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![[Post New]](/s/i/i.gif) 2019/10/15 13:43:06
Subject: Dark Technologists Wounds
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Sinewy Scourge
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The new Coven Obsession Dark Technologists reads as follows.
What would happen in the following scenarios (ignore FnP):
A unit of 5 Wracks with 2 Liquifiers on 2 separate models shoots them both, each one rolls a 1 to wound, generating a Mortal Wound on themselves.
A unit of 3 Taloi (7 wounds per model) each armed with Splinter Cannons fires, a mortal wound is generated by Talos 1 and by Talos 3.
This same unit of Taloi is then shot at by Autocannons, causing 4 unsaved wounds at 2Damage each.
I'm just wondering how it would work if this rule causes multiple wounded models in a single unit, or if it doesn't do that because I am misunderstanding something.
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![[Post New]](/s/i/i.gif) 2019/10/15 17:08:48
Subject: Dark Technologists Wounds
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Norn Queen
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The game breaks and GW never learn. They literally errataed Cyclic Ion Blasters for this exact reason. https://www.dakkadakka.com/dakkaforum/posts/list/735625.page
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This message was edited 1 time. Last update was at 2019/10/15 17:14:12
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![[Post New]](/s/i/i.gif) 2019/10/15 21:55:50
Subject: Dark Technologists Wounds
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Captain of the Forlorn Hope
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Yea, there is no issue having multiple wounded models in a single unit.
The game breaks if that unit suffers further wounds because " If a model in the target unit has already lost any wounds, the damage must be allocated to that model." P.7 40k Battle Primer
So now you have two models that you need to allocate one wound to, and that can not happen.
I would just play it like the Cyclic ion blaster errata. So instead of firing model HIWPI would be that the bearer’s unit suffers a mortal wound instead of the model suffering the mortal wound.
This says "Page 121 – Cyclic ion blaster, Overcharge profile
Change the abilities text to read:
If you roll one of more hit rolls of 1, the bearer’s unit suffers a mortal wound after all of this weapon’s shots have been resolved." P.1 Tau Errata
https://whc-cdn.games-workshop.com/wp-content/uploads/2018/04/warhammer_40000_tau_empire_en-1.pdf
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
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![[Post New]](/s/i/i.gif) 2019/10/15 22:28:58
Subject: Dark Technologists Wounds
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Sinewy Scourge
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I'm hoping we get there same errata. Would fix it.
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![[Post New]](/s/i/i.gif) 2019/10/16 00:35:29
Subject: Dark Technologists Wounds
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Longtime Dakkanaut
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I have the same question about the IG psyker power "gaze of the emperor "
"Gaze of the Emperor has a warp charge value of 6. If manifested,draw a straight line 2D6"long directly away from the psyker. Roll a dice for each model the centre of the line passes over. On a 4+ that model’ sun it suffersa mortal wound"
So, this isn't even a new issue ...
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As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.
RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW. |
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![[Post New]](/s/i/i.gif) 2019/10/16 00:47:18
Subject: Re:Dark Technologists Wounds
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Lieutenant General
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From page 137 of Codex Astra Militarum (emphasis added):
Gaze of the Emperor has a warp charge value of 6. If manifested, draw a straight line 2D6" long directly away from the psyker. Roll a dice for each model the centre of the line passes over. On a 4+ that model’s unit suffers a mortal wound.
The unit suffers the mortal wound, not the specific model and therefore doesn't have the same problem as the 'Dark Technomancers' rule.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2019/10/16 00:53:41
Subject: Dark Technologists Wounds
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Longtime Dakkanaut
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Ah, missed that.
Thanks
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As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.
RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW. |
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![[Post New]](/s/i/i.gif) 2019/10/16 06:48:26
Subject: Re:Dark Technologists Wounds
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Nihilistic Necron Lord
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There are more issues like this. For example, a multi wound unit is hit multiple times by a D2 weapon, and they have a FNP ability, like IH. The multi wound unit can end up with multiple models with 1 or more wounds remaining.
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![[Post New]](/s/i/i.gif) 2019/10/16 07:01:59
Subject: Re:Dark Technologists Wounds
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Grim Dark Angels Interrogator-Chaplain
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p5freak wrote:There are more issues like this. For example, a multi wound unit is hit multiple times by a D2 weapon, and they have a FNP ability, like IH. The multi wound unit can end up with multiple models with 1 or more wounds remaining.
Not if you follow the rules. Never had that problem with my Leviathan Tyranid Warriors. Works just fine.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2019/10/16 07:21:39
Subject: Re:Dark Technologists Wounds
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Nihilistic Necron Lord
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JohnnyHell wrote: p5freak wrote:There are more issues like this. For example, a multi wound unit is hit multiple times by a D2 weapon, and they have a FNP ability, like IH. The multi wound unit can end up with multiple models with 1 or more wounds remaining.
Not if you follow the rules. Never had that problem with my Leviathan Tyranid Warriors. Works just fine.
If a model in the target unit has already lost any wounds, the damage must be allocated to that model.
How do you allocate 1 point of damage to a unit where 5 models already have lost one wound ? Its impossible to allocate that 1 point of damage to 5 models.
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This message was edited 1 time. Last update was at 2019/10/16 07:22:42
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![[Post New]](/s/i/i.gif) 2019/10/16 07:26:50
Subject: Dark Technologists Wounds
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Grim Dark Angels Interrogator-Chaplain
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How on Earth are you even getting into that situation with a unit that has a FNP? You’re not doing something right. Outside of badly-written rules that wound the unit itself like in the OP it just doesn’t happen simply by taking/resisting damage.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2019/10/16 07:55:15
Subject: Dark Technologists Wounds
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Nihilistic Necron Lord
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JohnnyHell wrote:How on Earth are you even getting into that situation with a unit that has a FNP? You’re not doing something right. Outside of badly-written rules that wound the unit itself like in the OP it just doesn’t happen simply by taking/resisting damage.
A 5 model unit of intercessors is wounded 5 times by a D2 weapon, all sv rolls fail. Now each model rolls two dice for its 6+ FNP. Each model rolls one 6. I now have 5 intercessors, where every model has one wound left.
Now, the units gets shot again, and suffers one point of damage, how do i allocate one point of damage to five models ?
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This message was edited 1 time. Last update was at 2019/10/16 07:57:53
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![[Post New]](/s/i/i.gif) 2019/10/16 07:57:42
Subject: Dark Technologists Wounds
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Grim Dark Angels Interrogator-Chaplain
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p5freak wrote: JohnnyHell wrote:How on Earth are you even getting into that situation with a unit that has a FNP? You’re not doing something right. Outside of badly-written rules that wound the unit itself like in the OP it just doesn’t happen simply by taking/resisting damage.
A 5 model unit of intercessors is wounded 5 times by a D2 weapon, all sv rolls fail. Now each model rolls two dice for its 6+ FNP. Each model rolls one 6. I now have 5 intercessors, where every model has one wound left.
Now, the units gets shot again, and suffers one point of damage, how do i allocate one wound to five models ?
You don’t allocate wounds that way. In this instance you must slow roll saves and FNPs. If you follow the rules the game works just fine here...
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2019/10/16 07:59:28
Subject: Dark Technologists Wounds
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Nihilistic Necron Lord
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JohnnyHell wrote: p5freak wrote: JohnnyHell wrote:How on Earth are you even getting into that situation with a unit that has a FNP? You’re not doing something right. Outside of badly-written rules that wound the unit itself like in the OP it just doesn’t happen simply by taking/resisting damage.
A 5 model unit of intercessors is wounded 5 times by a D2 weapon, all sv rolls fail. Now each model rolls two dice for its 6+ FNP. Each model rolls one 6. I now have 5 intercessors, where every model has one wound left.
Now, the units gets shot again, and suffers one point of damage, how do i allocate one wound to five models ?
You don’t allocate wounds that way. In this instance you must slow roll saves and FNPs. If you follow the rules the game works just fine here...
Right
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![[Post New]](/s/i/i.gif) 2019/10/16 08:04:31
Subject: Dark Technologists Wounds
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Grim Dark Angels Interrogator-Chaplain
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Why are you facepalming?
What is your point?
Are you desperate to demonstrate you don’t know how the wounding rules work?
What you’ve described is not how you allocate saves and wounds to multi-wound units. Even if you fast roll saves (which you practically can if playing a “regular dudes die first then Plasma then Serg” type way) you must apply Damage shot by shot. To your example:
First Intercessor takes D2... makes one FNP, alive on 1W. Second shot applied to same Intercessor. Makes no FNP and is killed, 1D wasted on overkill. Keep going until all 5 shots’ damage has been correctly applied.
Tell me I’m wrong with a rules reference if you can, don’t just post mocking emojis when you have no argument or backup. You don’t get to post smug mockery when you don’t know the core rules, sorry. If you’ve further questions PM me or start a thread - stop dragging this one off topic.
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This message was edited 2 times. Last update was at 2019/10/16 08:06:12
Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2019/10/16 08:06:19
Subject: Dark Technologists Wounds
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Nihilistic Necron Lord
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JohnnyHell wrote:Why are you facepalming?
What is your point?
Are you desperate to demonstrate you don’t know how the wounding rules work?
Yes  I know how they work, had a blackout.
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This message was edited 1 time. Last update was at 2019/10/16 08:07:14
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