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![[Post New]](/s/i/i.gif) 2020/02/23 17:47:16
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Fresh-Faced New User
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I mainly build and paint models for the hobby but I have been wanting to learn how to play as well. Usually when I build models I give them weapons based on what looks epic over what might be better in terms of gameplay wise. If I wanted to play some games at a local game store how hard would I be gimping myself?
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"Die and be free of pain, or live and fight your sorrow" -Auron, FFX |
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![[Post New]](/s/i/i.gif) 2020/02/23 17:56:06
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Regular Dakkanaut
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For your average friendly game? probably not much unless your opponent is running a tournament list and that will be easily enough found out just by asking.
For example, with my deathwing units, even though the most effective (points wise at least) setup is straight bolters / powerfists i run mine with mixed range/cc weapons because it just looks so much cooler.
Also, in previous editions, every member of a squad had to fire at the same target, so mixing anti-tank and anti infantry weaponry was pointless as you'd be wasting at least some of your firepower whatever you fired at. This is no longer a problem (which is why my tactical marines now have missile launchers and lascannons instead of heavy bolters again).
Im not a tournament player really so if you want advice on competitive play ill let others answer.
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![[Post New]](/s/i/i.gif) 2020/02/23 18:14:23
Subject: Re:Does anyone else build their models with "the rule of cool" over strategy?
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Committed Chaos Cult Marine
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Is there any other way?
Seriously though, I tend to pick load-outs with a general idea of what I want the unit to do leaning more toward the lore or general role in my army over the current rules. As a consequence my armies are never optimized but also don't suffer as much when the rules change and 'it' weapons/units move around. The two big things that perennially weaken my armies is I tend to both have too many toys in my units, and I like to mix weapons in units. A lot of time the cheapest options are best, and I can never think of a time that a general purpose squad really was an advantage or a special purpose one in 40k.
I don't usually play opponents with highly optimized army lists and never play in tournament. For the most part I do okay. I tend to lose more often than I win, but I think that is largely due to the fact I don't play all that often, really study the rules or put a whole lot of effort to get better at the game. Which for me is fine as long as the game wasn't an absolute blow out, I mostly play 40k for everything surrounding the game and not really the actual game.
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![[Post New]](/s/i/i.gif) 2020/02/23 18:15:10
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Mighty Vampire Count
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Yep - I don't play as much as I did so its just what I like or think looks good....
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2020/02/23 18:16:01
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Longtime Dakkanaut
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I 100% think about cool when building although within the scope of the rules. But I don’t think about points or tactics. I always figured you could write on paper what gear you units actually have for a game.
I am painting some old SM scouts for use as chaos cultists. At least 2 of them have eldar weapons (GW sculpted them that way) but on the table the will have auto guns and pistols and melee weapons as per the codex. I don’t see why that’s should be an issue
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![[Post New]](/s/i/i.gif) 2020/02/23 18:19:38
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Decrepit Dakkanaut
UK
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A few thoughts
1) The optimal choices are not always the must-haves that some might argue. Sometimes they improve the statistical output of an army only by marginal values. In addition don't forget that some are only valid within certain army combinations and setups.
2) Magnets. For models of a good enough size you can use magnets to swap key weapons. This means you aren't fixed to one single option. On big expensive models (where magnets are often more practical and easier to use) this can represent a huge saving. Both in terms of letting your vary your builds game to game, but also in terms of varying builds edition to edition.
3) Legality. I tend to build at the very least "legal" units within the rules. Of course edition changes can shift this around and sometimes make illegal what was once legal. Though its rare and typically only affects bigger things.
4) Buy more. This is another aspect. You might choose the rule of cool for somethings, knowing they "aren't the best", but at the same time might buy another version of the model to equip with the "better option".
Again this is giving you options to vary today and for edition changes too.
Personally I'm a bit of both and magnets. I'll certainly try and equip things with good weapons, but I'm not opposed to going for the cool stuff too. Heck I've some banshee on the desk and one has a trisklie weapon which isn't regarded as "the best" however right next to it I've got a metal banshee I picked up of ebay which has an execution blade, which is very popular right now. So I can swap the leader model for whichever one I want.
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![[Post New]](/s/i/i.gif) 2020/02/23 18:49:35
Subject: Re:Does anyone else build their models with "the rule of cool" over strategy?
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Regular Dakkanaut
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As you say, depends on your goals.
If you collect mainly to paint, you would be silly to buy for in-game effectiveness.
Now, the odds of you ending up playing against a tournament player if you are a collector are slim.
In the same way that it is not fun for you to play against some tournament list, the other player isn't getting much of a challenge. Hence, unfun both ways.
The analogy would be an artisan who enjoys crafting chess boards and pieces playing against a tournament chess player.
As to whether you can inadvertedly gimp your army badly, I think the answer is yes. I am still catching up, but even back in the day some lists were auto wins versus others, and I doubt that has changed.
But then again, tournament players won't seek you out to destroy your list.
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![[Post New]](/s/i/i.gif) 2020/02/23 19:21:09
Subject: Re:Does anyone else build their models with "the rule of cool" over strategy?
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Longtime Dakkanaut
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For choosing which units to -buy-, sure, I'll often buy something because it looks cool.
For choosing which options to assemble, that's either going to be 'Give me one of each option', or figuring out which of the options I want.
I've never really had the situation arise where Model A looked cooler than Model B because of which weapon those models were holding. But I've bought entire squads of 'guitar' Noise Marine models because that particular model looked cool.
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This message was edited 1 time. Last update was at 2020/02/23 19:21:23
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![[Post New]](/s/i/i.gif) 2020/02/23 19:35:41
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Oozing Plague Marine Terminator
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I've magnetized everything. Building models for strategy doesn't work anyway as next edition/ codex update what is now good can be irrelevant.
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![[Post New]](/s/i/i.gif) 2020/02/23 19:38:06
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Monster-Slaying Daemonhunter
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Ultima Bahamut 93 wrote:I mainly build and paint models for the hobby but I have been wanting to learn how to play as well. Usually when I build models I give them weapons based on what looks epic over what might be better in terms of gameplay wise. If I wanted to play some games at a local game store how hard would I be gimping myself?
That depends on what you mean. My company commanders have assorted weapons like power swords and not-laspistols. Nobody cares if I use them as their "base loadout" of chainsword+laspistol. You can usually "downgrade" from the modeled loadout for unimportant aspects of characters without question, though options taken that are relevant for the characters' functions should probably be modeled on; I went back and cracked off all my Space Wolves' WGPLs' and Wolf Lords' arms to replace them with thunder hammers.
If it's a conversion or something, it can often fly as anything similar. I have my Leman Russ tank guns cut up, using the muzzle brake of the Eradicator replacing the end of the Vanquisher gun barrel extension, nobody questions that they're battle cannons, but they probably won't pass for Demolisher Cannons or Punisher Cannons. [the barrels are actually swappable with the actual battle cannon bit, but I don't change them out because I prefer how they look and nobody cares]. Homemade Ork Battlewagons can usually get away with whatever they want to have on them without changing the loadout, since they often are just bristling with unidentifiable weapons.
For special and heavy weapons, I usually like to see the actual weapon on the model. A lascannon weapon base would only fly for a mortar weapon base if I knew my opponent was trying out mortars before considering buying more heavy weapons, and didn't have enough mortars for the list as is. At the very least, your counts-as should be consistent.
As for just using models as built: none of my Leman Russes have sponsons, and none of them probably ever will. I built them at a time when sponsons didn't contribute meaningfully to the tank's performance, and new Leman Russes need to conform to the old ones. Also, the space in my Leman Russ transport box doesn't accommodate for sponsons. I run my tanks all "as modeled" and do just fine. It would be more efficient to load them out with plasma cannons, but there aren't plasma cannons on the model and I'm not going to put plasma cannons on them, so I don't run them with plasma cannons. It doesn't make that much of a difference, my tanks do fine.
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Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2020/02/23 19:39:08
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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The Marine Standing Behind Marneus Calgar
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I magnetize a lot.
But sometimes, I just go with what looks cool, or just the easy road. I generally prefer power axes over swords, but they don’t look as good and are harder to source bits for. So a lot of guys just end up with blades.
Or in prior editions I was under the firm belief that thunderhammers were not worth the points over power fists. But they looked a lot cooler, so got handed out. I’ll pay the extra 5 points to look cool.
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![[Post New]](/s/i/i.gif) 2020/02/23 19:45:54
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Locked in the Tower of Amareo
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Level of gimping depends seriously on what unit you are talking about. Sometimes difference isn't that big thing, sometimes even taking the unit will be basically automatic loss(stompa, any of the big titans etc are basically "I lose" buttons).
As for me I'm somewhere on the middle. I don't go for hard core tournament lists which I find boring but I'm not totally ignoring what's useful and good. But I also keep switching army lists a ton.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/02/23 20:33:42
Subject: Re:Does anyone else build their models with "the rule of cool" over strategy?
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Junior Officer with Laspistol
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I haven't played yet and also magnetize a lot, but I would claim to also mostly build for rule of cool. When I look at my collection so far there are a lot of choices that were made following the rule of cool or lets say my personal taste even though I know they are not the most competiive. I prefer the look of grenade launchers and flamers over plasma, so my infantry carries those. They also have voxes with them, even though I'm not sure I will really have any use of those. And while my Leman Russ is magnetized I prefer the look of the Exterminator (I know he is one of the worst, but it just looks better than the BC to me).
I hope to find someone with the same mind set, when I get around to play a bit or otherwise I hope I can still enjoy the game, even if I will likely loose A LOT. But in the end I spend much more time building, painting and just looking at my models in the vitrine than I will ever spent shuffling them around on the table top, so my preferences are clear.
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~7510 build and painted
1312 build and painted
1200 |
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![[Post New]](/s/i/i.gif) 2020/02/23 21:43:33
Subject: Re:Does anyone else build their models with "the rule of cool" over strategy?
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Powerful Phoenix Lord
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I tend to go with rule of cool, but within the rules of the game. So my miniatures equipment are legal/accurate to the rules, but I do not meta-chase or magnetize for various opponents, etc.
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![[Post New]](/s/i/i.gif) 2020/02/23 21:54:24
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Fixture of Dakka
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Ultima Bahamut 93 wrote:I mainly build and paint models for the hobby but I have been wanting to learn how to play as well. Usually when I build models I give them weapons based on what looks epic over what might be better in terms of gameplay wise. If I wanted to play some games at a local game store how hard would I be gimping myself?
depends on army, and if the models become illegal. A chapter master dual wielding thunder hammers, and no stormshield. Not much of a problem. Trying to run an orc army without a super shokka is playing orks without one of the few good things they have.
also with TLoS any modeling for cool looks can be very bad, specially for melee models.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2020/02/23 23:24:10
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Nasty Nob
Crescent City Fl..
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The closest to a rule of cool build for me were my Space Wolves.
I started that army before the 5th edition codex and new kits came out so it was all kinds of kitbashed models in every unit and later when it was "finished" during 5th edition each unit was fixed. I only had what I had built and painted and didn't add more models or weapons swaps and just played with what I had. But each squad had a set of options to complement each other. I had even made my own resin bases for that army. I parted with it a few years ago because I found I never took it out to games any more.
I am thinking about starting a themed Am army with lots and lots of infantry to wonder around the table with a few artillery units It wont be anywhere op but it should be a lot of fun to play. The other part to that army is that I am trying to make it backwards compatible to as may earlier editions of 40K as I can. So I will have very specific unit choices and only a few units I will have to drop when we play those older edition.
It should be really crazy when it's all done.
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The rewards of tolerance are treachery and betrayal.
Remember kids, Games Workshop needs you more than you need them. |
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![[Post New]](/s/i/i.gif) 2020/02/23 23:32:56
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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The Dread Evil Lord Varlak
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Ultima Bahamut 93 wrote:I mainly build and paint models for the hobby but I have been wanting to learn how to play as well. Usually when I build models I give them weapons based on what looks epic over what might be better in terms of gameplay wise. If I wanted to play some games at a local game store how hard would I be gimping myself?
Depends, really:
I like stalktanks f.e. no Model for them so i converted some amirigers and Run them as leman russ e
Punishers or exterminators.
They are higher and an easy Target for that matter, otoh i absolutely adore autocannons in my Chaos marines, just happens to be a good Overall allround answer.
The key is that you are consistent and close enough lookwise to what it is supposed to be and at a flgs you shouldnt habe any issues getting a game.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2020/02/24 02:55:18
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Death-Dealing Devastator
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I also like to model for the rule of cool. To me that is the main way to show off your army’s uniqueness. I can understand if you are playing in a tournament or something not wanting to use them but anything else should be allowed IMO. But I am not a competitive gamer for what it is worth.
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![[Post New]](/s/i/i.gif) 2020/02/24 02:56:21
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I'm pretty sure that I'm going to end up building one of my Tyrannofexes with a Fleshborer Hive. I know that's dumb, but I think it looks cool. Ditto for a Flyrant with lots of Devourers (using the Fleshborer Hive bits to represent them!). When I built my original Leman Russ Executioner (the FW one, long before the plastic one existed) I gave it sponson Plasma Cannons and a hull Plasma Cannon. Why? Because it looked cool. Never cared if that wasn't possible.
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This message was edited 1 time. Last update was at 2020/02/24 03:00:26
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![[Post New]](/s/i/i.gif) 2020/02/24 03:06:43
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Longtime Dakkanaut
Annandale, VA
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For models with lots of options I prefer to magnetize. It lets me display the fun choices on the shelf, use the ones that are optimal ingame, try out different army builds while staying WYSIWYG, and keeps them future-proof against rules changes.
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![[Post New]](/s/i/i.gif) 2020/02/24 04:08:34
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Ultramarine Chaplain with Hate to Spare
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H.B.M.C. wrote:I'm pretty sure that I'm going to end up building one of my Tyrannofexes with a Fleshborer Hive. I know that's dumb, but I think it looks cool. Ditto for a Flyrant with lots of Devourers (using the Fleshborer Hive bits to represent them!).
When I built my original Leman Russ Executioner (the FW one, long before the plastic one existed) I gave it sponson Plasma Cannons and a hull Plasma Cannon. Why? Because it looked cool. Never cared if that wasn't possible.
Fleshvorer hive arms are great bits, but man are they lackluster guns on a Tyrannofex. I've gor some on a custom Flyrant as well, they also look great on Carnifexes.
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![[Post New]](/s/i/i.gif) 2020/02/24 04:12:30
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Huge Hierodule
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As often as I can! Anything Chaos works the best!
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was censored by the ministry of truth |
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![[Post New]](/s/i/i.gif) 2020/02/24 06:42:16
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Walking Dead Wraithlord
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yeah if its fairly simple (or not) I will magnatise because I try to be wysiwyg when possible. It also saves money if you want your stuff to be strictly wysiwyg as youd end up with 3 veriants of the same thing etc.
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![[Post New]](/s/i/i.gif) 2020/02/24 07:32:36
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Regular Dakkanaut
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I only build for the rule of cool. Don't play that much and if I do it is often skirmish (Kill Team) and I can easily select a legal Kill Team out of the models I have.
Modelling and converting is the part of the hobby I love the most, I use a lot of 3rd party bits and actually I see no reason to build a GW store legal army, because I don't see me attending tournies or travelling to a shop to play. When I play 40K it's with close friends and we have no problems at all with house rules for conversions and such. There is no "that guy" here. I learned that actually those homemade things can be a lot of fun especially in narrative games.
The rules also change a lot with time and do require adaptations to always get the max out of your points, e.g. for Sororitas back then rending heavy bolter retributors were a must have, later it was vanguard moving dominions in a repressor and murder Celestine with Geminae. Then storm bolter spam became a thing and now with the new codex other stuff seems more attractive. So you need new models from time to time.
I understand that more competitive players build an optimized GW army for maximum win in matched play, but that's nothing that would give me much joy nowerdays.
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![[Post New]](/s/i/i.gif) 2020/02/24 07:46:26
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Regular Dakkanaut
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Cool will always be cool, game efficiency changes over time.
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![[Post New]](/s/i/i.gif) 2020/02/24 08:03:41
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Jinking Ravenwing Land Speeder Pilot
Hanoi, Vietnam.
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I always choose the weapons I think suit the narrative of my army, while keeping all of my models legal and WYSIWIG. A lot - if not most - of my army sports sub-optimal loadouts because of it. This means I suffer in competitive games, but they're not my preferred way to play anyway.
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![[Post New]](/s/i/i.gif) 2020/02/24 10:34:43
Subject: Re:Does anyone else build their models with "the rule of cool" over strategy?
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Longtime Dakkanaut
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Right now I am having this problem, sort of, building Commander Shadowsun. Which fusion blasters do I put on?
It is only the back part of the weapons that are different. No competitive play or official tournaments for me, but if there is an obvious better choice I’d prefer that. One of my friends suggested the assault 2 (dispersed fusion blaster) seems better.
What do you guys think?
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![[Post New]](/s/i/i.gif) 2020/02/24 10:37:25
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Fixture of Dakka
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Probably no one, excluding maybe other tau players, is going to know the difference. specially from the other side of the table.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2020/02/24 10:43:31
Subject: Re:Does anyone else build their models with "the rule of cool" over strategy?
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Locked in the Tower of Amareo
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TBD wrote:Right now I am having this problem, sort of, building Commander Shadowsun. Which fusion blasters do I put on?
It is only the back part of the weapons that are different. No competitive play or official tournaments for me, but if there is an obvious better choice I’d prefer that. One of my friends suggested the assault 2 (dispersed fusion blaster) seems better.
What do you guys think?
Apart from what above said if you want to be true to wysiwyg Im not sold on the dispersed myself. Doesn't seem that useful to me those couple shots. Couple tank busting shots meanwhile can have big impact.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/02/24 10:46:31
Subject: Does anyone else build their models with "the rule of cool" over strategy?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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I usually go with rule of cool unless I can magnetize or get additional models with the powerful weapon option.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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