I suspect the OP was referring to Primaris as the defining ‘Marines’, rightly or wrongly.
Marines (generally) should feel elite, at least to Imperial players. Xenos players could care less if they were elite or not - they just make it seem as if humanity finally ‘stepped up to the plate’.
People being the beasts they are, there will always be a ‘disconnect’ between the fluff and table top performance. Problems arise when the game fails to balance these two. While it is easy to present a Marine as elite on a model for model basis, games are theoretically balanced by a points system. So the elite status is off set by numbers of enemy, and the Marines don’t feel elite, because they are overwhelmed. The Marine tactics of the surgical strike on an unprepared enemy is not able to be represented on the table top. Cue weeping, wailing etc.
Rather than buff Marines, I would look at using things like deployment options, off board artillery strikes and degrading the opposing command and control as ways of off setting an opponents numerical advantage.
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