Switch Theme:

[2000] - ORK - SMASH BOOM BURN  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut





Messing around with 3 new detachment. Is this scary or poopy?

Spoiler:


++ Air Wing Detachment +1CP (Orks) [21 PL, 411pts] ++

+ Configuration +

Clan Kultur / Specialist Mobs
. Pyromaniacs

+ Flyer +

Burna-bommer : Skorcha Missiles, 2x Supa Shoota, Twin Big Shoota

Burna-bommer : Skorcha Missiles, 2x Supa Shoota, Twin Big Shoota

Burna-bommer : Skorcha Missiles, 2x Supa Shoota, Twin Big Shoota

++ Battalion Detachment +5CP (Orks) [46 PL, -1CP, 827pts] ++

+ Configuration +

Clan Kultur / Specialist Mobs
. Grot Mobs

+ Stratagems +

Specialist Detachment [-1CP]: Dread Waaagh!

+ HQ +

Big Mek W/ Kustom Force Field : Grot Oiler

Big Mek W/ Shokk Attack Gun: Da Souped-up Shokka, Grot Oiler, Shokk Attack Gun

+ Troops +

Gretchin
. 10x Gretchin: 10x Grot Blaster

Gretchin
. 10x Gretchin: 10x Grot Blaster

Gretchin
. 10x Gretchin: 10x Grot Blaster

+ Heavy Support +

Mek Gunz
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun

Mek Gunz
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun

Mek Gunz
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun

++ Vanguard Detachment +1CP (Orks) [36 PL, 761pts] ++

+ Configuration +

Clan Kultur / Specialist Mobs
. Boomboyz

+ HQ +

Big Mek W/ Kustom Force Field: Grot Oiler

+ Elites +

Tankbustas
. Boss Nob: Rokkit Launcha
. 9x Tankbusta: 9x Rokkit Launcha, 9x Stikkbombs, 9x Tankbusta Bombs

Tankbustas
. Boss Nob: Rokkit Launcha
. 9x Tankbusta: 9x Rokkit Launcha, 9x Stikkbombs, 9x Tankbusta Bombs

Tankbustas
. Boss Nob: Rokkit Launcha
. 9x Tankbusta: 9x Rokkit Launcha, 9x Stikkbombs, 9x Tankbusta Bombs

+ Dedicated Transport +

Trukk: Big Shoota

Trukk: Big Shoota

Trukk: Big Shoota

++ Total: [103 PL, -1CP, 1,999pts] ++


Created with BattleScribe
   
Made in us
Regular Dakkanaut




Scary against a lot of things... very low mobility though, and pretty fragile. You have no real way to screen your smashas.


Should do pretty well vs Knights, and Daemon engjnes...

The Pyro and smasha detachments are strong, I play the same mostly. Tank Bustas may be redundant. I'd consider you only really need 1 or 2 tank Busta squads (unless you know for a fact you're going to fight IG gun line or knights).

I'd be very wary of kraken sling, or other horde lists. You have no way to protect your backfield from deepstriking charges (blood angels, dark matter crystal, chaos daemons, GSC). Or just fast charges (evil sun, some chaos lists, tyranids) that can pull off a turn 1 charge. They'll eat through those Gretchen to get to your lovely tanks.

Benefit of a horde of boys is you deny them proximity.
   
Made in us
Longtime Dakkanaut




I like the list however it lacks CP 6 after dreadwaaggh.
While boom boys are scary at str9 ap3 tank boys still can’t shoot anything well but vehicles which leads them to have similar targets to smashas from grot mobs. You lack objective secured units outside the grots. Which to be fair are 6++ but that won’t win you many objectives.
   
Made in us
Dangerous Skeleton Champion





Chicago Suburbs

18 Mek Guns, that's freaking expensive....

 Udo wrote:
Get it painted up though. It's a scientific fact that unpainted models die quicker than painted one's.
 
   
Made in us
Regular Dakkanaut





Been tinkering around with it more.

Lack of anything solid in the midfield for sure is an issue.

Swapping out the boom boys detachment for a tin headz one like this an improvement? A whole squad of klaws that hits on 2s without any psychic nonsense sounds spicy.

Spoiler:


++ Battalion Detachment +5CP (Orks

[b]Specialist Mobs

. Tin 'Eads

Big Mek W/ Kustom Force Field: Grot Oiler

Warboss on Warbike: Attack Squig, Da Biggest Boss, Da Killa Klaw, Kombi-Skorcha, Power Klaw, Warlord

Boyz:
. Boss Nob: Choppa, Choppa
. 29x Ork Boy W/ Shoota

Gretchin
. 21x Gretchin

Gretchin
. 10x Gretchin

Meganobz
. Boss Meganob w/ PK: Kustom Shoota, Power Klaw
. Meganob W/ PK: Kustom Shoota, Power Klaw x9

Nob with Waaagh! Banner: Kustom Shoota

Painboy: Power Klaw

++ Battalion Detachment +5CP (Orks)++

Specialist Mobs
. Grot Mobs

+ HQ +

Weirdboy

Weirdboy

Gretchin
. 10x Gretchin

Gretchin
. 10x Gretchin

Gretchin
. 10x Gretchin

Mek Gunz
. Gun: Smasha Gun x6

Mek Gunz
. Gun: Smasha Gun x6

++ Air Wing Detachment +1CP (Orks) ++

Specialist Mobs
. Pyromaniacs

Burna-bommer: Skorcha Missiles, 2x Supa Shoota, Twin Big Shoota

Burna-bommer: Skorcha Missiles, 2x Supa Shoota, Twin Big Shoota

Burna-bommer: Skorcha Missiles, 2x Supa Shoota, Twin Big Shoota

++ Total: [105 PL, -1CP, 2,000pts] ++


Created with BattleScribe
   
Made in us
Regular Dakkanaut





File this under #hopeshedontfindout

[Thumb - Screenshot_20200507-150935_Gallery.jpg]

   
Made in us
Longtime Dakkanaut




Well you have that grot mob ready
   
Made in gb
Fresh-Faced New User




what the hell is the big mek "da souped-up skokka" cant find it in the codex?

as for all those mek guns, any table with a bit of terrain is your worst nightmare.
   
 
Forum Index » 40K Army Lists
Go to: