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Made in us
Elusive Dryad





Good morning,

I'm cooking up a Soulbound campaign but I'm not sure if I should place them in the timeline as it is, or back in the beginning of some of the major lore developments over the past few years. They are newbs to AoS, and I thought it would be neat to catch them up on all of the major plot points by having them take part in it. Howerver, IIRC, the Realmgate Wars took a long time, like a few hundred years? Is that correct? And how much time existed between the events of Malign Portents, Soul Wars, and Wrath of the Everchosen? EDIT: I asked because I was concerned that the human and duradin players would die of old age. Though I remember know that Soulbound characters do not age - though still, it should be relevant to know if Wrath of the Everchosen takes place a few years from Soul Wars or a few decades.

This message was edited 1 time. Last update was at 2020/05/12 14:10:35


 
   
Made in us
Insect-Infested Nurgle Chaos Lord






Afaik we do not have an exact timeline. At any rate, playing through the Realmgate Wars would be tricky because there were no free cities then, it was the during that time that they were first founded. So the infrastructure of civilization and even things like currency would not be there. Not to mention the centuries between the Realmgate Wars and the Necroquake.

Every setting has wars and major events that happened in the past. Be it D&D, LotR, or WHFB. Having it be something the players did not experience themselves and only know from second-hand knowledge helps to immerse them in the setting because their characters also did not experience it themselves and only know from second-hand knowledge.

Wrath of the Everchosen is a solely Chaos-Death conflict, we do not know how much the forces of Order even know about it (if at all).

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in bg
Dakka Veteran






IIRC the major events of the RGW happened in more or less rapid succession (the 5 campaign books). Though it is said that the RGW are over it addresses more the events of the 5 campaign books while the ongoing conflict after them may have persisted actively for an unknown amount of time and even to the present day (most people just aren't aware of the conflict). In AOS there are no time periods,but rather series of events each leading to the next. If I could conjure a time table out of my memories it could look something like this.

The RGW - lasting a couple of years at most, certainly less than a decade.

The major free cities are founded as soon as order gains a stable foothold around the gates. Probably a decade or two for the "cleaning up" and then another decade for the founding of the actual city (which IIRC were said to sprout very fast due to mutual collaboration)

The ongoing gate conflict continues for say a couple of centuries, but concetrated at different times on different realms so to the average human it seems that the war passed away and everything is now ok while in fact it is still going active on some other plane. After that concrete (more or less) spheres of influence are drawn while the powers lick their wounds and prepare for their next major move

Some generations after the founding of the cities (not few but not that many as people still remember who's family came from Azyr and which did not) achaos cults begin infiltrating them - more or less not long after the establishing of the post RGW status quo. Roughly at the same time Sigmar and the other "playas" starts looking into the Malign Portents omens and Nagash triggers the Necroquake. In the days and years that follow it, let's say the next decade, people start begin aware of the consequences, Sigmar launches the quest for the reforging cure etc.

You can wrap these in about 300 hundred years which should ok for a RPG campaign as events are still fairly close one to another, but "hundreds of years" in the past.

Someone with fresher memories than mine can interject and correct me.


   
Made in us
Insect-Infested Nurgle Chaos Lord






The Realmgate Wars definitely lasted many years, likely more than a decade. Just one of the campaign books (Godbeasts) explicitly states the events within occur over multiple years. Then there was enough time for completely new cities to be built (which had chaos cults in them from the very start--see the Tzeentch battletome) before the Season of War happened, after which an unknown amount of time passed before the Malign Portents kicked up leading into the Necroquake. Novels happening pre-Portents mention the RGW being centuries prior so that gives an estimate.

As for when the Necroquake hit, people were immediately aware something had happened. It was about as subtle as an actual earthquake.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in tw
Longtime Dakkanaut





I think the lore has some cities being able to survive the chaos onslaught, if just barely.

It would make.sense, as all that stuff was written in the Kirby era when they just wanted to port 40k to fantasy.

   
Made in us
Insect-Infested Nurgle Chaos Lord






I believe that was the original fluff, and it was with second edition they changed it to state that no cities survived. I can track down the exact quote if you like.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
 
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