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2020/05/29 16:15:22
Subject: Re:Necron 9th edition general discussion thread.
So what're the odds that we haven't seen anything on pariahs/flayed ones because they might release with pariah? It sounds less than probable to me, but still possible.
Also, the shorter Canoptek Walker thing seems to have a host of tool dangling underneath it, is it possible that it'll have the same repair ability as spyders?
2020/05/29 20:55:58
Subject: Re:Necron 9th edition general discussion thread.
On the point of the Skorpekh, if they were able to be decent anti-vehicle options, thinking the two handed glaive to be like a thunder hammer, would that make them viable. I agree that we have a myriad of melee units already, but nothing strikes me as good anti vehicle other than warscythes being good with the +1S strat
2020/05/30 14:17:37
Subject: Re:Necron 9th edition general discussion thread.
I personally think the large destroyer we see with the gun is the new heavy destroyer, so fingers crossed for multi kit.
I also think that its possible that that's not a heavy gauss cannon, what're the odds that they've given them new gauss weapons? We have a model for the heavy gauss cannon and normal gauss cannon on the triarch stalker and annihilation barge respectively, perhaps they decided to make them unique and give them crazier weapons, because it looks like a much larger version of the gauss weapon on the Skorpekh Lord, and it cant be the new gauss aesthetic because the large walker has normal flayers as does the new warriors and new monolith in the back ground.
Just spitballing here but I think theyre going to get multiple weapons options
2020/05/30 15:40:14
Subject: Re:Necron 9th edition general discussion thread.
Kharne the Befriender wrote: I personally think the large destroyer we see with the gun is the new heavy destroyer, so fingers crossed for multi kit.
I also think that its possible that that's not a heavy gauss cannon, what're the odds that they've given them new gauss weapons? We have a model for the heavy gauss cannon and normal gauss cannon on the triarch stalker and annihilation barge respectively, perhaps they decided to make them unique and give them crazier weapons, because it looks like a much larger version of the gauss weapon on the Skorpekh Lord, and it cant be the new gauss aesthetic because the large walker has normal flayers as does the new warriors and new monolith in the back ground.
Just spitballing here but I think theyre going to get multiple weapons options
I'm hoping that's a multi-part kit as well. It is also very possible that that weapon is a multi-fire mode one and there is only one destroyer, which may sadly be more likely. I'd hate this, because then you are paying for both modes when you often just want to pay for the Destroyer mode.
Very true, hopefully this wont be the case, unless we get both destroyers and each gets different modes? If it is a multipart kit it would be easy to do, just different heads, arms, and weapons right? It might also be that the D-Lord will get his own kit as characters tend to be more ornate
2020/05/30 15:59:54
Subject: Re:Necron 9th edition general discussion thread.
Aza'Gorod wrote: I was reading through various necron Lore and realised something, the new war of the worlds walkers's head cannon resembles a gauss exterminator.
I doubt well get anything that strong, but they are very similar looking so here's hoping that we do as it would help a lot when dealing with vehicles
I think you're on to something, I've got my DDA in front of me and looking at the two it has more similarity to the exterminator than the Doomsday cannon.
Which given that the DDCannon cant move and fire at full, the Exterminator would be a much better option. Maybe given that its a gun platform it can move and fire without penalty?
Well a man can dream
2020/05/30 20:45:51
Subject: Re:Necron 9th edition general discussion thread.
One can only hope, the 2 models that hold my interest are that wierd gremlin thing behind the monolith and the Lord or such with the Cause Blaster.
Also just noticed an added behind the golf ball on the monolith, maybe it'll have a lesser Canoptek construct like the one that hovers over the Transcendant Ctan in TVault
2020/05/30 22:51:26
Subject: Re:Necron 9th edition general discussion thread.
Maybe the immortal looking character is a Vargard and the new Overlord looking one is a Nemesor? If i recall correctly Vargard's are lower ranked Lords and Nemesors are higher ranked Overlords, the organisational tree in the Necron codex makes it seem that way. The models also suit that description in my opinion.
And I agree that that destroyer doesnt look like a character to me either, honestly feels like it was put in the picture to say "hey new destroyers!"
2020/05/31 14:42:17
Subject: Re:Necron 9th edition general discussion thread.
Kharne the Befriender wrote: Maybe the immortal looking character is a Vargard and the new Overlord looking one is a Nemesor? If i recall correctly Vargard's are lower ranked Lords and Nemesors are higher ranked Overlords, the organisational tree in the Necron codex makes it seem that way. The models also suit that description in my opinion.
And I agree that that destroyer doesnt look like a character to me either, honestly feels like it was put in the picture to say "hey new destroyers!"
There are Vargard Overlords as well, as Vargard is more of a "first champion" role. The Vargard acts as the head bodyguard for the Overlord in question.
Nemesor on the other hand is akin to military commander or general, for a given army or campaign.
Gotcha, so it's probably just new sculpts then. Interesting choice to give a character a Gauss blaster though
Something else I noticed on the overlord looking one, his right arm looks suspiciously like a gauntlet of fire, maybe we're getting some of our wargear back?
2020/05/31 16:05:08
Subject: Re:Necron 9th edition general discussion thread.
If the new Cryptek thing is in fact a technomandrite maybe he'll be similar to the Tech Priest Manipulus as far as support abilities? Crypteks to buff defence and the mandrite for offence?
2020/05/31 20:43:17
Subject: Re:Necron 9th edition general discussion thread.
Mad Doc Grotsnik wrote: I can see Warscythes going back to ignoring Armour and Invulnerable saves.
Stupid name aside, I can see these being pretty terrifying in a unit, provided the unit has the speed and resilience to get half a chance to use them. That will likely depend upon the new terrain rules too.
Automatically Appended Next Post: Also hoping that if there are different weapon systems, and not just sculpts, that we’re not tied to one of each by box default.
I don't think we'll ever go back to flat out ignoring. Maybe rerolling, but even that I doubt. I'd like to see the Strength and Damage bonus increased by 1, and Overlords to have an extra attack base. I think that'd solve a lot of the problems.
These are the sculpts that will come in the start collecting, so whenever the official box releases we will likely have some options.
Warscythes could get the Deathwatch sword rule where successful invulns have to be rerolled
This message was edited 1 time. Last update was at 2020/06/01 14:34:13
2020/06/01 14:38:45
Subject: Re:Necron 9th edition general discussion thread.
Kharne the Befriender wrote: Watching the twitch stream right now and they're talking about the Skorpekh. They've also said there will be more to come.
And they mentioned that old destroyers are Locus(?) destroyers, mightve misheard but it was something like that
EDIT:They just hinted at a 3rd destroyer type, saying that theres more than Skorpekh and classic destroyers
I wonder if it's the sneaky boy behind the Monolith. A Stealthy destroyer maybe?
Hadn't even considered that, maybe like what deathmarks are too immortals, these are to destroyers? I love that
It does look odd as a support character
2020/06/01 14:56:50
Subject: Re:Necron 9th edition general discussion thread.
Kharne the Befriender wrote: Watching the twitch stream right now and they're talking about the Skorpekh. They've also said there will be more to come.
And they mentioned that old destroyers are Locus(?) destroyers, mightve misheard but it was something like that
EDIT:They just hinted at a 3rd destroyer type, saying that theres more than Skorpekh and classic destroyers
I wonder if it's the sneaky boy behind the Monolith. A Stealthy destroyer maybe?
Hadn't even considered that, maybe like what deathmarks are too immortals, these are to destroyers? I love that
It does look odd as a support character
Oooh I just noticed what everyone is talking about.
That looks like a cool model.
Doesn't really look like a destroyer though, maybe some sort of Cryptek variant?
I've no idea, all I can gather about it is that it has a rather large node on it's back, a head like the necrochickens next to the new cryptek/mandrite, multiple arms, and what looks like a gauss pistol
EDIT: So after taking a really close look at it with 500% zoom, some things jump out at me. It looks like it has 8 limbs, it looks like its running around on all 4's like a gorilla almost.
Then theres the gun, either a gauss flayer at odd angle or a pistol, and then a 4th limb pair behind it that looks like it could be holding a weapon
And if you look at the tubing for those arms it looks like it has an identical pair on the other side
2nd EDIT: I'm probably flying off the wheel here, but hear me out. If we have the locum/locus/classic destroyers for the shooting phase, skorpekh for combat, then maybe these destroyers who have a mix of both specialize in either buffs or more likely debuffs, perhaps in the psychic phase? That might explain the odd orb on the back
This message was edited 2 times. Last update was at 2020/06/01 15:03:48
2020/06/01 16:14:58
Subject: Re:Necron 9th edition general discussion thread.
Kharne the Befriender wrote: Watching the twitch stream right now and they're talking about the Skorpekh. They've also said there will be more to come.
And they mentioned that old destroyers are Locus(?) destroyers, mightve misheard but it was something like that
EDIT:They just hinted at a 3rd destroyer type, saying that theres more than Skorpekh and classic destroyers
I wonder if it's the sneaky boy behind the Monolith. A Stealthy destroyer maybe?
Hadn't even considered that, maybe like what deathmarks are too immortals, these are to destroyers? I love that
It does look odd as a support character
Oooh I just noticed what everyone is talking about.
That looks like a cool model.
Doesn't really look like a destroyer though, maybe some sort of Cryptek variant?
I've no idea, all I can gather about it is that it has a rather large node on it's back, a head like the necrochickens next to the new cryptek/mandrite, multiple arms, and what looks like a gauss pistol
EDIT: So after taking a really close look at it with 500% zoom, some things jump out at me. It looks like it has 8 limbs, it looks like its running around on all 4's like a gorilla almost.
Then theres the gun, either a gauss flayer at odd angle or a pistol, and then a 4th limb pair behind it that looks like it could be holding a weapon
And if you look at the tubing for those arms it looks like it has an identical pair on the other side
2nd EDIT: I'm probably flying off the wheel here, but hear me out. If we have the locum/locus/classic destroyers for the shooting phase, skorpekh for combat, then maybe these destroyers who have a mix of both specialize in either buffs or more likely debuffs, perhaps in the psychic phase? That might explain the odd orb on the back
I've looked at the image a lot. It's hard to tell, but I think the orb that looks to be on the model's back may just be scenery behind it. It's really hard to tell though and I could be completely wrong. This could be a totally new unit or maybe it's a new model for a Flayed One?
Someone also pointed out that the quadruped with the cannon on its back looks more like a gauss exterminator than a doomsday cannon. Interesting.
All I know for sure is that I'm SOOOOO excited for all the new releases. Sadly, GW raised their prices. To be completely honest though, I'll be buying everything as soon as it releases. However, due to the price hikes, I didn't pre-order everything that was just released for my adeptus mechanicus army.
I really don't think the boxed set could possibly go for 120 considering all the recent price hikes. I mean, look at how much a "Start Collecting" box goes for now. Wouldn't make sense to me if the box set were only 120.
I think they meant 120 GBP, which would make the starter box 200USD.
2020/06/01 17:21:57
Subject: Necron 9th edition general discussion thread.
I don't think we'll ever go back to flat out ignoring. Maybe rerolling, but even that I doubt. I'd like to see the Strength and Damage bonus increased by 1, and Overlords to have an extra attack base. I think that'd solve a lot of the problems.
If Mortal Wounds are kept the same in 9th, I could see integrating that into the Warscythe in some manner (even if it's just on 6's or something), GW seems to like to use that mechanic a lot these days, but I suspect you're largely correct here.
Also possible that there's an element added where they get to ignore modifiers to the saves(i.e. if the model has something granting +1 to their armor/invuln via an ability or the like for close combat). We've got a few goodies like that in Age of Sigmar, and it would be an interesting design space for Necrons.
That would be amazing if we got that for gauss weapons or something, but I feel that would be a little underwhelming for melee. That's just from my experience though, I can really only think of a couple things that modify a save in combat
2020/06/01 21:50:25
Subject: Re:Necron 9th edition general discussion thread.
I doubt they'll be T6, as much as it makes sense, the Lord however will probably be. The 2+ save i could see, and I would love to see that on the monolith and the characters, it would drfinitely make sense.
I also think the weakness of our generic characters was that they really didnt do much, they're shooting is pitiful, decent combat weapons vut with 3A they dont hit hard enough. Pretty much buff bots IMHO. So i would love to see Overlords actually be a threat in melee and lords potentially getting some shooting (looking at that thing with the gauss blaster), maybe our buffs will get better?
Another thought, maybe Phaeron should be a 2CP strat like chapter master, spent before the game and can MWBD twice?
The one thing i miss the most about Necrons from 6e/7e was the wargear you had access too, that all got stripped away or turned into relics (Sempiternal Weave). We need those back
2020/06/02 00:40:04
Subject: Re:Necron 9th edition general discussion thread.
I honestly think that the flanking destroyers are just stylised variations of the same weapon, theyre not different enough in my eyes. It would also be odd to have a 3 man squad with everyone having different weapons
2020/06/02 01:27:05
Subject: Re:Necron 9th edition general discussion thread.
Kharne the Befriender wrote: I honestly think that the flanking destroyers are just stylised variations of the same weapon, theyre not different enough in my eyes. It would also be odd to have a 3 man squad with everyone having different weapons
For the longest time I thought the same, but one set of blades is almost double the length of the other. It could very well be (and likely is) the same, but there is just enough difference for me to have some doubt.
Kharne the Befriender wrote: I honestly think that the flanking destroyers are just stylised variations of the same weapon, theyre not different enough in my eyes. It would also be odd to have a 3 man squad with everyone having different weapons
For the longest time I thought the same, but one set of blades is almost double the length of the other. It could very well be (and likely is) the same, but there is just enough difference for me to have some doubt.
The Warhammer Community article literally says they are different weapons.
-"Wait, what’s that? Some different weapons?! Yep! However, you’ll have to wait a bit longer to find out more about these nasty-looking options."
The article says than in regard to the other weapons on the flanking destroyers being different than Reap-blade on the center destroyer. I don't think it's saying that each one has a different option
2020/06/02 02:15:45
Subject: Re:Necron 9th edition general discussion thread.
I'll take all of your words for it, I'm better at rolling dice than with english
If that's the case I wonder if when they get a full kit, if they do, theyll have options for everyone to run the different options or if it'll stay 1 per 3 for all of them
2020/06/02 14:33:20
Subject: Necron 9th edition general discussion thread.
punisher357 wrote: I love the extra weapon options/variants for the skorpekhs. It's great that we're finally getting a variety!
Did anyone notice that the large destroyer with the huge gun (bottom left corner) looks like it might have 3 arms? One appears to be near the ankh on the chest piece while the other is further towards the fron of the gun and looks like its attached to the gun
I'm wondering if the gun may be some kind of enmitic annihilator variation rather than a gauss weapon. The caption may indicate otherwise though.
Edited for spelling
Looking at it it does have 3 arms, good catch! I think the enmitic annihilator was that huge blade the Lord had, could be wrong though. I agree that it does look like another class of guass though, different from the current aesthetic for sure
2020/06/02 14:45:52
Subject: Re:Necron 9th edition general discussion thread.
The plasmacyte has a little needle tentacle above its head, maybe it'll have a bonus to attack psykers? Maybe it'll liquefy opponents for research, super excited to see what it is
2020/06/03 14:14:15
Subject: Re:Necron 9th edition general discussion thread.
I really hope they're going to flesh out the necron hierarchy and nobility beyond Overlord/Lord/Cryptek. Asuuming that all the characters in the box are different from any current character that gives us
-Skorpekh DL -Technomandrite-looking-guy
-Greater Overlord
-Greater/Lesser/Normal(?) Lord
Still nowhere near the number of characters some armies have, and if we're really luck, we might get non-HQ characters too
2020/06/03 14:52:58
Subject: Re:Necron 9th edition general discussion thread.
Kharne the Befriender wrote: I really hope they're going to flesh out the necron hierarchy and nobility beyond Overlord/Lord/Cryptek. Asuuming that all the characters in the box are different from any current character that gives us
-Skorpekh DL -Technomandrite-looking-guy
-Greater Overlord
-Greater/Lesser/Normal(?) Lord
Still nowhere near the number of characters some armies have, and if we're really luck, we might get non-HQ characters too
I don't really think we need more options for the Hierarchy, I just want more options for what we already have.
I'm just spitballing, options of any kind will welcome. Curious as to what shape they might take.
2020/06/03 16:17:56
Subject: Re:Necron 9th edition general discussion thread.
Very interesting, I like this style of mission much better than the current set.
Being able to pick secondary objectives should help Necrons quite a bit. Especially if the monolith gets some decent new rules then I figure we'll have some great board control
2020/06/03 16:45:51
Subject: Necron 9th edition general discussion thread.
Vaktathi wrote: It will definitely be interesting to see what GW does with the Monolith, it has felt largely forgotten for the most part since the faction got rebooted, as if they wrote the codex and then remembered it still existed afterward
Very true, Necrons are my first, largest, and favorite army, and I couldnt tell you any of the stats related to the Spyder
Here's to hoping that we dont just get some new models but also some internal balance too
2020/06/03 17:21:47
Subject: Re:Necron 9th edition general discussion thread.
Perhaps allow it to spit out 1 Character for every non character unit? Or make it to where only a certain amount of models can deploy through it at a time?
Lots of good points on the monolith so far, now I'm really interested to see what will be done with it, at least more options for weapons is a plus
2020/06/04 00:02:13
Subject: Necron 9th edition general discussion thread.
Kanluwen wrote: Best speculation, at the moment, is to consider it a new 'type' of character. There are two of them and both have the upper bodies of the Skorpekh Lord with the flared shoulders and only two legs.
Fair point yeah I can see that.
I doubt it's a new immortal as they've refreshed the models somewhat recently so I doubt they'll do it again.
Maybe an immortal like a lieutenant or something?
Again, worth mentioning that there's two of them in the datamined photo. Both are equipped differently, with one featuring a close combat styled loadout and the other a ranged loadout. Considering them to be a Lieutenant equivalent? Not a bad way to go.
Where can you see the second one? I've only ever spotted one