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![[Post New]](/s/i/i.gif) 2020/06/11 15:49:48
Subject: 9th edition terain rules are up.
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Liche Priest Hierophant
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Soooo... A preview over some of the terain rules.
If you trace line if sight over 5" it abstracts block line of sight. (You can stil target airplanes and 18+ wound models.)
If line if sight traces of terain you get cover: 1+ armour save.
I like it! All tjrough 8th I have haf a hard time blocking line of sight.
https://www.warhammer-community.com/2020/06/11/terrain-rules-and-line-of-sightgw-homepage-post-1/
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![[Post New]](/s/i/i.gif) 2020/06/11 18:49:58
Subject: 9th edition terain rules are up.
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Locked in the Tower of Amareo
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This makes blocking los harder than 8th with 1st floor blocks los that was used here from day 1. Touch terrain even little and you are shot freely regardless are you seen physically or not. 18w+ models basically can't be hidden, again different to what was common enough with knights. And sister triumph, basically bunch of sisters, can't hide at all...
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/06/11 18:54:18
Subject: 9th edition terain rules are up.
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Dakka Veteran
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tneva82 wrote:This makes blocking los harder than 8th with 1st floor blocks los that was used here from day 1. Touch terrain even little and you are shot freely regardless are you seen physically or not. 18w+ models basically can't be hidden, again different to what was common enough with knights. And sister triumph, basically bunch of sisters, can't hide at all...
No, it's just a way to prevent having magic boxes and you have misinterpreted the rules
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![[Post New]](/s/i/i.gif) 2020/06/11 18:59:06
Subject: 9th edition terain rules are up.
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Locked in the Tower of Amareo
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"Another important point to note is that, even though Obscuring terrain blocks line of sight from one side to the other, a unit that’s INSIDE the terrain can still be freely targeted (though they will receive the benefit of cover if the terrain also has the Light Cover trait) and can give fire in return."
I understood article. You clearly didn't read it.
It's abstract rule. You are behind it, you aren't seen. You are in, you are seen though get save bonus. And 18w models and fliers are shot regardless of is terrain in between or not. You need something that is big enough to hide and not have obscured trait
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/06/11 19:03:46
Subject: 9th edition terain rules are up.
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Dakka Veteran
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tneva82 wrote:"Another important point to note is that, even though Obscuring terrain blocks line of sight from one side to the other, a unit that’s INSIDE the terrain can still be freely targeted (though they will receive the benefit of cover if the terrain also has the Light Cover trait) and can give fire in return."
I understood article. You clearly didn't read it.
It's abstract rule. You are behind it, you aren't seen. You are in, you are seen though get save bonus. And 18w models and fliers are shot regardless of is terrain in between or not. You need something that is big enough to hide and not have obscured trait
It just means that the "base" itself gives you the cover save but does not block LoS, which is done by the scenic itself.
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This message was edited 2 times. Last update was at 2020/06/11 19:08:32
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![[Post New]](/s/i/i.gif) 2020/06/11 19:12:21
Subject: Re:9th edition terain rules are up.
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Liche Priest Hierophant
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"This makes blocking los harder than 8th with 1st floor blocks los that was used here from day 1."
I have yet to experience blocling line of sight anywhere in 8th edition. I do not know what you mean by first floor blocks los. 8th edition rules are one models sees another part of another model. If you wanted cover all of your models needed to be in cover. 8th edition was imposible.
Now virtual blocking LOS with tall building is just gravy. Finaly my flyrants can get cover.
Now your unit can advance up to some LOS blocking terain, wait outside and next turn pop into it to get to shoot before your opponent can shoot at them. I like this.
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![[Post New]](/s/i/i.gif) 2020/06/11 19:28:18
Subject: 9th edition terain rules are up.
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Dakka Veteran
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Yeah it feels like you will never enter a ruin if that means you will be targeted (but you get cover!!!!) in return
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![[Post New]](/s/i/i.gif) 2020/06/11 19:51:49
Subject: 9th edition terain rules are up.
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Longtime Dakkanaut
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tneva82 wrote:This makes blocking los harder than 8th with 1st floor blocks los that was used here from day 1. Touch terrain even little and you are shot freely regardless are you seen physically or not. 18w+ models basically can't be hidden, again different to what was common enough with knights. And sister triumph, basically bunch of sisters, can't hide at all...
You still need to be physically able to see the target model. The terrain rules sit on top of standard targeting rules, they dont replace them.
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![[Post New]](/s/i/i.gif) 2020/06/11 22:03:56
Subject: 9th edition terain rules are up.
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Liche Priest Hierophant
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KurtAngle2 wrote:Yeah it feels like you will never enter a ruin if that means you will be targeted (but you get cover!!!!) in return
What models are you refering to will never enter? If they have shooting weapons they can not shoot either. And if they are kitted out for melee through said ruin is probably the fastest way into the fight. :-)
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![[Post New]](/s/i/i.gif) 2020/06/11 22:46:01
Subject: Re:9th edition terain rules are up.
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Longtime Dakkanaut
Glasgow
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Niiai wrote:"This makes blocking los harder than 8th with 1st floor blocks los that was used here from day 1."
I have yet to experience blocling line of sight anywhere in 8th edition. I do not know what you mean by first floor blocks los. 8th edition rules are one models sees another part of another model. If you wanted cover all of your models needed to be in cover. 8th edition was imposible.
Now virtual blocking LOS with tall building is just gravy. Finaly my flyrants can get cover.
Now your unit can advance up to some LOS blocking terain, wait outside and next turn pop into it to get to shoot before your opponent can shoot at them. I like this.
it makes it easier to block los you just have to be outside the ruin not in it. particularly on dense terrain boards. multiple ruins can all combine to great effect.
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This message was edited 1 time. Last update was at 2020/06/11 22:46:29
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![[Post New]](/s/i/i.gif) 2020/06/12 00:40:57
Subject: Re:9th edition terain rules are up.
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Niiai wrote:"This makes blocking los harder than 8th with 1st floor blocks los that was used here from day 1."
I have yet to experience blocling line of sight anywhere in 8th edition. I do not know what you mean by first floor blocks los. 8th edition rules are one models sees another part of another model. If you wanted cover all of your models needed to be in cover. 8th edition was imposible.
Now virtual blocking LOS with tall building is just gravy. Finaly my flyrants can get cover.
Now your unit can advance up to some LOS blocking terain, wait outside and next turn pop into it to get to shoot before your opponent can shoot at them. I like this.
They are referring to house rules that are popular in the United States known as "ITC", the rules made it so that the first floor of ruins/buildings block line of sight entirely, i.e. you could sit inside the first floor of a ruin and be effectively invulnerable to attack
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This message was edited 1 time. Last update was at 2020/06/12 00:41:29
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![[Post New]](/s/i/i.gif) 2020/06/12 08:14:35
Subject: 9th edition terain rules are up.
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Liche Priest Hierophant
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First floor you mean ground floor right? That sounds terrible good to me, but play what you want.
As per the rulebook having cover saves is very hard. And blocling line of sight is very dificult. These new rules ar great. Have some ruins on thr board and you can advance relativly safe. Your opponent needs to outflank or enter a ruin to shoot at them. This should discourage people sitting on one side and tvrow rocks at the other.
Weapons that do not need sight to target are good though. Mortars and hiveguards seems good though.
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![[Post New]](/s/i/i.gif) 2020/06/12 09:00:33
Subject: 9th edition terain rules are up.
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Longtime Dakkanaut
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KurtAngle2 wrote:Yeah it feels like you will never enter a ruin if that means you will be targeted (but you get cover!!!!) in return
Ruins are terrain elements that develop along a line, they don't have much volume. Being "in" a ruin means being right next to the windows or on the small pieces of floor at the second level.
If a terrain element is something which has an "inside", then it's not a ruin. If you look at the official models for ruins, they are practically a wall and nothing more.
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![[Post New]](/s/i/i.gif) 2020/06/12 09:08:15
Subject: 9th edition terain rules are up.
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Liche Priest Hierophant
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Ruins in 9th are aria terain. (You can see it an all the tags it has in the article.)
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![[Post New]](/s/i/i.gif) 2020/06/12 09:16:31
Subject: 9th edition terain rules are up.
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Mekboy Hammerin' Somethin'
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So this thread is where we will be able to read people's thoughts on the previews without all the whining gak on the rumor thread, right ?
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Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
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![[Post New]](/s/i/i.gif) 2020/06/12 09:54:48
Subject: 9th edition terain rules are up.
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Liche Priest Hierophant
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addnid wrote:So this thread is where we will be able to read people's thoughts on the previews without all the whining gak on the rumor thread, right ?
That will probably be another thread seeing how this one is turning out.
But hopefully 9th edition will have a lot of units moving around to get line of sight (or to get out of line of sight.) Imagine a imperial guard heavy weapon team with lascannond and nobody to shoot. Now they have to either flank or they have to enter the terain that blocks line of sight.
Othet nice things is some units will have line of sight while other do not. This will make great tension in dice rolls and movement. Or at least I hope it will.
It occured to me GSC can bring the big drill an garantee having line of sight blocking terain. Wonder if other armies can do similar, I do not know all of them. Or if it will have practicla use. (Oronicaly GSC can use the drill to put units into deep strike if I remember correctly.)
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This message was edited 1 time. Last update was at 2020/06/12 10:07:10
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![[Post New]](/s/i/i.gif) 2020/06/12 12:43:07
Subject: 9th edition terain rules are up.
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Longtime Dakkanaut
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Niiai wrote:Ruins in 9th are aria terain. (You can see it an all the tags it has in the article.)
That is because they are clearly not an obstacle or a building, so area terrain it is.
If you look at the official models though, they are just an embellished wall with a little bit of second floor. As an element, it is more akin to a line than an area.
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![[Post New]](/s/i/i.gif) 2020/06/12 12:50:02
Subject: 9th edition terain rules are up.
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Big Mek in Kustom Dragster with Soopa-Gun
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still hoping they add to the terrain rules about vehicles causing cover to units.
Bugs me that even the large models dont cause intervening model cover anymore.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2020/06/12 13:14:08
Subject: 9th edition terain rules are up.
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Mekboy Hammerin' Somethin'
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Vineheart01 wrote:still hoping they add to the terrain rules about vehicles causing cover to units.
Bugs me that even the large models dont cause intervening model cover anymore.
It was indeed a very interesting tactical element they removed. A good player would use tanks, espcially transport vehicules and such, to grant cover to less resilient units (usually by sprinting after the less resilient unit made its shots). I also remember when my hormagaunts granted cover to my carnifexes (but that was less immersive wasn't it hah hah).
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Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
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![[Post New]](/s/i/i.gif) 2020/06/12 13:22:43
Subject: 9th edition terain rules are up.
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Big Mek in Kustom Dragster with Soopa-Gun
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That part of intervening model im fine with being gone, it was weird that ANY unit conferred the cover save lol.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2020/06/12 14:19:20
Subject: 9th edition terain rules are up.
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Mekboy Hammerin' Somethin'
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Vineheart01 wrote:That part of intervening model im fine with being gone, it was weird that ANY unit conferred the cover save lol.
Well I mean they could just give non-fly MCs and Vehicules a "provide cover for infantry" USR, but I think that would have been too complcated for what they have aimed for with 9th. Also, when you shoot at an angle, is the covering unit really "intervening" ?? Too much of a hassle in the end i'd reckon
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Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
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![[Post New]](/s/i/i.gif) 2020/06/12 14:42:45
Subject: 9th edition terain rules are up.
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Liche Priest Hierophant
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We currently do not know weather that is the case or not.
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![[Post New]](/s/i/i.gif) 2020/06/13 17:39:37
Subject: Re:9th edition terain rules are up.
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Crazed Spirit of the Defiler
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The only thing I want to know is whether assault monsters/ vehicles will finally be able to chop-chop infantry holed up on the upper levels of buildings.
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![[Post New]](/s/i/i.gif) 2020/06/14 12:08:45
Subject: Re:9th edition terain rules are up.
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Longtime Dakkanaut
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Pandabeer wrote:The only thing I want to know is whether assault monsters/ vehicles will finally be able to chop-chop infantry holed up on the upper levels of buildings.
They can.
We don't know how yet, but we have been told that they can.
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![[Post New]](/s/i/i.gif) 2020/06/14 22:43:25
Subject: Re:9th edition terain rules are up.
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Crazed Spirit of the Defiler
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Spoletta wrote:Pandabeer wrote:The only thing I want to know is whether assault monsters/ vehicles will finally be able to chop-chop infantry holed up on the upper levels of buildings.
They can.
We don't know how yet, but we have been told that they can.
Thank you sir, you've just made my dreadnoughts and daemon engines very happy.
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![[Post New]](/s/i/i.gif) 2020/06/15 09:12:37
Subject: Re:9th edition terain rules are up.
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Mekboy Hammerin' Somethin'
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Spoletta wrote:Pandabeer wrote:The only thing I want to know is whether assault monsters/ vehicles will finally be able to chop-chop infantry holed up on the upper levels of buildings.
They can.
We don't know how yet, but we have been told that they can.
I hope you just need to hug a building to be able to strike at all enemies within. Something simple, if not greatly immersive
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This message was edited 1 time. Last update was at 2020/06/15 09:12:48
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
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