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![[Post New]](/s/i/i.gif) 2020/08/04 16:43:36
Subject: Vehicle WS and A Question
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Fresh-Faced New User
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I was looking at data sheets on wahapedia an I see all the vehicles have WS and A stats even if they don’t Have melee weapons, does that means they get to ram attack during charges? What if they actually have melee weapons for example what would be the difference between a baal predator and a battlewagon with a rolla?
So this is probably a very noobish question but thanks anyway
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![[Post New]](/s/i/i.gif) 2020/08/04 16:49:06
Subject: Vehicle WS and A Question
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Norn Queen
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Models always have a Close Combat Weapon that lets them use their base profile and attacks. Page 230, 9th edition BRB.
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![[Post New]](/s/i/i.gif) 2020/08/04 16:49:31
Subject: Re:Vehicle WS and A Question
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Moustache-twirling Princeps
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Page 22 of the Core (basic) Rules - everything has a generic "Close combat weapon" even if there's nothing on it's datasheet.
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![[Post New]](/s/i/i.gif) 2020/08/04 16:51:15
Subject: Re:Vehicle WS and A Question
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Norn Queen
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To expand on this, models have this Close Combat Weapon even if they have another melee weapon, so unless the other melee weapon requires you to make some or all of your attacks with it, you're free to use the base CCW if you wish. 99% of the time you don't want to do this, but it is an option if you want to not kill the enemy unit for some reason.
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![[Post New]](/s/i/i.gif) 2020/08/04 16:52:22
Subject: Vehicle WS and A Question
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Fresh-Faced New User
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So if there an actual weapon it overrides the generic always present one
Edit ok got it, I can choose which one to use but only one I guess
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This message was edited 1 time. Last update was at 2020/08/04 16:54:28
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![[Post New]](/s/i/i.gif) 2020/08/04 17:03:06
Subject: Re:Vehicle WS and A Question
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Space Marine Scout with Sniper Rifle
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Page 22 of the free core rules:
"The weapons
a model is equipped with are described on its datasheet. If a model
is not equipped with any melee weapons, or if it cannot make an
attack with any of the melee weapons it is equipped with, then that
model makes its attacks using a close combat weapon, which has the
following profile:
WEAPON RANGE TYPE S AP D
Close combat weapon Melee Melee User 0 1"
in this edition you can't use the default melee weapon if you have any other eligible choices. It's only for when you have no options listed on your profile.
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![[Post New]](/s/i/i.gif) 2020/08/04 17:12:03
Subject: Vehicle WS and A Question
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Norn Queen
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Kon115 wrote:So if there an actual weapon it overrides the generic always present one
Edit ok got it, I can choose which one to use but only one I guess
No, it doesn't. It gives you choice between the two.
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![[Post New]](/s/i/i.gif) 2020/08/04 18:42:12
Subject: Re:Vehicle WS and A Question
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Space Marine Scout with Sniper Rifle
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BCB, I disagree. My reading is that if you have any viable melee weapon option on your datasheet, you must use one of them.
Only when you don't have a weapon listed (or are forced not to use it) can you use the default weapon.
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![[Post New]](/s/i/i.gif) 2020/08/04 18:47:51
Subject: Re:Vehicle WS and A Question
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Storm Trooper with Maglight
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Yes, you can only use the 'default melee weapon' if you have no other melee weapon on your datasheet, or are for some reason unable to use any melee weapon that the model is equiped with. You can't choose to use it just because you want to do less damage:
Core Rules wrote:If a model is not equipped with any melee weapons, or if it cannot make an
attack with any of the melee weapons it is equipped with, then that
model makes its attacks using a close combat weapon, which has the
following profile:
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This message was edited 2 times. Last update was at 2020/08/04 18:50:36
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![[Post New]](/s/i/i.gif) 2020/08/04 18:51:34
Subject: Re:Vehicle WS and A Question
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Grim Dark Angels Interrogator-Chaplain
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patman1440 wrote:BCB, I disagree. My reading is that if you have any viable melee weapon option on your datasheet, you must use one of them.
Only when you don't have a weapon listed (or are forced not to use it) can you use the default weapon.
Agreed. BCB has the RAW wrong here. It gives an alternative for specific circumstances, not an option you can choose.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2020/08/04 19:51:46
Subject: Vehicle WS and A Question
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Longtime Dakkanaut
Glasgow
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Yes its a subtle change from 8th
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![[Post New]](/s/i/i.gif) 2020/08/04 20:01:31
Subject: Re:Vehicle WS and A Question
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Lieutenant General
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From page 183 of the 8th edition rulebook:
If a datasheet does not list any melee weapons, the model is assumed to fight with a close combat weapon, which has the following profile:
Remember it was a FAQ that gave this melee weapon to models that already had a melee weapon.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2020/08/04 20:53:37
Subject: Vehicle WS and A Question
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Norn Queen
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Huh, how about that. They went BACK to the old rule but fixed the issues with things like Carnifex Bone Maces, which would leave them unable to attack at all except for that one bone mace attack. My mistake, apologies. Edition lag and whatnot. No more lightly slapping at your enemy with genestealers to keep them tied up. I approve of this change! Never let it be said I don't acknowledge when I make a oopsy-woopsy!
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This message was edited 3 times. Last update was at 2020/08/04 20:55:17
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![[Post New]](/s/i/i.gif) 2020/08/04 23:23:47
Subject: Vehicle WS and A Question
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Dakka Veteran
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Vehicles are allowed to attack in close combat just like any other model, they are just generally really bad at it unless they have arms or legs or something.
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