Switch Theme:

[2000] - Cities of Sigmar - Greywater Fastness  [RSS] Share on facebook Share on Twitter Submit to Reddit
Author Message

Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.

Made in gb
Fresh-Faced New User

Hey, I've been writing up my first 2k list for Cities of Sigmar and I'm trying to base it on a more mobile Greywater force. The idea for the paint scheme is Vietnam War flavoured, so I've tried to go as mechanised as possible. Any and all advice welcome

- Steam Tank Commander (General) (230)

- Battlemage (110)
Choking fumes
Realm of Chamon

- Cogsmith (60)
Steam-piston armour

- Cogsmith (60)

- 5 x Outriders (100)

- 5 x Outriders (100)

- Gyrobomber (80)

- Gyrobomber (80)

- Steam Tank (Battleline) (180)

- Steam Tank (Battleline) (180)

- Steam Tank (Battleline) (180)

- Helstorm Rocket Battery (130)

- Helstorm Rocket Battery (130)

- Helstorm Rocket Battery (130)

- Helstorm Rocket Battery (130)

- Greywater Fastness Artillery Company


My own thoughts so far are I am torn between pistoliers and outriders, but outriders just seem to fit my theme better. Handgunners would also work but are just less mobile. I have no idea if Gyrobombers are worth it but the idea of painting them up as Hueys is too hard to resist.
Made in us
Humming Great Unclean One of Nurgle

Not much to say; you have a theme idea and have built a list to fill it. I don't think you'll be winning tournaments but it certainly isn't bad. I suspect there will be a bit of a learning curve for both you and opponents, so something to keep in mind.

I do think Ash Cloud would be a better choice of spell; the army's damage output is already high and it does not lack for rend, so an anti-hero MW spell does not particularly fill a need.

This message was edited 1 time. Last update was at 2020/08/28 16:03:46

Still trying to be more polite. If you catch me being toxic please call me on it.

Enjoying narrative before matched play, crusading on a path to glory! 
Forum Index » AoS War Council
Go to: