Switch Theme:

[2000] - Ossiarch Bonereapers - Nagash list  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Tzeentch Doomlord Pilot




Noctis Labyrinthus

Hey all, I'm pretty new to Age of Sigmar but some online friends of mine are slotting it into biweekly team game night on tabletop simulator. I wanted to give an Ossiarch Bonereapers list centered around Nagash a try, but I have no idea where to start because he's so expensive. Anyone have any suggestions or tips on that front? Here's one I've made up so far:


++ **Pitched Battle** 2,000 (Death - Ossiarch Bonereapers) [1,970pts] ++

+ Leader +

Mortisan Boneshaper [130pts]: General

Nagash, Supreme Lord of the Undead [880pts]

+ Artillery +

Mortek Crawler [200pts]

Mortek Crawler [200pts]

+ Battleline +

Kavalos Deathriders [180pts]: 5 Kavalos Deathriders, Nadirite Spear and Shield

Kavalos Deathriders [180pts]: 5 Kavalos Deathriders, Nadirite Spear and Shield

Mortek Guard [130pts]: 10 Mortek Guard, Nadirite Blade and Shield, Soulcleaver Greatblade

+ Allegiance +

Allegiance: The Ossiarch Empire

+ Game Options +

Game Type: 2000 Points - Battlehost

+ Malign Sorcery +

Endless Spell: Umbral Spellportal [70pts]

++ Total: [1,970pts] ++

Created with BattleScribe (https://battlescribe.net)

Main worry is that there's not enough board presence, and that the crawlers might not be as important with Nagash able to fulfill a kind of similar role with magic.
   
Made in us
Humming Great Unclean One of Nurgle






This will work to crush all but the most potent of enemies, it will also be extremely unfun to play against. I would not subject someone to this unless I really did not like them.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in us
Tzeentch Doomlord Pilot




Noctis Labyrinthus

 NinthMusketeer wrote:
This will work to crush all but the most potent of enemies, it will also be extremely unfun to play against. I would not subject someone to this unless I really did not like them.


Well I do hate all of my friends.

Also, really?

I'm as I said very new to AoS (I've played three games), but this list didn't seem all that to me.
   
Made in us
Humming Great Unclean One of Nurgle






Consider that each of the Crawler's 3 shots can target a different enemy 5-wound support hero, allowing it to be extremely efficient in clearing them out. Yet if they try to kill it they risk allowing the Crawler to shoot instant-death at an important model, without them getting to so much as roll a save. And you have two!

Nagash basically deletes an opponent's magic phase because of his bonuses to unbinding, and at the same time has huge bonuses to casting which make it very difficult for the opponent to stop him in return. He is a very durable model in an army of very durable models and has a multi-unit heal every turn. You have additionally provided means for him to summon a portal next to the enemy with one spell, then instant-kill said model with his warscroll spell.

It is far from the worst thing out there though.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
 
Forum Index » AoS War Council
Go to: