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Made in gb
Longtime Dakkanaut






Back in 7th I used to have great fun with my Orks on a Skyshield landing pad, shrugging off almost everything with a 4++ save. I've not really gotten my head around where the rules even are for fortifications (expect a post in YMDC shortly) but have glanced over the rules in Battlescribe (sacrilege!) and some of them look kinda tempting for little combos. A Plasma Obliterator has 20 T9 wounds with a 3+ save, and a massive gun, firepoints for 10 models to shoot out... it seems like a good alternative to a battlewagon sitting back with lootas inside it. It also leaves a heavy support slot free for other things, and HS is greatly contested with Orks. Also the models inside can shoot out even if it's in combat.

Does anyone run fortifications at all? If so, what tactics do you run them with? Any neat tricks?


12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Given that up until now list building has been about maximising the amount of CP you can get, Fortifications were hardly seen.

Now that CP generation has been divorced from detachments, maybe we'll see some of them start to reappear.

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Master Engineer with a Brace of Pistols





washington state USA

Have not seen them for a while now basically since 8th dropped and the stronghold assault book got shelved..

I used a firestorm redoubt in a 5th edition game a couple weeks ago with the turrets and my snipers on the rooftop. they were very hard to dislodge as my opponent failed to destroy the bunker, just destroyed the gun a few times which my tech marine repaired.

This message was edited 1 time. Last update was at 2020/09/14 13:02:28






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Made in us
Trustworthy Shas'vre





Cobleskill

Considering that I picked up a pair of Noctilith Crowns to use with my Thousand Sons, it helps to look at a Fortifications rules in aggregate. They allow me to lay a second layer of psychic defense on the table, they add redundancy to my manifesting powers, and they have a piddling little gun so that they can 'shoo' enemy units off of objectives even if they can't contest them on their own.

'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
Made in us
Regular Dakkanaut




My fiancee and myself use the Sporocyst and it's fun. Plop it on an objective and watch people freak out.

I really want to use the ork one badly but you want to save every bit of points you can... and it's just garbage. Same with GSC.

I hear some people are enjoying the sister's building for the benefits as well as something to put sisters in to protect them.
   
Made in se
Ork Boy Hangin' off a Trukk





Apart from what particulars they have there´s a point in 9th using them to add distance to your home field objectives. What the opponent can´t reach s/he cannot control. Further they add some measure of los block to whatever cheap Troop you´ve set to guard the point.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






If an ADL counts as a barricade you could also wall off an objective in your deployment zone to make charges from deep strike onto it nigh impossible.

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Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
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Made in ca
Arch Magos w/ 4 Meg of RAM






 Jidmah wrote:
If an ADL counts as a barricade you could also wall off an objective in your deployment zone to make charges from deep strike onto it nigh impossible.


Thats the main problem with them right now, they don't have terrain traits.
   
Made in us
Longtime Dakkanaut




The biggest issue with fortifications right now is that due to the new spacing FAQ, if you're playing with the recommended amount of terrain its nigh impossible to legally get them on the table.
   
Made in gb
Longtime Dakkanaut






 VladimirHerzog wrote:
 Jidmah wrote:
If an ADL counts as a barricade you could also wall off an objective in your deployment zone to make charges from deep strike onto it nigh impossible.


Thats the main problem with them right now, they don't have terrain traits.


It says "after it is set up each section is treated as barricades", so it would allow for Jidmah's tactic. It's actually quite a good approach to it, and had merit for 80 points. Also allows a good location for units such as mek guns or anything which is happy to sit in place. IIRC, Grtchin are basically invisible behind an aegis line, which would mean you could secure an objective without allowing the enemy to even shoot you, which would be quite something for 130 points...

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
Made in ca
Arch Magos w/ 4 Meg of RAM






 some bloke wrote:
 VladimirHerzog wrote:
 Jidmah wrote:
If an ADL counts as a barricade you could also wall off an objective in your deployment zone to make charges from deep strike onto it nigh impossible.


Thats the main problem with them right now, they don't have terrain traits.


It says "after it is set up each section is treated as barricades", so it would allow for Jidmah's tactic. It's actually quite a good approach to it, and had merit for 80 points. Also allows a good location for units such as mek guns or anything which is happy to sit in place. IIRC, Grtchin are basically invisible behind an aegis line, which would mean you could secure an objective without allowing the enemy to even shoot you, which would be quite something for 130 points...


Oh, i wasnt aware the ADL had that rule, i'm mostly talking about the rest.
As it is right now, the Noctilith crown isnt obscuring and doesn't give any kind of cover.
   
Made in us
Never Forget Isstvan!






I love the nid sporocyst, but it really took a huge nerf in 9th.

Cant benefit from hive fleet and the spores it spawns cant either. It also cant hold objectives.

Its basically useless now........

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Made in us
Sister Vastly Superior





The new spacing requirements definately hurt fortifications...

though a lot of fortifications are horribly overcosted as they are, and the lack of auras or strats or abilities while embarked in a fortification really hurts their useage as ablative wounds for things like heavy support squads for things like bunkers.

not to mention weapon emplacements (like those added to ADL) are a joke at 3 wounds for how expensive they are while also being T7 and BS5+

Outside of stronghold assault scenarios its really hard to justify using generic fortifications

"If you are forced to use your trump card, then the battle is already lost" 
   
Made in au
Calm Celestian




Battle Sanctum is worth considering for SoB, but you have to leave room for it

   
 
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