Switch Theme:

If you could do it over again, would you not get into 40k?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fixture of Dakka




NE Ohio, USA

No, I'd still get into 40k.
The two underlying reasons I got into this game would still be there.

1) I was already a miniature wargamer. I've always liked this stuff - wether it's ancient Romans, 15mm WWII, fantasy stuff, mecha, space ships....Space Marines.... It's building/painting models, playing with toys with your friends, and getting to do it all your life as an adult by calling it a "hobby".

2) My friend Dan would've still been annoying me by running his mouth about how he was going to completely dominate this local tourney & about how unbeatable his army (Eldar)/he was. Challenge Accepted.


Would I do anything different? Yes.

1) I'd jump in sooner than I did.
Divert some funds from whatever I was building WHFB wise at the time. My friend Bill kept trying to get me into this game he'd discovered WH40K: Rogue Trader. I was vaguely familiar it as at the time I was most heavily into WHFB & the fantasy stuff. I resisted, though I'd occasionally borrow some of another friends Squats - until near what was the closing days of RT my friend Dan's boating eventually spurred me to give him that smackdown tourney-wise. I could've been playing this game several years longer than I have been.

2) There's some FW stuff I really should've picked up over the years before it went oop on me. Not impossible to get today, just more expensive/have to deal with re-casters....
And it's not like I didn't have the funds. I was just building other things/procrastinating. Then I took a break from 40k during much of 6th, all of 7th, & when I returned some of the FW stuff was gone. :(

3) I'd pour alot more $ into GW stock.
That'd have been a very nice return these past few years....
Made in us
Fixture of Dakka




NE Ohio, USA

 Marshal Loss wrote:
I'd try to be more disciplined in my purchasing & probably spend less time worrying about when something is going to come out/not let future releases dictate what armies I play


Well the good news is that you can still do all (or at least some) of that.
Made in us
Fixture of Dakka




NE Ohio, USA

Karol wrote:
gundam 794986 11017840 wrote:how many units did you end up buying

took my confirmation money, and the store owner had a GK army to sell, he said it would get an update soon. And he didn't lie the GK codex came out in like 3 weeks after I bought it. In the mean time my sister bought a tablet with her money.

I got 20 termintors, 5 strikes, 2 dreadnought, 1 NDK, 1 draigo, 2 rhinos without turrets and a termintor armoured character which I later found out to be brother captin stern. out of all the models only the NDK and rhinos were plastic, and I got a box to transport the army too.


Have you expanded upon this any since then?
Have you scratch built any turrets to convert your rhinos?
Made in us
Fixture of Dakka




NE Ohio, USA

Karol wrote:
ccs 794986 11018089 wrote:

Have you expanded upon this any since then?
Have you scratch built any turrets to convert your rhinos?


Define expended. I bought the PA books, two CA books and the codex. I have not bought any extra models. And I don't have any scratch to build anything out of. Plus 8th didn't make me want to spend much on the army, specialy after the first year or year and a half. I mean I could have gotten a better GK army, but it would still have been bad, and it would require me to build 6+ boxs of strikes, and I bought don't and didn't have such money, and may as well have just bought a new army, that was actualy fun to play.


Model wise. I've gathered you'd added books (or at least the rules). A single box of Strikes will help you a lot. 10 figures - that depending upon how you build them - can make 4 different units/2 squads. And there's modeling tricks we can teach you to make the equipment inter-changable for max flexibility.

You don't lack material for scratch building. Nobody does. At the very least everyone's house is full of it, you get more all the time, and you throw it away without ever thinking about it.
You need glue, a hobby knife (or scissors), and a bit of imagination. Then you need to look at bits & pieces of stuff as shapes/raw material. Puzzle pieces if you will. And some paint + a cheap brush.
Try this: Think of an Assault Cannon. What shapes make up an assault cannon? Not the little details Gw adds, just the shapes. Now, without spending a $, can you find those shapes small enough to make a 40k scale assault Cannon just by looking around your house? Then you start thinking how to add the little details.



Karol wrote:
I did get a box of lumineth lightlords from my aunt as a gift from my aunt. I have them still foiled up somewhere in the attic.


You should get those guys assembled & play some Sigmar. That set works well for small games. Or if you can, play some team games.
Made in us
Fixture of Dakka




NE Ohio, USA

 Matt Swain wrote:
Yeah, i'd have avoided it . GW is just too greedy and IMO hostile to gamers.


Given that GW has abused you so, why do you continue to play?
Made in us
Fixture of Dakka




NE Ohio, USA

 BaconCatBug wrote:
In short, no. The 40k of today is not the 40k I fell in love with in the 90s.


?? So you would go back in time and talk yourself out of having fun with 40k in the then-&-there because in the distant future you'd no longer enjoy it....
Made in us
Fixture of Dakka




NE Ohio, USA

Karol wrote:
ccs 794986 11018785 wrote:

?? So you would go back in time and talk yourself out of having fun with 40k in the then-&-there because in the distant future you'd no longer enjoy it....


Well can't talk for anyone but myself, but I think not everyones start in to w40k was fun. For example now, I am having a lot more fun with it then over all of 8th ed, and that is like 3 years. Not that w40k is very fun right now, but I have money stuck in to models and rules, quitting would make me just look like a fool. And it is better to be seen as unhappy, then as foolish.


I understand what you're saying. But no, you are wrong about it being better to be unhappy vs looking foolish concerning a hobby. Because you still look (and worse, are) foolish - for persisting in making yourself unhappy. Why? Why would you want to be unhappy? That's the opposite of what these hobbies are for!
And sometimes you'll try something & .... it'll just be an expensive failure. It happens.

Oh, btw, welcome to the Multiple Armies/Games club. It's not a terribly exclusive club I'm afraid, but your Sigmar elves qualified you.
Made in us
Fixture of Dakka




NE Ohio, USA

 Lance845 wrote:

40k is a trap. Mostly because GW makes it so.


Damn them for luring me into a hobby I've that I've enjoyed for 30+ years, met friends through, made a living off of, etc. Hate that sorta trap....

 Lance845 wrote:
Just look at their subscription app. It's the entire GW hobby boiled down and condensed into the trap now available on your phone.


Ok, I'm looking at it. What of it? All I see is a product that I don't really have any need for. Not using it doesn't interfere with me playing this game. As such I'm content to ignore it.

This message was edited 1 time. Last update was at 2021/01/09 19:44:36


 
Made in us
Fixture of Dakka




NE Ohio, USA

gundam wrote:
Spoiler:
 addnid wrote:
gundam wrote:
 ZergSmasher wrote:
Honestly, if I had it to do over again, the biggest change I would make would be not to branch out into too many other factions.


Yeah thats my debate now, I bought 5 armies and completely built 4 of them. The one still in boxes will probably get sold and I am deciding between keeping 2 or 3 armies total.


Automatically Appended Next Post:
 Strg Alt wrote:
I would have collected fewer factions and bought the 2nd 40K starter box. Back in the day I was too cheap for that and used SM from Space Crusade in my army.

https://youtu.be/1ERmUzs1O5E



How many factions did you end up with and how many in retrospect would have been the ideal number to get the most out of knowing your army well?


I have 5 armies, two of which are waaaay over 4000 pts (in 9th), and mu opinion is 5 is too many. If I were you I would most def sell the one still on sprues. 4 armies is enough (perhaps even 3). I would sell my dark angels (my 5th army) but I want to see the new codex first, and I want to play a few games with it before I sell the army. But I will sell it, who honestly has time to play with more than 4 armies ? (If someone has, then I want your life !! Give it to me).


Yeah 2 (maybe 3 armies) seems the most someone can manage while also living a full life out of 40k (ie. working out, full time job, family/friends, other hobbies, etc)

Nah, you can have all the armies you like/have room for. The trick is that you just don't focus on ALL of them at the same time. Just two or three. Then you rotate what you're using &/or have on the work bench.

Made in us
Fixture of Dakka




NE Ohio, USA

 addnid wrote:

Thing is, if you want to play at a decent level, you can't rotate much because it takes time to master an army and learn to use all its tricks (if you have a lot of army points, painted and based, to choose from that is).


Sure you can. Current 40k doesn't have a very steep learning curve. And the more experience you have in playing games (GW or otherwise), the lower & lower it gets.


Made in us
Fixture of Dakka




NE Ohio, USA

gundam wrote:
ccs wrote:
 addnid wrote:

Thing is, if you want to play at a decent level, you can't rotate much because it takes time to master an army and learn to use all its tricks (if you have a lot of army points, painted and based, to choose from that is).


Sure you can. Current 40k doesn't have a very steep learning curve. And the more experience you have in playing games (GW or otherwise), the lower & lower it gets.




The key is at a decent level, sure you can get the mechanics and overall feel but the tricks are what make the armies unique. If you live a full life outside of 40k, I dont think it is too realistic to be able to know how to play a lot of armies at a decent level. Even some of the people that stream and do it often can't keep up with stuff and are reminded in chat of the armies tricks.


So how long does it take you to learn to play an army well?
How long do you think it takes others?
Exactly what skills do you think go into dong this?
Do you think that when an edition changes those skills learned reset to zero?

Made in us
Fixture of Dakka




NE Ohio, USA

 addnid wrote:
ccs wrote:
gundam wrote:
ccs wrote:
 addnid wrote:

Thing is, if you want to play at a decent level, you can't rotate much because it takes time to master an army and learn to use all its tricks (if you have a lot of army points, painted and based, to choose from that is).


Sure you can. Current 40k doesn't have a very steep learning curve. And the more experience you have in playing games (GW or otherwise), the lower & lower it gets.




The key is at a decent level, sure you can get the mechanics and overall feel but the tricks are what make the armies unique. If you live a full life outside of 40k, I dont think it is too realistic to be able to know how to play a lot of armies at a decent level. Even some of the people that stream and do it often can't keep up with stuff and are reminded in chat of the armies tricks.


So how long does it take you to learn to play an army well?
How long do you think it takes others?
Exactly what skills do you think go into dong this?
Do you think that when an edition changes those skills learned reset to zero?



Are you asking me or gundam ? Or anyone who wants to answer ? I think these are very interesting questions. I can't play more than two armies at the same time because of all the reasons jidmah mentioned. Currently orks and nids. When DA codex drops, i will keep playing either orks or nids, one will have to take a step back.
It takes me 5 games I think, then 5 more to really Git Gud, I'd say. It would take me less if I had the patience to watch battle reps but I don't. I was tourney regular before covid, and have played since 4th ed, so I am talking about "10 games to get playing to a level where I could get within the top spots in a tourney".
what skills exactly to too vast a subject and we would need a dedicated topic for this


Gundam specifically. But feel free to chime in.
Made in us
Fixture of Dakka




NE Ohio, USA

gundam wrote:

ccs wrote:
So how long does it take you to learn to play an army well?
How long do you think it takes others?
Exactly what skills do you think go into dong this?

Do you think that when an edition changes those skills learned reset to zero?



Of course your skills don't reset to zero in an edition lol There is no need to fictitious.


Ok, that's one of my questions {the easiest} answered. I await your insights on the other three.

This message was edited 2 times. Last update was at 2021/01/14 16:43:19


 
Made in us
Fixture of Dakka




NE Ohio, USA

gundam wrote:
ccs wrote:
gundam wrote:

ccs wrote:
So how long does it take you to learn to play an army well?
How long do you think it takes others?
Exactly what skills do you think go into dong this?

Do you think that when an edition changes those skills learned reset to zero?



Of course your skills don't reset to zero in an edition lol There is no need to fictitious.


Ok, that's one of my questions {the easiest} answered. I await your insights on the other three.


You will be waiting since those questions are completely irrelevant to the discussion of playing 5+ armies to their full extent at once.

Instead of using personal experience as a way to discuss something (i.e. Sample size of one), Other people and I are using used tournament players and streamers as examples that it is not possible to play 5+ armies well enough at once in this thread (i.e. sample size of more than 1) .

It is something along the lines along the lines of using the scientific method. It helps discussions keep on point without going into irrelevant tangents. You should look it up


So you're saying that you don't know how long it takes YOU (personally) to learn to play an army to whatever your standard of decently is?
Or are you saying you won't tell me?

Obviously you've no idea how long it takes me/others.

I'd think that the skills required to play one, maybe two, armies well would be quite relevant in a discussion about being able to do so with multiples. I simply want to know what you think those skills are since you can apparently spot when they're lacking.


Made in us
Fixture of Dakka




NE Ohio, USA

 Daedalus81 wrote:
 wuestenfux wrote:

Today, the game is too intricate. Newbies can hardly enter.


Old editions were no less intricate. People over-state how newbies interact with the game. It's entirely possible for people to play rules wrong and still have fun. Shocking, isn't it?



Yeah, there's quite the influx of new players at my two local shops. None of them seem to be having too many problems.
 
Forum Index » 40K General Discussion
Go to: