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![[Post New]](/s/i/i.gif) 2021/03/31 12:57:25
Subject: Drukhari - First Impressions
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Fixture of Dakka
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It is worth it if you are taking lots of Incubi and Drazhar, he gives out (not in RSR but in normal detachments and Raiding force) Re-rolls hits of 1 to all Incubi (Not core).
Over all the Archon is worst than he was in 8th, Huskblades are User str now instead of +1/+2 str (they should be +2 and its User FFS).
Archons IMO are just a tax now unless you have 400pts into Incubi/Draz.
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This message was edited 1 time. Last update was at 2021/03/31 12:57:47
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![[Post New]](/s/i/i.gif) 2021/03/31 15:19:15
Subject: Drukhari - First Impressions
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Fixture of Dakka
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the_scotsman wrote:Rihgu wrote:An archon in a classic venomspam kabal heavy list setup isn't a buff piece. His dumb little SM captain aura isn't worth building around, but his ability to be a 85pt model that outputs 10 S7 AP-3 D3 attacks with reroll hits and wounds in a single round is.
Personal experience is that 85 point model is devastating even without the re-rolls. Not sure where the 3 extra attacks or re-rolls came from (or even if my opponent got 100% of the statline correct) but a 7A archon ANNIHILATED a squad of 4 mortifiers that I made the mistake of cheekily consolidating into it after I exploded a transport with flails.
He did his 2 fight phases, killed 2 of them, I took my turn and his shadowfield protected him from the heavy bolters shooting at him, and he killed the last 2 mortifiers before they could even fight.
Learned my lesson. Was expecting like, Blessed Blade Canoness levels of output, not "murder literally everything"!
Oh, no, sorry, I got it wrong, the murdarchon isn't 10 attacks, he's FOURTEEN. 14 S4 AP-3 D3 attacks with reroll all hits and wounds for 85pts - absolutely bananas.
Automatically Appended Next Post:
Amishprn86 wrote:It is worth it if you are taking lots of Incubi and Drazhar, he gives out (not in RSR but in normal detachments and Raiding force) Re-rolls hits of 1 to all Incubi (Not core).
Over all the Archon is worst than he was in 8th, Huskblades are User str now instead of +1/+2 str (they should be +2 and its User FFS).
Archons IMO are just a tax now unless you have 400pts into Incubi/Draz.
I'm really not seeing it. He seems bananas just on his own, he's got a default warlord trait/relic now so he's for sure much more one-note than before, but that one note is LOUD AS feth.
More so for Incubi than Drazha. He is mostly a tax though. IMO GW did the Archon wrong. Just saying he can be used as auramancer still to good effect if you wanted to. 13" (6 on each side) can easily get 2+ units within aura range, and with Incubi/Drazhar having a Fight last mechanic now, that could be what you want.
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This message was edited 1 time. Last update was at 2021/03/31 15:21:00
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![[Post New]](/s/i/i.gif) 2021/04/02 17:35:06
Subject: Drukhari - First Impressions
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Fixture of Dakka
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PenitentJake wrote: Xenomancers wrote: harlokin wrote:The unfortunate point of comparison is the Succubus, which is spoilt for choice when it comes to effective and interesting setups.
My favorite is the +3 attack wip relic combined with mortal wounds on 6's to wound equal to your damage.
The other cool thing about the Triptych Whip is that you can chop the hand off a Daemonette chariot pilot for the conversion. She's got one in each hand, so you even get to pick which hand you want the conversion to hold it in; I haven't done this yet because I don't have a chariot to spare, but it will happen eventually.
I made mine out of Witch Aelves.
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![[Post New]](/s/i/i.gif) 2021/04/02 18:42:47
Subject: Drukhari - First Impressions
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Fixture of Dakka
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Denegaar wrote:Cool Succubus indeed!
Have you seen the Razorflails + Toxin + Competitive Edge one?
Seems like Razorflails ability doubles de attacks from Competitive Edge. In the last Art of War game the Drukhari player attacks Guilliman with 7 attacks, Razorflails double to 14 hit rolls, 3 go through for 6 dmg. Afterwards the 11 failed attacks double again for 22 hit rolls, killing the Primarch.
If thats supposed to be played that way, it’s going to be FAQd for sure.
Yep, i'm working on her right now. I have already been playing her with the idea of a FAQ in mind, the 2nd round of attacks don't get the +1atk from Razorflails, so if it is nerf I am use to it already and if it is not then i get a boost.
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![[Post New]](/s/i/i.gif) 2021/04/02 21:48:16
Subject: Drukhari - First Impressions
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Fixture of Dakka
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The Bomber is a very effective anti castle unit, and thats it. If you value that then its good, if not then its bad.
I personally do not value that at all, so for me its bad.
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