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Made in gb
Automated Rubric Marine of Tzeentch




dorset

So, attacker declares a charge form 9" out. Defender fires overwatch, before anything moves. Can the defender fire with weapons that only have a 8" range? Things like the deathwatch shotgun flamer round, grenades etc?

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Made in us
Captain of the Forlorn Hope





Chicago, IL

Overwatch rules P. 20 of the PDF rules:

" Overwatch is resolved like a normal shooting attack..."

In a "normal shooting attack" can you fire with weapons that only have a 8" range at a target that is 9" out?

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Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

You need to be in range as normal.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
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Longtime Dakkanaut





As above, you follow the normal rules for a shooting attack, so you need to be in range. Note that you also need to be in LOS.
   
Made in us
Veteran Knight Baron in a Crusader





Why would overwatch allow you to shoot beyond the maximum range of a weapon? What is confusing about this?
   
Made in gb
Horrific Hive Tyrant





 Toofast wrote:
Why would overwatch allow you to shoot beyond the maximum range of a weapon? What is confusing about this?


I kind of get it intuitively. Think about it: you have a flame thrower. Someone is running at you with a chainsword. If they're running at you from further away, you should have more time to react if anything and so have a better chance of readying your flamer and toasting them. But in 40k, if they run at you from further then your flamer suddenly doesn't work.

Its a game, these things happen. But I totally understand why these things trip up new players.
   
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Longtime Dakkanaut






UK

 Toofast wrote:
Why would overwatch allow you to shoot beyond the maximum range of a weapon? What is confusing about this?


The fact that the enemy is charging the unit, so will have to move INTO range on its way?

   
Made in us
Veteran Knight Baron in a Crusader





 Slinky wrote:
 Toofast wrote:
Why would overwatch allow you to shoot beyond the maximum range of a weapon? What is confusing about this?


The fact that the enemy is charging the unit, so will have to move INTO range on its way?


But selecting targets happens before they move and that's when you check range
   
Made in ca
Stealthy Kroot Stalker





 Toofast wrote:
 Slinky wrote:
 Toofast wrote:
Why would overwatch allow you to shoot beyond the maximum range of a weapon? What is confusing about this?


The fact that the enemy is charging the unit, so will have to move INTO range on its way?


But selecting targets happens before they move and that's when you check range


Rules vs realism. I houserule that everything can fire overwatch regardless of range so long as you can see the target when they declare a charge. If you've got a flamer, you're not going to not shoot it just because the guy started running at you when he was further away than you could actually hit him at.

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Made in us
Veteran Knight Baron in a Crusader





 Tawnis wrote:
 Toofast wrote:
 Slinky wrote:
 Toofast wrote:
Why would overwatch allow you to shoot beyond the maximum range of a weapon? What is confusing about this?


The fact that the enemy is charging the unit, so will have to move INTO range on its way?


But selecting targets happens before they move and that's when you check range


Rules vs realism. I houserule that everything can fire overwatch regardless of range so long as you can see the target when they declare a charge. If you've got a flamer, you're not going to not shoot it just because the guy started running at you when he was further away than you could actually hit him at.


If I wanted realism, I wouldn't be playing 40k
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 Tawnis wrote:
Rules vs realism.
Never mix rules for a fantasy/Sci Fi game and realism, it never ends well.

The game is not at all based on real life, and the rules were not written to be "Real world" logical. It is a rules system, an abstract system used to play a game.

What would happen in the real world has nothing to do with the rules.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Do we have to do this dance in every other thread?

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in ca
Stealthy Kroot Stalker





Oh for sure. I just meant that our frame of reference is our world, so it's easy to think "oh yeah, that makes sense" if you're not a rules expert.

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Made in ca
Librarian with Freaky Familiar






 Tawnis wrote:
Oh for sure. I just meant that our frame of reference is our world, so it's easy to think "oh yeah, that makes sense" if you're not a rules expert.


I guess my counter argument to "Well they would just shoot them as they charged" would be that them charging out of range would be them charging up and because they made a greater then 9" charge then are just blitzing up to them so they cant react as fast.

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