Switch Theme:

Star Wars Shatterpoint From Atomic Mass Games  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Dakka Veteran





 Garfield666 wrote:
Looks like Star Wars: shattered Lightsabers.
Or will the figures be made of rubber? Some of them look very delicate, more suited to display models, then gaming pieces...


It's HIPS plastic and larger scale than Legion (which doesn't really have any issue with their lightsabers' robustness anyway) so shouldn't be a problem unless you drop them from a fair height or don't take the basic modicum of care handling them. I do think they've certainly accentuated the 'stretched' look of proportions by going with a Clone Wars style aesthetic so can see where you're coming from in terms of them looking more delicate than they probably will be in practice.
Made in gb
Dakka Veteran





The debate on the different scale to Legion will no doubt continue ad nauseam for some time.

That aside, I feel like this game at least has a place, offers something different to Legion and, arguably, something that better reflects a lot of the events of the franchise. I love Legion but I can also see the appeal of a game that encompasses things like small groups of Jedi & Sith duelling, Bounty Hunters going after their target in an isolated outpost or strike teams going after key military targets.

Even if it does end up taking a lot of core elements from M:CP, I won't complain. Not sure if this will be a major purchase for me but I can't grumble that it exists.
Made in gb
Dakka Veteran





Certainly looks like it's going to be a fairly hefty starter set indeed.

Will be interesting to see how rigid the list/squad building is; is it just going to be a general Light Side/Dark Side split (which actually might not even work given the Clone Wars and how often we get Dark Side vs Dark Side or Bo Katan being on just about every 'side' going etc.). Probably more likely going to be more open like M:CP but with bonus cards/abilities for themed teams.
Made in gb
Dakka Veteran





Aeneades wrote:
One of the things I am wondering around list building is whether you need to take the entire set squad, so if I take Anakin does he automatically come with Rex and the two clone troopers.

I am hoping it’s more flexible then that so Anakin is a separate individual model choice but Rex automatically comes with his two troopers.


I'd have thought it's more flexible; seems odd that they'd include Ahsoka, for example, and not have her available alongside Rex and/or the other 501st troopers or alongside Anakin. Or Bo alongside Maul's Super Commandos. I'd have to think it's just points based or something to that effect but with bonus abilities for linked faction/keywords etc. Maybe there's a pseudo-Force Organisation chart for Leaders/Heroes/Troopers etc. We'll see but I just can't see them making it that restrictive; AMG regularly bang the drum about how much they like thematic or narrative style play and events, and personalization.
Made in gb
Dakka Veteran





Oh I fully expect multiples of the same character; probably less prevalent than in MCP but still almost certainly going to be a thing.
Made in gb
Dakka Veteran





 Geifer wrote:
Aeneades wrote:
First two terrain sets revealed.

It was hinted that a copy of the first is included in the starter but not confirmed yet.

Spoiler:




That's nice, and not just for the game. I was thinking of building some platforms to fit more Legion models in my display case. The High Ground set might just play a part in that.

 H.B.M.C. wrote:
I wonder how the terrain scales with 40k stuff...


Not very well, I imagine. I expect AMG's stuff to have consistent scale.


It should transfer well enough over to be used in Legion, even if they're technically a different scale. I'll take doors and similar areas being slightly too big over slightly too small.
Made in gb
Dakka Veteran





 Yodhrin wrote:
 Manchu wrote:

Additional rant: Looks VERY silly to complain about “making us buy the same characters again!” when the topic is Star Wars of all things. Mate, we’ve been buying the same characters non-stop for decades and decades. Most relevant to this context is the exact same complaints lodged when FFG announced Legion, that time regarding Imperial Assault. Once again, we’re talking about a different game, with its own scale and basing convention, with brand new sculpts. Sorry if you had already bought some Star Wars Lego , I guess?


Also, half of the complaint people have in this case is that it *is* a different game: AMG were given the FFG games and we were told those would be their focus for Star Wars gaming. Now Armada is dead, X-Wing is slowly starving to death, and Legion is about to be supplanted by a new game that *could* have just been a mode/expansion for it, but is instead an entirely new product based on AMGs in-house system with a scale change to boot. It's self-evident that they've decided to backburner the former FFG games in favour of their own product, in what reality is that not a valid reason for people who bought in to the FFG games to be annoyed?.


A valid concern though the timeline would suggest that Shatterpoint was well into development before AMG even knew they were getting the FFG star wars games dropped on them so, in the short term, they've seemingly had to back-burner that in favour of working through the slate for Legion etc. How effective they'll be at spinning all their respective plates going forward remains to be seen and I don't think it's unfair to at least be slightly hesitant about whether they'll be able to sustain focused, quality support for all the systems. If M:CP is anything to go by then, if nothing else, AMG are productive. It's hard to keep up with releases for that, even if Asmodee's distribution seemingly tends to go out of its way to make the physical releases as disjointed and inconsistent as possible.

Legion looks like it's having a bit of a rules shake up in the coming weeks anyway so they're at least devoting resources to bring it more in line with their ideas (for better or worst) and we know there's a decent amount of AMG-designed content on its way ('Old-man' Boba is out this week in fact and that's the first release they've designed from the start).
Made in gb
Dakka Veteran





They're absolutely going to expand into Empire/Rebels down the line. I think the Clone Wars era (and the animated series specifically) just plugged right into the tone and aesthetic they were looking for, which is (effectively in their own words), that 'dive right into the action, Saturday morning cartoon' feel.
Made in gb
Dakka Veteran





Price point on the starter set does look slightly on the expensive side in terms of 'sticker shock' but also probably well worth it in terms of the actual savings on those contents for someone actually planning on investing into the game. Roughly, you're getting one of the Squads and the (quite decent amount of) Terrain for 'free'. Relative to M:CP starter, it's probably a case of more 'value' in terms of savings but also a higher initial outlay. $50 for the squad expansions doesn't seem too bad at all though. Probably be less appealing at UK prices given Asmodee seem to have hiked up their rates over here (swings and roundabouts; shouldn't really be complaining about the general cost of miniature games in the UK compared to other regions).

Glad to see that you can mix/match squads and they're not set teams. Some folks seem to have taken issue with the potential to mix in Dark/Light side forces; understandable concern over min/maxing destroying the thematic squad building but it's not like they never team up, especially in Clone Wars (and especially during the Siege of Mandalore arc that at least half of the starter content invokes). If it's anything like MC then there's probably an incentive to build thematic squads via access to particular tactics/command cards.
Made in gb
Dakka Veteran





Release date is 2nd June I believe.

The preview model is allegedly just for FLGS who participate in their Hobby Next scheme, though the full details don't seem to be available yet.
Made in gb
Dakka Veteran





 H.B.M.C. wrote:
I want some unboxings of the terrain!


I'd like to see specifically what terrain is included in the starter set. AMG have already done a painting stream showcasing some of it.
Made in gb
Dakka Veteran





Indeed, the 'value' relative to individual sets looks pretty good, especially at the discounted rates they're going for. Just to note that some of these prices getting thrown about currently won't last forever; Asmodee are offering them to retailers at a reduced rate for the launch so those sellers are able to pass (some of) that on to the customer.
Made in gb
Dakka Veteran





 Tokhuah wrote:
It is not logical to assess the deal based on what the components would cost individually. It is this lack of critical thinking that allows companies like GW to engage in predatory pricing because people who do this are not referencing anything outside a controlled and closed system for comparison. In this case you really do need to compare apples to oranges...


.....

Anyway, it can be compared to other products within the same sector of the market and it's probably dependent on how much terrain is in the starter before that can be judged fully. They do also need to get a shift on in terms of showcasing gameplay.
Made in gb
Dakka Veteran





Aecus Decimus wrote:
So, blatantly trashing the lore to make the game feel like, in their own words, a saturday morning cartoon? Yeah, this dumpster fire of a game is exactly what I expected from AMG and I hope its death takes AMG with it so someone else can have the Star Wars miniatures license.


When the 'Saturday morning cartoon' in question is The Clone Wars, which has multiple instances of Light/Dark Side and GAR/CIS affiliated characters teaming up or forming temporary alliances then I think the idea of them having 'trashed the lore' doesn't really count for much.

Everything is still era-locked, you're not going to be seeing Anakin teaming up with Darth Vader and a couple of Resistance troopers.
Made in gb
Dakka Veteran





 Dysartes wrote:
Eh, while they said that you can't mix eras within a squad, the two squads you field together could be from different eras.

I don't agree with Aecus that this is "blatantly trashing the lore", but he is right in that it's going to be a bit odd to see a team of a Clone Wars squad led by Anakin teaming with a GCW squad led by Luke, for example.


The implication I took from the article (and from knowing how M:CP works) is that you would bring your Strike Team (2 squads) to a game but then select only a single (era-locked) squad for that particular battle. I could be reading too much into it and you do indeed use the entire Strike Team.

Even then you wouldn't be able to control what era of stuff your opponents were bringing but I don't think trying to maintain coherency there is particularly worthwhile in a competitive setting (and if players want to stipulate an era limit during casual play then nobody is stopping them).
Made in gb
Dakka Veteran





 LunarSol wrote:
JimmyWolf87 wrote:

Everything is still era-locked, you're not going to be seeing Anakin teaming up with Darth Vader and a couple of Resistance troopers.


Rebel. Resistance troopers aren't a thing yet

It is a good time for this kind of game though, since Disney has been really loving the gap between trilogies where Clones and Stormtroopers coexist.


Rebels aren't in Shatterpoint either. Yet. Nor is Darth Vader. That wasn't really the point.
Made in gb
Dakka Veteran





 Geifer wrote:
It might also help to balance out the available darksiders. We're getting Maul, Dooku and and Ventress right off the bat. You can throw in Sidious and you're done. Double up with apprentice Maul, maybe bounty hunter Ventress, and you're out of force wielders, really.


There's also Savage Opress and the Nightsisters in general if we're looking for more Dark-Sidey affiliated force users in the CW era. Pong Krell maybe? I think with the Clone Wars period, even if they're greatly outnumbered in terms of force users, the Separatists and co. do have a much wider range of Bounty Hunters which could be seen as a soft counter to Jedi. Plus Grevious who's arguably a hard counter to Jedi, maybe Pre-Visla with the Darksaber.

They might be comparatively limited on force users but there's plenty of variety and potentially powerful characters elsewhere.
Made in gb
Dakka Veteran





 NH Gunsmith wrote:
Wait. So Shatterpoint is going to use movement tools and range tools, but Special Operations for Legion uses a tape measure for weapon ranges? Odd.


Shatterpoint has always been AMG's take on Star Wars, built loosely on their M:CP model (and has been in development since before they got handed Asmodee's other SW content). Spec-Ops feels like a side project someone was working on in their downtime between projects or on their lunch breaks or something but has escalated into something more substantive (and it does look excellent). Might explain why it uses standardized measurements though it does indeed feel like a slight outlier. Possibly it's to add more granularity to the available weapons profiles; something that's not necessarily as desirable in Legion (where the streamlining helps move games along quicker) or Shatterpoint (which is seemingly supposed to be a fast paced hero-brawl).
Made in gb
Dakka Veteran





 rybackstun wrote:
https://www.atomicmassgames.com/star-wars-transmissions/star-wars-shatterpoint-stat-card-overview

More interesting data for the game. I like the idea that as a unit takes damage it becomes harder for them to use their abilities.

Those cards at the end are spicy.

One thing I am worried about tho is Primary units being limited to Force Users only. I know they've mentioned that not all characters with Force Points will be Jedi/Sith, but everything shown so far looks like Primaries will always be big named force using characters. Which is fine for people who like stuff like that, but isn't great for people who are into gruntlines or specific non-force sensitive characters.


I don't think gruntlines are really going to be a thing in this game; it's explicitly focused on the big names brawling with troopers/droids as backup. CIS are probably going to be the faction that would feed most into any potential 'numerical advantage' playstyle and even then we've seen that consists of multiple droids on a single base.

Agree that it shouldn't be limited to just Force-Users as Primaries.
Made in gb
Dakka Veteran





 Gimgamgoo wrote:

Yeah, I saw those. But all the pics of the (other non ewok models) looked offical, with either cards, logo's etc and the Ewoks didn't. Most of the others are already released or on pre-order too. The ewoks I've not seen mentioned since in orders/pre-orders and the photo's were all unlogo'd making me think someone was having a laugh and just posted some painted etsy ewoks in with the rest.

Or, did I totally miss a release/pre-order?

EDIT: Ah, ignore me, just seen the latest reveal in the other thread pop up while I was writing. Typical.
Cheers!


Nah, Ewoks have been confirmed by AMG since the last Ministravaganza (8 months ago...) where they showed off some of the artwork and the models have been on show since then.
 
Forum Index » News & Rumors
Go to: