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NUTS WW2 Skirmish "Your War" Kickstarter Campaign has Launched!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fresh-Faced New User




I'm thrilled to announce the live launch of the NUTS "Your War" Kickstarter Campaign. While designed around the NUTS WW2 skirmish system, the four Campaign Books that cover all Theatres of WW2 can be used with Bolt Action and other systems.

Designed for Solo, Co-Op and Head-to-Head gaming, it includes the new “Your War” campaign that lets you track your Star’s progress across the entire War, 4 new campaign books, and stretch goals that include a tank-centric campaign book called hell Hath no Fury, a new Weird War book, 12x battle maps and a new NUTS Mission deck.

My first KS campaign, please come check it out!
https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war

This message was edited 1 time. Last update was at 2023/01/06 21:21:42


 
   
Made in us
Legendary Master of the Chapter





SoCal

Could you tell me a bit more about the Co-op play? That would be the seller for me.

   
Made in de
Daring Dark Eldar Raider Rider





Germany

I would suggest you check out THWs free rules
https://www.twohourwargames.com/free.html

Their rules all follow pretty much the same basic concept, adjusted as per the setting.

I have NUTS and couldn't stand the basic mechanics. To me they felt unintuitive, clunky and unrewarding. I often read that people like them though, so your mileage may vary, best look into them yourself.

Human ambassador of Cats on earth. All hail our feline overlords!!! 
   
Made in us
Fresh-Faced New User




 BobtheInquisitor wrote:
Could you tell me a bit more about the Co-op play? That would be the seller for me.


Sure! Co-op play is my preferred option when playing NUTS. NUTS uses a Non-Player paper & pencil decision system, combined with a hidden unit marker that represents a "Potential Enemy Force", or PEF, to let the system run the Enemy forces while you and friends play same side.

1. At the start of the game, after terrain set-up, you place down a number of these PEFs based on the scenario (minimum of three).

2. These PEFs will "activate" during the initiative phase, and then you roll on the appropriate mission table to see what they do. If it's a Patrol or Attack, the PEFs will move around (usually towards the closest player unit, staying in cover, etc.)

3. When a PEF marker comes into Line of Sight of some of your figures (remember, the PEF markers may come to you!), roll 2d6 on the appropriate PEF Resolution Table against the Target Number of the average quality of your Enemy force (this is represented by "Reputation" which ranges from 3 (green, untrained) to a 6 (elite veterans) to see what you encountered.

4. That could turn out to be enemy infantry, an MG nest, AFVs, a random event like an Artillery strike– or nothing but the jitters!

5. So you may not run into the full power of an Enemy Force, you might luck out and encounter fewer troops – maybe they got assigned someplace else, or just got lost on the way – who knows, it happened all the time in WW2.

Here's a battle report of a co-op D-Day game: https://sbminisguy.wordpress.com/2018/08/14/two-hour-d-day-the-beach/



Automatically Appended Next Post:
 Garfield666 wrote:
I would suggest you check out THWs free rules
https://www.twohourwargames.com/free.html

Their rules all follow pretty much the same basic concept, adjusted as per the setting.

I have NUTS and couldn't stand the basic mechanics. To me they felt unintuitive, clunky and unrewarding. I often read that people like them though, so your mileage may vary, best look into them yourself.


It took me a few tries to "get" the NUTS system after having been a steady BGWW2 player (also played Iron Ivan, etc.) - but I was getting pretty tired of games were my unit card or counter didn't get pulled and my figures just stood there and watched an enemy unit come into view, maneuver and then proceed to blast me. Then a buddy of mine wanted to play a scenario from the NUTS Peiper at the Gates book (Battle of the Bulge). I came to appreciate that in NUTS you don't have total control over your figures (based on their training and morale they may not do what you want), but your figures *always* get a chance to react! That was cool, bad guy comes into sight and we dice off to see who reacts first (which you can play with in that freebie you posted).

Also, the first (only time!) I ever used proper infantry tactics against a tank in urban combat, and it worked, was using NUTS. In a Bastogne scenario a Panther pushed into a US-held town, where it finished movement near a squad of mine. Part of the squad were in an upper story and fired from the flank of the Panther, suppressing the TC and forcing the tank to button up so the tank's reaction test was nerfed, while another element charged the rear of the tank, chucked a demo pack underneath and BOOM! Dead Panther! After that all players saw the value of combined arms.

II play lots of different rules, but its become my default skirmish system. Anyways, here's my write up on NUTS, hope it makes sense.


https://sbminisguy.wordpress.com/2019/01/10/nuts-for-ww2-skirmish-gaming/

This message was edited 2 times. Last update was at 2023/01/06 22:51:19


 
   
Made in us
Fresh-Faced New User




The KS has funded and reached the first unlock, woo hoo!
   
Made in us
Fresh-Faced New User




Huzzah, we've reached the second unlock for the Hell Hath no Fury tank game. And a nice mention on Beasts of War - https://www.beastsofwar.com/modern-warfare/two-hour-wargames-ww2-skirmish-nuts-rules-kickstarter/
   
Made in us
Fresh-Faced New User




Hi! We have the pre-production books in hand for the NUTS WW2 skirmish game Kickstarter -- check 'em out!

https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war/posts/3708187
   
Made in us
Fresh-Faced New User




Fantastic, the NUTS Weird War 2 skirmish rule book has been Unlocked in the current Kickstarter Campaign! This is a complete stand-alone rule book for any level of Weird War gaming you want.

https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war/posts/3711697

   
Made in us
Fresh-Faced New User




NUTS KS Unlock Achieved - Four new NUTS Battle Boards and NUTS Platoon Leader!

Thanks to your support, we've hit our next to last Unlock at $15K, which is the last set of 12 new NUTS Battle Boards AND the new NUTS Platoon Leader book! While designed for the NUTS WW2 tabletop skirmish game, the Platoon Leader book as great information and ideas for any system.



https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war/posts/3713426
   
Made in us
Fresh-Faced New User




Last Chance - the NUTS! Kickstarter campaign ends in 48 hours! New Unlock Goal!


The Two Hour Wargames' NUTS "Your War" Kickstarter Campaign is ending this Friday morning at 8:30am Pacific Standard Time! NUTS Your War is a major expansion of the NUTS tabletop WW2 miniatures skirmish system that's designed for Solo, Co-Op and Head-to-Head gaming. The Campaign Books can be used with Bolt Action and other game systems.

The Campaign has funded, and we've reached multiple Unlocks! But we really want to get the NUTS Mission Deck into production, so we're going to reduce the last Unlock funding goal to $18,500.

https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war/posts/3715959


   
 
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