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![[Post New]](/s/i/i.gif) 2020/07/01 09:34:07
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Locked in the Tower of Amareo
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So is twin lascannon that isn't going up.
Maybe it's GW's bone it throws for hordes that are getting otherwise murdered in 9th
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/07/01 09:35:43
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Automated Rubric Marine of Tzeentch
Netherlands
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Latro_ wrote:If real (might actually add credence to it being real) is that heavy weps seems to have two costs one for infantry and one for vehicles, this would support the fact tanks can now move and fire them without -1.
Also lascannons and missile launchers are the same cost giving the whole blast weapons going up thing.
However they are 15/20!
So a lascannon is 10pts cheaper?! because its currently 25 <--- that makes me call a bit of fake.
Also its a grainy pic but a twin-heavy bolter looks to be 30pts, that cant be right. might be my eyes but its defo not a 10 because they have listed a normal heavy bolter as a 10 and clearly isnt a 2...
EDIT: Unless! heavy bolters are now much much better (like 4-5 shots) (didnt think of this) <--- but even then why are they then the same cost for infantry as now... IT MAKE NO SENSSE I TELL YOU either GW blunder or the romulan memes are coming out
From a quick look: Twin Multi-melta entry, weapon only: 50 pts.
Eradicator model, assault twin multimelta + tough infantry body + advance and shoot = 40 pts.
I don't know what to think about the leaks honestly.
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![[Post New]](/s/i/i.gif) 2020/07/01 09:36:39
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Regular Dakkanaut
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tneva82 wrote:So is twin lascannon that isn't going up.
Maybe it's GW's bone it throws for hordes that are getting otherwise murdered in 9th
My hordes are T4 or 5 (with buffs) with inv saves and/or FNP so mine aren't getting murdered in 9th by blast.
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![[Post New]](/s/i/i.gif) 2020/07/01 09:36:49
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Khorne Chosen Marine Riding a Juggernaut
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tneva82 wrote:So is twin lascannon that isn't going up.
Maybe it's GW's bone it throws for hordes that are getting otherwise murdered in 9th
well if to be believed assault cannons went down in pts (and you see a lot more of those) so die gribblies i guess
So from these rules a laspred goes from 175 DOWN to 170 and its much much better with new move and fire buffs
A land raider goes from 277 UP to 285 and is exactly the same mocing and shooting wise
i guess they both get he shoot in combat buffs,,,
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This message was edited 4 times. Last update was at 2020/07/01 09:43:29
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![[Post New]](/s/i/i.gif) 2020/07/01 09:42:16
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Dakka Veteran
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Marine points are so low that I can't really believe they're going to stay this way in CA 2020
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![[Post New]](/s/i/i.gif) 2020/07/01 09:45:52
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Locked in the Tower of Amareo
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KurtAngle2 wrote:Marine points are so low that I can't really believe they're going to stay this way in CA 2020
It's marines? Vs other marines it's same deal for both. Vs other's it's vs NPC faction so doesn't matter.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/07/01 09:48:01
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Khorne Chosen Marine Riding a Juggernaut
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lol Whirlwinds (the tank no one ever took)
before:
80/85
now
125/135
double tax for indirect and blast is real (if these pts are correct)
can't wait to see how much basilisks will cost
Automatically Appended Next Post:
Hellblasters (the unit everyone took)
Before stock with a plasma incinerator :
18 + 15 = 33
Now:
33 + 0 = 33
no pts change at all?!?
10 tactical marines before: 120
Now: 150
10 scouts before: 110
Now: 140
because... buy hellblasters i guess screw light infantry and old units
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This message was edited 4 times. Last update was at 2020/07/01 09:58:25
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![[Post New]](/s/i/i.gif) 2020/07/01 09:55:59
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
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Lone Wolf Sentinel Pilot
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The predator with 4 lascannon actually got cheaper, very nice.
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Wh40k, necromunda, Mordheim |
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![[Post New]](/s/i/i.gif) 2020/07/01 10:01:14
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Longtime Dakkanaut
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There is no way GW wouldn't give the new Primaris Captain and Lieutenant a special name or at least call them something like Primaris Captain in Bladeguard Armour like with the Gravis version
And they shouldn't be the old ones as there is no reason to have them together with the Indomitus stuff
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![[Post New]](/s/i/i.gif) 2020/07/01 10:05:43
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Longtime Dakkanaut
Glasgow
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My gut feeling is it's genuine but well out of date. Primaris Chaplain on bike, ATV, and turret in the box?
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This message was edited 3 times. Last update was at 2020/07/01 10:12:16
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![[Post New]](/s/i/i.gif) 2020/07/01 10:08:24
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Longtime Dakkanaut
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nfe wrote:My gut feeling is it's genuine but well out if date. Primaris Chaplain on Bike in the box?
Doesn't have to be in the box, the Invader ATV and the Firestrike Servo-Turret are also listed there.
I think thats more of a Indomitus release window stuff
(Necron Lokhust Destroyer and Canoptek Doomstalker are also listed in the Necron half going from the letters we can see)
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This message was edited 1 time. Last update was at 2020/07/01 10:08:34
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![[Post New]](/s/i/i.gif) 2020/07/01 10:08:44
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
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Chaplain with Hate to Spare
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My guess is that the Indomitus set more refers to all the models of that release, not what is in the box.
Chaplain on a bike will be cool. I know my brother will want one for his Ravenwing.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2020/07/01 10:21:15
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
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Longtime Dakkanaut
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What vehical can take a grav cannon and Grav amp?
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![[Post New]](/s/i/i.gif) 2020/07/01 10:22:27
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
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Khorne Chosen Marine Riding a Juggernaut
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So for the funs i took this possible leak pts list and applied it to my somewhat balanced common or garden non tournament bit of everything marine army i run.
Goes up 124pts so actually, kinda as expected.
red = up by more than 20ish pts
orange = up by less than 20ish pts
green = down
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This message was edited 1 time. Last update was at 2020/07/01 10:33:14
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![[Post New]](/s/i/i.gif) 2020/07/01 10:22:49
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
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Chaplain with Hate to Spare
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The Land Raider Excelsior can.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2020/07/01 10:34:25
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Norn Queen
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jivardi wrote: BaconCatBug wrote:jivardi wrote:I really hope the leak about SC detachment allowing a free detachment if the HQ is a warlord pans out. 6 CP for Morty to be held in SR is a lot. I'd rather not start the game with 4 or 5 CP.
You could just, ya know, not use Primarchs in a Matched Play game. If you want to use Primarch, you pay a CP penalty, it's that simple. Weren't you one of the posters who was complaining about having to pay for extra detachments? If you want to soup you pay a penalty, it's that simple. 
No, I wasn't?  I actually proposed a fixed CP per game size system a while back. The change was to make stratagems more limited though rather than souping. I like this change. I like it a lot. I like that it heavily hurts bringing Primarchs and other Lords of War. I dislike that it special snowflakes Knights to avoid the drawbacks, but overall the system is good.
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This message was edited 1 time. Last update was at 2020/07/01 10:35:10
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![[Post New]](/s/i/i.gif) 2020/07/01 11:03:06
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Automated Rubric Marine of Tzeentch
Netherlands
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Yeah, that evil LoW ruining the games left and right...
oh wait they didn't.
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![[Post New]](/s/i/i.gif) 2020/07/01 11:40:41
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Norn Queen
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You're seriously saying Guilliman Castle didn't warp the meta? Or how Knights alone destroy any notion of " TAC" lists since every list has to be tooled to handle a Knight on the off chance you come across someone with pure knights, which in turn warps the meta to making vehicles such as Rhinos or Leman Russes (aka no 4++ save) unviable?
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![[Post New]](/s/i/i.gif) 2020/07/01 11:43:18
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Why?
It has to. Knights are an army unto themselves, unlike Bobby G or Magnus. They have to function as an army and thus need special rules to allow them that as they are not normal units.
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![[Post New]](/s/i/i.gif) 2020/07/01 11:43:57
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Towering Hierophant Bio-Titan
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nfe wrote:My gut feeling is it's genuine but well out of date. Primaris Chaplain on bike, ATV, and turret in the box?
If Chaplain on bike is shown in this weekend's preview it means the leak is probably legit.
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![[Post New]](/s/i/i.gif) 2020/07/01 11:45:09
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Hey wait a sec... why isn't the Particle Whip on the list of blast weapons? And the more I think about it, the more it seems that this edition of 40K was written for the tournament crowd. It has smaller boards, ITC-style secondary objectives, 5 turn hard-limit for matched play games, rules that punish any unit above 5 models, a strat that gets you out of tri-pointing, more command points (and everyone starts with the same amount of command points). New rules that make hordes less viable. Everything's going up on points to make smaller games. Really overall this edition is a fantastic example of two common GW phenomena: 1. Pendulum swinging - They've swung the pendulum hard to tournament gaming, so much so that everything is too focused on it. 2. Hanlon's Razor - Again GW prove that they are not evil, just stupid, or rather gullible and too trusting in this instance, as they brought on a lot of big name tournament players for play testing and then apparently just reformed the game to suit their preferred way of playing. All we need now is a big FAQ to change things out of this mess to demonstrate GW's third major attribute (changing horses mid-race) and we'll have completed the cycle). In the meantime we have to suffer through what should best be called Warhammer 40,000: Tournament Edition for a little while longer. Now I'm certain some big brain is going to come in here and say "But HBYMCA! Haven't you always said that the game should be geared towards tournaments? Now you're complaining about the thing you wanted!!!eleven" to which the answer of course is no, what I've always said is that a balanced game with a tight set of rules benefits everyone. Never said that writing the game for tournaments would benefit everyone. Certainly doesn't benefit horde armies, as we've seen. Or really anyone who isn't a Marine (and I'm a Marine player!!!).
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This message was edited 2 times. Last update was at 2020/07/01 11:55:10
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![[Post New]](/s/i/i.gif) 2020/07/01 11:51:28
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Dakka Veteran
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H.B.M.C. wrote:Hey wait a sec... why isn't the Particle Whip on the list of blast weapons?
Particle whip is Heavy 6, so the rules for Blast weapons wouldn't have any effect on it.
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![[Post New]](/s/i/i.gif) 2020/07/01 11:54:39
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Twisted Trueborn with Blaster
Shropshire
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Ignore this
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This message was edited 1 time. Last update was at 2020/07/01 11:55:57
"Marion! For Gods sake, you're going to die!"
"Ah, but then I'll wake up in a magical fantasy world, filled with virgins!"
"You mean Games Workshop?" Mongrels
"Realism? THESE ARE SPACE ELVES!!" - My friend Jordan during an argument about rule abstraction |
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![[Post New]](/s/i/i.gif) 2020/07/01 11:56:36
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Darsath wrote:Particle whip is Heavy 6, so the rules for Blast weapons wouldn't have any effect on it.
Sure it would. You wouldn't be able to fire it in close combat.
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![[Post New]](/s/i/i.gif) 2020/07/01 12:20:20
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Locked in the Tower of Amareo
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Maybe GW figures necrons are miserable enough without such a nerf.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/07/01 11:59:28
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Dakka Veteran
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H.B.M.C. wrote:Darsath wrote:Particle whip is Heavy 6, so the rules for Blast weapons wouldn't have any effect on it.
Sure it would. You wouldn't be able to fire it in close combat.
That's a fair point.
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![[Post New]](/s/i/i.gif) 2020/07/01 12:03:16
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Gore-Drenched Khorne Chaos Lord
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tneva82 wrote:Maybe GW figures necrons are miserable enough without such a nerf.
So miserable they're getting a revamped range and new codex so it makes sense their stuff isn't on there maybe.
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![[Post New]](/s/i/i.gif) 2020/07/01 12:07:40
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Deranged Necron Destroyer
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tneva82 wrote:Maybe GW figures necrons are miserable enough without such a nerf.
To be fair we're getting a new monolith, with new rules which will likely change the particle whip. The new version might end up being a blast weapon, but no reason to mess with the old one when it's only gonna exist for a month or two into 9th.
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![[Post New]](/s/i/i.gif) 2020/07/01 12:10:18
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Locked in the Tower of Amareo
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Dudeface wrote:tneva82 wrote:Maybe GW figures necrons are miserable enough without such a nerf.
So miserable they're getting a revamped range and new codex so it makes sense their stuff isn't on there maybe.
Doesn't matter rules are any good. Seeing they are NPC faction not holding my breath.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/07/01 12:10:22
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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The Bolt Sniper Rifle is on the list of blast weapons. Seems that from GW's perspective that anything that can fire an explosive round is now a "blast" weapon, even if its other firing mode/s are decidedly not explosive (Krak, Executioner Rounds, etc.). Par for the course really...
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This message was edited 1 time. Last update was at 2020/07/01 12:10:58
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