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Made in us
Regular Dakkanaut





United Kingdom

I want to believe i'm wrong here, but i can't find anything to say otherwise.

If I shoot at a unit on an objective and the attack triggers battleshock, that unit becomes OC zero.

In my mind this was a useful way to stop an opponent scoring, however, at the start of their turn, the battleshock is lifted and then the unit scores as normal at the end of their command phase.

It would make far more sense for battle shock to last until the controlling players next command phase...?

It makes the ability far less useful - or am I playing it wrong?

Adeptus Mechanicus
Tyranids  
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

It also prevents them from using strats, so that’s kind of important.

   
Made in us
Been Around the Block




You're playing it correctly; and no, its not very useful.

You can stop that unit using stratagems as Nevelon said. It also might have a niche use if you're both on an objective and your opponent out OCs you and you draw like a Storm Hostile Objective or something. Setting a contesting unit's OC to 0 flips the objective temporarily, long enough to score a Secondary, but not long enough for a primary.
   
Made in us
Sneaky Kommando






apogats wrote:
You're playing it correctly; and no, its not very useful.

You can stop that unit using stratagems as Nevelon said. It also might have a niche use if you're both on an objective and your opponent out OCs you and you draw like a Storm Hostile Objective or something. Setting a contesting unit's OC to 0 flips the objective temporarily, long enough to score a Secondary, but not long enough for a primary.


It can be useful if you have last turn to help steal an objective for primary.

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Made in fi
Locked in the Tower of Amareo





The stratagem thing is pretty big and for example only way for many armies to kill necron units

2024 painted/bought: 109/109 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Crafter91 wrote:
I want to believe i'm wrong here, but i can't find anything to say otherwise.

If I shoot at a unit on an objective and the attack triggers battleshock, that unit becomes OC zero.

In my mind this was a useful way to stop an opponent scoring, however, at the start of their turn, the battleshock is lifted and then the unit scores as normal at the end of their command phase.

It would make far more sense for battle shock to last until the controlling players next command phase...?

It makes the ability far less useful - or am I playing it wrong?


The only thing I've found battle-shock effects to be useful is to switch off powerful stratagems for melee defenders, like overwatch, custodes fight first, necron reanimation shenanigans or free marine stratagems.

Besides that? Might as well not exist.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Longtime Dakkanaut




guess there is a plus side to battleshock not actually doing a whole lot

GW don't as yet seem to have felt it a requirement to make half the game factions outright immune to it in some way
   
Made in nz
Guard Heavy Weapon Crewman



New Zealand

I am just checking my understanding here too - but if a unit is below half strength, it tests every one of your Command phases for Battle-shock from then on (or at least until it changes status - either reinforced or destroyed...)?
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 Jidmah wrote:
 Crafter91 wrote:
I want to believe i'm wrong here, but i can't find anything to say otherwise.

If I shoot at a unit on an objective and the attack triggers battleshock, that unit becomes OC zero.

In my mind this was a useful way to stop an opponent scoring, however, at the start of their turn, the battleshock is lifted and then the unit scores as normal at the end of their command phase.

It would make far more sense for battle shock to last until the controlling players next command phase...?

It makes the ability far less useful - or am I playing it wrong?


The only thing I've found battle-shock effects to be useful is to switch off powerful stratagems for melee defenders, like overwatch, custodes fight first, necron reanimation shenanigans or free marine stratagems.

Besides that? Might as well not exist.

Noise Marines get that for their sonic blasters. So, bringing Lucius and having 6 units of Noisy bois might be something. Triggering up to 6 different units to force them to take BS test. Some will fail and lose out using strategems in your fight phase and at end of the phase.

Live Ork, Be Ork. or D'Ork!


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 whembly wrote:
Noise Marines get that for their sonic blasters. So, bringing Lucius and having 6 units of Noisy bois might be something. Triggering up to 6 different units to force them to take BS test. Some will fail and lose out using strategems in your fight phase and at end of the phase.


Sure, but then you battle-shocked 6 units while your opponent is out of CP anyways, or he is saving them for his turn. Or you are not doing any charges this turn or he doesn't have any stratagem that help him in combat to begin with. Or maybe there is just not enough of the unit left worth saving after it was shot by a whole unit of noise marines.

So, as I said, there absolutely is an advantage in very specific situations, but those are too rare for such a central mechanic.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
[DCM]
Lone Wolf Sentinel Pilot





Leicester, UK

Do abilities that cause Battle Shock, like the Shokk Attack gun's, work in overwatch? So you could do it in your opponents turn?
AFAIK the Deff Dread can cause Battle Shock in both yours and your opponents fight phases as well, is this vaguely useful?

This message was edited 1 time. Last update was at 2023/08/08 19:42:22


My painting and modeling blog:
PaddyMick's Chopshop

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 PaddyMick wrote:
Do abilities that cause Battle Shock, like the Shokk Attack gun's, work in overwatch? So you could do it in your opponents turn?
AFAIK the Deff Dread can cause Battle Shock in both yours and your opponents fight phases as well, is this vaguely useful?


SAG only works during shooting.
Deff dread works, but the scenario is unlikely - either it has charged something that has survived two rounds of combat or someone charged you with a unit that failed to kill the dread.
I guess in that case you could actually hold an objective despite the enemy being there as well, but so far it hasn't happened to me and dreads are far too many points for what they do.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
[DCM]
Lone Wolf Sentinel Pilot





Leicester, UK

Ok cool, but just to be clear, SAG only works in your own shooting phase?

Deff dread rule triggers at start of fight phase - if you get charged, they take a test. But yeah it's too many points anyway you're right.

My painting and modeling blog:
PaddyMick's Chopshop

 
   
 
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