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Made in us
Dakka Veteran





No knowledge of rules needed. Just looking for people willing to do some good fun okry RPing on the forums here.
Rules:

Everyone will start as a generic Ork Boy Archetype. (In actuality a little weaker as you will be a Yoof!) I’ll set up the character sheets. Everyone will start with the same stats and gear but as you progress you’ll be able to customize your character bit by bit by using XP to upgrade yourself and also get custom gear. You’ll quickly become full grown boyz and maybe one of you will rise to become a Nob!

Non Combat rolls: If you know the rules you can post the results in the forums, if not I’ll roll for you.

Combat will be semi automated. Everyone will narrate what they want their character to do during the first turn of combat and also describe their general attack plan for the battle. Then I’ll automate the subsequent rounds (rolling the dice for everyone and narrating the result of the battle), only pausing the combat if a character hits 0 wounds and is “dying.” At that point we slow down and you re-adjust your plans, then go from there.

Setting: You’ll be exploring an extensive cave network looking for scrap and fighting things. Once you collect enough scrap you’ll have to drive the Boom Dakka snazzwagon back to Ork Town and sell the scrap to the Meks for teef. Then you can buy new gear and other things, then go back to caving.

My availability: I plan to post about once a week on Saturday (except major holidays). I may be able to post more frequently, but I don't expect folks to post more than once a week. That should be good enough to keep things moving!

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in us
Hangin' with Gork & Mork






I'd be down for giving it a go.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Dakka Veteran





Alright! The mob is forming up.

Starting stats in the ork boy archetype without the extra XP buys. So the yoofs start out as 56 XP characters, a little below a starting boy. They'll retain their archetype ability, Get stuck in, which gives bonus dice for fighting in close combat with other orks. (If you don't have the rules don't worry about it. I'll take care of rolling in that case)

Yoof

TIER 1
Rank 1
SPECIES Ork
KEYWORDS: ORK, [CLAN]

Attribute: Strength 4, Toughness 4, Agility 2, Initiative 3, Wilpower 1, Intelligence 1, Fellowship 1

SKILLS: Athletics 1, Ballistic Skill 1, Intimidation 2, Weapon Skill 3

ARCHETYPE ABILITY: Get Stuck In

Defense: 2
Resilience: 5
Wounds: 6
Determination: 4
Shock: 2
Resolve 1:


WARGEAR: Shoota, Slugga, Choppa,

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in us
Dakka Veteran





Here is the in character link:

https://www.dakkadakka.com/dakkaforum/posts/list/0/812659.page#11629672

Feel free to start the RP goodness!

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in de
Boom! Leman Russ Commander






I'm also in. Might need until start of next week to post something meaningfull, but maybe I already do today, lets see.
Any input you need from me regarding the character creation?

~6550 build and painted
819 build and painted
830 
   
Made in us
Dakka Veteran





Nice!

It's up to you. You can either use the Ork Boy Archetype "as is" without any XP buys up front. (Which makes you a yoof!). Or if you have the rules, you can customize it a bit to get to 100 XP which would make you a full fledged boy. If you end up doing that just post your stats here.

Anyone that doesn't have the rules can just be a yoof and I'll roll for you, just sit back and RP.

Once folks are ready to get started read the in character post and make your first post.

The game starts with you jumping off a burning ladder and landing in a dark cavern. DN 3 Athletics or take one mortal wound. (Just tell me results of your roll in the first post or let me know that you prefer me to make the rolls for you).

You also have a choice to make, which tunnel will you take? This is going to unfold kind of like the old choose your own adventure books. There will always be a clear choice to make and the characters have to decide which one to pick. (Or whether to do something completely different, ask the grots for advice?)






"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

Um… ok, I is in.

What’s the craic then? Do we post our character profile description here to start with? Or over there?

Is everything posted in the game thread “in character” or can we post actions like “i go over to the grot and boot him in the bottom” over there?

I’ve not done one of these before, so I don’t know the etiquette.

This message was edited 2 times. Last update was at 2024/01/12 17:36:50


   
Made in us
Dakka Veteran





You can post your description in character but if you are using any kind of customized character, you can post the in game stats can be posted here.

If you are using just the standard ork boy (yoof) archetype that I already posted, you are ready to get in character right now!


https://www.dakkadakka.com/dakkaforum/posts/list/0/812659.page#11629672

Now for actions by all means take them! If you can roll, then go for it and narrate the outcome yourself, or if you don't know enough rules to roll, just narrate what you are doing and then I'll make the roll and narrate the outcome.

Kicking the grot though will be an auto success. No roll needed.

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

No rules, no previous experience and a very flimsy grasp of what’s going on, but here goes.

Normal Yoof stats for me. Calling my character SnazzKrunk.

   
Made in us
Dakka Veteran





Awesome welcome aboard. Don't worry, I'll automate a lot of the rules stuff. Just focus on roleplaying and having a good time

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in us
Dakka Veteran





Alright, looks like we're off to a good start. @Pyroachi Remember you can use a wrath point to re-roll failed dice. (I'll plan to auto use wrath when I'm rolling for characters).

You get two wrath points and the only way to earn them back is to do some good roleplaying!

I'll wait until about Monday or Tuesday for Ahtman to post and then we're moving on to our second room!

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

What do you need in terms of character description for a base level Yoof?

   
Made in us
Dakka Veteran





You can describe your character however you want. Generally, a yoof would be leaner, thinner and a little smaller than a boy, but definitely still a lot bigger than a grot!

BTW: Moved on to the next room, but certainly not too late for anyone to make their first in character post and introduce themselves!

This message was edited 1 time. Last update was at 2024/01/16 03:18:41


"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in de
Boom! Leman Russ Commander






One minor question: do I HAVE to burn wrath points if I fail a roll or can I save them for the more important ones?

~6550 build and painted
819 build and painted
830 
   
Made in us
Dakka Veteran





You can save it for more important rolls. Good luck!

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

Just by way of character description.

SnazzKrunk is show-off git possessed of the wholly unjustified self-confidence of youth. His ambition is to get loads of loot and become a flash Goff-Rocker. He’s not all style and no substance though. SnazzKrunk has resolved to work hard to make sure his krunking efforts are as flash and impressive as possible.

“Dats why dey calls me SnazzKrunk.” He likes to imagine himself saying after performing some particularly impressive and snazzy bit of krunking. No one calls him SnazzKrunk, not yet anyway… but that’ll soon change.

This message was edited 1 time. Last update was at 2024/01/16 15:36:31


   
Made in us
Dakka Veteran





Very nice I love it. Being a yoof is a great way to just jump right into an adventure. It's literally a blank slate!

BTW I couldn't help myself and posted again. This is just too much fun. I swear this time I'll slow down till the end of the week in the event we get a third player to join in!

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

Yes it is very fun indeed. I’m trying not to spam the thing to give any new players less reading to catch up on before they jump in.

   
Made in us
Dakka Veteran





Absolutely. Clearing through one room a week should be good enough pacing though it might take a little longer to clear a room if there be combat.

Hopefully we see some interesting posts this weekend!

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in de
Boom! Leman Russ Commander






I imagine Grotskorcha as the classical "sidekick" dude to a bigger or more important ork. Like the stereotypical guy who trots along the school bully, sailing in his shadow until he learns to act for himself. Therefore SnazzKrunks showing off should have the natural effect on him, setting him in line to try and become SnazzKrunks "right hand ork". Of course this will change immediatly if they meet a bigger Ork who is even better at bullying.

~6550 build and painted
819 build and painted
830 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

@ pyro - sounds like a good Combination.

I was thinking about the trap tunnel but I don’t have any confidence in our sneaky skills to spot the trap, spring it without taking damage and bait it with a grot while we lie in wait for the Muties to come looking. And I don’t think Snazza’s that smart. Soooo… scrap tunnel it is I suppose.

Also, Dekskull, have you advertised in the new Orks tactics thread?
https://www.dakkadakka.com/dakkaforum/posts/list/0/810314.page#11550283

The heart of Orkendom in Dakka.

   
Made in us
Dakka Veteran





Nice. You managed to avoid having a fight with a grot sized skorpion. (LOL, who says the grots even have a clue what they are talking about?)

I'll have a new post by this weekend!

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in de
Boom! Leman Russ Commander






By the way, as Orks seem to grow upon gaining victories and respect through the Waaagh energy emitted by subordinate Orks, I wouldn't be surprised if SnazzKrunk actually grows a bit throughout the dungeon crawl.

~6550 build and painted
819 build and painted
830 
   
Made in us
Dakka Veteran





Yes indeed....you'll get XP with each successful foray! Nothing makes an orky big and strong like good ol XP!

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in us
Dakka Veteran





Good work. Our first combat encounter concluded rather swiftly...and unexpectedly!

The mutants started out far enough away from the orks that I originally expected the orks to fire some dakka and then the mutants would run away. But then Snazz got that wrath critical and got an extra charge to close the distance quickly.

Definitely felt like a propah orky fight!

FYI: I used the mutant stats from Wrath and Glory, but I made them all blind since they live in these caves. That made them a little weaker, but the Industrial Bludgeons they were wielding still pack a punch when they hit!

In any case, next scene will see the orkies getting to regroup a bit back at the fort. And possibly have a chance to buy some new gear, see a Dok, and spend some hard earned XP!

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in us
Dakka Veteran





So you guys can now cash in on that XP before starting chapter 2.

Crowe, since you don't have the rules, you can just tell me generally what you would want to go for.

Weapon skill upgrade perhaps? Or extra willpower to boost your resolve are two good options.

OR bank it for an even bigger upgrade later.


"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in gb
Liberated Grot Land Raida






Northern Ireland

I’m gonna go for that extra willpower. We can’t have SnazzKrumpStuckin giving up halfway through a charge because of a poor dice roll. He’s a Yoof, he can’t shoot, he can barely swing a choppa but he believes 100% he’s destined for greatness.

   
Made in us
Dakka Veteran





Good call. We'll kick off chapter 2 once we here from Pyro on how much arder he wants to make his yoof

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in de
Boom! Leman Russ Commander






Not a 100% sure I understood everything right but I would like to improve Ballistic Skill from 1 to 3 (5 XP) and Intellect from 1 to 2 (4 XP). Grotskorcha is kunnin... but brutal!

~6550 build and painted
819 build and painted
830 
   
Made in us
Dakka Veteran





Updated Sheets:

SnazzKrump/Stuckin

TIER 1
Rank 1
SPECIES Ork
KEYWORDS: ORK, [CLAN]

Attribute: Strength 4, Toughness 4, Agility 2, Initiative 3, Willpower 3, Intelligence 1, Fellowship 1

SKILLS: Athletics 1, Ballistic Skill 1, Intimidation 2, Weapon Skill 3

ARCHETYPE ABILITY: Get Stuck In

Defense: 2
Resilience: 5
Wounds: 6
Determination: 4
Shock: 4
Resolve 1:

WARGEAR: Shoota, Slugga, Choppa,

Groskorcha

TIER 1
Rank 1
SPECIES Ork
KEYWORDS: ORK, [CLAN]

Attribute: Strength 4, Toughness 4, Agility 2, Initiative 3, Wilpower 1, Intelligence 2, Fellowship 1

SKILLS: Athletics 1, Ballistic Skill 3, Intimidation 2, Weapon Skill 3

ARCHETYPE ABILITY: Get Stuck In

Defense: 2
Resilience: 5
Wounds: 6
Determination: 4
Shock: 2
Resolve 1:


WARGEAR: Shoota, Slugga, Choppa,

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
 
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