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Hey all, I am in the process of primaris-scaling some Grey Knights just so they look a little less dinky compared to other space marine armies. While I was at it, i figured I'd try to make the dreadknight feel a little better and I wanted to see what others thought. my plan is to take inspiration from some of the newer Necromunda models like this one.
What thought i'd do is some kind of kit bash with a knight armiger and a dreadknight like in these images:
but no matter how many Knight parts I add, it all feels so skinny compared to the dreadknight. Maybe I'm overcomplicating everything and could get there faster by swapping the Dreadknight legs onto an armiger and that would make the baby carrier vibe go away? I dont know anymore. If anyone has any ideas, let me know!
I went to Hershey Park in central PA this year, and I have to say I was more than a little disappointed. I fully expected the entire theme park to be make entirely of chocolate, but no. Here in America, we have "building codes," and some other nonsense about chocolate melting if don't store it someplace kept below room temperature.
I recon it'll look a lot better when you have some armour panels on it.
Check out what an actual knights legs look like before armour panels..
Spoiler:
Also, UR-025's skeleton looks pretty spindle-y behined the armour too..
Spoiler:
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle..
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
It’s definitely a tricky one.
I think I’d want to be starting somewhere else. Perhaps a scale model kit of those shooty walker combat frame things that formed the one bright point in the otherwise ropey Matrix sequels?
In terms of proportions, those should be suitably chunky?
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