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Will probably get a full reveal on Warhammer Day or something.
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Hellebore wrote: Well that is an exceedingly generic WFB-esque DnD cover.
There's nothing in that image that says AOS at all and barely anything that says warhammer. the plague guys are so similar in colour to the background they disappear.
It actually reminds me of the kind of art the talisman boardgames from BI and FFG used to have.
Do we know if they're sticking with the mechanics? I've avoided all versions since they Redid them
I think you've pointed out my issue, it looks too generic. There's no real flare or anything to that box cover. Maybe on purpose, but there's nothing to make it stand out from a hundred other generic fantasy dungeon crawlers.
This message was edited 1 time. Last update was at 2025/10/07 07:45:26
SamusDrake wrote: On the 40K front I'm guessing this christmas will be Space Hulk - long overdue! - and then next year they'll probably introduce a new 40K Quest game.
Does it have to be Space Hulk? Again? Blackstone was so interesting with the types of characters and enemies it brought out. Just doing Terminators vs Genestealers again is so blah.
Now that i've gotten a chance to look at the art properly, i can see the AoS side of things a lot more. The "Bret" is carrying a Freeguild shield, the lion embossment on the shield and the head and wings on the helmet look like a reference to Tahlia and her Manticore. And the breastplate has the Sigmar "S" in it and the axe has the comet. It's more subtle, but obvious if you know what you're looking at.
This message was edited 2 times. Last update was at 2025/10/07 11:43:17
warboss wrote: Let me know when GW finally gives medieval art battle snails their proper due as the ultimate foes of Bretonnia. Bonus points if they're also ridden by historically accurate bunny knights.
You are unfamiliar with the Cities of Sigmar attack snail?
Also, I voted for "Inara Sion, The Cleansing Blade" as a pity vote. Pretty sure the Knight or Duardin are going to be first.
I went for Inara sion. I have this horrible feeling she's going to be a Ghyranite mage, which means i quite possibly wasted money on that Bret damsel to turn her into a Ghyranite mage.
This message was edited 1 time. Last update was at 2025/10/14 15:59:06
NightReconnaissance wrote: Voted for Bren Tylis, it seemed more likely but wasn't completely clear it was a she and not a young male with long hair. Really interesting Joan of Arc character, maybe even a candidate for use in SoB or Inq units.
I love that we now have not one but two examples of fantasy Warhammer Quest which is clearly using Warhammer Fantasy models (The Knight has an S on his shield but looks like an Empire knight and not a Bret anyway) but says it actually takes place in the Mortal Realms... Bonus points for Cursed City in destroying the entire city (And Kislevian civilisation?) so as not to have to deal with it going forward in AoS.(Unless they want to, maybe the refugees remake their culture elsewhere but given TOW maybe we never hear about them again) But I assumed maybe that happened because Old World came out and complicated things. For them to be still doing it here long after Old World came out is just confusing. Imagine if they released a Warhammer Quest game with Primaris marines but on the back of the box it says "Actually this takes place during the Horus Heresy" would anyone seriously respect that?
The dwarf is interesting because he looks so generic but actually looks a lot like the generic dwarves of early Warhammer. It's just interesting to me why GW did this, who is the market? Maybe they want to sell it to both TOW and AoS players? Maybe they think only grognards will be buying this for the price? Maybe they think the broader general audience likes the more traditional fantasy styles over AoS? But if so why not split the difference like with the dwarf and make something so generic it doesn't look like Warhammer Fantasy at all? Granted over time it seems like AoS has begun to become more like Warhammer Fantasy and dropped a lot of it's early excessive designs.
And it bears repeating, the Warhammer Fantasy background actually does have popularity for it's own sake with non-hobbyists whereas AoS is popular despite it's setting which most don't really care about. So it makes more sense to me if you aim for this product to bring in a lot of outsiders to use it. But maybe the doctrine of round base = AoS, square base = TOW decides this.
Inquisitor Gideon wrote: It's a "board game" piece over a wargaming one, so i'd be surprised if they're not similar to how the Cursed City models were.
Those had more forgiving open poses and sprues were actually good and versatile. I would love to have this knight in bits to replace my Tahlia Vedra on the manticore.
If i was to play analysis, i would say the shield is molded directly onto the cape as a separate piece that slots into the shoulder. The torso and axe arm are all one piece and the head is separate. So a three piece model.
schoon wrote: So, maybe I'm not up to speed on the lore, but what kind of character is Drasher Vorn?
Is that a college of magic or druid or what?
It is AOS, so there's a strong element of "we just made this up!", but he's clearly a continuation of the idea behind Amber wizards. He's wearing the Amber magic symbol on his chest to make it obvious. But Amber magic, aka Ghur, "the lore of beasts" makes its wizards very savage looking, maybe somewhat animalistic looking, so he seems to be the natural extension of that to where living around too much Ghur can turn you into an animal shapeshifter.
schoon wrote: So, maybe I'm not up to speed on the lore, but what kind of character is Drasher Vorn?
Is that a college of magic or druid or what?
It is AOS, so there's a strong element of "we just made this up!", but he's clearly a continuation of the idea behind Amber wizards. He's wearing the Amber magic symbol on his chest to make it obvious. But Amber magic, aka Ghur, "the lore of beasts" makes its wizards very savage looking, maybe somewhat animalistic looking, so he seems to be the natural extension of that to where living around too much Ghur can turn you into an animal shapeshifter.
You know it's all made up, right?
A question/comment that has absolutely no relevance to the point hes making