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Made in us
Fixture of Dakka





Denison, Iowa

Of the four Daemon Primarchs that have gotten rules, they all seem pretty similar (to a degree). Sure, one is a non-psycher, one is a super psycher, but in the end they are all some flavor of fast, flying, close combat beatstick.

If they ever do another Daemon Primarch would the game be served better if they changed things up a bit with the rules?

Of those left to be done, Perturabo is possibly the most likely, which is interesting because I haven't been able to find much info on his Daemon form, other than that he has achieved it. It means they could make him look like anything really. Could the game be served by making him massively different from the other four?

Prior to daemonhood he was a huge terminator, perhaps just lean into that more and make him a non winged, slow, anvil that has awesome ranged attacks and moderate (for a Primarch) close combat abilities. Low on the mutations other than a size boost to being a Redemptor Dreadnought sized Terminator. Something like a 6 barreled autocannon in one hand, a missile rack, and an oversized thunderhammer in the other hand. Throw in some teleport into battle ability like any good Terminator, with a 2+ 3++ save. Only a 5 movement though.

This message was edited 1 time. Last update was at 2025/11/11 23:24:16


 
   
Made in au
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Their designs hark back to EPIC in the late 80s, when daemons were just WFB models in 40k.

Daemons have always been melee armies, the blue horrors shooting stuff only happened in 3rd ed, because they used to take their own psychic powers in 2nd.

Whether GW decides to make them 40k specific as time goes on with gun daemons or not I don't know.

But it's in keeping with the daemons tear your face off motif that only Tzeentch daemons really shoot and it's just chaos fire magic.

But when you look at it, most 40k characters are melee characters, because they don't tend to make guns effective enough to equip a character and use in lieu of their beatstick capabilities.

Only the eldar have ever really had ranged characters.

   
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Tapping the Glass at the Herpetarium

Everything Chaos is similar.

They all dress alike too.

 BorderCountess wrote:
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– A conversation between the X and XVIII Primarchs


 
   
Made in us
Fixture of Dakka





There's also the consideration that these guys are supposed to be imposing. And you lose a lot of that if they're scrawny enough to be scared of melee. Like, Magnus doesn't *need* to be as scary in melee as he is. You could lean into the wizard nerd thing and make him worse in comparison to his brothers than he is. But it's hard to feel imposing if you're spending your turns sprinting away from the brutalis dreadnaught stomping towards you.

Plus, the baseline for daemon primarchs is that they were *primarchs*, who tend to be pretty big and beatsticky to begin with.

As an Alpha Legion player, I don't want the twins to return. But if they (or Lorgar) did return, I'd hope GW would take the opportunity to diversify the silhouettes of the daemon primarchs a bit by making them smaller.



ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
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 Wyldhunt wrote:
As an Alpha Legion player, I don't want the twins to return. But if they (or Lorgar) did return, I'd hope GW would take the opportunity to diversify the silhouettes of the daemon primarchs a bit by making them smaller.


Nothing says the twins even have to be demons, right? In my understanding, Curze was never ascended.

That said, I would assume Perturabo would be massive.

She/Her

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 Wyldhunt wrote:
There's also the consideration that these guys are supposed to be imposing. And you lose a lot of that if they're scrawny enough to be scared of melee. Like, Magnus doesn't *need* to be as scary in melee as he is. You could lean into the wizard nerd thing and make him worse in comparison to his brothers than he is. But it's hard to feel imposing if you're spending your turns sprinting away from the brutalis dreadnaught stomping towards you.

Plus, the baseline for daemon primarchs is that they were *primarchs*, who tend to be pretty big and beatsticky to begin with.

As an Alpha Legion player, I don't want the twins to return. But if they (or Lorgar) did return, I'd hope GW would take the opportunity to diversify the silhouettes of the daemon primarchs a bit by making them smaller.

I think they should have leaned into Magnus's psychic more with melee psychics similar to Quickening and Iron Will or whatever it was...

My WHFB armies were Bretonians and Tomb Kings. 
   
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Breton wrote:
 Wyldhunt wrote:
There's also the consideration that these guys are supposed to be imposing. And you lose a lot of that if they're scrawny enough to be scared of melee. Like, Magnus doesn't *need* to be as scary in melee as he is. You could lean into the wizard nerd thing and make him worse in comparison to his brothers than he is. But it's hard to feel imposing if you're spending your turns sprinting away from the brutalis dreadnaught stomping towards you.

Plus, the baseline for daemon primarchs is that they were *primarchs*, who tend to be pretty big and beatsticky to begin with.

As an Alpha Legion player, I don't want the twins to return. But if they (or Lorgar) did return, I'd hope GW would take the opportunity to diversify the silhouettes of the daemon primarchs a bit by making them smaller.

I think they should have leaned into Magnus's psychic more with melee psychics similar to Quickening and Iron Will or whatever it was...


If it helps, you can assume he just kind of constantly has a bunch of physical buffs cast on himself for basically the same end result.


Automatically Appended Next Post:
 BorderCountess wrote:
 Wyldhunt wrote:
As an Alpha Legion player, I don't want the twins to return. But if they (or Lorgar) did return, I'd hope GW would take the opportunity to diversify the silhouettes of the daemon primarchs a bit by making them smaller.


Nothing says the twins even have to be demons, right? In my understanding, Curze was never ascended.

That said, I would assume Perturabo would be massive.

Oh duh. Good point. The twins came to mind because I was thinking through traitor primarchs that aren't already out and don't necessarily need to be beef cakes.

This message was edited 1 time. Last update was at 2025/11/12 03:59:52



ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
Made in us
Fixture of Dakka





Denison, Iowa

 Wyldhunt wrote:
There's also the consideration that these guys are supposed to be imposing. And you lose a lot of that if they're scrawny enough to be scared of melee. Like, Magnus doesn't *need* to be as scary in melee as he is. You could lean into the wizard nerd thing and make him worse in comparison to his brothers than he is. But it's hard to feel imposing if you're spending your turns sprinting away from the brutalis dreadnaught stomping towards you.

Plus, the baseline for daemon primarchs is that they were *primarchs*, who tend to be pretty big and beatsticky to begin with.

As an Alpha Legion player, I don't want the twins to return. But if they (or Lorgar) did return, I'd hope GW would take the opportunity to diversify the silhouettes of the daemon primarchs a bit by making them smaller.



I never said they should be scared of melee. He would still be a Daemon Primarch after all. Even the weakest close combat Daemon Primarch should slap around a Marine Captain with terminator retinue. I'm just saying less of a melee beatstick than the others.
   
 
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