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Made in us
Humming Great Unclean One of Nurgle





In My Lab

They got a new Liber, right?
How do they fare?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in se
[DCM]
Social Justice Death Knight






The burning pits of Hades, also known as Sweden in summer

Pretty much the same as the PDF. Lost some stuff, gained a few trivial things. Nothing's much different.

They're still an absolute bully of a faction that brutalises the opposition if they're not prepared for Custodes, but then proceed to lose because they have no access to Line, and Vanguard doesn't work the way GW thinks it does.

Very cool faction, mind. But takes a bit of care in order to be fun for both players rather than just one or the other.

Currently ongoing projects:
Horus Heresy Alpha Legion
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The Great State of New Jersey

 Ashiraya wrote:
and Vanguard doesn't work the way GW thinks it does.


Oh no, it does. Its just that people dont play the game the way GW thinks they do. Internally, they believe players won't ever waste reactions or whatever to reposition units away from the objective to prevent vanguard units from scoring, they expect players to make a narratively accurate heroic last stand to fight for the objective instead of going with a beardy gamey tactic which takes advantage of the rules as written instead of the verisimilitude of the moment.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in se
[DCM]
Social Justice Death Knight






The burning pits of Hades, also known as Sweden in summer

chaos0xomega wrote:
 Ashiraya wrote:
and Vanguard doesn't work the way GW thinks it does.


Oh no, it does. Its just that people dont play the game the way GW thinks they do. Internally, they believe players won't ever waste reactions or whatever to reposition units away from the objective to prevent vanguard units from scoring, they expect players to make a narratively accurate heroic last stand to fight for the objective instead of going with a beardy gamey tactic which takes advantage of the rules as written instead of the verisimilitude of the moment.


No no, that is very far from the only problem here.

Beardiness or lack of beardiness doesn't change that Vanguard needs to actually kill stuff to trigger their rule. Custodes can do that, at least with their unit reasonably intact, but Assault Squads with the brutal nerfs 3.0 gave them (charge attack removed, wound rerolls removed) are going to struggle actually reaching and killing even just a basic tactical squad before the game ends, let alone anything that can fight back. Hell often they will even get stuck in just Auxilia. Lots of Vanguard units in this game have this problem. Vanguard is easier to score with shooting, but even Custodes don't have a lot of heavy shooting.

(This is setting aside that using the Reposition reaction to avoid an approaching melee enemy isn't really that beardy? That's... more or less what the reaction even exists for?)

This message was edited 1 time. Last update was at 2026/06/06 12:41:39


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I thought the Shield-Captain went together pretty well, though I do need to finish painting it.

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he wants Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
 
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