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![[Post New]](/s/i/i.gif) 2016/04/14 18:11:17
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Longtime Dakkanaut
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Rolling for random powers(and warlord traits) before every battle has never sat right with me. I'd much rather pay extra points to know what I was getting.
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This message was edited 1 time. Last update was at 2016/04/14 18:11:35
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![[Post New]](/s/i/i.gif) 2016/04/14 18:13:05
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Decrepit Dakkanaut
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You should be able to pick your warlord trait.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2016/04/14 18:39:07
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Chaplain with Hate to Spare
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True, though warlord traits are not created equal.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/04/14 18:41:47
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Fresh-Faced New User
Aurora, Ontario
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To anyone with the book, are there any options to take different AUX choices from this book in a gladius? Id love to remove my scout tax with something useful.
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![[Post New]](/s/i/i.gif) 2016/04/14 19:11:09
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Esteemed Veteran Space Marine
UK
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Though we are getting slightly off topic, do you think they should be given a points value depending on their strength?
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![[Post New]](/s/i/i.gif) 2016/04/14 19:13:17
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Grim Dark Angels Interrogator-Chaplain
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General Kroll wrote:
Though we are getting slightly off topic, do you think they should be given a points value depending on their strength?
God no. Leave these alone lol.
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![[Post New]](/s/i/i.gif) 2016/04/14 19:16:50
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Decrepit Dakkanaut
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General Kroll wrote: Though we are getting slightly off topic, do you think they should be given a points value depending on their strength? No. Just pick it. If everyone gets to pick it, who cares what the cost should be?
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This message was edited 1 time. Last update was at 2016/04/14 19:17:02
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2016/04/14 19:40:59
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Longtime Dakkanaut
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TBH even though I'm not a fan of the random rolls I can see why GW uses them for warlord traits and psyker powers. Individually costing each trait and power available to each army would be a massive amount of work to get even close to balanced. It just doesn't feel right that while I have total control over the troops and equipment that make up the army my commander is leading(probably one of the most unrealistic parts of any war game), his/her/its skills and the powers of whatever flavour of space wizard they have access to are random and change every battle.
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![[Post New]](/s/i/i.gif) 2016/04/14 19:53:27
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Esteemed Veteran Space Marine
UK
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kronk wrote: General Kroll wrote:
Though we are getting slightly off topic, do you think they should be given a points value depending on their strength?
No. Just pick it. If everyone gets to pick it, who cares what the cost should be?
Fair enough, there's a massive variety available now. I just wish there were less traits that were pretty much useless, many are situational at best, some are downright non effective.
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![[Post New]](/s/i/i.gif) 2016/04/14 19:53:38
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Fixture of Dakka
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GoatboyBeta wrote: the powers of whatever flavour of space wizard they have access to are random and change every battle.
If you feel this is against the background, perhaps you should familiarize yourself with the background.
The warp isn't some peaceful library where some bookish old maid helps you you check out some powers. It's a raging hellstorm of undiluted chaos and raw power. There is nothing consistent about psykers, and no portion of the background has every insinuated as such.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2016/04/14 21:31:45
Subject: Re:Space Marines 30th Anniversary - page#13 new marine rules & powers
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Mighty Vampire Count
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unmercifulconker wrote:
There is a pic on atias site that shows a little side segment in the book that details 4 famous strike forces, one of them being a BT skyhammer strike force with order of the ebon chalice allies, to which no heretic could withstand such zealous fury.
Sorry on mobile so can't link image quickly.
Thanks - always interested in the Sororitas and Black Templars so this sounds really good
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2016/04/14 21:36:09
Subject: Re:Space Marines 30th Anniversary - page#13 new marine rules & powers
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Slashing Veteran Sword Bretheren
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Mr Morden wrote: unmercifulconker wrote:
There is a pic on atias site that shows a little side segment in the book that details 4 famous strike forces, one of them being a BT skyhammer strike force with order of the ebon chalice allies, to which no heretic could withstand such zealous fury.
Sorry on mobile so can't link image quickly.
Thanks - always interested in the Sororitas and Black Templars so this sounds really good 
A joint release of a Templar Supplement and plastic Sisters would make me worship GW as a celestial being,
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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![[Post New]](/s/i/i.gif) 2016/04/14 22:31:20
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Longtime Dakkanaut
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DarknessEternal wrote:GoatboyBeta wrote: the powers of whatever flavour of space wizard they have access to are random and change every battle.
If you feel this is against the background, perhaps you should familiarize yourself with the background.
The warp isn't some peaceful library where some bookish old maid helps you you check out some powers. It's a raging hellstorm of undiluted chaos and raw power. There is nothing consistent about psykers, and no portion of the background has every insinuated as such.
Guess I imagined all those previous editions where you could choose your powers
As for the background I cant remember any examples of trained psykers having such wildly fluctuating powers(no doubt examples will be forthcoming  ). But fluff or not I'd prefer such potentially game changing ability's to be less random, especially when we have such control over the make up of the rest of our forces.
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![[Post New]](/s/i/i.gif) 2016/04/14 23:09:59
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Krazed Killa Kan
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I'm pretty sure that the randomness of the warp is already reflected in the random warp charge allocation and psychic tests/perils of the warp rolls.
I'm not sure "what psychic powers you know" really qualifies as something that would be dictated by the random nature of the warp. Just imagine some lonely librarian sitting around at home, randomly learning and forgetting new powers
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2016/04/14 23:16:46
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Dakka Veteran
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Perhaps channeling warp energy is kind of like chemistry. You do know the spells / powers but have to have access to the correct type of warp energy and combine different types to cast certian powers / spells
The random powers indicated what spells can be created with given warp energy available at the time and place of that battle, since the make up of parts of the warp is ever changing.
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2016/04/14 23:17:11
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Fixture of Dakka
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GoatboyBeta wrote: DarknessEternal wrote:GoatboyBeta wrote: the powers of whatever flavour of space wizard they have access to are random and change every battle.
If you feel this is against the background, perhaps you should familiarize yourself with the background.
The warp isn't some peaceful library where some bookish old maid helps you you check out some powers. It's a raging hellstorm of undiluted chaos and raw power. There is nothing consistent about psykers, and no portion of the background has every insinuated as such.
Guess I imagined all those previous editions where you could choose your powers
And forgot the ones where you couldn't. Random powers weren't a brand new game mechanic in 6th.
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This message was edited 1 time. Last update was at 2016/04/14 23:17:33
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2016/04/14 23:36:53
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Nasty Nob
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I can't wait to see my buddies Iron Hand's list at the next game. They look like they made out like bandits. He isn't a fan of psykers being a former BT player but techromancy looks too awesome. And 3 Techmarines for each Librarian? Nice.
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2016/04/14 23:41:06
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Krazed Killa Kan
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Dakkafang Dreggrim wrote:Perhaps channeling warp energy is kind of like chemistry. You do know the spells / powers but have to have access to the correct type of warp energy and combine different types to cast certian powers / spells
The random powers indicated what spells can be created with given warp energy available at the time and place of that battle, since the make up of parts of the warp is ever changing.
Come on, dude. The book even says that ALL psykers know the primaris power. You're making this up ad hoc.
But anyway, that's why I think this is kind of a good thing. Sure, random psychic power tables sucks, but if NOTHING else, you now have 12 primaris powers to choose from, even on a level 1 librarian. Plus you get a roll on any table of your choosing, plus one per mastery level. That is dank.
Plus Iron Hands can get a Force Thunder Hammer. Take that, smashfether
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This message was edited 3 times. Last update was at 2016/04/14 23:50:28
Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2016/04/15 01:01:40
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Decrepit Dakkanaut
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That Mindforged Stave IS pretty damn sexy.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/04/15 01:03:25
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Hierarch
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I'm thinking of converting the metal Lysander I have into a Mindforge+SS Termi Libby by cutting off the head of the hammer and putting it back on, but with the spike end attached to the handle. The Cudgel of Justice!
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/04/15 06:57:10
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Member of a Lodge? I Can't Say
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I still think that Misfortune+Skitarii Vanguard is one of the best combos in the game
However a Librarius Conclave allied with a AdMech War Convocation....
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![[Post New]](/s/i/i.gif) 2016/04/15 07:27:54
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Krazed Killa Kan
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Librarius Conclave in general I think is pretty savage as an allied formation. Esp considering you can put Tigurius in there.
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2016/04/16 04:22:35
Subject: Re:Space Marines 30th Anniversary - page#13 new marine rules & powers
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Dakka Veteran
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Its 4/16 anyone get a marine yet?
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![[Post New]](/s/i/i.gif) 2016/04/16 04:31:03
Subject: Re:Space Marines 30th Anniversary - page#13 new marine rules & powers
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Fixture of Dakka
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Yep. If I felt like splurging I could have probably gotten 2 or 3. The box is strange with a special,plastic tray that holds the sprue in place inside.
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![[Post New]](/s/i/i.gif) 2016/04/16 05:05:42
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Pestilent Plague Marine with Blight Grenade
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UK webstore still hasn't updated and I need to head off to Salute soon...
*refreshing intensifies*
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![[Post New]](/s/i/i.gif) 2016/04/16 05:41:07
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Member of the Ethereal Council
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I got it. I even bought at the store that I swore never to buy from.
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![[Post New]](/s/i/i.gif) 2016/04/16 05:42:37
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Resolute Ultramarine Honor Guard
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Got it a day early? Or did your GW so a midnight launch?
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/04/16 08:56:26
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Inquisitorial Keeper of the Xenobanks
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So, Ultramarines are the worst, now ?
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![[Post New]](/s/i/i.gif) 2016/04/16 09:09:07
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Using Inks and Washes
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Its up on UK store now, I got a couple.
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![[Post New]](/s/i/i.gif) 2016/04/16 09:30:12
Subject: Space Marines 30th Anniversary - page#13 new marine rules & powers
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Agile Revenant Titan
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Not able to order online in the U.S. yet (5:30 am EST).
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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