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Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

tegeus-Cromis wrote:Don't waste my time.

This message was edited 1 time. Last update was at 2008/05/15 17:30:49


"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Steady Dwarf Warrior



Palmyra, NJ

Let us go back a bit. My example mentions open terrain for the models being subjected to the lash. Meaning NO impassable terrain involved.

Yakface. I understand that the path a model takes is important. Allow me to explain something. I'm not talking about passing through solid objects. That is ridiculous. In the example including impassable terrain you give, you are assuming that a bendy line is the only way through. What about measuring to the corner and then after arriving at that point, MEASURE past the corner. ADD these two measurements together and there is your movement for the turn. Not bendy, just two lines or more of movement added together to go around terrain. You can call it bendy if you want.

I don't care that much anymore. If I play a 40k game against someone who has to win so badly that they "bendy" their fallback moves to keep models alive longer, I just won't play against them in the future. If I try to discuss it with them and they insist on continuing. Then the game ends. I've had it happen before. No biggy.

This thread is about Lash of Submission and how it works. I think that the 2d6" movement is "compulsory". It can't be shortened unless you send the unit in the direction of impassable terrain or enemy units. That's my interpretation based on my experience. I'm sorry if you think I'm mentally damaged for coming to these conclusions.

So now it seems that there is some kind of FAQ. Anyone mind letting me know where it is since I just checked GW and didn't see it.

Now aside from the FAQ request. I'm out. I care but having try to explain basic math to me like I'm daft annoys me. I guess that this means I should keep myself to myself. At least for the ill-written 40k. Think I'll stick to WHFB for my discussions.

"Build a fire for a man and he'll be warm for the night. Set a man on fire and he'll be warm for the rest of his life."  
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

According to RAW, your interpretation isn't flawed.

According to the FAQ, your interpretation is flawed.

shrug.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in sg
Executing Exarch





Joram, I linked to it in my earlier post.

There is no point arguing RAW when something has been FAQed/erratumed. I guess you could do it for fun, but it has no game effect.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in us
Nurgle Predator Driver with an Infestation





Indeed. The FAQ has resolved everything except selecting the target. A shame they didn't fix this at the same time.

   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Joram wrote:

Yakface. I understand that the path a model takes is important. Allow me to explain something. I'm not talking about passing through solid objects. That is ridiculous. In the example including impassable terrain you give, you are assuming that a bendy line is the only way through. What about measuring to the corner and then after arriving at that point, MEASURE past the corner. ADD these two measurements together and there is your movement for the turn. Not bendy, just two lines or more of movement added together to go around terrain. You can call it bendy if you want.



What else would that be but "bendy" movement? Call it what you want, but either movement is the distance is calculated by comparing the model's starting position vs. its ending position (movement by displacement) or it is determined by the path the model actually moves (bendy movement).

This issue when concerning the Lash has thankfully been resolved by the GW FAQ, but I only continue the conversation because it applies generally to all forms of movement.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Antonin wrote:Well, the bendy camp is making a number of good points - but are we agreed that if bendy movement is okay then models that are falling back get to use it too? I ask because fall back moves are compulsory movement, (I know, not a defined term) much like lash is compulsory movement; so the rules that apply to lash seem to apply to fall-back moves, and vice versa.

I ask also to get the explanation, because bendy movement makes fallback moves a joke, in many instances, and will nullify the chance for any unit falling back off the board. I know what the RAW says, and frankly it seems to nullify fallback moves (except where beneficial to the falling back unit, of course)



The Fallback move rules (pg 48) specify that the unit moves "directly towards" the closest point of the player's table edge, so no zig-zagging ("bendy") movement is allowed.



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

And the RAW states move 2d6 inches.

NOT "UP TO" 2d6 inches.

Contradicted by the faq, admitedly, but more relevant that the text quoted in relevance to RAW.

shrug.

I miss a lot.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Dakka Veteran




yakface wrote:
The Fallback move rules (pg 48) specify that the unit moves "directly towards" the closest point of the player's table edge, so no zig-zagging ("bendy") movement is allowed.


But we know bendy movement is allowed, because as you fall back you are allowed to go around terrain, etc. You just have to stay within the fallback corrider. So the term "directly towards" cannot be as firm as claimed.

Also,
democratus wrote:
From the BGB, page 48: "A unit that falls back must move within a corridor lying between its most extended models as shown in the diagram on the left - but each model can move anywhere within this corridor, as you wish."

This message was edited 1 time. Last update was at 2008/05/15 20:15:54


Manfred on Dwarfs: "it's like fighting a mountain, except the mountain stabs back."

For Hearth and Home! 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

So the rules follow the stupity as stated.

"directly towards" means as much as you argue.
Yay for 'nids who actually have text related to this.

The term is exactly as valid as the frame of reference that it is used it. Bendy movent is as valid as it is assinine.

Oh wait. I am wrong as I only use printed text.



Or more likely I mis-read it and will be quoted on it.

This message was edited 1 time. Last update was at 2008/05/15 20:21:00


"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in sg
Executing Exarch





Oh wait. I am wrong as I only use printed text.


Yep. That's about the size of it. We can close this thread now.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in us
Wrack Sufferer





Bat Country

Rather anti-climactic, don't cha' think?

Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. 
   
Made in us
Fresh-Faced New User




Drive a rhino. or if your really baller get a land raider. Fixed.
   
Made in ca
Decrepit Dakkanaut





Pretty much. However, given the popular wisdom that speaks against anything so gauche as entering one's armoured personnel carriers, one might imagine the causes of all the wailing and gnashing of teeth.
   
Made in sg
Executing Exarch





In 4th. In 5th, riding in transports is fairly safe.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
 
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