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![[Post New]](/s/i/i.gif) 2008/11/12 15:22:19
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Krazed Killa Kan
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I think, according to RAW, the answer SHOULD be Option A.
However, my mental image of what drop pods do, and are supposed to do (conveying infantry and then providing fire support and suppressing fire).. I want to play them Option B.
I voted B, because I think that is what Yak was askin'
How do the "fluffy" background of the drop pods indicate that they should be playing..
-Porkuslime
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2+2=5 for sufficiently large values of 2.
Order of St Ursula (Sisters of Battle): W-2, L-1, T-1
Get of Freki (Space Wolves): W-3, L-1, T-1
Hive Fleet Portentosa (Nids/Stealers): W-6, L-4, T-0
Omega Marines (vanilla Space Marine): W-1, L-6, T-2
Waagh Magshak (Orks): W-4, L-0, T-1
A.V.P.D.W.: W-0, L-2, T-0
www.40korigins.com
bringing 40k Events to Origins Game Fair in Columbus, Oh. Ask me for more info! |
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![[Post New]](/s/i/i.gif) 2008/11/12 15:47:36
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Resentful Grot With a Plan
Silver Spring, MD
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I chose A. I do know that in the Black Templar's codex they specifically can fire theirs due to the "power of the machine spirit" rule.
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Club me. Ain't I cute?
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![[Post New]](/s/i/i.gif) 2009/01/01 09:24:37
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Slippery Scout Biker
Austin, TX
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Seriously - this would take all of 5 minutes for GW to FAQ and write what their intent was.
Come on GW - It isn't enough that we pay thousands of dollars playing this game - do you have to make us fight about your crummy writing in 5th ed? Answer some of these questions! You knew the intent when your wrote the book, so let us in on it.
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Dulce et decorum est pro patria mori |
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![[Post New]](/s/i/i.gif) 2009/01/01 13:10:33
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Martial Arts Fiday
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Perhaps the lack of a FAQ on it points towards it following the normal rules for DSing vehicles? Is that so hard for everyone to wrap their brains around?!
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2009/01/01 14:55:21
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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One Canoptek Scarab in a Swarm
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i think that they shouldn't be able to fire because
the guy who brought up the black templars and how it was made clear that there drop pods could fire but Know with 5 ed marine codex im not sure
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i am starting another new army
95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2009/01/01 15:48:17
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Dominar
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I personally don't understand how all the Marines inside wouldn't be shot to pieces if that gun did start going off on landing.
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![[Post New]](/s/i/i.gif) 2009/01/01 15:49:28
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Stormin' Stompa
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P1: Drop Pods are defined as being Type: Vehicle (Open-topped). Codex Space Marine, pages 69 and 135.
P2: Vehicles arriving via Deep Strike are counted as moving at Cruising Speed. Rulebook page 95.
P3: Vehicles having moved at Cruising Speed are not allowed to fire any weapons. Rulebook pages 58 and 73.
C: Drop Pods are not allowed to fire any weapons on the turn they land.
Most counter-arguments fall into 4 categories, that can be dismissed out of hand;
1. "I would like them to shoot on the turn they land!"
And I would like My Eldar Wave Serpents to have the Assault Vehicle special rule. If wishes were fishes........
2. "The fluff say they can....."
The fluff also state that an Ork can crush a mans skull in his hand, yet Orks only have strength 3. The fluff state that Genestealers move so lightning-fast that they can avoid Marine bolter fire, yet they only move 6". Fluff is a literary tool used to make good stories, not good rules.
3. "They used to be able to shoot."
Land Speeder Tornados used to be exclusive to Ravenwing and Orks used to be able to buy Bolt-on Big Shootas for their Battlewagons. Things change. This is one of those things.
4. "They shot with it in a WD battlereport."
Either they made the battle report at a time when Drop Pods actually could shoot on the turn they landed, or they made a mistake. We have seen Bloodthirsters consolidate 12" and Sammael shoot both his Plasma-cannon and his Bolters at the same time, so mistakes can't be ruled out.
In the end we are left with the rules, and following those, we find that Drop Pods cannot shoot on the turn they Deep Strike.
GW could have done a number of things to ensure that Drop Pods could shoot on the turn they Deep Strike.
They could have made the Pod Type: Fast, but they didn't.
They could have given the Pod the "Power of the Machine Spirit", but they didn't.
They could have made a special rule to allow it to shoot, but they didn't.
The intention of the Games Designers seems pretty clear. They don't want Drop Pods to shoot on the turn they land.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2009/01/01 18:10:49
Subject: Re:[V5] YMTC - Drop Pods Firing On the Turn They Land
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Wrathful Warlord Titan Commander
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quoting page 94/95 is good and fine for standard missions
But if you don't play those standard missions,there is no restriction to the use of any mentioned rules at page 94/95.
Whoever wants droppods to shoot should:
A) use codex BT.
B) design his own missions and alter the deepstrike rules.
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2009/01/01 20:22:12
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Stormin' Stompa
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Are you trying to say that Deep Strike in standard scenarios is different from Deep Strike in non-standard scenarios?
I guess in a way that is true. If you feel like make a rule called Deep Strike 2.0 in a homebrewed scenario, you can make it do what ever you like.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2009/01/01 20:59:53
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Wrathful Warlord Titan Commander
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Steelmage99 wrote:Are you trying to say that Deep Strike in standard scenarios is different from Deep Strike in non-standard scenarios?
I guess in a way that is true. If you feel like make a rule called Deep Strike 2.0 in a homebrewed scenario, you can make it do what ever you like.
It is true. Not "in a way", but in BRB page 94 first paragraph.
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2009/01/01 21:24:18
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Stormin' Stompa
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So what is your point?
Drop pods can shoot on the turn they deep strike, if you play a special scenario?
That people using the deep strike rules, get to pick and choose between the various parts of the deep strike rules if they are playing a special scenario?
If you choose to play with Drop Pods, you will be using the deep strike rules from page 95.
Why?
Because that is what the drop pod rules in C:SM tells you to do.
PS. If your point merely is; "Be carefull, some tournaments might have special scenarios with special rules", then consider your point recieved.
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This message was edited 1 time. Last update was at 2009/01/01 21:25:09
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2009/01/01 21:57:27
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Wrathful Warlord Titan Commander
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Steelmage99 wrote:So what is your point?
Drop pods can shoot on the turn they deep strike, if you play a special scenario?
That people using the deep strike rules, get to pick and choose between the various parts of the deep strike rules if they are playing a special scenario?
If you choose to play with Drop Pods, you will be using the deep strike rules from page 95.
Why?
Because that is what the drop pod rules in C: SM tells you to do.
Page 94 allows to install or lose rules and non-standard scenarios could exchange BRB-mission rules with different sources in friendly games,maybe Imperial armour or index astartes. So if anyone "wants" Droppods to shoot at arrival it only needs
special-missions to alter the ruleset.
Was meant as hint,not as answer how the BRB says.
Steelmage99 wrote:
PS. If your point merely is; "Be carefull, some tournaments might have special scenarios with special rules", then consider your point recieved.
that too
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2009/01/01 22:22:45
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Stormin' Stompa
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And, of course, change the wording of the Drop Pod rules in Codex: Space Marines.
Anyway, I find most remarks along the lines of "It can be made a houserule" to be rather redundant in this forum.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2009/01/01 22:34:30
Subject: [V5] YMTC - Drop Pods Firing On the Turn They Land
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Wrathful Warlord Titan Commander
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Steelmage99 wrote:
Anyway, I find most remarks along the lines of "It can be made a houserule" to be rather redundant in this forum. 
Can't be helped, must be the OP.
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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