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Made in ca
1st Lieutenant





The poisoned 5+ only works if they wouldn't normally wound on better this would make them more effective against toughness six or better meaning you don't have to worry so much about your destroyers going down to a stray shot.
   
Made in us
Stalwart Tribune




Olympus Mons

The base rules for poision are: If you would wound on the same roll or better, re-roll to wound instead. (although I actualy forgot that part when I first wrote it). I just don't think there's enough toughness 6 out there to make a rule that's specifily tailered to them.


2500 1000
Mechanicum Fleet 2000 1000
2000? (Almost all 2nd ed.)
I think that about covers it. For now. 
   
Made in ca
1st Lieutenant





Using my idea gives the warriors a special weapon equivalent against MC's and tanks. Against MC's they don't wound as well as a special weapon, but wound more often then they would normally, and against a tank they now have a good chance of killing it in one turn if enough hits can be scored.
   
Made in us
Stalwart Tribune




Olympus Mons

A base squad of 10 guys will get 14 hits in Rapid Fire range. Tha'd be a Str 10, +2 table hit, with plenty of extra hits left over. That's more then some ability to deal with heavy tanks, thats superior to most anti-armor units.

2500 1000
Mechanicum Fleet 2000 1000
2000? (Almost all 2nd ed.)
I think that about covers it. For now. 
   
Made in ca
1st Lieutenant





That would be excellent, they'd still fold like a house of cards to shooting and it would force players to move vehicles carefully around them. Hell it might even force a meta change to deal with them.
   
Made in us
Stalwart Tribune




Olympus Mons

It would make vehicles entirely useless against them. Particularly if combined with Immortals or Shroud of Night, Any vehicle against them would be a waste of points. 5 Imortals would hit like a rail-gun from 24", if not better.

2500 1000
Mechanicum Fleet 2000 1000
2000? (Almost all 2nd ed.)
I think that about covers it. For now. 
   
Made in us
Fresh-Faced New User




....

This message was edited 1 time. Last update was at 2009/07/29 01:05:35


 
   
Made in us
Apprehensive Inquisitorial Apprentice




The darkest spot between galaxies, leading my armada.

[quote=Vladsimpaler



Actually. Actually. This is genius, I am so stupidly awesome it's not even funny. Why not give all of them FNP and Bionics? Or something like Commissar Yarrick's ability?



Do explain, what's Yarrick's ability? In all seriousness (not really) C'Tan don't need a price drop, but Deep Strike would be nice, and Necrons need some form of DS beacon, other than the 'Lith. I mean, the C'Tan are freaking gods, why are they so fething slow? The Nightbringer takes forever to get into assault.

This message was edited 3 times. Last update was at 2009/07/30 05:31:52


Irony, thy name is bitch- My greatest quote during Nazi Zombies. 
   
Made in gb
Bloodtracker




I dread to think...

halo3uber wrote:Do explain, what's Yarrick's ability? In all seriousness (not really) C'Tan don't need a price drop, but Deep Strike would be nice, and Necrons need some form of DS beacon, other than the 'Lith. I mean, the C'Tan are freaking gods, why are they so fething slow? The Nightbringer takes forever to get into assault.


Um, i hate to break it to you, but... the c'tan are definately being moved to apoc only when the new 'dex comes out. I know, it's so sad isn't it !

95% of teens would go into a panic attack if the Jonas brothers were about to jump off the empire state building. Copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
Click on the Daemons. NOW.

 
   
Made in ca
Irked Necron Immortal





That's just another rumor for now...

7000 pts (Not including Gauss Pylon Network)
Alpharius wrote:Meltdown at the Nuclear Over-reactor!
Run! Run! RUN!
Unit1126PLL wrote:Everything is a gunline. Khorne berzerkers have pistols? Gunline unit. Tanks can't assault? They're all, every last one, a gunline. Planes? Gunline. Motorcycles? Mobile gunline. Mono-Khorne daemons? Bloodthirster has shooting attack. Gunline.
 
   
Made in us
Grovelin' Grot






1. Make Flayed One's troops, they are just close combat warriors anyways and they really need the variety. Let them have either fleet or the ability to assault after deep striking (obviously not both)

2. Putting Pariahs in terminator armor is brilliant seeing as it stands the only way to move them up the board is to walk them anyways.

3. Keep "we'll be back" the same with the exception of making it happen right after armor saves (this helps balance it as models may need to take more than one we'll be back roll in a turn). It's not a complicated rule and really makes the Necrons them, it's not broke dont fix it.

4. Make disruption fields an extra few points per model and make it rending.

5. Leave the monolith alone but make it cost a little more maybe 245-250.

6. Give Destroyers 2 wounds.

7. Let Wraiths count as having power weapons.

8. Phase out should go.

Oh no, the people on the internet are yelling at me again. 
   
 
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