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Da Grand Waaagh GT - October 2nd and 3rd on the USS Hornet (Alameda, California)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Awesome Autarch






Las Vegas, NV

Ach, that is everything I find distasteful about home brewed rules and missions. Bad missions can ruin a tournament. And one troops CHOICE is a KP? Holy crap. That is interesting......Combat squad marines and IG get a massive benefit from that.

   
Made in us
Regular Dakkanaut





San Francisco

Janthkin wrote:Oh yeah - forgot about that change. I agree with you: one Unit = one KP. (For those of you following along at home, the TO inexplicably changed KPs at the start of the tourney, to make it per Troops CHOICE, rather than UNIT.)

Yeah, I remember hearing that, too, and being confused. At the end of Game 3, neither I nor my opponent (also IG) were sure how Infantry Platoons were supposed to be counted, and since we were the table next to the judges section, we asked.

According to the judges, IG squads were supposed to be one kill point each, just like in "standard" 40k.

I think perhaps the announcement was supposed to be about the Deployment for Mission 1 (where the ability to deploy whole slots made it markedly different from DoW) but this confusion just reinforces an important point: Aircraft carriers are all sorts of awesome, but they are not known for their concert hall acoustics, and there were a lot of people there. It' was genuinely hard to hear things.

This message was edited 2 times. Last update was at 2010/10/07 00:29:07


 
   
Made in us
Dakar




Southern California

I was going to type up something similar, however, I agree with 90 percent of what Janthkin wrote, so why expend the effort.

Mission 5 was strange. I was playing on table 4 - the previously mentioned table with nothing but a few bunkers and a whole bunch of trenches and barricades. Both my opponent and I were afraid to commit as we didn't want to give up the objectives two early. That is definitely one mission that has to go.

Like Janthkin I agree that the location made for a fantastic tournament. However, some tightening up needs to be done on the scoring.

I ended up tieing for 8th in the NEW revised score sheet with 79 Battle Points. I ended up with 2 wins and 3 ties.

I will go back again next year, even if it is a drive up from SoCal.

 
   
Made in us
Regular Dakkanaut




Dave47 wrote:
Janthkin wrote:Oh yeah - forgot about that change. I agree with you: one Unit = one KP. (For those of you following along at home, the TO inexplicably changed KPs at the start of the tourney, to make it per Troops CHOICE, rather than UNIT.)

Yeah, I remember hearing that, too, and being confused. At the end of Game 3, neither I nor my opponent (also IG) were sure how Infantry Platoons were supposed to be counted, and since we were the table next to the judges section, we asked.

According to the judges, IG squads were supposed to be one kill point each, just like in "standard" 40k.

I think perhaps the announcement was supposed to be about the Deployment for Mission 1 (where the ability to deploy whole slots made it markedly different from DoW) but this confusion just reinforces an important point: Aircraft carriers are all sorts of awesome, but they are not known for their concert hall acoustics, and there were a lot of people there. It' was genuinely hard to hear things.


In their hand out, under kill points, it explicitly stated "troops choice" so what they told you directly contradicted what was written down.

It wasn't just confusion from mission 1 deployment.

Obviously, that must have been a typo...but one hell of a typo.

Build a fire for a man and he will be warm for a day; set a man on fire and he will be warm for the rest of his life.

Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain.

Sly Marbo doesn't go to ground, the ground comes to him.  
   
Made in us
Fixture of Dakka






San Jose, CA

One addendum to my list of suggestions:

Do not send out group emails to all participants, that reveal email addresses to all recipients; that's what the BCC field is for.

Quis Custodiet Ipsos Custodes? 
   
Made in us
Smokin' Skorcha Driver





Odd not hearing from the fantasy side at all...but not too surprised when outnumbered 2:1 at the tourney!

Janthkin, I remember that high pitched sound, it bothered the crap out of us as we looked at all the sweet 40k armies. Once we retreated back to our fantasy half, it went away though.

I also agree about the acoustics, every time an announcement was made, I would have to double check on what was said, as it sounded like a bunch of mumbling.

That sucks about that last 40k scenario, I would have hated to play it. I thought they did a great job with the fantasy scenarios, simple and easy to understand. Only complaint was having to win by 250 VPs when the average game length (for me) was 3 turns. I went 1-3-1, when in reality would have been 2-0-3, yes my score would have been worse, but that's what happened, one of my draws, my opponent was up 242 at the end (Scott Garriot's epic goblin warboss flank charged my general's unit on the last turn, they roll a 10 on LD to flee and he catches gaining a whopping 690 VPs).

The metal floors were totally rough on my knees, I found myself sitting down almost exclusively at the end of both days.

The only two "real" negatives I had over the two days would have to be:

1.) Game length, fantasy games always take longer than 40k, and 2 hours that includes army deployment was never enough time, I got to turn 4 twice by my opponent and I just speeding things up with 10 minutes left, which forced both of us to make poor decisions. It might be like this at most GTs, I wouldn't know since this was my first, so I know now I should just plan for a 3-4 turn game instead of 6.

2.) With 8th edition being so new, rules problems were abound. I think 1 rule that still messes with people is the "dead or fled' rule. Units fleeing at the end of the game do not count towards victory points, they have to be fled off the board or completely wiped out. My last round opponent was new to the game completely, we didn't even make it to turn 3 because of all the time spent going over the rules (mostly me explaining them). If I was actually in competition for anything, that would have been bothersome.

All in all, I will most likely be going next year, the TO for fantasy was a great guy, always felt he was on top of things. (just my opinion).


 
   
Made in us
Jovial Plaguebearer of Nurgle





SF Bay Area, California

Janthkin wrote:One addendum to my list of suggestions:

Do not send out group emails to all participants, that reveal email addresses to all recipients; that's what the BCC field is for.


But the replies from some folks are so entertaining! It's like a forum without mods.

   
 
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