Switch Theme:

I'm new to 40K. Army Ideas?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Regular Dakkanaut





Ohh okay well What would you think about black base and turquiose blue for the details?

I might end up going for the red to be honest .

I saw some Blood Angels in yellow and they looked amazing but yeah I agree with you, Hard To Paint :(.

This message was edited 1 time. Last update was at 2011/09/25 17:27:54


 
   
Made in us
Longtime Dakkanaut




The thing about marines and painting them is that you can pretty much do whatever you want. Pick something you think is cool, and as long as they are WYSIWYG (that is, the models all all have the right weapons and wargear), no one can complain.

In fact, making up you own chapter of marines with their own color scheme makes it easier to move from 1 codex to another if you get bored with one, or just want to try something new.

If you want to go even farther in this line of thought, it is not difficult to magnetize the different weapon options on marines so that you can easily change from one book to another, or one type of army to another.

For example, magnetize the jump packs and regular jetpacks on marines so that they can be either jumpers or regular assault marines for a mech list, or magnetize a bolter on a marine for using the SM book, and a pistol and sword for being BA. It takes some extra time to do, and money to get extra bits and things, and may not be something you want to attempt when first starting the hobby, but in the end it lets you play as more than one army, which can be fun, and is worth keeping in mind IMO.
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

A shooty BA army can be had using predators, baal predators and razorbacks. This can be quite effective as every BA vehicle is considered fast- translation - they can move 6" and still fire everything. Now this configuration is not a vehicle killy army so you have to figure out how you are going to take down vehicles.

3 Dakka preds - 3 AC and 6 hvy Bolters
3 Baal Preds - 3 TL Assault Cannons and 6 Hvy BOlters
4 or 5 Razorbacks - 4-5 Lascannons and 4-5 TL Plasma

This should do the trick on most opponents and perhaps fit in one DN Librarian or Mephiston. This will keep your army concentrated on shooty but Mephiston is a beast in HTH.


2000
2000
WIP
3000
8000 
   
Made in gb
Regular Dakkanaut





jcd386 wrote:The thing about marines and painting them is that you can pretty much do whatever you want. Pick something you think is cool, and as long as they are WYSIWYG (that is, the models all all have the right weapons and wargear), no one can complain.

In fact, making up you own chapter of marines with their own color scheme makes it easier to move from 1 codex to another if you get bored with one, or just want to try something new.

If you want to go even farther in this line of thought, it is not difficult to magnetize the different weapon options on marines so that you can easily change from one book to another, or one type of army to another.

For example, magnetize the jump packs and regular jetpacks on marines so that they can be either jumpers or regular assault marines for a mech list, or magnetize a bolter on a marine for using the SM book, and a pistol and sword for being BA. It takes some extra time to do, and money to get extra bits and things, and may not be something you want to attempt when first starting the hobby, but in the end it lets you play as more than one army, which can be fun, and is worth keeping in mind IMO.
Oh okay but don't you thnk I should paint my Blood Angels red, as they are suppose to be? It would look better.

If I was getting regular Space Maines I would paint them my own colour but with these Blood Angels I think i should go for fire red?.
Magnetising the Jump packs is a very good idea, i have seen it done. I will keep that thought in mind thanks.


Automatically Appended Next Post:
DAaddict wrote:A shooty BA army can be had using predators, baal predators and razorbacks. This can be quite effective as every BA vehicle is considered fast- translation - they can move 6" and still fire everything. Now this configuration is not a vehicle killy army so you have to figure out how you are going to take down vehicles.

3 Dakka preds - 3 AC and 6 hvy Bolters
3 Baal Preds - 3 TL Assault Cannons and 6 Hvy BOlters
4 or 5 Razorbacks - 4-5 Lascannons and 4-5 TL Plasma

This should do the trick on most opponents and perhaps fit in one DN Librarian or Mephiston. This will keep your army concentrated on shooty but Mephiston is a beast in HTH.

I will defornatily get some tanks but not many because I dont want a tanky army if you know what I mean. The Baal i will certainly get .

Thanks for you advise Do you play with BA?

This message was edited 1 time. Last update was at 2011/09/26 16:40:51


 
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

If you want to start with Eldar go for it. My recommendation would be to go with a heavy firepower army with Dire Avengers, Fire Dragons in Wave Serpents and then war walkers. It is a fairly forgiving army once you learn when to bring your stuff out. Bring it out too early and you will find your T3 troops will get chewed up but otherwise you have a lot of firepower.

Eldrad
2 Fire dragons (5) in Wave Serpent with TL Scatter LAser
3 or 4 Wave Serpents with 5-10 x DA.
9 x War Walkers with 2 Scatter lasers.
1 x Eldrad.

This means that Eldrad can guide your war walker squadrons so 24 S6 shots hitting 50 % and then with guide another 50% so an average of 18 S6 hits every turn with an average of 15 wounding shots. That should translate into 5 dead marines every turn of firing...

2000
2000
WIP
3000
8000 
   
Made in gb
Regular Dakkanaut





I was thinking of starting an army of Elday later on in my warhammer experience.

But I am going to start on BA.
   
 
Forum Index » 40K Army Lists
Go to: