Switch Theme:

MechWarrior: Online  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Stealthy Warhound Titan Princeps






Shrike325 wrote:I prefer Med to most other classes (or a light heavy). Just too hard to give up on the speed of that range but it's nice to have a little more firepower than a light.


Agreed. My favorite mech in MW3 and MW4 was always the thor... very variable loadout, nice speed, fairly well armored for its weight... just an all around good mech.
   
Made in us
Longtime Dakkanaut




Maryland

Shrike325 wrote:
Melissia wrote:
warpcrafter wrote:I just might have to buy a new subwoofer for my computer, because the old one just isn't up to it. Oh, yeah I like assault 'mechs. Nothing like stomping around destroying a little bird-walker with every LRM 20 shot.
Sure there is.


Being a little bird walker that marks a giant assault mech with a NARC and then escapes before it can react, letting its allies pound it with their entire missile arsenal with perfect accuracy at extended range


See, I like the way you think on this Mel. If we get a Dakka group going, sounds like it's going to be you in a little scout, and then some serious fire support from the rest of the lance (3 Stalkers? 1 Stalker and a couple of Catapults?)


Not a bad idea. Isn't a standard Lance 1 light, 1 medium, and 2 heavy/assault mechs? If so, I call dibs on an Archer!

   
Made in us
Purposeful Hammerhead Pilot






infinite_array wrote:
Shrike325 wrote:
Melissia wrote:
warpcrafter wrote:I just might have to buy a new subwoofer for my computer, because the old one just isn't up to it. Oh, yeah I like assault 'mechs. Nothing like stomping around destroying a little bird-walker with every LRM 20 shot.
Sure there is.


Being a little bird walker that marks a giant assault mech with a NARC and then escapes before it can react, letting its allies pound it with their entire missile arsenal with perfect accuracy at extended range


See, I like the way you think on this Mel. If we get a Dakka group going, sounds like it's going to be you in a little scout, and then some serious fire support from the rest of the lance (3 Stalkers? 1 Stalker and a couple of Catapults?)


Not a bad idea. Isn't a standard Lance 1 light, 1 medium, and 2 heavy/assault mechs? If so, I call dibs on an Archer!


In fluff? Not so much. Usually there's scout lances (2-4 lights, 0-2 mediums), harassment (2-4 mediums, 0-2 heavy), and assault (2-4 heavy, 0-2 assault). However, in MPBT3025 (and others) the standard was 1 of each class. Unfortunately we don't have enough information yet on multiplayer to really be able to say what kind of system will be used.

For example:
What size match ups will be (4v4, 8v8, 100v100?)
How matches will be balanced - tonnage, level, number of people, etc.
The need (or lack of) to buy 'mechs with earned C-bills.

If matches are determined by number of pilots (4v4 for example) then running a 1,1,1,1 setup could be very detrimental if your opponents show up in a 0,0,0,4. We'll just have to wait and see as things come out.

If we DO go with a 1,1,1,1 setup my votes for 'mechs (dependant on availability due to timeframe, etc.) are:
Light - Raven
Medium - Apollo or Cobra
Heavy - Archer, Catapult or Crusader
Assault - Stalker, Grand Crusader, Longbow, or Naginata

With that setup we would have the equivalent of ~LRM-115 with a NARC on target.

- 3000
- 145 
   
Made in us
Longtime Dakkanaut




Maryland

Hm... well, the only other MMO-shootygame we have at the moment to go off of is World of Tanks. In WoT you can either just jump into a game as a single player, with a platoon (3 tanks) or a company (15 tanks).

My bet would be that we see something like this: You could join a game as a single player, in a Lance (4 players) or a company (12 mechs). Perhaps they may go larger than that.

Also, I don't think the introduction of the Clans will change the organization (since we're all supposed to be IS mercs). So we won't have to worry about Stars/Binaries.

And you're also right about the internal balance. WoT does this (kind of) by its 'tier' system. I'm going to guess that tonnage/class will be the way that they balance the game. OR a tier system of their own design.

This message was edited 1 time. Last update was at 2011/11/10 17:29:04


   
Made in us
Terminator with Assault Cannon






OKC, Oklahoma

Ok, so to be easier to Identify, I put DakkaDakka as my web site.

Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!

Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."

:Nilla Marines: 2500
:Marine "Scouts": 2500 (Systemically Quarantined, Unsupported, Abhuman, Truncated Soldiers)

"On one side of me stand my Homeworld, Stronghold and Brotherhood; On the other, my ancestors. I cannot behave otherwise than honorably."
 
   
Made in us
Consigned to the Grim Darkness





USA

Good idea.

I put "http://www.dakkadakka.com/" as my Website URL as well.

This message was edited 1 time. Last update was at 2011/11/11 05:57:22


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in nz
Trustworthy Shas'vre





In a hole in New Zealand with internet access

I pulled out my good old databook with stats on all the mechs in MW4, and thought. Hay, the atlas is 13m, thats about as big as a warhound is't it? an atlas would waste up a warhound!

   
Made in us
Consigned to the Grim Darkness





USA

I don't really consider MW4 canon. Maybe I'm just biased because I also think MW4 is by far the worst of the MW games (that I've played anyway; mechassault is probably worse)

This message was edited 2 times. Last update was at 2011/11/11 06:49:34


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

Melissia wrote:I don't really consider MW4 canon. Maybe I'm just biased because I also think MW4 is by far the worst of the MW games (that I've played anyway; mechassault is probably worse)


MechAssault is worse, if only because its a straight up arcade game that takes all the customization out of the game. MechWarrior without customization? Sure the games fun and all but come on guys XD

   
Made in us
Consigned to the Grim Darkness





USA

No customization-- like, at all?

Geeze, and I thought MW4 was bad (and it is, though I should note it's only bad compared to the other games).

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

Melissia wrote:No customization-- like, at all?


Nope. pretty much you had Uziel A armed with PPC or Uziel B armed with Gauss Cannons (and was called the Belial) and that was it for all the mechs. Preset builds with two variations. Lame indeed. A shame too. They added a survival wave mode to the multi-player and customization would have made it so much funner.

   
Made in us
Purposeful Hammerhead Pilot






Melissia wrote:No customization-- like, at all?

Geeze, and I thought MW4 was bad (and it is, though I should note it's only bad compared to the other games).



Yeah, MA was pretty terrible. I agree that MW4 was kind of annoying with its customization options (having pseudo-hard points) and I hope MWO goes back to the classic system.

I just hope it wasn't bugged like my copy of MW:2 Merc was. If I edited an Elemental, I had some insane amount of speed, no weight limit, and basically infinite armor. Ran around with 12 PPCs going 3-400 KPH and enough armor that I could stand and get shot for hours. Was pretty awesome.

- 3000
- 145 
   
Made in us
Consigned to the Grim Darkness





USA

Yeah, the game really wasn't made for things like elementals.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in nz
Trustworthy Shas'vre





In a hole in New Zealand with internet access

Wow, I wonder what i've been missing. I really loved MW4 and if thats bad... Well if MWO is based more like the old system I'll get to find out.

   
Made in us
Consigned to the Grim Darkness





USA

I only said it was bad in comparison to the others, by no means bad by itself without the context of the previous games-- but for me, the most important thing about battletech is the customization. MW4 was very close to having none in comparison to the previous games...

Man, this is making me want to play mechcommander again... both of them...

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Purposeful Hammerhead Pilot






Just played through MC and MCx myself. Can't get MC2 to work on my system worth a damn.

- 3000
- 145 
   
Made in us
Stealthy Warhound Titan Princeps






Ledabot wrote:Wow, I wonder what i've been missing. I really loved MW4 and if thats bad... Well if MWO is based more like the old system I'll get to find out.


mechwarrior 3 was so cool

Amazing graphics for its time. Ran it on an old celeron 466 with 128MB of ram... played like a champ
   
Made in us
Purposeful Hammerhead Pilot






Ledabot wrote:Wow, I wonder what i've been missing. I really loved MW4 and if thats bad... Well if MWO is based more like the old system I'll get to find out.


MW4 wasn't a bad game. The "problem" with it is that it eliminates a lot of the customization that is generally associated with classic BattleTech. They eliminated the location, armor, and engine systems, to name a few, in favor of a more streamlined customization system. Although this helped players unfamiliar with BattleTech, it removed a lot of the fun.

- 3000
- 145 
   
Made in us
Consigned to the Grim Darkness





USA

Really what they should have done is have a toggleable "Quick Edit" system, which worked like their standard editor did, then if you toggle it off worked like MW3.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in kr
Leutnant







Shrike325 wrote:
Get a 'Mech named after you? Victor!


@Shrike: the Victor was built in 2510 under contract for the first Star League, so I hardly see it as named after Victor Davion.

as for the game, I am glad to hear some news, but I might just have to pass on this one. it's unlikely I will be able to get the funds any time soon to upgrade my computer if the stats aren't right, and seeing as my computer is now going on 5 years old now, there is a good chance it won't be able to handle this game. also I found the idea of it being on the 360 as an easy way to have a constant flow of players, and a way for me and my friends to log in and play easily.

I can't tell, but it seems to be a free to play game, this gets me worried(to a degree). makes me wonder exactly how much of this game is free, will all the chassis, weapons and gear be available, or will some of these be premium items.

the Multiplayer of the game sounds very much like MA2:LW's Conquest mode. which was a fun idea, and maybe it'll take the good and cutout the bad from this. This has me wondering how mechs will be gained/handed out, and if you can gun down a mech and steal it for your own use. I hope they stay away from WoTs for this, giving players 3-5+ mechs just doesn't seem to fit the setting, at least in my eyes.

and the change from 3015, this is far from nice. I was looking forward to some bashing with mechs with the feel of the 3015 gave, so your standard Lasers, Missiles and Cannons without any of the flashy stuff. as it stands, there will be ER and Pulse Lasers, Gauss Rifles, LBX , Ultra and Streaks, so whats the point of not having the clans, you already have the flashy weapons, why not just bump it up and include them? if I do end up not passing this game by I would have preferred to run around in a Stromcrow, as such, I hope they have at least of the following to pilot: Grif, Wolv, T-Bolt, MAD, Spider or BM.

PS. to all those Mad Cat fans....

it's a Timber Wolf, Free-birth scum



Ketara wrote:
Would you willingly associate with murderers, rapists, or alien invaders? Tournament Gamers are all of these things! Vicious grasping WAAC scumbags who will stop at nothing to win a game! They'll arrange for your family to be murdered just to distract you enough for them to win! Be warned! Be aware! Shun these foul abominations wherever they may appear!
~Brought by the Dakka Casual Gaming Mafia~



 
   
Made in us
Longtime Dakkanaut




Maryland

Thread, awaken!

Anyway, I was over on the MW: Online site, and they had a thread where people talking about custom built cockpits.

One of the better - stranger? - ideas was to have it in an enclosed area with space heaters rigged up to reflect the actual heat of the mech. Intense.

This message was edited 2 times. Last update was at 2011/11/15 03:41:27


   
Made in nl
Decrepit Dakkanaut






Though I've only played Mech Commander games, I'm looking forward to this.

I'm a huge Armored Core nut so the pacing will require some getting used to, but at least I know my way around custimization :3
   
Made in us
Consigned to the Grim Darkness





USA

Yeah, Armored Core is much faster paced than Mechwarrior.

Mechwarrior is about controlling a huge walking city-destroying vehicle, while Armored Core is basically you wearing a massively oversized suit of power armor.

Both are awesome, don't get me wrong.

This message was edited 1 time. Last update was at 2011/11/15 13:29:16


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in nl
Decrepit Dakkanaut






Heh indeed, I recon Mechwarrior has more in common with chromehounds (but with good looking machines)

Always loved the aestatic of most Mechs.

   
Made in us
Purposeful Hammerhead Pilot






Ahhh ChromeHounds... such a great concept ruined by party chat (and international play).

- 3000
- 145 
   
Made in nl
Decrepit Dakkanaut






and gakky looking mechs.
   
Made in kr
Leutnant







that indeed was a good concept, and the mechs were understandable, they looked like what one would expect to actually see on battlefield(at least some of the more sane configurations). I have to say what really killed the game was how everyone tossed the whole concept to the game(a team with one of each machine) and turned it into a spam fest. the first clan I joined up with told me toss everything, and build a Art. mech, and we'd hit the game with everyone just rushing head long into each other trying to land more shots than we took. after a month or so, this is all I ever saw, any balanced team got wiped off the map by Art rush, and from what I saw nothing stood up to it evenly. this is one concern I have with MWO is that everyone will take a single class per lance and go to town against more balanced lances/companies. maybe they can do it right and encourage people to be scouts, skirmishers, brawlers and the BFG.



Ketara wrote:
Would you willingly associate with murderers, rapists, or alien invaders? Tournament Gamers are all of these things! Vicious grasping WAAC scumbags who will stop at nothing to win a game! They'll arrange for your family to be murdered just to distract you enough for them to win! Be warned! Be aware! Shun these foul abominations wherever they may appear!
~Brought by the Dakka Casual Gaming Mafia~



 
   
Made in us
Purposeful Hammerhead Pilot






Garuss Acine wrote: that indeed was a good concept, and the mechs were understandable, they looked like what one would expect to actually see on battlefield(at least some of the more sane configurations). I have to say what really killed the game was how everyone tossed the whole concept to the game(a team with one of each machine) and turned it into a spam fest. the first clan I joined up with told me toss everything, and build a Art. mech, and we'd hit the game with everyone just rushing head long into each other trying to land more shots than we took. after a month or so, this is all I ever saw, any balanced team got wiped off the map by Art rush, and from what I saw nothing stood up to it evenly. this is one concern I have with MWO is that everyone will take a single class per lance and go to town against more balanced lances/companies. maybe they can do it right and encourage people to be scouts, skirmishers, brawlers and the BFG.


That's a pretty easy solution. Go with the MechCommander rout and have a set dropweight per mission. This way, if you go all heavy hitters you'll be a man or two down compared to your opponent.

- 3000
- 145 
   
Made in us
Consigned to the Grim Darkness





USA

Several down probably.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







So, if we are stuck with IS mechs right off the bat, what all is comparable to the Summoner?

More in playstyle than anything (All around heavy Mech), I never really bothered with Inner Sphere Mechs.

I've never feared Death or Dying. I've only feared never Trying. 
   
 
Forum Index » Video Games
Go to: