Surtur wrote:PhantomViper wrote:
Surtur wrote:Reactivating a warjack does not put it into your battlegroup. You would have to spend an additional turn in b2b forfeiting your action to add it to your battlegroup. That's 2 turns of limited options for your caster and colossal means you're losing the game badly and that's if you're still alive.
I think you must be misremembering or misunderstanding something because this:
gobbo76 wrote:Reactivating a Warjack does put it into your Battlegroup if the person who is reactivating the Jack has the Battle Commander Rule. You forfeit your action to activate it. So move into
B2B and sacrifice your action to re-actvate. Warcasters can still use spells and their Feat while doing this.
Is the way that reactivating a warjack works.
Um no it doesn't.
pg 68 does not state that reactivating adds it to your battlegroup, it is simply no longer inert.
pg 80 states that a warcaster or jack marshal may take control of an autonomous warjack by forfeiting their action.
You need to check the errata as well:
Originally Posted by January 2013 Errata, p. 2
p. 68. Reactivating Warjacks.
Add the following text:
If the model reactivating a warjack has the Battlegroup Commander rule, the warjack becomes a part of its battlegroup.