Watchersinthedark wrote:Thanks for the report! It's nice to see someone trying out the new nid's stuff instead of just whining about it.
You're welcome.
Red Corsair wrote:So rather then build a new list he kneecapped his existing army to ham-fist in an Achilles?
I say rematch with his standard more practiced list.
The drop podding
SW alone screw with your deployment in some massive ways. ass well as dual T-fire canons.
Consider how much your deployment would have to change with that one change. You wouldn't be able to reserve your gribblies as you would need them to screen back the pod from you back field tervigon. The T-fires would easily kill the zoie, now you have what everyone else has issues with, synapse.
I am still cringing from him wasting his t-fire on a carnifex brood...seriously? On multiple turns even.
Edit- Not trying to come across negative or as a dick mind you, just pointing out some self imposed inequities by last minute list changes and poor target priority. I would just like to see a more solid marine army face the bugs. Screw eldar and tau, we know they have busted mechanics, but I think we can look forward to some decent grudge matched between bugs and marines.
BTW, since my gants were in reserves, there were no better targets for his
TFC's other than single-model units or my brood of 3 carnifexes.
I disagree with the
TFC's killing the zoey. He couldn't see, so about 2/3 of the shots would most likely scatter off. So 8 shots, only 3 hits. Assuming all 3 wounds, on average the zoan would only fail 1 save.
Tyranid powers are actually pretty good. Dominion is a Primaris and Onslaught, Psychic Scream, Paroxysm and the Horror are all good powers for a flyrant to have. I did get lucky with 2 Catalysts in this game, but
IMO, Tyranid powers are actually better than Biomancy powers.
ansacs wrote:
LeadLegion wrote:
Actually, he makes a good point. Against a player with deepstriking Heavy Flamer Landspeeders, Flamer assault squads, Hellhounds or Helldrakes, putting him in the bastion would not be a good option. Then again, there's not many places on the board where he would be safe under those circumstances
Would I sacrifice a 90pt 5 man assault man squad to bag one of my opponents key synapse creatures early in the game? Hell yes. I'd call it a good trade too.
But how often do you see those on the table these days? With the exception of the Helldrake and (when the
IG codex is out) the Hellhound? Not enough enough to leave the Bastion at home.
To be absolutely fair though the
DS options will almost assuredly mishap due to the huge number of models around that bastion. The helldrake is the big problem. Though on the positive moving the helldrake to flame the bastion means the flyrant gets it's butt shots on the helldrake and the tyranid got it's cover saves for that all important first turn alpha strike.
Honestly, I don't see the heldrake as a problem.
IMO, most
CSM armies running heldrakes (or multiples of them) aren't actually very shooty. If they kill my venom, which is what I normally put in the bastion, then it won't be a great loss. Next turn, I'd be more than happy to shoot down his birdie.