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Why are the Ultramarines movie/game so bad?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fixture of Dakka





I liked the movie.

And though I never played the game, I always heard it was good. Something about not enabling camping and cowering as the only strategy or somesuch. But I'm not a FPS player.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 DarknessEternal wrote:
I liked the movie.

And though I never played the game, I always heard it was good. Something about not enabling camping and cowering as the only strategy or somesuch. But I'm not a FPS player.


The co/op Exterminatus gametype is good, specially the chaos DLC version.

The actual multiplayer is garbage thanks to PTP matchmaking instead of god-damned servers because it's just a console port.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in us
Fixture of Dakka





I thought we were talking about Space Marine?

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Dominar






 DarknessEternal wrote:
And though I never played the game, I always heard it was good. Something about not enabling camping and cowering as the only strategy or somesuch. But I'm not a FPS player.


The problem with camping was assault marines. A Devastator with a lascannon or a heavy bolter could get into a good position and then just slap tac marines around, but unless they had some awesome teammates running interference for them, they'd immediately get zeroed in by a couple Assault Marines or Raptors who'd simply jump pack on top of them and sword/axe/hammer them down. Devastators did NOT do well in melee. They weren't helpless, but it was like a 20% win rate vs a jump pack guy who can just hop into the air versus slow/limited weapon traverse.

Tacticals could try to camp but since their weapons were more skirmish or short-range oriented, unless you were an ace at landing headshots it was very difficult. A tactical sniper also had a similar problem to a Devastator; stay zeroed into zoom vision and you were going to get eaten by some guy with a thunder hammer and a jump pack.

I thought it was a fun multiplayer system. Not one to be taken super seriously, but a good explosive romp with nice chainsword and HURRRRR!!! sound effects.

The terrible matchmaking probably killed it off more than anything.
   
Made in ca
Commander of the Mysterious 2nd Legion





I'm hoping eternal crusade takes the good of Space Marine, improves on it and gets ridda the bad

Opinions are not facts please don't confuse the two 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





BrianDavion wrote:
I'm hoping eternal crusade takes the good of Space Marine, improves on it and gets ridda the bad


Considering the team has done nothing before together, the site already is crammed with microtransactions and a storefront before the game has even launched, and was handing out preorders before they even had a working alpha, I wouldn't hold any hopes. At all.

Especially given that if Behavior cocks it up in any, way, shape, or form, the media is going to eat it alive.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in ca
Commander of the Mysterious 2nd Legion





 Wyzilla wrote:
BrianDavion wrote:
I'm hoping eternal crusade takes the good of Space Marine, improves on it and gets ridda the bad


Considering the team has done nothing before together, the site already is crammed with microtransactions and a storefront before the game has even launched, and was handing out preorders before they even had a working alpha, I wouldn't hold any hopes. At all.

Especially given that if Behavior cocks it up in any, way, shape, or form, the media is going to eat it alive.


yeah what they wanna do sounds pretty ambitious, I got a hunch if it even makes it, it'll be a bug fest. and I don't mean tyranids

Opinions are not facts please don't confuse the two 
   
Made in ru
!!Goffik Rocker!!






The movie felt worse than mediocre. I especially disliked the part with hopping in ruins like mario marines.
Black legion was depicted extremely silly. And the scene with a smurf wall against black tide was not something i liked too.
They could have hanged around in blue pants as well cause power armor was obviously made out of recycled stormtrooper armor.
I'm not even talking bout dialogues and other badly written stuff like scout-tacticals, bolt shells, etc.

The game felt more well-thought through, however. There are lots of aspects like regenerating armor and unbelievable kill rate per minute without a scratch but that's an inevitable evil of a console game of such type. All in all, not brilliant but definitely not bad. A scene with stormboyz screwing vendettas was awesome! Though, orks on the whole lacked da propa language.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





BrianDavion wrote:
 Wyzilla wrote:
BrianDavion wrote:
I'm hoping eternal crusade takes the good of Space Marine, improves on it and gets ridda the bad


Considering the team has done nothing before together, the site already is crammed with microtransactions and a storefront before the game has even launched, and was handing out preorders before they even had a working alpha, I wouldn't hold any hopes. At all.

Especially given that if Behavior cocks it up in any, way, shape, or form, the media is going to eat it alive.


yeah what they wanna do sounds pretty ambitious, I got a hunch if it even makes it, it'll be a bug fest. and I don't mean tyranids


I'd invest more hope in Space Hulk Deathwing and the BFG RTS. They're headed by more interesting dev teams and they haven't made a stupid amount of claims as to what they'll do.

Also, has anyone heard anything about Regicide?

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






I absolutely adore the Space Marine game (and have played through it way too many times), but that Ultramarines movie was really bad, even though it was still entertaining.

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