zedsdead wrote:
TheNewBlood wrote:
Duplicate formations/detachments allow six Flyrants. Considering it's the only unit keeping Tyranids at top tables, I personally don't have a problem with this.
+1
Basically the best build the Nids have and nothing terribly broken. In Nova missions they basically have to pick end-game mission choices because the need to land to score. Im not sure how they will perform in ITC missions with Maelstrom style missions. If they need to land then they become vulnerable.
As in the core rulebook,
FMCs must Glide in order to claim objectives in ITC-format missions. However, it should be noted that in ITC missions, Maelstrom objectives are scored at the end of the game turn, not player turn.