Poll |
 |
|
 |
Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2016/05/30 22:23:02
Subject: Brilliant Grav Fix
|
 |
Daring Dark Eldar Raider Rider
|
Yeah... I'm just going to go ahead and disagree with making it wound on 5+.
Why? Because I play Harlequins with 0 armor so it all wounds on 6's. This just adds more grief onto my shoulders as its already hard enough to fight any type of space marine for me as it is.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/05/30 22:42:05
Subject: Brilliant Grav Fix
|
 |
Terminator with Assault Cannon
|
Against the objector who brought up MC squadrons:
Yes, it would nerf grav in that respect, but it would still leave grav much more effective than lascannons, missile launchers, etc.
I don't see this as problematic, given that MCs have multiple wounds.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/05/31 00:31:33
Subject: Brilliant Grav Fix
|
 |
Locked in the Tower of Amareo
|
MCs need to die faster, not slower.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/05/31 00:37:14
Subject: Brilliant Grav Fix
|
 |
Terminator with Assault Cannon
|
And MEQs and TEQs need to die slower, not faster.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/05/31 00:41:48
Subject: Brilliant Grav Fix
|
 |
Ghastly Grave Guard
|
Traditio wrote:Answer:
Revise the rules for graviton to read as follows: "All wounds accrued by a single volley of fire by a graviton weapon must be resolved against only a single model. Any wounds in excess of the number of wounds possessed by that model shall not be resolved against another model."
Further revise it to read: "A volley of graviton fire may, at most, only strip a single HP from a vehicle or produce the 'immobilized' result. Once a vehicle has been immobilized, it cannot be targeted by further volleys of graviton fire."
feth man, you're brilliant.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/05/31 00:42:48
Subject: Brilliant Grav Fix
|
 |
Locked in the Tower of Amareo
|
I've accepted them as throw away units.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/05/31 00:46:15
Subject: Brilliant Grav Fix
|
 |
Crushing Black Templar Crusader Pilot
|
Does that mean the rest of us have to? Or that this should be the case?
I'm not saying I necessarily disagree with you (since Tac and Crusader Squads are cannon fodder at least 7 times out of 10), but TEQ's should not fall in this category.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/05/31 00:51:20
Subject: Brilliant Grav Fix
|
 |
Locked in the Tower of Amareo
|
TEQs are the worst offenders. They are less durable than tacs vs anything other than AP 3.
|
This message was edited 1 time. Last update was at 2016/05/31 00:51:29
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/05/31 08:34:09
Subject: Re:Brilliant Grav Fix
|
 |
Longtime Dakkanaut
|
I think if you follow the idea that grav rerolls all dice when trying to wound as opposed to only rerolling the failures it pretty easily solves it's capabilities versus light infantry.
That and it should not be able to wound things without an armor save. Let daemons and Harlequins be a hard counter to keep it honest in a pickup game scenario.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/05/31 18:25:55
Subject: Re:Brilliant Grav Fix
|
 |
Locked in the Tower of Amareo
|
Lythrandire Biehrellian wrote:I think if you follow the idea that grav rerolls all dice when trying to wound as opposed to only rerolling the failures it pretty easily solves it's capabilities versus light infantry.
That and it should not be able to wound things without an armor save. Let daemons and Harlequins be a hard counter to keep it honest in a pickup game scenario.
Most people don't and won't follow that idea.Light infantry has a zillion other ways to die anyway.
|
|
 |
 |
|