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Made in us
Nurgle Chosen Marine on a Palanquin






Necromunda, but with kill team rules, and formation rules for 40k. Leaders could have IC rules for extra shenanigans.

Think about the money involved!
1. Nostalgia - all the old timers picking up on the awesome new models.
2. Power gamers getting in on the latest formations to catch opponents off guard.
3. Collectors to buy pretty models.
4. "they are expensive because they are pretty" big price tag like silver tower or assassins.

Best part is, they get 1 person to make all the rules for them, it isn't a big rulebook, they are little formations, so balance? pshaw! Who cares? Rulebooks need balance (lol, no they don't)

If GW sold remodeled necromunda gangs as kill teams and formations for 40k, they could make a chunk of cash. I don't think that updating old books is their thing anymore, unless of course, they can pair it with a nice sexy $100 must have model (wraith knight or stormsurge)

This message was edited 1 time. Last update was at 2016/10/05 20:49:01


   
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I can see the Demiurg being a thing, but Squats just don't fit the tone of the game anymore.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
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@EnTyme the tone of the game has changed a fair bit from when Squats were around, which is why if they get remade (Demiurg or otherwise) they'll probably bear no resemblance to the squats of old.

40k drinking game: take a shot everytime a book references Skitarii using transports.
 
   
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Veteran Inquisitor with Xenos Alliances






TheLumberJack wrote:
 AnomanderRake wrote:
 aka_mythos wrote:
I think Kroot would follow the pattern of spun off codices most closely. They would be for the Tau, what the Harlequin are for Eldar. It would allow GW to push revamped plastic models for Krootox and Kroothounds.


So amusingly the current Kroot range, including Forge World content (Knarlocs and Great Knarlocs), is almost exactly the same size as the Harlequin range (one infantry kit, two character blisters (Harlies)/a character and two unit attachment blisters (Kroot), a cavalry/jetbike kit, and a vehicle/monster kit).

That said with the Kroot Mercs list as precedent they could make an army that could actually use the CAD with three kits and two blisters (Carnivore kindred with Krootox/hounds on the same sprues, Knarloc kit, Great Knarloc kit, Mastershaper blister, Shaman blister). Add a few gun options and stick a few variant bits in to designate Tracker/Headhunter Kindreds and you're in business (Vulture Kindreds are a maybe, they'd probably have to be a different kit entirely).


It'd be nice. Also forgeworld no longer makes the Knarlocs

I think GW might borrow somewhat from FW and they might have aspects of those old rules but I'd imagine if they visited the Kroot they'd do more than just rehash. Look at what GW did with the Genestealer cults... in addition to the established unit concepts they introduced Aberrants and Metamorphs. I imagine we'd see as much for the kroot. While the Kroot have an existing kit, I imagine GW would take the opportunity to revisit it and add more bits to it. I think GW would come up with a number of Kroot___ beasts for the army list. I think the rules instead of being like the old Merc rules would be built around a new unifying concept like a hunting party or some such.

gwarsh41 wrote:Necromunda, but with kill team rules, and formation rules for 40k. Leaders could have IC rules for extra shenanigans.
...
I think there is something to that... GW when they did Betrayal at Calth wanted to mitigate risk, which is admittedly why they chose marine armor aesthetically compatible with the 40k marines and why they all got 40k rules.

With it's success and the re-establishment of Specialist Games it is clear GW has greater faith in these side projects, so it isn't as necessary to mitigate that risk, but of all the other Specialist Games Necromunda lends itself most to a cross over treatment. Kill team is an interesting avenue, though I imagine they'd want to take a broader approach.... whether its formations or unit entries. It could provide some interesting options for Imperial Guard.

   
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Boosting Space Marine Biker





A Dark Place

Hrud.
Now, after you stop laughing, hear me out.

- They've been in the background for years, and are still mentioned in recent books.
- In fluff, they are often referred to by their migrations.
- Migrations = large numbers of individuals.
- The newest army, GSC, are a horde force with boxes of five frikkin' models.
- With formation rules/playstyle emphasising the endless migration theme, they can write utter trash-no-effort rules backed by one formation special rule which simply allows you to replace all your dead models each turn.
- With only a minimal amount of new models and rules, they could flog you a vast horde army requiring hundreds of boxes, capitalising on the 'new shiny' factor and formation requirements.
-optional merchandising of flappy-armed blow-up Hrud.
Spoiler:




Alternatively; another Space Marine offshoot, maybe purple or orange ones.

   
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SoCal, USA!

Pretty sure Hrud look different from that...



Hrud are Space Skaven.

   
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Boosting Space Marine Biker





A Dark Place

Originally, yes, Xenology in 2006 depicts them differently.

This message was edited 1 time. Last update was at 2016/10/06 08:02:15


   
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Mutating Changebringer





New Hampshire, USA

 JohnHwangDD wrote:
Pretty sure Hrud look different from that...



Hrud are Space Skaven.


Those Kroot have exoskeletons and the "Unknown" is now known.

Pictures from the 3rd edition codex are outdated and best left forgotten... with the exception of Wayne Englands marines vs tyranid stuff... and his skulls and stuff...

Okay... everything except Wayne England.

Khorne Daemons 4000+pts
 
   
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South Dakota

I've been thinking about the Enslavers... beings who literally enslaved the minds of whole species after the War in Heaven. Would they add anything interesting in current 40k?
Back in the days of 5th edition, they would have been interesting before allies were a thing. I can't figure out what else they would do?

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My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
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~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
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 Anpu-adom wrote:
I've been thinking about the Enslavers... beings who literally enslaved the minds of whole species after the War in Heaven. Would they add anything interesting in current 40k?
Back in the days of 5th edition, they would have been interesting before allies were a thing. I can't figure out what else they would do?
I imagine a fluffy Enslavers list would basically involve an Enslaver as HQ choice and the rest of the list being made up of units from whatever combination of codexes you want, with some kind of arbitrary drawback to stop it from being too overpowered.
   
Made in us
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 Robin5t wrote:
 Anpu-adom wrote:
I've been thinking about the Enslavers... beings who literally enslaved the minds of whole species after the War in Heaven. Would they add anything interesting in current 40k?
Back in the days of 5th edition, they would have been interesting before allies were a thing. I can't figure out what else they would do?
I imagine a fluffy Enslavers list would basically involve an Enslaver as HQ choice and the rest of the list being made up of units from whatever combination of codexes you want, with some kind of arbitrary drawback to stop it from being too overpowered.

You can basically do that with an unbound list with something as a stand-in for an enslaver (bonus points if it's one of the GSC patriarchs or maguses (magi?) for the hypnosis+mind control powers). The drawback of not being able to score sort of makes sense if the enslavers aren't as concerned about claiming ground.

40k drinking game: take a shot everytime a book references Skitarii using transports.
 
   
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Esteemed Veteran Space Marine




UK

Anpu-adom wrote:
gravitywell wrote:

But then again, Sisters would fit this trend well. I just think there is something intrinsically wrong with Sisters that is blocking them going forward. Maybe its the whole black leather, sexy, high-heels, corsets, etc. vibe? Not serious enough? Too gothic for he current feel of the game? No unique play style elements? Maybe the marketing department has just kyboshed Sisters since their not up to the task of marketing with Sisters and the appeal with younger players (and their parents (and their wallets)).



GW can copyright Adeptis Sororitus... but it can't copyright the Fleur De Lis. I have a feeling that that's what is holding things up. Similarly, the Inquisitional I needs a revamp as well.
To be honest, the repentia/death cult assassins aren't that bad... at least compared to demonettes and wytches.


Stormonu wrote:
 Anpu-adom wrote:
gravitywell wrote:

But then again, Sisters would fit this trend well. I just think there is something intrinsically wrong with Sisters that is blocking them going forward. Maybe its the whole black leather, sexy, high-heels, corsets, etc. vibe? Not serious enough? Too gothic for he current feel of the game? No unique play style elements? Maybe the marketing department has just kyboshed Sisters since their not up to the task of marketing with Sisters and the appeal with younger players (and their parents (and their wallets)).



GW can copyright Adeptis Sororitus... but it can't copyright the Fleur De Lis. I have a feeling that that's what is holding things up. Similarly, the Inquisitional I needs a revamp as well.
To be honest, the repentia/death cult assassins aren't that bad... at least compared to demonettes and wytches.


I don't know, that's like claiming GW won't make models for a certain line because it can't copyright skulls.


Exactly. They make plenty of models with far from unique symbols on their shoulder pad. Ultramarines, their fricking poster boys being a prime example.



But I wouldn't count on sisters, they had a dex update a year or two ago. It's more likely they'll tackle old prpoerties on the verge of IP expiring because the designs haven't been touched so long.

Squats, I doubt. It was a poor excuse they gave long ago for dropping them, and they've been dead to the game so long, I think GW design team even thinks their existance was a myth.


As you say they likely need to sure up certain IPs that will lapse due to time passing. Which is why surprisingly something like squats wouldn't be ridiculous. Whose to say they wouldn't throw out a limited edition model or box just to secure the IP for the future. It would be the prudent thing to do.

But not every decision comes down to IP or copyright.

 
   
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South Dakota

gnome_idea_what wrote:
 Robin5t wrote:
 Anpu-adom wrote:
I've been thinking about the Enslavers... beings who literally enslaved the minds of whole species after the War in Heaven. Would they add anything interesting in current 40k?
Back in the days of 5th edition, they would have been interesting before allies were a thing. I can't figure out what else they would do?
I imagine a fluffy Enslavers list would basically involve an Enslaver as HQ choice and the rest of the list being made up of units from whatever combination of codexes you want, with some kind of arbitrary drawback to stop it from being too overpowered.

You can basically do that with an unbound list with something as a stand-in for an enslaver (bonus points if it's one of the GSC patriarchs or maguses (magi?) for the hypnosis+mind control powers). The drawback of not being able to score sort of makes sense if the enslavers aren't as concerned about claiming ground.

Right... I'd love that kind of list, but it doesn't really offer anything that allies/unbound doesn't already bring to the table.

General Kroll wrote:
Anpu-adom wrote:
gravitywell wrote:

But then again, Sisters would fit this trend well. I just think there is something intrinsically wrong with Sisters that is blocking them going forward. Maybe its the whole black leather, sexy, high-heels, corsets, etc. vibe? Not serious enough? Too gothic for he current feel of the game? No unique play style elements? Maybe the marketing department has just kyboshed Sisters since their not up to the task of marketing with Sisters and the appeal with younger players (and their parents (and their wallets)).



GW can copyright Adeptis Sororitus... but it can't copyright the Fleur De Lis. I have a feeling that that's what is holding things up. Similarly, the Inquisitional I needs a revamp as well.
To be honest, the repentia/death cult assassins aren't that bad... at least compared to demonettes and wytches.


Stormonu wrote:
 Anpu-adom wrote:
gravitywell wrote:

But then again, Sisters would fit this trend well. I just think there is something intrinsically wrong with Sisters that is blocking them going forward. Maybe its the whole black leather, sexy, high-heels, corsets, etc. vibe? Not serious enough? Too gothic for he current feel of the game? No unique play style elements? Maybe the marketing department has just kyboshed Sisters since their not up to the task of marketing with Sisters and the appeal with younger players (and their parents (and their wallets)).



GW can copyright Adeptis Sororitus... but it can't copyright the Fleur De Lis. I have a feeling that that's what is holding things up. Similarly, the Inquisitional I needs a revamp as well.
To be honest, the repentia/death cult assassins aren't that bad... at least compared to demonettes and wytches.


I don't know, that's like claiming GW won't make models for a certain line because it can't copyright skulls.


Exactly. They make plenty of models with far from unique symbols on their shoulder pad. Ultramarines, their fricking poster boys being a prime example.



But I wouldn't count on sisters, they had a dex update a year or two ago. It's more likely they'll tackle old prpoerties on the verge of IP expiring because the designs haven't been touched so long.

Squats, I doubt. It was a poor excuse they gave long ago for dropping them, and they've been dead to the game so long, I think GW design team even thinks their existance was a myth.


As you say they likely need to sure up certain IPs that will lapse due to time passing. Which is why surprisingly something like squats wouldn't be ridiculous. Whose to say they wouldn't throw out a limited edition model or box just to secure the IP for the future. It would be the prudent thing to do.

But not every decision comes down to IP or copyright.

There was an interview somewhere from Phil Kelley that said that a model problem was holding back plastic sisters. If it is not the uniqueness of the models (it isn't, no one else makes a range of battle nuns in power armor), and it isn't something connected to IP (maybe it isn't), then it has to be something with the molding/casting process that has GW stumped. Seeing what they have produced in the last 5 years I've played I just can't believe that GW doesn't have the technical capability to do women in power armor.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Gore-Soaked Lunatic Witchhunter







 TheLumberJack wrote:
 AnomanderRake wrote:
 aka_mythos wrote:
I think Kroot would follow the pattern of spun off codices most closely. They would be for the Tau, what the Harlequin are for Eldar. It would allow GW to push revamped plastic models for Krootox and Kroothounds.


So amusingly the current Kroot range, including Forge World content (Knarlocs and Great Knarlocs), is almost exactly the same size as the Harlequin range (one infantry kit, two character blisters (Harlies)/a character and two unit attachment blisters (Kroot), a cavalry/jetbike kit, and a vehicle/monster kit).

That said with the Kroot Mercs list as precedent they could make an army that could actually use the CAD with three kits and two blisters (Carnivore kindred with Krootox/hounds on the same sprues, Knarloc kit, Great Knarloc kit, Mastershaper blister, Shaman blister). Add a few gun options and stick a few variant bits in to designate Tracker/Headhunter Kindreds and you're in business (Vulture Kindreds are a maybe, they'd probably have to be a different kit entirely).


It'd be nice. Also forgeworld no longer makes the Knarlocs


I liked the Cold One-mounted Knarloc Riders in Chapter Approved from before FW made proper models.

Balanced Game: Noun. A game in which all options and choices are worth using.
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UK

 Anpu-adom wrote:
gnome_idea_what wrote:
 Robin5t wrote:
 Anpu-adom wrote:
I've been thinking about the Enslavers... beings who literally enslaved the minds of whole species after the War in Heaven. Would they add anything interesting in current 40k?
Back in the days of 5th edition, they would have been interesting before allies were a thing. I can't figure out what else they would do?
I imagine a fluffy Enslavers list would basically involve an Enslaver as HQ choice and the rest of the list being made up of units from whatever combination of codexes you want, with some kind of arbitrary drawback to stop it from being too overpowered.

You can basically do that with an unbound list with something as a stand-in for an enslaver (bonus points if it's one of the GSC patriarchs or maguses (magi?) for the hypnosis+mind control powers). The drawback of not being able to score sort of makes sense if the enslavers aren't as concerned about claiming ground.

Right... I'd love that kind of list, but it doesn't really offer anything that allies/unbound doesn't already bring to the table.

General Kroll wrote:
Anpu-adom wrote:
gravitywell wrote:

But then again, Sisters would fit this trend well. I just think there is something intrinsically wrong with Sisters that is blocking them going forward. Maybe its the whole black leather, sexy, high-heels, corsets, etc. vibe? Not serious enough? Too gothic for he current feel of the game? No unique play style elements? Maybe the marketing department has just kyboshed Sisters since their not up to the task of marketing with Sisters and the appeal with younger players (and their parents (and their wallets)).



GW can copyright Adeptis Sororitus... but it can't copyright the Fleur De Lis. I have a feeling that that's what is holding things up. Similarly, the Inquisitional I needs a revamp as well.
To be honest, the repentia/death cult assassins aren't that bad... at least compared to demonettes and wytches.


Stormonu wrote:
 Anpu-adom wrote:
gravitywell wrote:

But then again, Sisters would fit this trend well. I just think there is something intrinsically wrong with Sisters that is blocking them going forward. Maybe its the whole black leather, sexy, high-heels, corsets, etc. vibe? Not serious enough? Too gothic for he current feel of the game? No unique play style elements? Maybe the marketing department has just kyboshed Sisters since their not up to the task of marketing with Sisters and the appeal with younger players (and their parents (and their wallets)).



GW can copyright Adeptis Sororitus... but it can't copyright the Fleur De Lis. I have a feeling that that's what is holding things up. Similarly, the Inquisitional I needs a revamp as well.
To be honest, the repentia/death cult assassins aren't that bad... at least compared to demonettes and wytches.


I don't know, that's like claiming GW won't make models for a certain line because it can't copyright skulls.


Exactly. They make plenty of models with far from unique symbols on their shoulder pad. Ultramarines, their fricking poster boys being a prime example.



But I wouldn't count on sisters, they had a dex update a year or two ago. It's more likely they'll tackle old prpoerties on the verge of IP expiring because the designs haven't been touched so long.

Squats, I doubt. It was a poor excuse they gave long ago for dropping them, and they've been dead to the game so long, I think GW design team even thinks their existance was a myth.


As you say they likely need to sure up certain IPs that will lapse due to time passing. Which is why surprisingly something like squats wouldn't be ridiculous. Whose to say they wouldn't throw out a limited edition model or box just to secure the IP for the future. It would be the prudent thing to do.

But not every decision comes down to IP or copyright.

There was an interview somewhere from Phil Kelley that said that a model problem was holding back plastic sisters. If it is not the uniqueness of the models (it isn't, no one else makes a range of battle nuns in power armor), and it isn't something connected to IP (maybe it isn't), then it has to be something with the molding/casting process that has GW stumped. Seeing what they have produced in the last 5 years I've played I just can't believe that GW doesn't have the technical capability to do women in power armor.


I'd say Phil was probably providing us with a bit of an excuse there. Nothing's holding them back from doing a Sisters army but themselves.

 
   
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 Flood wrote:
Originally, yes, Xenology in 2006 depicts them differently.



Yep, that's correct but still they could go through with the concept they had when they first thought of including skaven in 40k





   
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Regular Dakkanaut




Interesting post at Faeit 212:

I have been to warhammer openday in Amsterdam. I have talked to several people from GW about several topics... They will follow the line of bringing out small (new and redone armies) with working ahead for 1,5 years. I asked about sisters and I met a wall of silence... then I asked about squats, aka space dwarfs, one guy gave a huge smile and the other too quickly said they are been eaten by Tyranids... give the a bowl of salt I believe they both will come!

http://natfka.blogspot.ca/2016/10/out-of-amsterdam-open-day.html

I want to read into that but probably shouldn't

   
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SoCal, USA!

 Anpu-adom wrote:
There was an interview somewhere from Phil Kelley that said that a model problem was holding back plastic sisters. If it is not the uniqueness of the models (it isn't, no one else makes a range of battle nuns in power armor), and it isn't something connected to IP (maybe it isn't), then it has to be something with the molding/casting process that has GW stumped. Seeing what they have produced in the last 5 years I've played I just can't believe that GW doesn't have the technical capability to do women in power armor.


No, it's a model problem. Specifically, the cost of tooling metal molds that need to sell 10,000+ sprues for GW to justify the expense. GW rightly believes that Sisters will not sell 10,000+ units of each set they might offer, so they aren't converting them over. In contrast, the metals (which they didn't even remaster for FailCrap) can be cast in lots of only a dozen to a hundred. And likely that those soft RTV molds are still "like new" for how poorly Sisters have sold. That's why the same old metal Sisters models are still sitting on the GW storefront.

If Sisters had more than 3 people actually willing to buy the models, GW might take the army seriously. At that point, it would be trivial to have steel molds cut.

So it's a business problem for the models, not a technical one.

   
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@ JohnHwangDD

I believe you when you say that this is GW's reasoning. It make senses it does. But what I can't understand is this; they created the skitarii, cult mechanicus, 'stealer cults and the Harlequinns out of nothing but the fluff and some old rogue trader era models right? They were all a gamble, but they took it and I'm assuming it paid off. I don't get why they won't do the same for the sisters.

Another problem I see; I said earlier, people won't buy the models because they're old and the range is limited, which in turn is making GW think that people don't want them. It's a vicious cycle.

But to honest, the last thing 40k needs is another army of bolt gun packing, power armour wearing imperials. I think sisters would need a serious redesign to get their own unique flavour.

P.S: if this post is rambling I apologise. It's very early in the morning, I'm very tired, and I'm stuck doing retraining at work on a Saturday so I'm very annoyed too.

   
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I'd like to see Zoats.
   
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Esteemed Veteran Space Marine




UK

 JohnHwangDD wrote:
 Anpu-adom wrote:
There was an interview somewhere from Phil Kelley that said that a model problem was holding back plastic sisters. If it is not the uniqueness of the models (it isn't, no one else makes a range of battle nuns in power armor), and it isn't something connected to IP (maybe it isn't), then it has to be something with the molding/casting process that has GW stumped. Seeing what they have produced in the last 5 years I've played I just can't believe that GW doesn't have the technical capability to do women in power armor.


No, it's a model problem. Specifically, the cost of tooling metal molds that need to sell 10,000+ sprues for GW to justify the expense. GW rightly believes that Sisters will not sell 10,000+ units of each set they might offer, so they aren't converting them over. In contrast, the metals (which they didn't even remaster for FailCrap) can be cast in lots of only a dozen to a hundred. And likely that those soft RTV molds are still "like new" for how poorly Sisters have sold. That's why the same old metal Sisters models are still sitting on the GW storefront.

If Sisters had more than 3 people actually willing to buy the models, GW might take the army seriously. At that point, it would be trivial to have steel molds cut.

So it's a business problem for the models, not a technical one.


I don't think one can point to the lack of fine cast models in the sisters line as any indicator of popularity. Fine cast was an unmitigated disaster that got canned half way through the life cycle of the project. It was riddled with issues and the whole thing was frankly a basket case. It's no wonder that 95% of fine cast stuff is hidden away on the web store now and slowly but surely being replaced by plastic models.

There are plenty of previously popular guard sculpts that are still only available in metal on the web store too. Guard were always good sellers, why weren't the Tallarn models converted to fine cast?

It's not an indicator of sales. Just an indicator that fine cast was a failure and didn't get rolled out across the whole product line.

 
   
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SoCal, USA!

 Future War Cultist wrote:
@ JohnHwangDD

But what I can't understand is this; they created the skitarii, cult mechanicus, 'stealer cults and the Harlequinns out of nothing but the fluff and some old rogue trader era models right? They were all a gamble, but they took it and I'm assuming it paid off. I don't get why they won't do the same for the sisters.

Another problem I see; I said earlier, people won't buy the models because they're old and the range is limited, which in turn is making GW think that people don't want them. It's a vicious cycle.

But to honest, the last thing 40k needs is another army of bolt gun packing, power armour wearing imperials. I think sisters would need a serious redesign to get their own unique flavour.


The GSC has been OOP for over a decade, so there is a lot of pent up demand. Skitarii are probably 20 years OOP. Harlequins date back to RT and have never gone OOP, always with rules, and always incredibly popular with the designers and sculptors and painters. Popularity within GW matters a huge amount, and if there aren't guys who love the army, it sits.

I am fully expecting Sisters of Silence for 30k, which is a major departure from the existing SoB look.

   
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Iisalmi, Finland

They should bring Thyrrus as army to 40k, they would be splendid!

Victory isn't important, but great mounds of bloody skulls. From your side, if not enemy's... 
   
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I'd hate to see the sisters fall by the wayside. They're one army I've always considered collecting.

If I can get the time I might have a go at some proposed rules, but I feel like many won't like my ideas because they rework them too much.

This message was edited 1 time. Last update was at 2016/10/09 21:28:09


 
   
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UK

Given that there are a number of threads and replies where peole are talking about starting Sisters armies or Kill team squads the proposal that its the same bunch of 3 people that are interested in the army is patently incorrect and somewhat insulting.

Sisters of Silence will be a cool addiiton to the game - if they happen.


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Sisters Of Silence are all blanks aren't they?
   
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SoCal, USA!

 Mr Morden wrote:
Given that there are a number of threads and replies where peole are talking about starting Sisters armies or Kill team squads the proposal that its the same bunch of 3 people that are interested in the army is patently incorrect and somewhat insulting.

Sisters of Silence will be a cool addiiton to the game - if they happen.


Not in the least, given that NONE of them are actually buying the Sisters models from GW. As usual, all talk, no money. And quite frankly, when I said 3, I was reaching back to when the army was popular. There are probably only 2 Sisters players left, the 3rd having quit.

Sisters of Silence are FAR more likely than Sisters of Battle.

   
Made in gb
Mighty Vampire Count






UK

 JohnHwangDD wrote:
 Mr Morden wrote:
Given that there are a number of threads and replies where peole are talking about starting Sisters armies or Kill team squads the proposal that its the same bunch of 3 people that are interested in the army is patently incorrect and somewhat insulting.

Sisters of Silence will be a cool addiiton to the game - if they happen.


Not in the least, given that NONE of them are actually buying the Sisters models from GW. As usual, all talk, no money. And quite frankly, when I said 3, I was reaching back to when the army was popular. There are probably only 2 Sisters players left, the 3rd having quit.

Sisters of Silence are FAR more likely than Sisters of Battle.


I want both but I have not seen any leaks of any Sister of Silence model yet - until I do or eqivalent proof then they are equally likely to be ignored - especially since FW is supposed to be the one brining out the SOS rules - are we sure they are not just a coupel of SOS models by FW - I hope not - I'd buy a SOS army in the same way as a SOB army.

Pesonally I have a thousand pounds or so I can spend on Sisters -its not doing anything with interest rates as they are people are buying alt models from other companies, making kit bashes, traling ebay - where prices remaiin high - all indicators that they would likely do well.

We know GW comissioned new artwork and used it in Shield of Baal.



This message was edited 1 time. Last update was at 2016/10/10 16:47:08


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

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A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Fixture of Dakka




 JohnHwangDD wrote:
 Mr Morden wrote:
Given that there are a number of threads and replies where peole are talking about starting Sisters armies or Kill team squads the proposal that its the same bunch of 3 people that are interested in the army is patently incorrect and somewhat insulting.

Sisters of Silence will be a cool addiiton to the game - if they happen.


Not in the least, given that NONE of them are actually buying the Sisters models from GW. As usual, all talk, no money. And quite frankly, when I said 3, I was reaching back to when the army was popular. There are probably only 2 Sisters players left, the 3rd having quit.

Sisters of Silence are FAR more likely than Sisters of Battle.

Why?

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

pm713 wrote:
 JohnHwangDD wrote:
Sisters of Silence are FAR more likely than Sisters of Battle.

Why?


GW will never update Sisters of Battle.

Sisters of Silence piggyback on the 30k hotness.

   
 
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