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Easy enough to convert by press-molding/obtaining extra 'grenade' bits to put on the end. No rend is a drawback, but 36" range means they can pretty much pick any target they want, which is big.
Also I've got a new 1500pt (well, 1420pt) Overlord list:
1 Admiral
1 Khemist
1 Ironclad
1 Frigate
2 units of 10 Arkanauht fighters
1 unit of 5 Grundstok Thunderers
1 unit of 3 Skywardens
My gut says go with Barak Urbaz. Also, I'm taking off the gloves and giving out as many light skyhooks as I can to the fighters. The khemist can boost both fighter units at once to deliver 12 shots on the first turn (which I will definitely be getting!). Between that, the Ironclad, the frigate, the thunderers and the drill cannon of the skywardens, surely I can kill those damn dracoth riding donkey-caves right?
And I'm certain that once I kill them, his entire battle line will collapse. Because a couple of small units of judicators can't outshoot me.
This message was edited 1 time. Last update was at 2017/08/03 16:28:33
I'm also thinking of The Last Word for the Ironclad and Gattelssons Endless Repeater for the Admiral. If I go Urbaz I can have another artifact. Might go for the Balebreath mask. Anything that throws out mortal wounds has to be good.
I'm also thinking of The Last Word for the Ironclad and Gattelssons Endless Repeater for the Admiral. If I go Urbaz I can have another artifact. Might go for the Balebreath mask. Anything that throws out mortal wounds has to be good.
Can confirm that an Endless Repeater on the Admiral is beautiful. His hammer hardly needs to be better, but his gun firing that many times is too good to pass up.
Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
I'm also thinking of The Last Word for the Ironclad and Gattelssons Endless Repeater for the Admiral. If I go Urbaz I can have another artifact. Might go for the Balebreath mask. Anything that throws out mortal wounds has to be good.
My problem with the mask is that I think you roll once for every enemy unit in range, but the wording is weirdly vague and I don't want it to cause an issue mid-game. Hopefully GW can fix it up with an FAQ.
I have prefer the repeater on an Endrinmaster myself, for multiple eye lasers!
FYI for those interested in Fyreslayer fluff; the current digital monday story on the community site (Voltarung road) is a great read. It was by far the best short story in the Fyreslayer novel, and offered a lot of insight into society off the battlefield; how a runeson becomes a runfather, marriage customs, what role women serve, relations between different clans, and a ton more tidbits are scattered throughout. Personally I love reading about fluff that broadens the world like that so it was a great read for me.
Yeah i have read it and your right it had great back story for Fyreslayers. Hoping for more novels soon. I got excited about this until i learnt i had already read it.
AOS
- Kharadron Overlords
- Fyreslayers
- Dispossessed
- Death
- Bloodbound
Madmatt wrote: Better not be, I have 2 as well for an Iron Sky Squadron, although i rarely play with points so if that is the only downside it won't bother me.
Also what colour scheme are you painting your army?
Good question! My instinct is to go green, because no official skyport uses it. Plus it's a nice steampunky colour.
@ NinthMusketeer
Maybe 180 is a bit much, but factoring in the battalion bonuses, the ability to take an extra artifact and the ability to deploy everything in a single drop needs to be factored in.
Green is a good colour, I tried to do a kind of turquoise green which looked good in my mind but turned out pretty Sh*t. I did see a good one on GW website with all the other readers models, should check it out.
I wanted to go with the Barak thryng colour scheme but White is too hard for me. In the end I went with Urbaz as it looks quite steampunky and it was a different technique of armour painting I've never tried. Gotta say I am really happy with the results.
AOS
- Kharadron Overlords
- Fyreslayers
- Dispossessed
- Death
- Bloodbound
Maybe 180 is a bit much, but factoring in the battalion bonuses, the ability to take an extra artifact and the ability to deploy everything in a single drop needs to be factored in.
GW failing to factor that is why battalions were undercosted before, but the Kharadron ones specifically were largely OK. Short of Iron Sky Command they just aren't worth taking in GHB2 points.
Mhornar can really hurt your own side if you roll badly, but now with khemists FAQ'd I bet Urbaz won't be that widely used and will fall off real hard.
Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
I can understand why Urbaz was popular but i think the rules for Barak-Thryng were pretty good. Aimed at focus firing on up to 3 units, handy if you pick the enemies most dangerous.
I'll try and upload some but i can never figure out how to other than just in my own gallery.
AOS
- Kharadron Overlords
- Fyreslayers
- Dispossessed
- Death
- Bloodbound
Mhornar does lend itself to being quite strong if you can deploy strategically and get great rolls first turn. You can move a huge distance toward objectives and still be very aggressive towards the enemy.
Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights