I could plot out a 40k movie in 10 minutes:
Act One
IG vs Orks, massive battle. IG are getting SLAUGHTERED. Platoon Leader calling for artillery strikes, heavy weapons teams laying down the dakka. Squad after squad gets overrun. A Commissar, pistol in hand, shouts encouragement to his troops. A few squads break and run. The Platoon Leader says "All squads fall back!" The Commissar shoots him, promotes the first soldier he sees to be the new Platoon Leader, and orders the platoon to stand fast.
The right flank finally collapses and the Orks begin to sweep around, flanking the platoon HQ. Just before the HQ is over run, out of no where the Space Marines dive into the Orks. Assault Marines with pistols & chainswords, tactical Marines hip firing Heavy Bolters, Flamers EVERYWHERE, A Space Marine Chaplain engages an Ork Boss in single combat. The Ork Boss dies as the IG cheer.
Cut to IG Army HQ. Space Marines Captain and IG General have the usual pissing contest, the Commissar and the Chaplain eye each other. "We won the battle FOR you" "We didn't need your help."
The Space Marines demand that the entire IG Brigade accompany them to Planet [i]Whatever{/i] to investigate reports of "strange happenings." The general refuses, the Captain questions loyalty, the Commissar and the Chaplain get into a Big Dick contest.
Eventually the General agrees to send one platoon, and orders the platoon that was just saved by the Space Marines to go. The brand new Platoon Commander is less than thrilled. The Commissar insists that he be allowed to accompany the Platoon, and the General agrees.
The Commissar and the Chaplain eye each other some more.
Cut to the Web Ways. Eldar leaders are discussing a secret mission deep into Imperial space to investigate rumors of "strange happenings." who knows what we will find on Planet [i]Whatever{/i].
Cut to Planet [i]Whatever{/i]. Meteors fall from the sky, break apart into smaller meteors, and land in remote places. We watch as a meteor hits the ground, smoulders, then breaks open. Small insect-like creatures jump out and then burrow into the soil.
Act Two
IG and Space Marines arrive. Character development for the IG Platoon Leader as he interacts with the Space Marine Captain. We grow to love the Platoon Leader, like the Captain, hate the Chaplain, and REALLY hate the Commissar.
The Eldar arrive on the planer in secret and find an ancient artifact, different from and far older than what they had anticipated.
Tryanids start to hatch and spread. They eat everything, and begin to move toward more populated areas.
Space Marine Tech Priests detect "emanations" from a remote location on the outskirts of the populated area. They and the IG go to investigate.
The Eldar discuss what the artifact might be. It is decided that it is probably dangerous. It is ALSO decided that, if that wanted to. they could probably activate it...
Act Three
The Space Marines land. Eldar ships decloak in orbit, cutting off all support. The Imperials encounter the Eldar on the ground, just as the 'Nids attack. Massive battle. The Eldar and the Imperials team up to destroy the 'Nids.
Just as the battle ends, a Necron Monolith erupts from the ground, opening portals that Necron Warriors pour out of.
Coming Next Fall - 40K Part II - The Quest For More Money! Automatically Appended Next Post: One thing to keep in mind - Movies these days exist to sell toys. GW HAS the toys. To get the kids to want the toys, the kids have to SEE the movie. That means PG-13.
Also, reading more posts in the thread, I agree that the movie really had to be ABOUT Platoon Leader - How he fell ass-backwards into a job he wasn't ready for simply by being in the wrong place at the wrong time. About how most of his people, even his sargents, really don't understand how their equipment works, and their Tech Priests are utterly ineffectual.
How the Cult of the Emperor is jammed down their throat constantly
stuff like that
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