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2020/10/28 08:36:36
Subject: What is the future of the Craftworld Eldar model range?
SamusDrake wrote: So for example, we can currently have a patrol detachment that contains a Shadowseer, Kabalites and a Warwalker? Is that legal?
Yep. There are a few units that are restricted (non-Ynnari special characters, the Avatar, Solitaires) but the three you mention are good to go.
Why you'd do this is beyond me, though. The key thing to bear in mind is that no CWE/DE units get access to their original Codex's army-wide rule or stratagems. They also don't benefit from the Harlequins' rules.
All you're achieving is taking units that don't synergise together, barring with the lackluster Ynnari rules, at a potentially slightly cheaper CP cost than if you had an actual CWE/DE detachment alongside them.
Thanks for clearing that up. Appreciate it.
Well, the main selling point of the Ynnari is that it is a mix'n'match army. From a collection point of view I prefer Kabalites than Guardians, Banshees instead of Wyches and Shadowseers instead of Archons. From a game point of view, Death Jesters and Reapers are a winning team.
Clearly GW has a lot of work left to do with the Ynnari, but the first thing they should do is take a few units from each faction and give them alternative datasheets - like the Genestealer for Tyranids and Gene Cults.
For example, a Craftworld Banshee would act as a disciplined elite solider, whereas a Ynnari Banshee is a furious front line zealot. That alone sees differences in their battlefield roles, as an elite and troop, respectively.
In its current form of just swapping the strategems and traits, they might as well slap the rules in Codex Harlequins and be done with it. But otherwise, a dedicated, stand alone codex is the way to go.
Casual gaming, mostly solo-coop these days.
2020/10/28 08:44:57
Subject: What is the future of the Craftworld Eldar model range?
Ynnari haven't been able to mix army types is a detachment pretty much for the whole of 8th. The ignoring Battle Brothers rule specifically referred to the 3 characters since neither of them have the Craftworld, Drukhari or Harlequin keyword, and just sharing Ynnari was a rule in CA that didn't make the army Battle Forged (along with Imperium, Chaos, Aeldari, etc).
it's a shame because with the current nerfs, a fully mixed detachment wouldn't be broken and would look a little more fun on the table. I guess it was too much of a cake and eat it position for Gdubs.
We'll see what the future brings for ynnari, hopefully they have a plan.
2020/10/29 01:11:15
Subject: What is the future of the Craftworld Eldar model range?
greatbigtree wrote: I guess my question would be... why update them? The models *still* look good... my personal misgivings to the warp spiders aside.
The vehicles look good, the wraith units look good. I can’t think of anything that looks bad.
They’re a well designed army, they have a handful of unique units in each FOC slot... they feel pretty complete to me.
Well I mean the big one is the fact that they are all made of Finecast resin now.
That in of itself is a problem.
And even if they were still in metal, I'd bet most people would want plastic kits, including me.
As they are much easier to build and paint.
So you're reasoning for wanting perfectly good sculpts scrapped (besides being in FineCast) is pandering to the unskilled?
That is a really horrible and ignorant thing to say.
Learn the skills of the hobby your in & I won't say mean things to you.
How to assemble & paint metal &/or resin miniatures isn't a a complex secret. People have been doing it (and quite successfully) for decades. And without YouTube videos!
The next step down is of course begging GW for pre-buikt, pre-painted stuff ala X-Wing or Heroclix.
2020/10/29 01:32:19
Subject: What is the future of the Craftworld Eldar model range?
greatbigtree wrote: I guess my question would be... why update them? The models *still* look good... my personal misgivings to the warp spiders aside.
The vehicles look good, the wraith units look good. I can’t think of anything that looks bad.
They’re a well designed army, they have a handful of unique units in each FOC slot... they feel pretty complete to me.
Well I mean the big one is the fact that they are all made of Finecast resin now.
That in of itself is a problem.
And even if they were still in metal, I'd bet most people would want plastic kits, including me.
As they are much easier to build and paint.
So you're reasoning for wanting perfectly good sculpts scrapped (besides being in FineCast) is pandering to the unskilled?
That is a really horrible and ignorant thing to say.
Learn the skills of the hobby your in & I won't say mean things to you.
How to assemble & paint metal &/or resin miniatures isn't a a complex secret. People have been doing it (and quite successfully) for decades. And without YouTube videos!
The next step down is of course begging GW for pre-buikt, pre-painted stuff ala X-Wing or Heroclix.
Yeah but fine cast is not good quality resin is it ? It is not FW resin.. It absolutely does not work with flimsy Eldar infantry...
And no matter how skilled you are it is a vastly inferior product when compared to plastic or other resin products from FW or other manufacturers.
When I buy a miniature I don't expect to have to sculpt cables, pouches and other gak thats supposed to be there...
There is a reason why NIB metal aspect models sell for more then current finecast ones on ebay and it aint nostalgia.
AngryAngel80 wrote: I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
greatbigtree wrote: I guess my question would be... why update them? The models *still* look good... my personal misgivings to the warp spiders aside.
The vehicles look good, the wraith units look good. I can’t think of anything that looks bad.
They’re a well designed army, they have a handful of unique units in each FOC slot... they feel pretty complete to me.
Well I mean the big one is the fact that they are all made of Finecast resin now.
That in of itself is a problem.
And even if they were still in metal, I'd bet most people would want plastic kits, including me.
As they are much easier to build and paint.
So you're reasoning for wanting perfectly good sculpts scrapped (besides being in FineCast) is pandering to the unskilled?
That is a really horrible and ignorant thing to say.
Learn the skills of the hobby your in & I won't say mean things to you.
How to assemble & paint metal &/or resin miniatures isn't a a complex secret. People have been doing it (and quite successfully) for decades. And without YouTube videos!
The next step down is of course begging GW for pre-buikt, pre-painted stuff ala X-Wing or Heroclix.
Yeah but fine cast is not good quality resin is it ? It is not FW resin.. It absolutely does not work with flimsy Eldar infantry...
And no matter how skilled you are it is a vastly inferior product when compared to plastic or other resin products from FW or other manufacturers.
When I buy a miniature I don't expect to have to sculpt cables, pouches and other gak thats supposed to be there...
There is a reason why NIB metal aspect models sell for more then current finecast ones on ebay and it aint nostalgia.
100 % agree with this.
I'll take metal over finecast any day of the weak and plastic over both. At the end of the day, I want my models to look as good as possible and if I am going to have to put in 5x the amount of time to do that then clearly I have bought an inferior product... I remember how disappointing fine cast was when it first came out,,, and GW had the nerve to increase the price during that switch... Anyhow... that is a complaint from yesteryears past.
As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.
RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW.
2020/10/29 01:51:24
Subject: What is the future of the Craftworld Eldar model range?
greatbigtree wrote: I guess my question would be... why update them? The models *still* look good... my personal misgivings to the warp spiders aside.
The vehicles look good, the wraith units look good. I can’t think of anything that looks bad.
They’re a well designed army, they have a handful of unique units in each FOC slot... they feel pretty complete to me.
Well I mean the big one is the fact that they are all made of Finecast resin now. That in of itself is a problem.
And even if they were still in metal, I'd bet most people would want plastic kits, including me. As they are much easier to build and paint.
So you're reasoning for wanting perfectly good sculpts scrapped (besides being in FineCast) is pandering to the unskilled?
That is a really horrible and ignorant thing to say.
Learn the skills of the hobby your in & I won't say mean things to you. How to assemble & paint metal &/or resin miniatures isn't a a complex secret. People have been doing it (and quite successfully) for decades. And without YouTube videos!
The next step down is of course begging GW for pre-buikt, pre-painted stuff ala X-Wing or Heroclix.
Yeah but fine cast is not good quality resin is it ? It is not FW resin.. It absolutely does not work with flimsy Eldar infantry...
And no matter how skilled you are it is a vastly inferior product when compared to plastic or other resin products from FW or other manufacturers. When I buy a miniature I don't expect to have to sculpt cables, pouches and other gak thats supposed to be there...
There is a reason why NIB metal aspect models sell for more then current finecast ones on ebay and it aint nostalgia.
100 % agree with this. I'll take metal over finecast any day of the weak and plastic over both. At the end of the day, I want my models to look as good as possible and if I am going to have to put in 5x the amount of time to do that then clearly I have bought an inferior product... I remember how disappointing fine cast was when it first came out,,, and GW had the nerve to increase the price during that switch... Anyhow... that is a complaint from yesteryears past.
When picking up a secondary or subsequent armies most people are on the fence. Like "Ohh I could start tyranids coz Alien and fluff... but also I like space wizards like Eldar and the "path" idea..." etc
So it stands to reason why people will shy away from collecting Eldar if their only real options are tanks, wraiths and jetbikes... But not the cool iconic aspect warrior space ninjaz+ Phoenix lords which might actually appeal the most coz then they'd have to deal with fine cast.
Even Lawrence from TTT is refusing to add aspects to their studio army via commission/ paint himself simply because it means dealing with fine cast. And they could do it if they wanted very easily as they got the new banshees straight away.. From his point of view its a waste of time because the models will very likely warp over time (you should see my ranger barrels...) and genuinely they could just melt on really hot summer day if left near a window... So if people with seemingly endless resources are not buying into fine-cast how could anyone expect your average hobbyist with a budget justify it...
The fact that they are fine-cast is absolutely a problem/issue in its own right.
This message was edited 2 times. Last update was at 2020/10/29 01:52:12
AngryAngel80 wrote: I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
AngryAngel80 wrote: I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
2020/10/29 10:29:15
Subject: What is the future of the Craftworld Eldar model range?
Type40 wrote: I'll take metal over finecast any day of the weak and plastic over both.
This is why I haven't bought Aspect Warrior models since Finecast came out.
The one set I did get were Dark Reapers, which are chunky enough to take the flinsiness of Finecast. Nope. Still too thin and spindly to stay unbroken.
Once bitten....
This message was edited 2 times. Last update was at 2020/10/29 10:35:46
You know what I hate... the fact that we even call it "Finecast." instead of gakky resin.
This word was an invention by GW to try and doublespeak their way into having us think the product was somehow premium. There is nothing "Fine" about these "casts."
I was so pissed that warmahordes switched to some resin kits and got cheaper whilst in the same era GW switched to "finecast" kits and got more expensive ... They switched to a cheaper method but increased prices... is that a normal thing to do ?
This message was edited 1 time. Last update was at 2020/10/29 10:38:32
As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.
RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW.
2020/10/29 10:58:07
Subject: What is the future of the Craftworld Eldar model range?
Type40 wrote: You know what I hate... the fact that we even call it "Finecast." instead of gakky resin.
This word was an invention by GW to try and doublespeak their way into having us think the product was somehow premium. There is nothing "Fine" about these "casts."
I was so pissed that warmahordes switched to some resin kits and got cheaper whilst in the same era GW switched to "finecast" kits and got more expensive ... They switched to a cheaper method but increased prices... is that a normal thing to do ?
for a company with Games workshops level of market control? yes
Opinions are not facts please don't confuse the two
2020/10/29 11:13:24
Subject: Re:What is the future of the Craftworld Eldar model range?
Even outside of the Finecast/metal/plastic divide... I just don't like the models and I genuinely do think they need updating.
The Phoenix Lords are all very very 2D in their poses and the Avatar is now dwarfed by all the Greater Daemons that he's meant to be on roughly even standing with, so I don't see why anyone would have issue with updating those.
Warp Spiders and Fire Dragons have what I'd call the right style, but they're still very 2D with not much variation between individual models in the squad (barring that one grenading Fire Dragon).
Meanwhile, the newer sculpts for Dark Reapers, Swooping Hawks and Striking Scorpions have this... how can I describe it? More "cartoony" style that just doesn't look right on Eldar to me. I think it's mostly the helmets as the armour seems ok still, but of course the head is the model's natural focal point.
Zoom in on those heads and compare to the plastic Dire Avengers, or Farseer, and hopefully you'll see what I mean. Not that I think this is a byproduct of the material, it's clearly a design and/or sculpt difference.
This message was edited 1 time. Last update was at 2020/10/29 11:13:32
"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch
2020/10/29 11:16:35
Subject: What is the future of the Craftworld Eldar model range?
Doesn't the Avatar have a new kit released in the AOS Daughters of Khain start collecting box ?
As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.
RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW.
2020/10/29 11:16:59
Subject: Re:What is the future of the Craftworld Eldar model range?
what about the models don't you like? because the howling banshees are very similer to the look of the old finecast ones, so if it's just a general aestetics thing umm... yeah that ain't chaning, nor, given how popular the aestetic is with people, should it
Opinions are not facts please don't confuse the two
2020/10/29 11:36:50
Subject: What is the future of the Craftworld Eldar model range?
The more recent Finecast stuff is actually okay, I picked up a box of dark reapers last year and there were no bubbles, no warping and the casts were crisp. I think there a lot of people who got bitten early on and don't want that experience again. To be fair, if you buy through GW or your LGS is a friendly one, if you do get miscasts or the like, they generally replace it for you like for like. I've had replacements for finecast and the customer service has been excellent.
Long gone are the days of massive cavities in every model but the odd bubble and miscast still persists.
I'd still take metal over it though, but the horror stories people are spreading simply aren't as big as folks make out.
Either way, the sooner they phase finecast resin out, the better, I'm dying for a nice material to work with.
Type40 wrote: Doesn't the Avatar have a new kit released in the AOS Daughters of Khain start collecting box ?
While there are people that have used that model as the 40k Avatar it is a poor imitation and is infact simply part of the Dark Elf Cauldron of Blood model.
The best 40k Avatar is currently the Forgeworld ones, the sword version of which is no longer in production. And they are still smaller than the current Greater Daemons. He needs the same steroid injection the Greater Daemons got in the form of a new plastic kit and being that he should rightly be the Supreme Commander of the Eldar army an update is well overdue.
This message was edited 2 times. Last update was at 2020/10/29 11:49:24
Space Wolves - Alpha Legion - Biel-Tan - Reikland - Lizardmen of Hexoatl - Slaaneshi Daemons
2020/10/29 11:51:06
Subject: What is the future of the Craftworld Eldar model range?
Type40 wrote: Doesn't the Avatar have a new kit released in the AOS Daughters of Khain start collecting box ?
While there are people that have used that model as the 40k Avatar it is a poor imitation and is infact simply part of the Dark Elf Cauldron of Blood model.
The best 40k Avatar is currently the Forgeworld ones, the sword version of which is no longer in production. And they are still smaller than the current Greater Daemons. He needs the same steroid injection the Greater Daemons got in the form of a new plastic kit and being that he should rightly be the Supreme Commander of the Eldar army an update is well overdue.
Fair,
GW does advertise him as being 40k playable...
Now, saying that,
Ya, the daughters of khain sculpt is, IMO, even derpier looking then the original lol.
As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.
RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW.
2020/10/29 13:55:39
Subject: Re:What is the future of the Craftworld Eldar model range?
I must admit, I do really like the style of that Cauldron Of Blood statue's armour. Something like that as a standalone in a new pose would be great. But that model as it is, just doesn't really work that well on its own. Like, what is it meant to be doing, T-posing to make everyone die of laughter?
This message was edited 1 time. Last update was at 2020/10/29 13:55:58
"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch
2020/10/29 14:07:01
Subject: What is the future of the Craftworld Eldar model range?
SamusDrake wrote: So for example, we can currently have a patrol detachment that contains a Shadowseer, Kabalites and a Warwalker? Is that legal?
Yep. There are a few units that are restricted (non-Ynnari special characters, the Avatar, Solitaires) but the three you mention are good to go.
Why you'd do this is beyond me, though. The key thing to bear in mind is that no CWE/DE units get access to their original Codex's army-wide rule or stratagems. They also don't benefit from the Harlequins' rules.
All you're achieving is taking units that don't synergise together, barring with the lackluster Ynnari rules, at a potentially slightly cheaper CP cost than if you had an actual CWE/DE detachment alongside them.
actually you can't do the mix he proposed at all, they only share the <Aeldari> keyword since they are <Harlequin reborn>, <Drukhari reborn> and <Asuryani reborn>.
Allowing elfs to be souped in the same detachment is actually the big thing that would "fix" ynnari
Automatically Appended Next Post:
Argive wrote: I can see Ynanri being a supplement. Not that its something I wish to happen.. but I have an odd feeling GW can smell the $$$
The irony would be if it just makes all the CWE / DE/ Harlie units much better than on their own so you will just see ynanri everywhere. I dont think anyone wants to go back to soulburst days....
soulburst sucks now anyway, it wouldnt be oppressive at all.
Automatically Appended Next Post:
bullyboy wrote: Ynnari haven't been able to mix army types is a detachment pretty much for the whole of 8th. The ignoring Battle Brothers rule specifically referred to the 3 characters since neither of them have the Craftworld, Drukhari or Harlequin keyword, and just sharing Ynnari was a rule in CA that didn't make the army Battle Forged (along with Imperium, Chaos, Aeldari, etc).
it's a shame because with the current nerfs, a fully mixed detachment wouldn't be broken and would look a little more fun on the table. I guess it was too much of a cake and eat it position for Gdubs.
We'll see what the future brings for ynnari, hopefully they have a plan.
thats exactly what i want them to do to fix the army. personally i love the concept of ynnari being one last ditch effort to save their race and i would love to be 100% free in my army composition (let me take incubi, drazar, eldrad and lelith ffs, theyre Ynnari aligned in the fluff -.-
This message was edited 2 times. Last update was at 2020/10/29 14:12:23
2020/10/29 14:34:44
Subject: What is the future of the Craftworld Eldar model range?
I hope they don't release new eldar models any time soon. New models means the old ones are going to get phased out and replaced by newer, uglier sculpts.
Just look at what they did to space marines. Rhinos, predators, land raiders, and all their variants are practically irrelevant now on the game side of things. All GW has to do is write inferior datasheets for the old models and then magically, everyone stops playing them. More and more of your existing collection will be consigned to legends and eventually GW will drop support for those models entirely.
Consider that nowadays most SM players run lists full of Primaris supported by hideous abominations like the Repulsor chassis. Do you really want that to happen to eldar?
2020/10/29 15:02:46
Subject: What is the future of the Craftworld Eldar model range?
artific3r wrote: I hope they don't release new eldar models any time soon. New models means the old ones are going to get phased out and replaced by newer, uglier sculpts.
It's very pessimistic to think that GW could make the Craftworld sculpts any uglier.
Nonethless, I agree that the Craftworld sculpts should remain for those space elf players who don't care about aesthetics. If they wanted good looking models they would already be playing Drukhari.
VAIROSEAN LIVES!
2020/10/29 15:13:43
Subject: What is the future of the Craftworld Eldar model range?
artific3r wrote: I hope they don't release new eldar models any time soon. New models means the old ones are going to get phased out and replaced by newer, uglier sculpts.
It's very pessimistic to think that GW could make the Craftworld sculpts any uglier.
Nonethless, I agree that the Craftworld sculpts should remain for those space elf players who don't care about aesthetics. If they wanted good looking models they would already be playing Drukhari.
They've made Banshees uglier with those sandal feet, I wouldn't put it past them to continue the ugly streak.
artific3r wrote: I hope they don't release new eldar models any time soon. New models means the old ones are going to get phased out and replaced by newer, uglier sculpts.
It's very pessimistic to think that GW could make the Craftworld sculpts any uglier.
Nonethless, I agree that the Craftworld sculpts should remain for those space elf players who don't care about aesthetics. If they wanted good looking models they would already be playing Drukhari.
They've made Banshees uglier with those sandal feet, I wouldn't put it past them to continue the ugly streak.
I actually painted up a full squad of the new plastic Banshees a few months back. Every time I look at them I regret not going with pewter.
2020/10/29 15:21:25
Subject: What is the future of the Craftworld Eldar model range?
actually you can't do the mix he proposed at all, they only share the <Aeldari> keyword since they are <Harlequin reborn>, <Drukhari reborn> and <Asuryani reborn>.
Allowing elfs to be souped in the same detachment is actually the big thing that would "fix" ynnari
Urggghhhh....back to square one again.
Oh well, at least the Harles seem be doing well these days.
Casual gaming, mostly solo-coop these days.
2020/10/29 23:47:50
Subject: What is the future of the Craftworld Eldar model range?
SamusDrake wrote: So for example, we can currently have a patrol detachment that contains a Shadowseer, Kabalites and a Warwalker? Is that legal?
Yep. There are a few units that are restricted (non-Ynnari special characters, the Avatar, Solitaires) but the three you mention are good to go.
Why you'd do this is beyond me, though. The key thing to bear in mind is that no CWE/DE units get access to their original Codex's army-wide rule or stratagems. They also don't benefit from the Harlequins' rules.
All you're achieving is taking units that don't synergise together, barring with the lackluster Ynnari rules, at a potentially slightly cheaper CP cost than if you had an actual CWE/DE detachment alongside them.
actually you can't do the mix he proposed at all, they only share the <Aeldari> keyword since they are <Harlequin reborn>, <Drukhari reborn> and <Asuryani reborn>.
Allowing elfs to be souped in the same detachment is actually the big thing that would "fix" ynnari
Automatically Appended Next Post:
Argive wrote: I can see Ynanri being a supplement. Not that its something I wish to happen.. but I have an odd feeling GW can smell the $$$
The irony would be if it just makes all the CWE / DE/ Harlie units much better than on their own so you will just see ynanri everywhere. I dont think anyone wants to go back to soulburst days....
soulburst sucks now anyway, it wouldnt be oppressive at all.
Automatically Appended Next Post:
bullyboy wrote: Ynnari haven't been able to mix army types is a detachment pretty much for the whole of 8th. The ignoring Battle Brothers rule specifically referred to the 3 characters since neither of them have the Craftworld, Drukhari or Harlequin keyword, and just sharing Ynnari was a rule in CA that didn't make the army Battle Forged (along with Imperium, Chaos, Aeldari, etc).
it's a shame because with the current nerfs, a fully mixed detachment wouldn't be broken and would look a little more fun on the table. I guess it was too much of a cake and eat it position for Gdubs.
We'll see what the future brings for ynnari, hopefully they have a plan.
thats exactly what i want them to do to fix the army. personally i love the concept of ynnari being one last ditch effort to save their race and i would love to be 100% free in my army composition (let me take incubi, drazar, eldrad and lelith ffs, theyre Ynnari aligned in the fluff -.-
Soulburst as in double activation wouldn't be good?
I meant I dont want us to go back to double activiation days. any fight twice/ shoot twice need to go away from the game for anyone and everyone.
AngryAngel80 wrote: I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
thats exactly what i want them to do to fix the army. personally i love the concept of ynnari being one last ditch effort to save their race and i would love to be 100% free in my army composition (let me take incubi, drazar, eldrad and lelith ffs, theyre Ynnari aligned in the fluff -.-
I see Ynnari as an abortive first step to fold all of the 'troublesome' Aeldari codexes into one, and thereby alleviate the need for GW to provide them with anything substantially new ever again.
The shallow Ynnari fluff is simply a transparent justification for what GW had hoped to do to the Aeldari product lines; Primaris are amazing because the fluff we have written to sell you on them says so.
VAIROSEAN LIVES!
2020/10/30 09:11:07
Subject: Re:What is the future of the Craftworld Eldar model range?
Super Ready wrote: I must admit, I do really like the style of that Cauldron Of Blood statue's armour. Something like that as a standalone in a new pose would be great. But that model as it is, just doesn't really work that well on its own. Like, what is it meant to be doing, T-posing to make everyone die of laughter?
Like when a computer game goes wrong? Characters zooming around with their arms out
I see Ynnari as an abortive first step to fold all of the 'troublesome' Aeldari codexes into one, and thereby alleviate the need for GW to provide them with anything substantially new ever again.
Interesting idea, although I do wonder why they promoted the Harlequins to their own army in 2017, which is the same year they introduced the Ynnari.
I suppose instead of doing that back then they thought they would test the waters first.
Edit: Actually, I think I got that wrong - 2017 was the change over from 7th to 8th edition. Harlequins were earlier.
This message was edited 1 time. Last update was at 2020/10/30 12:41:46