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The Silver Bayonet: A Wargame of Napoleonic Gothic Horror by Joseph A McCullough (Oct '21)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in de
FOW Player






Great to see such thematic Vampires. I really want this game to do well so it is financially viable for companies to support the genre.

Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
Made in pl
Tunneling Trygon





 Grumpy Gnome wrote:
I really want this game to do well so it is financially viable for companies to support the genre.

Especially if it leads to more plastic kits
   
Made in de
FOW Player






 Shadow Walker wrote:
 Grumpy Gnome wrote:
I really want this game to do well so it is financially viable for companies to support the genre.

Especially if it leads to more plastic kits


Exactly! I am not an altruist.

Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
Made in us
Been Around the Block





Films to watch for inspiration: Pride prejudice and zombies, Brothers Grimm and Brotherhood of the Wolf. Ash is painting up some interesting miniatures that fit the period but are a bit bolstered by advanced technology of the day. I guess they represent the Spanish monarchy (monster hunters) with Vatican assistance. We need more miniatures like that.
   
Made in pl
Tunneling Trygon





ottokill wrote:
Brotherhood of the Wolf.

My main inspiration to play this game. Love this movie.
   
Made in us
Screeching 2nd Gen Hybrid Acolyte






I for one, am very much looking forward to seeing this. Current plan is some British Penisulars backed up with Undead and Beast hunters. Maybe some Moura if they release rules for something similar like spirits or sirens.

This message was edited 1 time. Last update was at 2021/11/07 18:27:11


 
   
Made in de
FOW Player






Another video taking a closer look at the rulebook.

https://www.youtube.com/watch?v=Vf6gTOSC4tM

Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
Made in de
FOW Player






And another video… this time a playthrough by Ash at Guerilla Miniatures Games.

https://www.youtube.com/watch?v=73KB_ntyT8M

This message was edited 1 time. Last update was at 2021/11/09 07:50:12


Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
Made in pl
Tunneling Trygon





 Grumpy Gnome wrote:
And another video… this time a playthrough by Ash at Guerilla Miniatures Games.

https://www.youtube.com/watch?v=73KB_ntyT8M

Finally some playthrough. Thanks for the link!
   
Made in de
FOW Player






Hmm… I finally got to see Ash‘s playthrough. Sadly a bit underwhelming for me. Hopefully that is just down to it being the first scenario and things pick up a bit as you go on.

Why underwhelming?

It did not feel horrific. There was no sense of terror or any kind of atmosphere. I did not get a sense of Napoleonic warfare.

I was not immersed.

The two action activation with reloading being a single action felt very quick, basically load and shoot every activation.

Despite Richard Sharpe so famously going on about shooting three rounds a minute, 1 to 6 rounds a minute for smooth bore muskets was common in the Napoleonic era according to historical sources.

The rate of fire depended on quality of weapon, training, and time taken for aiming.

General Jomini wrote "This is important question of the influence of musket fire in battles is not new: it dates from the reign of Frederick the Great, and particularly from the battle of Mollwitz, which he gained - it was said - because his infantrymen, by the use of cylindrical rammers in loading their muskets, were able to fire 3 shots per minute more than their enemies." (Before 1730 all European armies used wooden ramrods, the Prussians were the first to adopt the iron ramrod.)

The ratio of musket fire was 1-6 shots per minute, depending on quality of weapon, training and time taken for aiming. Marshal Maurice de Saxe wrote: "Light infantry should be able to fire

http://www.napolun.com/mirror/napoleonistyka.atspace.com/infantry_tactics_2.htm

Then there is the fact it takes longer to reload a rifle than a musket. Is that reflected in the rulebook?

Originally I liked the idea of the split activations in the turn but the playthrough did not seem as interesting as I first thought.

The return fire or duck for cover rule was interesting but in play it did not look that great.

What happens if more than one person shoots at a model? Does it keep getting to move after each shot? Not enough minis to make stacking it crazy I suppose.

When I watch Sharp Practice playthroughs I get a sense of Napoleonic skirmishing, albeit with a Hollywood Sharpe lens filter to it, and I er immersed.

What I want from the Silver Bayonet is to feel the same but with added supernatural horror.

This message was edited 2 times. Last update was at 2021/11/10 08:07:52


Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
Made in pl
Tunneling Trygon





My thoughts too. Horror, monster hunting game, where just 1 hobgoblin appears and dies rather quickly, did not feel like creating the needed atmosphere. I will wait for the solo gameplay to fully judge it but so far I am rather dissapointed.
   
Made in si
Been Around the Block




A single hobgoblin as an opening encounter is very revealing of Joe as someone with self-proclaimed literary ambitions ... in other words I think it works very well as a first "chapter" in a campaign. I'm having more trouble discerning the flow of the game with Ash playing both sides in the batrep, I'll have to re-watch it more focused without simultaneously cleaning the dishes ...
   
Made in pl
Tunneling Trygon





Hobgoblins
[Thumb - 254267297_5110857365609791_8610105967296486329_n.jpg]

   
Made in de
FOW Player






From Nick of Northstar over on the Lead Adventure forum…

“The book is now with us. :-*

https://www.northstarfigures.com/prod.php?prod=15803

We've shipped all the pre-orders, the shipments to our American & European partners will be leaving ASAP (Though as the 2 main ones are at Historicon this weekend they won't be doing much with them).

The miniatures will be on general sale from Monday.
https://www.northstarfigures.com/list.php?man=302&cat=748&page=1

I wasn't involved in the play testing of this game, so I've got my first 'foray' into it next week.

New figures, the Russians for Silver Bayonet came in yesterday, along with the Vampires, Goblins and Living Scarecrow. I'll have pictures of them all very soon.”

This message was edited 1 time. Last update was at 2021/11/10 13:01:07


Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
Made in gb
Darkwolf



West Sussex, UK

Really interested in how the other SB Monsters look given the well designed Vampires.
   
Made in si
Ravenous Beast Form







 Grumpy Gnome wrote:

It did not feel horrific. There was no sense of terror or any kind of atmosphere. I did not get a sense of Napoleonic warfare.

I was not immersed.


So exactly like North Star's promo shots of miniatures in casual poses looking like they're exchanging pleasantries with the neighborhood werewolf on the high street in broad daylight on their way to get tea and crumpets?

Posters on ignore list: 34

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in de
FOW Player






 lord_blackfang wrote:
 Grumpy Gnome wrote:

It did not feel horrific. There was no sense of terror or any kind of atmosphere. I did not get a sense of Napoleonic warfare.

I was not immersed.


So exactly like North Star's promo shots of miniatures in casual poses looking like they're exchanging pleasantries with the neighborhood werewolf on the high street in broad daylight on their way to get tea and crumpets?


Yeah, it looks like you called that one.

Listening to another review it seems like there are very few, if any, arcane items to find. This seems counter to the premise.

Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
Made in pl
Longtime Dakkanaut




Germany

Honestly? My overall takeaway from this is that it's not particularly Napoleonic, or Gothic or Horror.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Infiltrating Broodlord




Lake County, Illinois

Yes, reloading as quickly as you could take a few steps was very off-putting. Didn't feel like a Napoleonic game at all. And the scenario was dull and not very immersive either. Wouldn't have been much different if the "horror" element was completely removed. It's just two random groups of guys run into each other and fight, over nothing really.
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Surely it will receive the Splatgrave treatment with supplements to add the flavors being mentioned?

Thread Slayer 
   
Made in us
Infiltrating Broodlord




Lake County, Illinois

That's absurd. Why would they make you buy a supplement in order to get the flavor of the game? The game is billed as a Napoleonic supernatural game. To suggest it's fine if the base game is bad because they're sure put out supplements that add in Napoleonic and supernatural flavor is baffling. That's what the game is supposed to be about, it should actually be in the game.
   
Made in pl
Longtime Dakkanaut




Germany

 privateer4hire wrote:
Surely it will receive the Splatgrave treatment with supplements to add the flavors being mentioned?


So it's a Napoleonic Gothic Horror wargame, that's going to get the Napoleonic, the Gothic and the Horror added by supplements post-relase?
I can't see that going wrong, no sir.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in de
Deadly Dark Eldar Warrior





Germany

We should probably wait until we had a proper look at the rules, before ranting.
It might suck, but I am still hoping for a great game. Nice to hear it is shipping soon.

Human ambassador of Cats on earth. All hail our feline overlords!!! 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

 Wha-Mu-077 wrote:
 privateer4hire wrote:
Surely it will receive the Splatgrave treatment with supplements to add the flavors being mentioned?


So it's a Napoleonic Gothic Horror wargame, that's going to get the Napoleonic, the Gothic and the Horror added by supplements post-relase?
I can't see that going wrong, no sir.


Dunno. I do know that the author’s games tend to have a good amount of supplements. Stargrave didn’t include zombies and hive/horde aliens but supplements covered them. Maybe this core book is like a toolbox?

Thread Slayer 
   
Made in de
FOW Player






Joe does seem to listen to player feedback and release material to address common complaints. So maybe we will see more books but nothing has been announced beyond more minis from Northstar.

Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/ 
   
Made in us
Been Around the Block





The only way I can see these small groups moving through others (enemy/Ally) borders would be incognito or with Vatican escort and papers. I don't think they would be flying their nations colors. IMO the Vatican and other religious headquarters should be working more closely together to destroy the supernatural menace. The normal armies can still beat the crap out of each other.
   
Made in us
Been Around the Block





Maps would have helped set the tone as well. I can imagine that these various monster hunter groups would be moving mostly by ship from port to port. The Harvestmen could have a vast network throughout the world and have a top leader (Vampire Lord) for example and a headquarters like Malta for instance. Maybe they have a huge fortress somewhere where they hold rituals. Maybe they have usurped the Knights of Malta. My point is this game had such tremendous potential. I hope future supplements will address these short falls.
[Thumb - nap map.jpg]

   
Made in pl
Tunneling Trygon





''First look the new Silver Bayonet Goblins. Coming in SB miniatures release Wave 3.''
[Thumb - 257492819_5137570869605107_6117166548864532604_n.jpg]

   
Made in si
Been Around the Block




Just gonna leave this here ...
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Doubtless from the supplement, Liberte, Egalite, Frighternety!

Thread Slayer 
   
 
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