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Warhammer 40,000 Space Marine 2 - coming 09-09-2024  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

I might need to replay the original. It's been years!

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 Grimskul wrote:
Interesting that the secret Chaos threat is going to be Thousand Sons. Hopefully they don't follow the same formula of "xenos initial threat, evil chaos the real final boss" that they've done several times. At least it won't be Khorne or Nurgle this time around.


I just wish they'd made it so Tyranids was the actual threat, the whole "Orks.... but actually Chaos!!!" and "Tyranids... but actually Chaos!!!" thing isn't as interesting as having a proper deep dive into Orks or Tyranids.
   
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AllSeeingSkink wrote:
 Grimskul wrote:
Interesting that the secret Chaos threat is going to be Thousand Sons. Hopefully they don't follow the same formula of "xenos initial threat, evil chaos the real final boss" that they've done several times. At least it won't be Khorne or Nurgle this time around.


I just wish they'd made it so Tyranids was the actual threat, the whole "Orks.... but actually Chaos!!!" and "Tyranids... but actually Chaos!!!" thing isn't as interesting as having a proper deep dive into Orks or Tyranids.


I was going to post about how I thought it was great we haven’t seen any hints of a secret chaos plot in on of these threads on the game, glad I didn’t make that post.

Just tyranids would be cool, involving maybe some orks or eldar but still Tyranids as the big threat, would have been super cool.
But chaos needs some benching until GW can write them again, just gets annoying.

Also zombie engine, but no plague zombies is kinda irony in a way.
Let’s hope for massive insane horrors crazy at least.
   
Made in us
Fixture of Dakka





Personally I think it would be a shame to exclusively focus on one enemy. One of modern gaming's biggest issues is a lack of enemy variety in general and if we're only going to get one of these every other decade, it'd be nice to get some other stuff in there.

Watching the trailer, my one gribe is just that the Tyranid palette doesn't really pop off the backgrounds particularly well. Definitely excited for this one, but in some ways I feel like I need to go back to the original and tear up some orks more than I'm concerned with Nids.
   
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Hopefully the Chaos threat will just be something that provides a change of pace mid-game, before being resolved so that you can get back to slaughtering Tyranids.
   
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 LunarSol wrote:
Personally I think it would be a shame to exclusively focus on one enemy. One of modern gaming's biggest issues is a lack of enemy variety in general and if we're only going to get one of these every other decade, it'd be nice to get some other stuff in there.

Watching the trailer, my one gribe is just that the Tyranid palette doesn't really pop off the backgrounds particularly well. Definitely excited for this one, but in some ways I feel like I need to go back to the original and tear up some orks more than I'm concerned with Nids.
I think Space Marine 2 wasn't intended to be a decade after the first, wasn't it that the publisher crashed soon after? I don't remember, long time ago.

Having a bit of variety is fine, but it's just a typical 40k storytelling trope that there's some initial enemy but the "real" threat turns out to be secret Chaos. Even though in the fluff that initial enemy is fully capable of being the threat in and of themselves.


Automatically Appended Next Post:
Eumerin wrote:
Hopefully the Chaos threat will just be something that provides a change of pace mid-game, before being resolved so that you can get back to slaughtering Tyranids.


I'd be fine with that... but I doubt it'll be the case.

This message was edited 1 time. Last update was at 2023/08/31 14:57:02


 
   
Made in us
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AllSeeingSkink wrote:
 LunarSol wrote:
Personally I think it would be a shame to exclusively focus on one enemy. One of modern gaming's biggest issues is a lack of enemy variety in general and if we're only going to get one of these every other decade, it'd be nice to get some other stuff in there.

Watching the trailer, my one gribe is just that the Tyranid palette doesn't really pop off the backgrounds particularly well. Definitely excited for this one, but in some ways I feel like I need to go back to the original and tear up some orks more than I'm concerned with Nids.
I think Space Marine 2 wasn't intended to be a decade after the first, wasn't it that the publisher crashed soon after? I don't remember, long time ago.

Having a bit of variety is fine, but it's just a typical 40k storytelling trope that there's some initial enemy but the "real" threat turns out to be secret Chaos. Even though in the fluff that initial enemy is fully capable of being the threat in and of themselves.


Yeah, its definitely not an intentional delay. Still, typical 40k storytelling is the entire point of something like this. This is the kind of thing that is the first 40k story for quite a few people if done well.
   
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Been Around the Block





The trailers look really good so far.

This message was edited 2 times. Last update was at 2023/09/16 17:59:43


 
   
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Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Checked the Steam page just now, the release date has been changed to 2024.



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Gargantuan Gargant






The writing for the delay was definitely on the wall, we're this far into November, there's no way they would have announced releasing it last minute before Christmas.

I'm guessing late spring to early summer for their official release date.
   
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Cozy cockpit of an Imperial Knight

New release date has been announced: 9th of September 2024





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Terrifying Doombull




Huh. I was under the impression it just slipped into next year.

But September...that's way far back in the calendar, with serious work on the docket.

Efficiency is the highest virtue. 
   
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Decrepit Dakkanaut




UK

It could be that they want it to launch during a seasonal high for customers. So if there's enough work that it won't hit the early part of 2024 then they might well have said "eh push it to the September market increase and lets do extra work.

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Yeah, the release date is way further ahead than I thought it would be. Are there any major games it's avoiding to compete with in the summer/spring?
   
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Does GW have a new edition?

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 Overread wrote:
Does GW have a new edition?


New edition for what? 40k?
   
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UK

 Grimskul wrote:
 Overread wrote:
Does GW have a new edition?


New edition for what? 40k?


Anything - is AoS set for next year?
A big new edition might mean GW doesn't want another big GW focused product in the same release window

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Northumberland

That's basically a whole year away, I feel like they were aiming for May beforehand.

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The gameplay shown off in the previous trailer was a bit wonky at times, might be that they are pushing it back for extra polish.



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 Grimskul wrote:
Yeah, the release date is way further ahead than I thought it would be. Are there any major games it's avoiding to compete with in the summer/spring?


Not really. The PC games release schedule for next year is still largely up in the air.
A lot of it is other games that slipped from this year (or even 2022), and the 'big stuff' hasn't committed to a release window yet. Even the endless advertising from the Game Awards last night only produced a couple dates.

This message was edited 3 times. Last update was at 2023/12/08 19:38:49


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Sounds like something significant has gone wrong, they had playable demos for media a few months ago, and it seemed like they were trying to tie it in with 10th edition and the Space Marine board game they released, to be a whole year off seems like something has gone awry.
   
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They announced a "significant delay" about a month ago. I believe they even specified a year, so I would expect something went awry.
   
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Cozy cockpit of an Imperial Knight

New release date given: 9th of September this year.


Automatically Appended Next Post:




Automatically Appended Next Post:
Okay, you can now officially preorder it on Steam and why am I not surprised..

This message was edited 2 times. Last update was at 2024/05/23 19:31:19




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Longtime Dakkanaut






200+ to actually get to play the game incoming
   
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 Inquisitor Gideon wrote:
200+ to actually get to play the game incoming


$70* to play the game. The more expensive versions just give you a four day head start and unique cosmetics, none f which are remotely necessary. This isn't like Ubisoft where quests are locked behind different versions and the season pass.


*or region equivalent so probably 30 gbp and $684 Australian.

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Upstate, New York

Any of those bonuses worth it? The way steam does sales it feels crazy to pay full price.

I’m not a fan of paying cash for cosmetics or random swag. But would consider it if there were real game play unlocked.

   
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The $250 is for the Collectors edition is for the statue and making of book. If you want a resin statue of half of a Space Marine.... this is an option.

$100 is for the season pass whose contents are basically unknown as far as I can tell. Just being $10 over the Gold edition that doesn't give you a season pass is pretty suspect.

The Gold Edition doesn't seem particularly worth it. Some costume stuff. Nothing gameplace based in either this or the pre-order DLC.

I don't see any reason to pick up anything other the base version unless you want the statue and artbook. None of the special editions seem particularly worthwhile.

   
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Hangin' with Gork & Mork






From the devs:
The Season Pass wil grant you more cosmetics, while new content like missions, enemies, and weapons will be available through free regular updates


Depending on how much you yearn for power armor customization will determine if you want to pay the extra but not buying one of the more expensive editions won't keep you from any gameplay.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
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Cozy cockpit of an Imperial Knight

Heh, was about to post that as well.

We want Space Marine 2 to be an experience tailor-crafted for the players. Hence, we’re happy to confirm that there aren't any microtransactions in Space Marine 2. No in-game cash shop. All gameplay content and features will be free to all players. Any paid DLCs will be cosmetic only.


This is good, do what Deep Rock Galactic does.



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As long as there are still ways to get cosmetics and it doesn't feel like Halo Infinite and you get stuck with nothing but a colour palette until the devs are forced to change things.
   
 
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