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Made in ca
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 Tarara wrote:
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up



If there's going to be a third party, I'd vote for either Eldar or Necrons. Chaos is too stereotypical/cliche at this point. I wouldn't also mind a well organized, technologically advanced Ork Waaagh but we had Orks in first game, so.


I suspect it would probably be Necrons, with the twist being this is a Tomb world (If there is one)

That being said, I don't think there really needs to be one. Nids alone should be enough in my opinion, but we'll see.

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If there’s a third party involved, hopefully this time around a future trailer won’t spoil the unveil.
   
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Oh, but what if his Mission is to just show up, wake up the Tomb World, then GTFO?

Great play imo
   
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FezzikDaBullgryn wrote:
 Orlanth wrote:


The hormagaunts move like animals the tyranid warrior moved like a person. I wonder if that is right. I will need to get used to this.

Also has Titus crossed the rubicon primaris?


Unless Titus grew a foot in height, he's standing at least as tall, if not taller (Hard with camera angles) as the two Primaris Intercessors flanking him.

Anyone wanna guess if Leandros is one of the Intercessors guarding him?

Edit: Check the wiki page, it confims GW states he is now a Primaris.


Urgghhhhh... I've really tried to avoid the modern fluff, but it is proving impossible

Wonder if they will make him speak with an echo? This is another advantage of Primaris over 'regular', puny marines.

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 Dreadwinter wrote:
Oh, but what if his Mission is to just show up, wake up the Tomb World, then GTFO?

Great play imo


He then "disappears" and a suspiciously similar-looking Uriel Ventris takes his place. Better fate then a penitent crusade.

 Sasori wrote:
 Tarara wrote:
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up



If there's going to be a third party, I'd vote for either Eldar or Necrons. Chaos is too stereotypical/cliche at this point. I wouldn't also mind a well organized, technologically advanced Ork Waaagh but we had Orks in first game, so.


I suspect it would probably be Necrons, with the twist being this is a Tomb world (If there is one)

That being said, I don't think there really needs to be one. Nids alone should be enough in my opinion, but we'll see.


Doesn't seem to be too much of a stretch to suggest Necron involvement, assuming there is a twist faction in the first place. Mechanicus, Gladius, and (I think) BG2 had Necron involvement, so they seem to be showing up more frequently at least.

This message was edited 1 time. Last update was at 2022/01/27 12:45:35


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