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Made in au
Dangerous Outrider





 Doctadeth wrote:
If noone wants it, I'll happily take it. At this point in time, I'm working with lava environs pretty much constantly.
It's yours.

If anyone else wants a suit they can ask for another, I'll be happy to provide.

This message was edited 1 time. Last update was at 2016/04/07 07:20:34


 
   
Made in us
Infiltrating Broodlord






Ok i have been out of touch with MC and the server for a while so bear with me while i ask some noob questions.

What gives you the buffs at spawn?

I traded with the villagers at spawn to get a diamond pick with eff 3 and unbreaking 3 and i want to add a fortune 3 to it. how do i know how many levels i need to be able to add the 3rd property onto the pick?

Is there an exp near spawn so i can farm the needed levels to enchant this pick?

This message was edited 1 time. Last update was at 2016/04/07 10:12:17


 
   
Made in au
Dangerous Outrider





 Deathklaat wrote:
Ok i have been out of touch with MC and the server for a while so bear with me while i ask some noob questions.

What gives you the buffs at spawn?

I traded with the villagers at spawn to get a diamond pick with eff 3 and unbreaking 3 and i want to add a fortune 3 to it. how do i know how many levels i need to be able to add the 3rd property onto the pick?

Is there an exp near spawn so i can farm the needed levels to enchant this pick?
The buffs come from Beacon Pyramids buried beneath spawn. They're the source of the pillars of light piercing the heavens.

To add Fortune 3 to the a pre-enchanted pickaxe you'll either need a Book with Fortune 3 or another diamond pick with Fortune 3. Right click an anvil and put both items into the first two slots (books go into the second slot unless combining 2 books) and it'll tell you how many levels you need. About level 5 or 6 for what you're doing.

I don't know much about exp farms.
   
Made in us
Infiltrating Broodlord






I have the book with fortune 3 and the diamond pick and I put both into the anvil at the trading center in the correct order (pick first then book) and there was a red X between the book and the final item and no levels listed.

I even tried a stone pick I had on my person just to see what levels were needed and I still see the red X.

 
   
Made in au
Dangerous Outrider





That's weird. The only time that should happen is if the result is incompatible, such as if you try to apply Looting to a pickaxe.

Well, if you want that pickaxe, I made one with the villagers at spawn. It's sitting in the chest next to the anvil if you want it. Though it won't help with any future attempts at enchanting.

This message was edited 1 time. Last update was at 2016/04/07 13:49:46


 
   
Made in us
Infiltrating Broodlord






sweet, thanks. I will double check what I was trying to do tonight I just found it odd that both the diamond and stone pick had trouble.

 
   
Made in ca
Mekboy on Kustom Deth Kopta




 Deathklaat wrote:
Ok i have been out of touch with MC and the server for a while so bear with me while i ask some noob questions.

What gives you the buffs at spawn?

I traded with the villagers at spawn to get a diamond pick with eff 3 and unbreaking 3 and i want to add a fortune 3 to it. how do i know how many levels i need to be able to add the 3rd property onto the pick?

Is there an exp near spawn so i can farm the needed levels to enchant this pick?


there's no xp farm at spawn, there are 2 near by in the nether though. A free blaze farm to the east, but it can be tricky to find. and a gold farm at sir ralphs place, off from the track launcher. the gold farm costs a diamond to get in. If you catch me online I'll let you in for free and give you the tour of the gold farm.

There's also a shop selling god tools under the giant pick axe at spawn, 1 diamond will get you a eff 5, unb 3, mending and other enchantments on a axe, pick, or shovel.


Automatically Appended Next Post:
 Lotet wrote:

I don't know why you're getting worked up about the food.


Food affects your regen, as seen from the wiki.
http://minecraft.gamepedia.com/Food

1.9, Regeneration of health is now based on saturation instead of hunger being above 17 (Hunger.svg × 8.5).

basically the higher saturation food you eat, the longer you keep regenerating. if you eat a low saturation food you won't get as much regen before getting hungry again, thus needing to eat more often.

This message was edited 3 times. Last update was at 2016/04/08 00:51:59


 
   
Made in us
Liche Priest Hierophant






Mending is a new enchantment- it takes Experience Orbs and has your equipment absorb them to repair itself.

There's also Frostwalker (which I want), which freezes water beneath your feet.

Trading with villagers can be a lucrative source of experience, as well as emeralds and goodies.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

I'm looking for an XP farm as well, just to repair my goodies....may have to resort to the gold farm....

 
   
Made in au
Dangerous Outrider





 Doctadeth wrote:
I'm looking for an XP farm as well, just to repair my goodies....may have to resort to the gold farm....
 Deathklaat wrote:
Is there an exp near spawn so i can farm the needed levels to enchant this pick?
Alright, there's the Blaze Grinder. Two ways to get to it.

Safer but Longer
1. Go to the North Nether Tunnel.
2. See Banner on first Right exit with a red triangle, yellow circle and white bar.
3. Follow the banners and you'll get to the Blaze Grinder. If unsure of where to go, follow the rails.

Shorter but Dangerous
1. Go to the East Nether Tunnel.
2. Keep walking till you see the Witherskull Farm, it has a bunch of chests at the entrance.
3. Go in and keep walking forward, down & up the stairs. DON'T go up the stairs that turn left, just the forward ones.
4. When you hit a wall turn right to see a small exit, go through the exit and the Blaze Grinder is at the end of the hall.
-It's more dangerous because the Witherskull Farm is more of a hunting ground with Wither Skeletons, Magma Slimes and Wild Blazes roaming about.

Don't forget to read the instructions once inside.

This message was edited 1 time. Last update was at 2016/04/09 10:15:18


 
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

Thank you!

 
   
Made in us
Infiltrating Broodlord






ok im having a bit of a problem with an in-game bug and i have tried to fix it multiple ways and im still having the problem and it is really making my area unplayable.

i have blocks of placed glowstone that refuse to emit light. my area is so old i cant really remember when i placed them but if i had to guess i would say before the last server move.

I have broken the blocks and used the dust to make new blocks and used those but i am still having the same problem and i have no idea why.

i can get them to light again if i place a block near or on them and remove it but it is not a perma fix.

 
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

Ugh, I'm having a bit of a problem. My uberboots are too degraded to repair, and unfortunately my enchanting room is not levelled enough to provide the needed enchantments

 
   
Made in au
Dangerous Outrider





 Deathklaat wrote:
ok im having a bit of a problem with an in-game bug and i have tried to fix it multiple ways and im still having the problem and it is really making my area unplayable.

i have blocks of placed glowstone that refuse to emit light. my area is so old i cant really remember when i placed them but if i had to guess i would say before the last server move.

I have broken the blocks and used the dust to make new blocks and used those but i am still having the same problem and i have no idea why.

i can get them to light again if i place a block near or on them and remove it but it is not a perma fix.
You got some real problems. Maybe you need to do a fresh install, maybe your settings aren't on the latest version, maybe you have a mod that's affecting things. I don't know. Does glowstone from other places malfunction or is it just your glowstone?
 Doctadeth wrote:
Ugh, I'm having a bit of a problem. My uberboots are too degraded to repair, and unfortunately my enchanting room is not levelled enough to provide the needed enchantments
If you need another pair I've put one into the castle west of Spawn, in the chest beneath the sign with your name, it has mending already, though I'd like the old pair back for display purposes, maybe dress up a zombie. If you need any other replacements just take them from another armour stand.
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

I'll head there and do that, thanks....

ooc - swapped out all my stuff for mending, with the 3rd set of armour at the front, rehung all the display armour and have set the boots on the display rack of mine as well.

This message was edited 1 time. Last update was at 2016/04/12 06:12:36


 
   
Made in us
Infiltrating Broodlord






 Lotet wrote:
 Deathklaat wrote:
ok im having a bit of a problem with an in-game bug and i have tried to fix it multiple ways and im still having the problem and it is really making my area unplayable.

i have blocks of placed glowstone that refuse to emit light. my area is so old i cant really remember when i placed them but if i had to guess i would say before the last server move.

I have broken the blocks and used the dust to make new blocks and used those but i am still having the same problem and i have no idea why.

i can get them to light again if i place a block near or on them and remove it but it is not a perma fix.
You got some real problems. Maybe you need to do a fresh install, maybe your settings aren't on the latest version, maybe you have a mod that's affecting things. I don't know. Does glowstone from other places malfunction or is it just your glowstone?


I am playing on a fresh install with no mods, this is the first time I have ever had MC on this machine. I have a feeling it has to do with when things were copy & pasted from the old server. The original area had some hills and what was pasted in is now flat so maybe the game is still thinking there are blocks in the way. I have gone to spawn and back and it seems like only my area is a problem.

This message was edited 1 time. Last update was at 2016/04/12 12:02:27


 
   
Made in gb
Regular Dakkanaut




West Sussex

 Lotet wrote:
 Doctadeth wrote:
I'm looking for an XP farm as well, just to repair my goodies....may have to resort to the gold farm....
 Deathklaat wrote:
Is there an exp near spawn so i can farm the needed levels to enchant this pick?
Alright, there's the Blaze Grinder. Two ways to get to it.

Safer but Longer
1. Go to the North Nether Tunnel.
2. See Banner on first Right exit with a red triangle, yellow circle and white bar.
3. Follow the banners and you'll get to the Blaze Grinder. If unsure of where to go, follow the rails.

Shorter but Dangerous
1. Go to the East Nether Tunnel.
2. Keep walking till you see the Witherskull Farm, it has a bunch of chests at the entrance.
3. Go in and keep walking forward, down & up the stairs. DON'T go up the stairs that turn left, just the forward ones.
4. When you hit a wall turn right to see a small exit, go through the exit and the Blaze Grinder is at the end of the hall.
-It's more dangerous because the Witherskull Farm is more of a hunting ground with Wither Skeletons, Magma Slimes and Wild Blazes roaming about.

Don't forget to read the instructions once inside.


There's another blaze grinder that's safe to get to, just follow the signposts to the Mountain Crown (North tunnel again I think), take a left at the signposted metal door, take the minecart, then just follow the tunnel, read the instructions and profit. Absolutely no charge to use it ever but do please replace anything you use. Bring your own splash potions of harming.

 
   
Made in us
Legendary Master of the Chapter






That old blaze grinder i made a long time ago?

that thing is still going?

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Infiltrating Broodlord






i am less interested in XP farms as someone sorted out the pick problem i was having. I am more concerned about the placed blocks of glowstone that are not functioning properly.

I do not have the redstone to make 50+ lamps i would need.

 
   
Made in au
Dangerous Outrider





 Deathklaat wrote:
i am less interested in XP farms as someone sorted out the pick problem i was having. I am more concerned about the placed blocks of glowstone that are not functioning properly.

I do not have the redstone to make 50+ lamps i would need.
I visited your place and some of the glowstone wasn't working. I pressed F3 to check the light levels and those non-functioning glowstone blocks messed with the light levels, saying they had 0 light. But using a silk touch pickaxe to pick them up and place them back seemed to make them work again. In the case of the 2 blocks in the centre, one was emitting light but the other was cancelling the light, actively prohibiting the area from being lit, but picking and placing fixed it.

I stood on a few more blocks, replaced the ones that gave 0 light and things look fine to me right now. Do they work for you now or do they still not function?
Spoiler:


You might want to try pressing F3 to check light levels when building. A light level of 7 or less has the risk of spawning monsters. Your gate interiors have less than that so you should get on it if you want the gates to stop them. The lack of lighting also makes your dark alleyways more dangerous.

If you want some more glowstone blocks you can have 4 stacks from the glowstone stall at the spawn market. You can get a stack of Redstone blocks from the stone shop, just walk in and look up, there's some chests stuffed into the roof.

Also, do you already have a Nether Portal? If not, want one?

This message was edited 1 time. Last update was at 2016/04/20 04:31:53


 
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

Hey Lotet, I'm actually interested in getting a nether portal out at my place....Going to reignite my old one and find out where it spawns.

 
   
Made in us
Infiltrating Broodlord






Lotet, i did exactly what you did. I saw the ones that were not working, i broke them and re-made the glowstone blocks using the dust that dropped. At some point they revert back to not working (i just checked my base and the blocks you placed are also not emitting light. This is really odd because the whole area worked at one time, i guess an update bugged it out.

Does anyone else get issues with glowstone like this?

 
   
Made in us
Mekboy on Kustom Deth Kopta




 Deathklaat wrote:
Lotet, i did exactly what you did. I saw the ones that were not working, i broke them and re-made the glowstone blocks using the dust that dropped. At some point they revert back to not working (i just checked my base and the blocks you placed are also not emitting light. This is really odd because the whole area worked at one time, i guess an update bugged it out.

Does anyone else get issues with glowstone like this?


I've never had that issue with glowstone. I have had issues where a area was dark even though it was supposed to be lit up. But when that happens, I place a torch in the dark area and it fixes itself. if you want to try the green prismarine blocks for light or convert them to redstone lamps, let me know and I'll put a chest at spawn for you with a few stacks of either.


Automatically Appended Next Post:
 Doctadeth wrote:
Hey Lotet, I'm actually interested in getting a nether portal out at my place....Going to reignite my old one and find out where it spawns.


odds are if you just make a portal and step through it you will link up to someone elses portal. just take the X & Z coords and divide by 8, and build a portal in the nether at that spot. the Y coord isn't important, unless your going for precision portaling and have a few close together.

This message was edited 1 time. Last update was at 2016/04/20 13:50:51


 
   
Made in us
Liche Priest Hierophant






Y does actually have an effect now (it used to not have any effect at all) but it's not the 8 times distance thing. Just FYI.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in au
Dangerous Outrider





 Deathklaat wrote:
Lotet, i did exactly what you did. I saw the ones that were not working, i broke them and re-made the glowstone blocks using the dust that dropped. At some point they revert back to not working (i just checked my base and the blocks you placed are also not emitting light. This is really odd because the whole area worked at one time, i guess an update bugged it out.

Does anyone else get issues with glowstone like this?
Yeah, when I logged back in all the glowstone blocks were inert again. Want to try glowstone lanterns? I placed a stack of them into one of your chests that had some glowstone in it. I figured you might as well try a bunch of them at once instead of only a few, since your glowstone sometimes works for no clear reason. Easiest way to power them is with a lever made from a stick and cobblestone attached beneath the lantern.

 Doctadeth wrote:
Hey Lotet, I'm actually interested in getting a nether portal out at my place....Going to reignite my old one and find out where it spawns.
Are you talking about the inactive portal in the middle of your base? I checked out it's coordinates with F3 (-1627.5, 2424) and compared it to it's nether coordinates (-203, 303) and it's less than 12 blocks away from an existing part of South tunnel. You can check it out yourself by going through the portal here:
https://www.darkinnit.com/newdakkamap/#/-1411/64/2464/-1/0/0
which, for some reason, I can't see on the dakkamap even though I've gone through it plenty of times. Though you may want to remove that portal later so it doesn't mess with your own and the place it lead to isn't there any more.

If you want your portal attached to South Tunnel I don't think you'll need any assistance, since you'll just need to make 1 room with a portal but I can make it if you want and you can spruce it up later. I'm not sure how much building it would require to connect to West Tunnel with a 300 block long tunnel, more than that since the Gold Farm would prevent you from directly connecting to West (may want to ask sirlynchmob to confirm that) plus other folk's tunnels you might want to avoid (or not). Of course, you might want to connect to West anyway since it has Speed II Beacons and some places you might want quicker access to. Also, South and West Tunnel are at different heights S:66.5, W:76.5, which isn't much of a problem when you can just use stairs and ladders but I felt it should be mentioned early in case you intended to link the tunnels.

So, what assistance do you need?

Anvildude wrote:
Y does actually have an effect now (it used to not have any effect at all) but it's not the 8 times distance thing. Just FYI.
Really? Where'd you read that? The wikis don't seem to mention it.

This message was edited 6 times. Last update was at 2016/04/20 18:29:39


 
   
Made in us
Mekboy on Kustom Deth Kopta




Assuming lotet's math is correct, and you want to go west. It's outside of the gold farm, it misses my area completely. But it would end up sharing a wall with BBrotherwoods tunnel if he went from the west tunnel. Oshuani has a tunnel that ends up near your place which could be extended to your place. If you can't get a hold of either of them to modify their tunnels you can take the track to my place and I'll show you the tunnel that leads to that area. I used to go that way a lot because of the nether fortress nearby.

There is a SW tunnel, if you wanted to make a straight run to your portal. It's also at the lower height so you should be under any existing tunnels. but it needs a lot of work.

The easy way is to branch off the south tunnel heading to kiwi's place. you can see his tunnel from where your portal will be.


 
   
Made in gb
Raging Rat Ogre





England, UK

I started playing this by linking my laptop to my friend's, but then we both bought Terraria.

I'll play Minecraft again in a couple of years, after they add new enemies, armour, weapons, and generally the game doesn't feel empty

Upcoming work for 2022:
* Calgar's Barmy Pandemic Special
* Battle Sisters story (untitled)
* T'au story: Full Metal Fury
* 20K: On Eagles' Wings
* 20K: Gods and Daemons
 
   
Made in us
Liche Priest Hierophant






@NoPoet- I'm not sure Minecraft will ever have the variety that Terraria does, (though you could look into Mods for that), but this and the next update appear to be doing a little of that. This one overhauled combat in such a way that axes are now viable weapons, and the next update seems to be adding some new mobs.


@Lotet- I think it was a 1.9 thing. Just a little blurb I remember seeing somewhere- it doesn't really make a difference though, unless you have 2 portals stacked on top of one another in both the Overworld and the Nether- horizontal coordinates are still the primary.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Infiltrating Broodlord






thanks for the lamps Lotet, i guess that is the route i will have to go with lighting my pathways.

so i want to use a resource pack and i see a large number require Optifine HD and shader mods. can these be run on the vanilla server?

 
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

Straight up assuming that my nether portal is the one out in the bay. If that is my portal, it's fine, just have to work with it.

I have to talk to Osh anyway about some stuff with my roads, so I might actually tack onto his accessway.


 
   
 
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