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Played some Disney infinity with my son for a bit today. Had a blast and makes me excited for Christmas because I bought a bunch of the 2.0 stuff and made sure everyone has their own marvel character.
GrimDork wrote: Oh that's out already? I should have signed up for a newsletter or something
Pretty much the original game with some tweaks? Is it like BG1 enhanced with the change in classes/kits? Extra characters?
I actually missed that one (and planescape: torment) back in the day so I'm curious to try it. IWD2 was always fun.
I don't really remember the original. Only thing that seems new is the Dragon Disciple.
Other than that, feth trolls. Especially when your sorcerer is the only source of fire damage in the party. And it' AoE. And the rest of the party is melee.
It comes with HoW though.
I'm going to write up my progress. At this point, It's summed up of my sorcerer/dragon disciple carrying the party and the bard being useless and almost geting murdered by said sorcerer every 5 minutes.
Bayonetta 2 is looking rather good. I have to go buy a wiiu though, so I don't think I'm getting to soon (although by b-day is in a few days, so maybe).
Homosexuality is the #1 cause of gay marriage.
kronk wrote: Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote: Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
BaronIveagh wrote: Basically they went from a carrot and stick to a smaller carrot and flanged mace.
Definitely bought Transistor, so far it's totally worth the 10 bucks.
Action RPG I guess is what it is, has some interesting artwork. Interesting future/scifi setting. Mostly about the combat, though your partner does a lot of narrating as you go.
Skills are what really make it interesting. There are 4 active slots, I think upto a couple of upgrade slots per active slot, and at least two passive slots. Every single skill you learn can go into any slot. So you can take a stunning move and upgrade it with a long range piercing move and an ability that lets you cast it faster, etc. It's fun socketing all of the abilities into eachother to see what kind of loadouts you can come up with.
Also all of the skills are derived from someone's personality, the Transistor sword the MC carries seems to absorb/save/backup portions of them and you can unlock more backstory as you use the techniques. The fluff is very off-to-the-side and available at your own pace, you only have to read about it if you want which is cool.
Neat game so far, totally worth the 10 bucks it cost on sale.
175 turns into the game, having conquered most of Western Europe... I find out that you can change the faction wide tax levels.
That would have made life a lot easier earlier on. However, I'm worried I might be overdoing it now and I'm probably running a massive loss if it weren't for the higher tax rates I've made now. I think the best plan for me now, is to have a few turns of peace, rearrange my forces a bit and go major focus on Food / Cash before lowering taxes back down to normal.
Compel wrote: I've been playing a lot of Rome 2 Total War.
175 turns into the game, having conquered most of Western Europe... I find out that you can change the faction wide tax levels.
That would have made life a lot easier earlier on. However, I'm worried I might be overdoing it now and I'm probably running a massive loss if it weren't for the higher tax rates I've made now. I think the best plan for me now, is to have a few turns of peace, rearrange my forces a bit and go major focus on Food / Cash before lowering taxes back down to normal.
No mods for it, just playing Emperor edition pure for my first runthrough
I have discovered that ballistae are frigging amazing. I had 2 units of them and in one minor settlement siege one caused 600 casualties and the other 800!
Frozen Synapsis has brought my Vita back to life after downloading it on Friday. Brilliant strategy game with so much depth. It's been a while since a game has had been itching to get work out the way so I can go home and play it some more.
I'm playing me some Archeage and loving it. Leveling 1-50 is a breeze even for a casual player and then the fun begins. Pirates, Trade Packs, Fishing, Treasure Hunting, mass PvP.
I really like that there are events that happen at certain times within each game day/night cycle. its very easy at to go from world event to world event and have a blast.
There is lots of farming (farming your farm or grinding out resources) but there are also other ways to earn gold to just buy what you want.
My guild had a server first Black Pearl (best ship in the game) last week and this week we go for a castle.
I personally cannot wait for the murder and mayhem to begin.
Deathklaat wrote: I'm playing me some Archeage and loving it. Leveling 1-50 is a breeze even for a casual player and then the fun begins. Pirates, Trade Packs, Fishing, Treasure Hunting, mass PvP.
I really like that there are events that happen at certain times within each game day/night cycle. its very easy at to go from world event to world event and have a blast.
There is lots of farming (farming your farm or grinding out resources) but there are also other ways to earn gold to just buy what you want.
My guild had a server first Black Pearl (best ship in the game) last week and this week we go for a castle.
I personally cannot wait for the murder and mayhem to begin.
I was really wondering about Archage. What's the control method like? Classic MMO, GuildWars2, or more modern KoreanMMO style? Or is it (finally) an MMO with action-controls like Skyrim?
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
I had another crazy game of 'Wargame'. Actually managed to use SEED aircraft successfully. I'd also say my cobras got some nice kills. At the end when i ran out of tanks and they were holed in the cities i just spammed cobras with mini-missiles and that just blew the AI away (killing infantry and light vehicles and even in enough of a spam wiping out his helos too). I think i'm getting better but i could definitely use something in my list. The previous 2 games were very heavy urban and i didn't really have infantry CV's or anything. The map was also small. I think the problem with my usa deck is all the infantry were helicopter transport based and that just makes them far too expensive. Normally i do land transports but it was a revised old list.
If anybody wants to play some 'Wargame' or 'Xcom: enemy unknown' or 'xcom: enemy within' just let me know.
Deathklaat wrote: I'm playing me some Archeage and loving it. Leveling 1-50 is a breeze even for a casual player and then the fun begins. Pirates, Trade Packs, Fishing, Treasure Hunting, mass PvP.
I really like that there are events that happen at certain times within each game day/night cycle. its very easy at to go from world event to world event and have a blast.
There is lots of farming (farming your farm or grinding out resources) but there are also other ways to earn gold to just buy what you want.
My guild had a server first Black Pearl (best ship in the game) last week and this week we go for a castle.
I personally cannot wait for the murder and mayhem to begin.
I was really wondering about Archage. What's the control method like? Classic MMO, GuildWars2, or more modern KoreanMMO style? Or is it (finally) an MMO with action-controls like Skyrim?
I don't think there will ever be an action control MMO because it just wouldn't work. I don't know how ESO plays but I would presume it would be the closest to that, the only game that I can think of like that that comes close is Terra.
lots of people in my guild are comparing it to UO but I feel it plays like a much faster Lineage 2. controls are the typical WSAD but it can be changed to mouse click if you are into that. Tab targeting is in but you really need it for large battles.
What makes AA different from most MMOs are the classes, all 120 of them. 120 sounds like it would be pretty confusing but it is relatively simple, When you start the game you get to pick one of 10 skill sets, at level 5 you pick a second from the remaining skill sets and at level 10 you pick a third. the combination of your 3 choices gives you your class.
any class can use any weapon and any armor there is no restriction. the combination of the freedom of gear selection and the multitude of classes lets you pretty much make a character how you want. Currently I'm running a 2h plate wearing melee class that can stealth.
another cool feature is your ability to equip multiple weapons, its pretty useful for a ranged bow class to have a pair of swords that they can use abilities with if the enemy gets too close.
Did I mention that the game is jaw dropping gorgeous? it runs on the Crysis engine and it looks freaking amazing. I die at least once every time we have an underwater battle because I am too busy looking at the way the water distorts images on the surface, or how the light shines down thru the water in rays.
AA is F2P with the ability to buy a sub thru in game money and its relatively easy to do.
I got him in a pack a few months ago and he's now a staple in just about every deck I make. An absolute beast! I managed to get 4 of him out this morning (Mind Control and double Faceless Manipulator) using my Priest. My opponent quit....
I got him in a pack a few months ago and he's now a staple in just about every deck I make. An absolute beast! I managed to get 4 of him out this morning (Mind Control and double Faceless Manipulator) using my Priest. My opponent quit....
Deathklaat wrote: I'm playing me some Archeage and loving it. Leveling 1-50 is a breeze even for a casual player and then the fun begins. Pirates, Trade Packs, Fishing, Treasure Hunting, mass PvP.
I really like that there are events that happen at certain times within each game day/night cycle. its very easy at to go from world event to world event and have a blast.
There is lots of farming (farming your farm or grinding out resources) but there are also other ways to earn gold to just buy what you want.
My guild had a server first Black Pearl (best ship in the game) last week and this week we go for a castle.
I personally cannot wait for the murder and mayhem to begin.
I was really wondering about Archage. What's the control method like? Classic MMO, GuildWars2, or more modern KoreanMMO style? Or is it (finally) an MMO with action-controls like Skyrim?
I don't think there will ever be an action control MMO because it just wouldn't work. I don't know how ESO plays but I would presume it would be the closest to that, the only game that I can think of like that that comes close is Terra.
lots of people in my guild are comparing it to UO but I feel it plays like a much faster Lineage 2. controls are the typical WSAD but it can be changed to mouse click if you are into that. Tab targeting is in but you really need it for large battles.
What makes AA different from most MMOs are the classes, all 120 of them. 120 sounds like it would be pretty confusing but it is relatively simple, When you start the game you get to pick one of 10 skill sets, at level 5 you pick a second from the remaining skill sets and at level 10 you pick a third. the combination of your 3 choices gives you your class.
any class can use any weapon and any armor there is no restriction. the combination of the freedom of gear selection and the multitude of classes lets you pretty much make a character how you want. Currently I'm running a 2h plate wearing melee class that can stealth.
another cool feature is your ability to equip multiple weapons, its pretty useful for a ranged bow class to have a pair of swords that they can use abilities with if the enemy gets too close.
Did I mention that the game is jaw dropping gorgeous? it runs on the Crysis engine and it looks freaking amazing. I die at least once every time we have an underwater battle because I am too busy looking at the way the water distorts images on the surface, or how the light shines down thru the water in rays.
AA is F2P with the ability to buy a sub thru in game money and its relatively easy to do.
Well, you convinced me. Especially considering it's F2P, I figure I might as well download it and try it out. What's your in-game name? Maybe we could group up or something.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Deathklaat wrote: I'm playing me some Archeage and loving it. Leveling 1-50 is a breeze even for a casual player and then the fun begins. Pirates, Trade Packs, Fishing, Treasure Hunting, mass PvP.
I really like that there are events that happen at certain times within each game day/night cycle. its very easy at to go from world event to world event and have a blast.
There is lots of farming (farming your farm or grinding out resources) but there are also other ways to earn gold to just buy what you want.
My guild had a server first Black Pearl (best ship in the game) last week and this week we go for a castle.
I personally cannot wait for the murder and mayhem to begin.
I was really wondering about Archage. What's the control method like? Classic MMO, GuildWars2, or more modern KoreanMMO style? Or is it (finally) an MMO with action-controls like Skyrim?
I don't think there will ever be an action control MMO because it just wouldn't work. I don't know how ESO plays but I would presume it would be the closest to that, the only game that I can think of like that that comes close is Terra.
lots of people in my guild are comparing it to UO but I feel it plays like a much faster Lineage 2. controls are the typical WSAD but it can be changed to mouse click if you are into that. Tab targeting is in but you really need it for large battles.
What makes AA different from most MMOs are the classes, all 120 of them. 120 sounds like it would be pretty confusing but it is relatively simple, When you start the game you get to pick one of 10 skill sets, at level 5 you pick a second from the remaining skill sets and at level 10 you pick a third. the combination of your 3 choices gives you your class.
any class can use any weapon and any armor there is no restriction. the combination of the freedom of gear selection and the multitude of classes lets you pretty much make a character how you want. Currently I'm running a 2h plate wearing melee class that can stealth.
another cool feature is your ability to equip multiple weapons, its pretty useful for a ranged bow class to have a pair of swords that they can use abilities with if the enemy gets too close.
Did I mention that the game is jaw dropping gorgeous? it runs on the Crysis engine and it looks freaking amazing. I die at least once every time we have an underwater battle because I am too busy looking at the way the water distorts images on the surface, or how the light shines down thru the water in rays.
AA is F2P with the ability to buy a sub thru in game money and its relatively easy to do.
Well, you convinced me. Especially considering it's F2P, I figure I might as well download it and try it out. What's your in-game name? Maybe we could group up or something.
unlike other F2P MMOs being a free player really isn't a penalty unless you intend to own a farm/house and really want to get into crafting.
My in game name is Scabieathrax, I play on the Salphira NA server on the West faction (humans/elves). If you want to join a good group of people check out http://www.grievancegaming.org/, the biggest English speaking guild on the West faction (we have lots of Brazilians on the server). Our guild meeting had about 230 people in TeamSpeak last night and most evenings there are 150+ people on. I think we are getting close to hitting the 1,000 guild members mark with them welcoming alts, F2P players and those with subscriptions.
If AA turns out to not be your thing they play a ton of games, There is a Grievance guild in pretty much every popular MMO and they play FPS and RTS games as well.
Archeage is very meh and generic, to me. The only thing "unique" about it is the crafting and trading, and even that could really use some massive improvements in the system.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Honestly not particularly looking for a super-original setting and story in an MMO- I don't imagine I'd be just wandering around enough to absorb it from the environment like you can do in Elder Scrolls games, and the sort of StoryQuest-Cutscene-AllNewEnvironment! of games like Fable and Guild Wars kinda turn me off them a little as games, because you're always being told 'there's this big, time-critical thing you need to do/stop!!' but it takes forever to just dawdle around and find all the sidequests.
I'm more concerned with gameplay and community- and the idea of a 'pick your own class', the non-static combat, and the fact I've yet to see a single xXxStrAiGhTEdGe4LyfxXx in game makes me a little optimistic.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Elite Dangerous beta 3.04 - I've tried both the new asteroid mining and frameshift interdiction features now, the latter having me settle back into the role of a bounty hunter.
Chasing criminals across a system or hunting pirates at a resource extraction site is pretty fun, especially now that I've upgraded my nimble Core Dynamics Eagle Long Range Fighter with better sensors and a gimballed auto-tracking multicannon. A recent 10k bounty (a nice change from the usual jobs where the reward barely covers my expenses in fuel, repairs and ammunition) not only helped finally kick up my pilot's union rating from "Harmless" to "Mostly Harmless", but also had me do a small odyssey of ten hyperjumps to visit my very first Alliance system just to cash it in. On the plus side, I passed by Arcturus, so the sightseeing compensated a bit for the long journey.
And I noticed the paint has started to chip off my new paintjob ...
Spoiler:
Love those little details. Totally meaningless, per se, but they provide +1000% immersion.