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Made in gb
Battlefortress Driver with Krusha Wheel





Brum

Gloria Victis.
Its basically a Mount and Blade MMO (in terms of the combat at least) with a very complex crafting system. Despite the presence open world PvP (with looting!) and its current glitchy nature (its still in alpha) its actually quite an engaging and interesting game. Not bad for £10..

My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 KamikazeCanuck wrote:
Xcom 2, god damn it's hard.


I have it on PC and am busy getting some of the harder achievements myself. I can do Legend Ironman from time to time but after a few tries i still can't get the exquisite timing achievement (commander difficulty or higher campaign finished by july 1st in game time). Currently i'm at july 1st in this campaign of commander ironman and haven't lost any soldiers yet (which i somewhat lucked out on). I managed in the previous playthrough to do no squad size upgrade in commander difficulty on ironman which wasn't too hard until the last mission as they still don't allow more than 4 soldiers for that (excepting your avatar) despite allowing a squad size of 6 in avenger defense.

As far as where i'm at in the current campaign at july 1st i have done the black site, skulljacked the codex, done research, got the stasis suit and killed an avatar but couldn't get to that last psi gate area in time. Either way i didn't have enough time to research it all. It sucks as in all likelihood you have to stay hardcore tier 2 equipment if you want to do all the campaign specific research in time. So no plasma weapons and no power armor. I can handle that but going so fast around the world is tough.

-------

Btw if you need help with the game i can help you. Let me just say mimic beacons are your friend. The enemy tends to focus on them but remember it's just 12 hp per mimic beacon and sometimes if you throw it too far it can be seen by un-activated squads.

There's quite a lot to get into with tactics for the game but i'm not sure i'm up to really talk about all the ins and outs (i'm tired right now so ask me later). You get used to it though. I screamed bloody murder for a while when playing xcom 2 (esp. on hardest difficulty on ironman) but now i can handle Legend Ironman pretty reliably.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in gb
Fixture of Dakka







I'm playing Telltale Batman. It's good but I'm less convinced by the big changes to established characters.

It kinda reminds me of a less terribad Gotham.
   
Made in ca
Stone Bonkers Fabricator General






 flamingkillamajig wrote:
 KamikazeCanuck wrote:
Xcom 2, god damn it's hard.


I have it on PC and am busy getting some of the harder achievements myself. I can do Legend Ironman from time to time but after a few tries i still can't get the exquisite timing achievement (commander difficulty or higher campaign finished by july 1st in game time). Currently i'm at july 1st in this campaign of commander ironman and haven't lost any soldiers yet (which i somewhat lucked out on). I managed in the previous playthrough to do no squad size upgrade in commander difficulty on ironman which wasn't too hard until the last mission as they still don't allow more than 4 soldiers for that (excepting your avatar) despite allowing a squad size of 6 in avenger defense.

As far as where i'm at in the current campaign at july 1st i have done the black site, skulljacked the codex, done research, got the stasis suit and killed an avatar but couldn't get to that last psi gate area in time. Either way i didn't have enough time to research it all. It sucks as in all likelihood you have to stay hardcore tier 2 equipment if you want to do all the campaign specific research in time. So no plasma weapons and no power armor. I can handle that but going so fast around the world is tough.

-------

Btw if you need help with the game i can help you. Let me just say mimic beacons are your friend. The enemy tends to focus on them but remember it's just 12 hp per mimic beacon and sometimes if you throw it too far it can be seen by un-activated squads.

There's quite a lot to get into with tactics for the game but i'm not sure i'm up to really talk about all the ins and outs (i'm tired right now so ask me later). You get used to it though. I screamed bloody murder for a while when playing xcom 2 (esp. on hardest difficulty on ironman) but now i can handle Legend Ironman pretty reliably.


I sear this game is like 10 times harder than the first one. Almost to the point I'm not really enjoying playing it. It seems like every single
Mission has a new enemy in it. So every mission has an incremental difficulty increase and I can never get ahead. 1 sectopod already impossible to destroy for your team? How about 2 one game day later!

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 KamikazeCanuck wrote:
 flamingkillamajig wrote:
 KamikazeCanuck wrote:
Xcom 2, god damn it's hard.


I have it on PC and am busy getting some of the harder achievements myself. I can do Legend Ironman from time to time but after a few tries i still can't get the exquisite timing achievement (commander difficulty or higher campaign finished by july 1st in game time). Currently i'm at july 1st in this campaign of commander ironman and haven't lost any soldiers yet (which i somewhat lucked out on). I managed in the previous playthrough to do no squad size upgrade in commander difficulty on ironman which wasn't too hard until the last mission as they still don't allow more than 4 soldiers for that (excepting your avatar) despite allowing a squad size of 6 in avenger defense.

As far as where i'm at in the current campaign at july 1st i have done the black site, skulljacked the codex, done research, got the stasis suit and killed an avatar but couldn't get to that last psi gate area in time. Either way i didn't have enough time to research it all. It sucks as in all likelihood you have to stay hardcore tier 2 equipment if you want to do all the campaign specific research in time. So no plasma weapons and no power armor. I can handle that but going so fast around the world is tough.

-------

Btw if you need help with the game i can help you. Let me just say mimic beacons are your friend. The enemy tends to focus on them but remember it's just 12 hp per mimic beacon and sometimes if you throw it too far it can be seen by un-activated squads.

There's quite a lot to get into with tactics for the game but i'm not sure i'm up to really talk about all the ins and outs (i'm tired right now so ask me later). You get used to it though. I screamed bloody murder for a while when playing xcom 2 (esp. on hardest difficulty on ironman) but now i can handle Legend Ironman pretty reliably.


I sear this game is like 10 times harder than the first one. Almost to the point I'm not really enjoying playing it. It seems like every single
Mission has a new enemy in it. So every mission has an incremental difficulty increase and I can never get ahead. 1 sectopod already impossible to destroy for your team? How about 2 one game day later!


If i recall they only have 2 sectopod missions during alien facility destruction missions.

It's hard but it's a different beast. The general standard build is guerilla training school, resistance comms, power and then whatever you want (probably proving ground next).

Conceal rangers are great for scouting for your forces. Sword rangers are good early but can be ok later on with certain abilities. Specialists with combat protocol (small shock) goes through armor and does more damage to robotic enemies and turrets and is really good against both esp. when you upgrade to tier 2 gremlins as soon as you see a bot. You get tier 2 gremlins by researching advent mec wrecks and tier 3 by researching sectopod. Researching faceless gives you mimic beacons and researching mutons gives you plasma nades (extremely useful given they shred more armor and completely destroy enemy cover). Some cover can't be destroyed to well by frag grenades esp. advent walls and tree trunks most of the time. For this you use the grenadiers with the cover destroying ability. Early on use stun nades vs stun lancers and other melee units (to slow them or prevent melee), against enemies that mind control your dudes and to shut down enemy powers.

Using things like the construction time speed boost by scanning at resistance hq during month 2 or 3 is also good if you have a decent amount of engineers and need stuff excavated or built quickly.

While concealed remember it's a different game than normal fighting. Full cover tends to block line of sight so oddly it's your enemy in concealment but that makes it more fun. Give yourself a good amount of room around areas that block line of sight so you don't get spotted prematurely. If you have to go through buildings or watch out for units on top of them or below them (if you're on the roof) then use things like scanning protocol if you have it to see where everything is.

During terror missions use scanning protocol mixed with conceal rangers. Scanning protocol can detect faceless in a wide area while conceal rangers can generally pick them up while concealed and safely get them to the ship without notice.

Pay attention to mission rewards and what's needed when. Intel can buy you more alien alloys, elerium, soldiers, staff (engineers and scientists) or other such at the black market and it generally unlocks after the first supply raid. Also you need it hardcore to expand territories. Money is needed for buying staff and a lot of other things. Excavating with lots of engineers and the construction speed boost can also give you lots of money and resources esp. in lower difficulties where you can probably have a decent amount of alien alloys before even going on your first supply raid (intel boost at rebel hq is generally the worst of the 3 things you can get during 2nd month and beyond).

Missions where you you have to recover an item, scan a terminal or recover a soldier/staff from an advent vehicle or prison tend to give rewards for hacking which makes specialists esp. with higher tier gremlins (tier 2 or 3) even more useful. You can get anything from more intel, +20 hack increase (very good), dark events delayed by 2 weeks (can be decent), alien facility lead (pretty good), avenger scan times decreased by half (a great one if you really want to collect rewards the resistance drops around the map), alien alloys and possibly other goodies and it's terminals never have negative side effects unlike anything else you can hack (relays around town which usually only give mission specific bonuses but sometimes give intel or alloys i think and rarely give alien facility leads). My advice is the only thing you should hack is generally terminals, items and doors but usually stay away from relays and skulljacks as they both have negative modifiers and i still think the feedback'd to death glitch is still in xcom 2.

--------

Not sure what else i should help you with but i'll get into my current game right now. Hopefully i win this one without any soldier deaths so i can get that achievement but then it's on to getting the july 1st achievement which i barely failed in this playthrough so far.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in ca
Stone Bonkers Fabricator General






@flimingkillimajig thanks. I'll try getting those Gremlins upgraded maybe that'll do something. I also just wish like almost every mission didn't also have a turn counter rushing you. These battles are hard enough without that thing ticking down.

 
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

Playing more Dead by Daylight.

I learn to despise the Michael Myers killer more and more every day

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 KamikazeCanuck wrote:
@flimingkillimajig thanks. I'll try getting those Gremlins upgraded maybe that'll do something. I also just wish like almost every mission didn't also have a turn counter rushing you. These battles are hard enough without that thing ticking down.


You get used to it. I'm trying to get the july 1st achievement and the no soldier deaths achievement. I recently did the no squad size upgrade achievement for commander difficulty and did so on ironman mode (only lost 2 soldiers in the process the first being on mission one and the 2nd on the last turn of the last mission). I'm very close to the no soldier deaths achievement and even though the missions are usually pretty easy i'm still sorta worried about the last mission and that's it. I mean i did it with a 4 man squad outside of the commander's avatar so i suppose i can do it. Man believe me that final mission with just 4 soldiers is tough on ironman even if they allow you to re-try the final mission.

Just remember as i said before mimic beacons are your friend. Later in the game they can be meh against certain high dps enemies but even then a couple mimic beacons (about 2) go a long way. It tends to keep your guys from dying or getting injured and it does it's job insanely well. I'm mostly just breezing through 2nd hardest difficulty now. Once i get these achievements i suppose i can let Legend Ironman kick my *** about half the time again.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in sg
Troubled By Non-Compliant Worlds




Salamandastron

Playing Mount and Blade Warband with the Full Invasion mod. It's crazy fun.

Revenge is a dish best served with mayonnaise and those little cheesy things on sticks. 
   
Made in no
Terrifying Doombull





Hefnaheim

Just got out of the city in Baldurs Gate 2 Throne Of Baal, and I swear by Tempus I may murder my main characther if the fool keeps preforming less than well in battle. I may be asking to much but I expect a veteran figther armed to the teeth with magical gear and weapons to be able to beat a simple rank and file soldier in 1vs1. Let alone the spawn of the god of bloody murder as the case is with the main in these games.
But thankfully my Cleric has been able to keep me or anyone else from murdering the git so far.

Outside of the minor annoyance is has gone well, my party cleared out Saradush(spelling?) and slew the warlord whom sougth to murder everyone inside said walls. Had to bring back my Paladin to life as he took several axe blows to the head in the process. But beside that and a fair few deep wounds for the rest of the party none died. Witch is a first for me in this game and with this boss.

This message was edited 1 time. Last update was at 2016/12/30 14:44:48


 
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

Blood Bowl. Glorious, glorious Blood Bowl

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in gb
Yu Jing Martial Arts Ninja




Picked up battlefield 1 the other day, played my 1st matches last night, although starting out with no gear I had great fun. Been playing battlefield since battlefield 2 and always play with objectives in mind.
Will learn the maps and hopefully unlock more war bonds.
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

DragonQuest Builders


We actually bought this for our son but of course I tried it out the following day. Holy cow this is a fun game. It does have some quirks that make me wonder what the hell the programmers where thinking but overall its a blast to play and a very cool progression of the "minecraft" gameplay. I feel like I truely have a reason to mine X resources other than just wanting to. The rpg element's are enjoyable and change gameplay up to actually feel different
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 KamikazeCanuck wrote:
Xcom 2, god damn it's hard.

You playing it(and achievements popping up in my feed on Xbox) keeps making me want to get it, but then I remember I'm having way too much fun on Titanfall...

Yeah. I'm playing Titanfall 2. Been rocking Northstar and a build of my own devising that leads to me basically running in, taking some hits to tether enemy Titans in place and then self-destructing.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

I'm having some difficulty designing a plane in Kerbal Space Program that flies worth a damn. Rocket ships are easy, but the planes are very hard to design. Many Kerbals have died in my ill-fated airplane experiments. One thing I'm not happy about; the game doesn't seem to recognize my gamepad. It would really make flying much easier than trying to fly with just the keyboard.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in ca
Stone Bonkers Fabricator General






 Kanluwen wrote:
 KamikazeCanuck wrote:
Xcom 2, god damn it's hard.

You playing it(and achievements popping up in my feed on Xbox) keeps making me want to get it, but then I remember I'm having way too much fun on Titanfall...

Yeah. I'm playing Titanfall 2. Been rocking Northstar and a build of my own devising that leads to me basically running in, taking some hits to tether enemy Titans in place and then self-destructing.


I have Titanfall 2 as well but I got to beat these damn aliens first! I seem to have turned around the war effort now. Heard Titanfall 2 didn't sell
so well so no Titanfall 3. That's the danger of having no campaign in your game. Got to get people invested in the world or they are not going to tune in for the sequel.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 KamikazeCanuck wrote:
 Kanluwen wrote:
 KamikazeCanuck wrote:
Xcom 2, god damn it's hard.

You playing it(and achievements popping up in my feed on Xbox) keeps making me want to get it, but then I remember I'm having way too much fun on Titanfall...

Yeah. I'm playing Titanfall 2. Been rocking Northstar and a build of my own devising that leads to me basically running in, taking some hits to tether enemy Titans in place and then self-destructing.


I have Titanfall 2 as well but I got to beat these damn aliens first! I seem to have turned around the war effort now. Heard Titanfall 2 didn't sell
so well so no Titanfall 3. That's the danger of having no campaign in your game. Got to get people invested in the world or they are not going to tune in for the sequel.

Don't know where you heard literally any of that...

There was a campaign in Titanfall 2. It sold well enough that EA has greenlit a sequel. It will be awhile coming however, as Respawn are working on a Star Wars game right now too.

The reason why Titanfall 2 has been getting lambasted as "not selling well" is because it launched against two established franchises(Battlefield 1 was a week previous, Call of Duty Infinite Warfare--which really only sold as well as it did for the remastered Modern Warfare was a week after).
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 KamikazeCanuck wrote:
 Kanluwen wrote:
 KamikazeCanuck wrote:
Xcom 2, god damn it's hard.

You playing it(and achievements popping up in my feed on Xbox) keeps making me want to get it, but then I remember I'm having way too much fun on Titanfall...

Yeah. I'm playing Titanfall 2. Been rocking Northstar and a build of my own devising that leads to me basically running in, taking some hits to tether enemy Titans in place and then self-destructing.


I have Titanfall 2 as well but I got to beat these damn aliens first! I seem to have turned around the war effort now. Heard Titanfall 2 didn't sell
so well so no Titanfall 3. That's the danger of having no campaign in your game. Got to get people invested in the world or they are not going to tune in for the sequel.


How are you doing in xcom 2 then? Did my advice help in any way?

There's more advice to give (skill combos, ammo types, weapon upgrades and PCS upgrades as well). Part of the fun is in figuring it out yourself provided you can withstand the near unbearable difficulty esp. on hardest difficulty on ironman mode. I say this as somebody who's invested more than 1,000 hours into xcom 2 and about 7/10 or 4/5 of that game time was on the hardest difficulty whether trying to beat it or beating it esp. on ironman mode. Trust me i threw swears up and down all over the place just trying to beat the hardest difficulty and without mimic beacons it's infinitely harder (they're basically get out of jail free cards) and considering everything takes longer in the hardest difficulty esp. squad injuries (being gravely injured can net you like 30 days or more in medbay) you need mimic beacons. I'd pretty much say without them i might not be able to handle the hardest difficulty on ironman or it'd be a rare thing to accomplish.

This message was edited 1 time. Last update was at 2017/01/01 02:20:27


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Longtime Dakkanaut





USA

Was left unsupervised during the Steam Winter Sale...so I bought a few things - only been playing one really: EvE Online.

I'm reminded of all the frustrating bits that it doesn't include like most MMO's - protection against aggressive toolsheds being one, but overall...I've missed this game a great deal.

I did try out Grim Dawn and the re-mastered Homeworld collection, both of which are pretty great.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

All I picked up was the new DLC for Guns of Icarus. I forgot how good that game is.

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I downloaded Battleflet Gothic Armada the other night since it was 50% off. But I dunno if I like it, it seems really hard for me.. even on the easy setting. I lose pretty much every mission, i dunno what I'm doing wrong. It's like you're set up to fail so you just have to try and fail not so bad rather than miserably.

 
   
Made in us
Old Sourpuss






Lakewood, Ohio

I just picked up a little early access game called Warbands: Bushido. It's a Turn based strategy game that has sort of a miniatures feel to it. You build a warband of samurai, archers, etc.. and play against other players. There's collecting involved as you buy booster packs for better units and order cards. So far, none of it requires real money other than the cost of the game ($6.99).

It's not bad, though the campaign system could use some work. I feel as though their focus is on skirmishing between players, and the campaign is an after thought.

DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics 
   
Made in ca
Stone Bonkers Fabricator General






 Kanluwen wrote:
 KamikazeCanuck wrote:
 Kanluwen wrote:
 KamikazeCanuck wrote:
Xcom 2, god damn it's hard.

You playing it(and achievements popping up in my feed on Xbox) keeps making me want to get it, but then I remember I'm having way too much fun on Titanfall...

Yeah. I'm playing Titanfall 2. Been rocking Northstar and a build of my own devising that leads to me basically running in, taking some hits to tether enemy Titans in place and then self-destructing.


I have Titanfall 2 as well but I got to beat these damn aliens first! I seem to have turned around the war effort now. Heard Titanfall 2 didn't sell
so well so no Titanfall 3. That's the danger of having no campaign in your game. Got to get people invested in the world or they are not going to tune in for the sequel.

Don't know where you heard literally any of that...

There was a campaign in Titanfall 2. It sold well enough that EA has greenlit a sequel. It will be awhile coming however, as Respawn are working on a Star Wars game right now too.

The reason why Titanfall 2 has been getting lambasted as "not selling well" is because it launched against two established franchises(Battlefield 1 was a week previous, Call of Duty Infinite Warfare--which really only sold as well as it did for the remastered Modern Warfare was a week after).


No, I'm saying Titanfall 1 didn't have a campaign and that's why 2 isn't selling as well. The other games coming out at the same time didn't help but I still think having a multiplayer only first game hurt it too. Didn't hear about 3 being greenlit though, that's good news for them.


Automatically Appended Next Post:
 flamingkillamajig wrote:
 KamikazeCanuck wrote:
 Kanluwen wrote:
 KamikazeCanuck wrote:
Xcom 2, god damn it's hard.

You playing it(and achievements popping up in my feed on Xbox) keeps making me want to get it, but then I remember I'm having way too much fun on Titanfall...

Yeah. I'm playing Titanfall 2. Been rocking Northstar and a build of my own devising that leads to me basically running in, taking some hits to tether enemy Titans in place and then self-destructing.


I have Titanfall 2 as well but I got to beat these damn aliens first! I seem to have turned around the war effort now. Heard Titanfall 2 didn't sell
so well so no Titanfall 3. That's the danger of having no campaign in your game. Got to get people invested in the world or they are not going to tune in for the sequel.


How are you doing in xcom 2 then? Did my advice help in any way?

There's more advice to give (skill combos, ammo types, weapon upgrades and PCS upgrades as well). Part of the fun is in figuring it out yourself provided you can withstand the near unbearable difficulty esp. on hardest difficulty on ironman mode. I say this as somebody who's invested more than 1,000 hours into xcom 2 and about 7/10 or 4/5 of that game time was on the hardest difficulty whether trying to beat it or beating it esp. on ironman mode. Trust me i threw swears up and down all over the place just trying to beat the hardest difficulty and without mimic beacons it's infinitely harder (they're basically get out of jail free cards) and considering everything takes longer in the hardest difficulty esp. squad injuries (being gravely injured can net you like 30 days or more in medbay) you need mimic beacons. I'd pretty much say without them i might not be able to handle the hardest difficulty on ironman or it'd be a rare thing to accomplish.


Yes, mimic beacons made all the difference in the world. They are literally life savers. I thought they were just some
Beacon that drew unseen enemies to them. Had no idea they were full holograms with a life bar. I think I'm very close to the end now.

This message was edited 1 time. Last update was at 2017/01/03 00:09:53


 
   
Made in ca
Stone Bonkers Fabricator General






Phew, finally saved the world from those damn aliens! And
Spoiler:
there's a little teaser there for the next enemy. Looks like Terror from the Deep?

 
   
Made in us
Executing Exarch




 KamikazeCanuck wrote:
Phew, finally saved the world from those damn aliens! And
Spoiler:
there's a little teaser there for the next enemy. Looks like Terror from the Deep?


Something like that. Though it's almost certainly going to take a different form this time.
   
Made in ca
Longtime Dakkanaut




Building a blood in water scent

Still on Skyrim for the PS4. I good-guyed my way through the Dawnguard DLC and am now lvl 42 and on track to finish the main quest in a few more hours.

We were once so close to heaven, St. Peter came out and gave us medals; declaring us "The nicest of the damned".

“Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge.'” 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 KamikazeCanuck wrote:
Phew, finally saved the world from those damn aliens! And
Spoiler:
there's a little teaser there for the next enemy. Looks like Terror from the Deep?


Yeah. You might wanna avoid the double post next time. Glad my advice helped.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Bouncing between Witcher 3, Dead Rising 4, and my dailies on WoW and sc2. Then I need to also gym, paint warhammer, and work.

Maybe I can sleep at work! That would leave time for everything else...

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

They generally don't like that.
<Note to self, get job as bed tester.>

Been staying up until midnioght to get daily challenge out of the way on Injustice: Gods Among Us on my smartphone.

"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
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My furnace is on the fritz so I'm making Skyrim extra immersive by playing it at 50 degrees (Fahrenheit).
   
 
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