Switch Theme:

What are you playing right now?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Aside from the name, they got nothing in common.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Legendary Master of the Chapter






I dunno why but im back on a overwatch run.

half way up to masters from diamond :/

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Liche Priest Hierophant






Finally got a working controller- playing Dead Cells.

It's been so very long since I've played with a controller, but the game is very, very fun.

I'm anticipating getting past the 2nd boss once, before moving on to the Dark Souls series.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Having got a little bored with the same old same old in Fallout 4, I decided to see just how well I could handle Survival mode having never done it before...

Turns out, surprisingly well; I'm almost starting to think I'll struggle to go back to non-Survival in future. The game feels much more challenging but in a way that's entirely fair, unlike usual Bethesda difficulty levels which just inversely scale player and enemy damage, and to use a much-overused word, far more immersive.It also feels like my few hundred hours in the game learning how it works and where things are and all that are paying off, it rewards you for knowing your stuff. Progress is slow but it feels like progress, with a great trek to complete and turn in a few quests being so rewarding to finally compete and return to base for a good night's sleep and a good day's settlement building.

That said, bring on the Brotherhood of Steel and those lovely, lovely Vertibird Signal Grenades...



 
   
Made in us
Executing Exarch




Not playing, but...

Season 2 Episode 1 of Telltale's Batman game came out today. I didn't like some of the choices that they made in the first season, so I've had no interest in Season 2. But I never bothered to remove Season 1 from my list of installed games (I'm lazy like that sometimes).

Then I logged into Steam today, and was greeted with a 12.9 GB download for Season 1.

And Telltale hasn't said a word about it.
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

 Paradigm wrote:
Having got a little bored with the same old same old in Fallout 4, I decided to see just how well I could handle Survival mode having never done it before...

Turns out, surprisingly well; I'm almost starting to think I'll struggle to go back to non-Survival in future. The game feels much more challenging but in a way that's entirely fair, unlike usual Bethesda difficulty levels which just inversely scale player and enemy damage, and to use a much-overused word, far more immersive.It also feels like my few hundred hours in the game learning how it works and where things are and all that are paying off, it rewards you for knowing your stuff. Progress is slow but it feels like progress, with a great trek to complete and turn in a few quests being so rewarding to finally compete and return to base for a good night's sleep and a good day's settlement building.

That said, bring on the Brotherhood of Steel and those lovely, lovely Vertibird Signal Grenades...


I'm playing Fallout 4 again, after having reinstalled it and spending a few hours trawling through the Nexus for mods and installing them on Sunday. I can't bring myself to do stuff like Survival mode, though. Too much, well, work for me when I just want to unwind. Kudos to the people willing to invest their time in it, but I just can't do it.

Next on my list are the games coming out this month that I've been looking forward to: Agents of Mayhem, XCOM2 expansion, Hellblade: Senua's Sacrifice, and We Happy Few I think goes into full release by the end of the month. Subnautica still has a couple months to go, I think.

This message was edited 1 time. Last update was at 2017/08/08 23:21:07


"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

After getting trolled too much in xcom 2 long war mod i decided to play total war: warhammer on hard difficulty as beastmen. The first time was a bit iffy but my 2nd go seems promising. The cat and mouse of horde gameplay has slowed down a bit since i got stronger but it's still sorta there. So yeah the game is going pretty well so far.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in se
Willing Inquisitorial Excruciator






Funny you just did Xcom 2. Last week I finished an ubdertaking from 3 or so years ago to beat Xcom enemy unkown on (highest) impossible difficulty with Iron Man. 87 games in I beat it. 3 missions ended in failure and 23 soldiers died but I frakking did it. I felt like stop playing games entirely when I was staring at the victory screen at (4am at) the end.

His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Oh that's nothing. I could do xcom 2 on legend difficulty (hardest) on ironman. I did xcom 1 on hardest on ironman as well multiple times. What does it tell you i can't even beat xcom 2 on 2nd hardest on ironman with the long war mod. Seriously i've tried everything and just lose every time.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Dakka Veteran




I've mainly been playing For Honor, with a little Titan Fall 2 and GTA5 sprinkled in for flavor.
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Playing total war: warhammer as beastmen again. Just got done destroying all of Tilea and Border princes are on their last settlement and last legs. I'm sieging their last settlement now and due to having boosts on siege holdout times the enemy takes about 3 turns before they start suffering casualties from hunger. So yeah it's going well. About to make bestigors in one of my armies and the other is also doing very well. If i do a bit better i may even buy another lord so i can have another horde going. Then i'll have 3 armies. I may need something to help lower upkeep some more though.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Decrepit Dakkanaut





Been bouncing a bit lately. . .

LEGO: Avengers that I bought for my kids, but they keep asking me to "help" (read: do it for them) unlock certain things or do certain tasks.

Also got ESO on PS4, and I'll hop on to the odd game of Battlefield 1.
   
Made in ca
Stone Bonkers Fabricator General






 Paradigm wrote:
Having got a little bored with the same old same old in Fallout 4, I decided to see just how well I could handle Survival mode having never done it before...

Turns out, surprisingly well; I'm almost starting to think I'll struggle to go back to non-Survival in future. The game feels much more challenging but in a way that's entirely fair, unlike usual Bethesda difficulty levels which just inversely scale player and enemy damage, and to use a much-overused word, far more immersive.It also feels like my few hundred hours in the game learning how it works and where things are and all that are paying off, it rewards you for knowing your stuff. Progress is slow but it feels like progress, with a great trek to complete and turn in a few quests being so rewarding to finally compete and return to base for a good night's sleep and a good day's settlement building.

That said, bring on the Brotherhood of Steel and those lovely, lovely Vertibird Signal Grenades...




I'm doing that too but only be able to save when you sleep thing is a bit too much. A whole days work can get wiped out by one mistake or a lucky shot.

 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I've been bouncing back and forth between ESO Morrowind and Fallout 4. I never did play any of the Fallout DLCs, so I've been checking them out now. Just finished the robot one, that was fun.

 
   
Made in us
Crazed Bloodkine




Baltimore, Maryland

Total War: Warhammer. Just united Norsca under Wulfrik the Wanderer, supplemented by Throgg. Was prepping to start heading south, but the Chaos invasion started. I've got 3 armies, so Wulfrik and some random warlord will farm the Chaos invasions while Throgg heads for Kislev to take Troll Country.

The Monster Hunt quests are different, and a fun distraction with pretty hefty rewards. I atually got my ass kicked by the Frostwyrm and twin Cygor quests. The Frostwyrm caught me off guard with its reinforcements coming from both sides after I half assed my deployment. The explosive scattering of the Cygor projectiles was brutal, and whittled down 5 units to next to nothing before I could even engage in combat. Then when the second Cygor appeared behind me, his projectile wiped out what was left of my army. Can't wait to try the rest.

Wish Bretonnia had something similiar, where your lords could graduate up to the 3 different levels of Knighthood after completeing the quests, rather than them just being skills.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Whelp my total war: warhammer campaign came to an awful end. I destroyed the rest of the border princes but one army got mostly destroyed by top knotz (only by a bit the first fight) and then destroyed in the 2nd fight. Then my next army i go up to a dwarven stronghold. Now keep in mind he's only got one territory so i think "there's no way he could have that big of an army" only to find he's got like a full stack of 20 dudes with a crap ton of longbeards and a crap ton of crossbowmen both unit cards making my mainly gors and ungor archers look like crap. So he attacks and i withdraw and get away. I figure ok maybe i should use the 'beast paths' and then i get intercepted. This means if i lose this next battle on a skinny path with absolutely no way to flank that i will lose. Dwarfs being gunline just go up the path and i have no way out. Somehow he doesn't even take issue marching all the way around the map with his troops having 'fresh' status the whole way through so nobody got tired (which is moronic). Basically his ranged units outclass mine and his longbeards outclass my gors.

I lose fairly easily because dwarfs have quality and yet similar numbers. So i quit out of game because that ends the campaign. I find it to be absolute crap that such a massive dwarf army can somehow remain with only one territory and not suffer an insane amount of upkeep. How do you even maintain that size of an army with quality troops? That's such crap. Stupid A.I. cheats.

I will restart the campaign and maybe try something next time. Perhaps i will use a hero as a scout for my armies again.

This message was edited 1 time. Last update was at 2017/08/11 05:55:47


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Executing Exarch




My best guess is that the AI never has to pay upkeep. I've noted in multiple Total War games that the computer players seem able to keep ridiculously large armies no matter how small their territory is.

It gets annoying at times.
   
Made in no
Terrifying Doombull





Hefnaheim

Thea dont have upkeep as far as I know, so yea. It can get hectic at times.
Playing as Norsca is way to easy as the campaign offer no real challenge really so a bit miffed at that
   
Made in us
Crazed Bloodkine




Baltimore, Maryland

 Trondheim wrote:
Playing as Norsca is way to easy as the campaign offer no real challenge really so a bit miffed at that


I agree, I think 3 things could help make it more challenging and fun:

I think the Monster Hunt quests should be tied into requirements for high end buildings. That way you are sending an army raiding across the map, while your homeland is left with less defenders. Would be more of a gamble to do the quests, if you have enemies at your border, but still something you'd need to do and not wait until you get a stack of elite units. And the quests should get harder the longer you put them off after accepting them.

I also think there should be more Norsca subfactions. I can generally have two of the immediate subfactions confederated at the least by turn 20 if I play conservatively and that gives me control of two whole provinces that can only be effectively attacked from 1 direction. Once you get closer to Kislev and Kraka Drak, it gets a bit hairier if they go to war. More factions would make it tougher to build up an empire in the north.

Lastly I think rebellions should be more common. In a land where only the strong survive and raiding is a way of life, there should be constant challenges to leadership if you aren't winning battles, completing quests and raiding.

I think the last 2 could be modded by an intrepid modder.

And on a modding side note: I'll pay money if someone modded Fimir as recruitable for Beastmen! Probably overlap with Minotaurs, but I love the new updated minis from FW.


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Damsel of the Lady





drinking tea in the snow

I am turning ireland into a norse germanic stronghold in crusader kings.

realism is a lie
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Well trondheim is norwegian so maybe norsca's playstyle is in his blood hehe.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

 Conrad Turner wrote:
"Star Trek: Timelines" on tablet has taken over from my "Injustice 2" obsession, and "Need for Speed: Rivals" on PS4.

Timelines is a wonderful little time-waster. There has been a temporal disaster which has allowed multiple versions of all the crew from all series to exist at once. "Q" is asking for your help in tracing the cause of the event and putting it right, but should you really trust him?

This means that you can have a pool of crew to chose from ranging from the Original Captain Kirk, to Admiral Kirk, Young Kahn from "Space Seed", or "Wrathful Kahn" from the movie, to Captain Proton Paris, or "Mirror Spock". It has three different difficulties on each mission, which require different strengths of crew or different specifics (Bajoran, Brutal, Starfleet, etc.)

It can be quite challenging making sure you are working on a wide enough variety of crew to cover all situations, not just working on the 'best' crew at a time. some of the tasks involve restrictions on rarity of crew, so you can only use common and uncommon female crew that are Federation for example.

I love this game, I really do. I think the concept is awesome, and the gameplay is fun for being relatively simple. That said, I'm unwilling to be "nickel and dimed" just to be able to play the game. The cap on number of crew without paying just killed it for me. I couldn't have all the crew I needed for the missions until I was willing to pony up the cash to remove the paywall, so I just quit, because I just know there would be another paywall, and another, and another, until I'm eventually shelling out way too much money on the game.

I know this sounds very ranty, but I hate this model of games, and you see it all the time on mobile games. You can technically play for free, but if you want to do well you have to pay for the game's "premium currency" (e.g. Gems, Dilithium, Diamonds, Tokens, etc.), which means ultimately you will spend a lot of money. I'd rather pay some money up front for a game rather than have it be "free" and have to do microtransactions all the time to stay good.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Started my 3rd beastmen campaign. Had some rocky parts and almost completely lost. Seriously i recruited khazrak after my main army was doing well (his army was destroyed earlier). Then i basically got that army annihilated due to a stupid move i made. A few armies going back and forth over an area and i attacked one only to have one of their allies attack multiple other armies (including a beastmen ally i signed a non-aggression pact with, the remnants of my beastmen brayherd waaagh! horde thing and then my army with another beastmen lord. Somehow they manage to attack, i flee and they are somehow still in range again. I lose the fight and that army completely somehow.

I then run away with khazrak slowly building up a force out of absolutely nothing but khazrak and about 20k of cash (which meant all i had to do was sack a lot of places or use certain dark moons for added horde growth boosts). Somehow magically even though some beastmen a.i. was a moron and almost got my force killed i magically lived, killed a small settlement off some dude i almost murdered earlier (never thought him leaving might save my whole game rather than become a minor annoyance. I somehow build up and get gors and very recently minotaurs. At this point khazrak's army has 3 minotaur units, a lot of gors and a bunch of ungor archers and is pretty heavily built up.

Things are going well and i've destroyed several bretonnia minor factions (fay enchantress and i think one to two others). I saw bretonnia at a disadvantage after colonizing a ruined settlement and murdered his army while it was repairing. Leonncour's army is fairly nearby but i think i can take it and i have a brayherd waaagh! army nearby.

This message was edited 1 time. Last update was at 2017/08/12 01:06:01


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Executing Exarch




Started playing TW Warhammer again after a long while. Started as the Empire, and ran into the usual problem at the start - namely, the rebels badly outnumber you (i.e. have more troops than you can afford to maintain), and horde factions keep scouting out your territory. Started up a Chaos Warriors campaign, and played it seriously for the first time. The start was actually pretty easy, and I was doing reasonably well... right up until I had an unfortunate run of bad luck right as a certain event (which is spoilery) occurred.

Oh well.
   
Made in no
Terrifying Doombull





Hefnaheim

nels1031 wrote:
 Trondheim wrote:
Playing as Norsca is way to easy as the campaign offer no real challenge really so a bit miffed at that


I agree, I think 3 things could help make it more challenging and fun:

I think the Monster Hunt quests should be tied into requirements for high end buildings. That way you are sending an army raiding across the map, while your homeland is left with less defenders. Would be more of a gamble to do the quests, if you have enemies at your border, but still something you'd need to do and not wait until you get a stack of elite units. And the quests should get harder the longer you put them off after accepting them.

I also think there should be more Norsca subfactions. I can generally have two of the immediate subfactions confederated at the least by turn 20 if I play conservatively and that gives me control of two whole provinces that can only be effectively attacked from 1 direction. Once you get closer to Kislev and Kraka Drak, it gets a bit hairier if they go to war. More factions would make it tougher to build up an empire in the north.

Lastly I think rebellions should be more common. In a land where only the strong survive and raiding is a way of life, there should be constant challenges to leadership if you aren't winning battles, completing quests and raiding.

I think the last 2 could be modded by an intrepid modder.

And on a modding side note: I'll pay money if someone modded Fimir as recruitable for Beastmen! Probably overlap with Minotaurs, but I love the new updated minis from FW.



Aye agreed, Kislev and Kraka can be a real pain if they jump you early on but I have yet to see any real effort from said factions to contain my monstrous horde, also its somewhat annoying that the new update keep turning your mods of, and it dose not seem to work with mods made By Radoius

flamingkillamajig wrote:Well trondheim is norwegian so maybe norsca's playstyle is in his blood hehe.


Well you know, raiding, burning and generaly sowing mayhem is a mandatory subject in school
And on a sidenote, once you get Throg past lvl 20 and tool him for combat and troll support, well there is literary no foes exept Kholek or maybe one of the Vampire Count lords whom can beat him. I faced down three full Empire armies with Throg and his army and half a stack of Marauder Champions and a few Warhounds, and won a crushing victory. So yea, he needs to be looked at and the AI definily needs a rework when it comes to it level of aggresivnes.

This message was edited 1 time. Last update was at 2017/08/12 22:08:41


 
   
Made in us
Executing Exarch




 ZergSmasher wrote:

I know this sounds very ranty, but I hate this model of games, and you see it all the time on mobile games. You can technically play for free, but if you want to do well you have to pay for the game's "premium currency" (e.g. Gems, Dilithium, Diamonds, Tokens, etc.), which means ultimately you will spend a lot of money. I'd rather pay some money up front for a game rather than have it be "free" and have to do microtransactions all the time to stay good.


And yet people consistantly spend enough money in them to justify the expense. I've got a couple of mobile games that I'm playing right now, and in both cases I'm staying f2p simply because the amount of money you need to spend to make a difference is absurd. In one of them, they have monthly events in which you can easily spend over $100 and still not get anywhere near everything the event has to offer. In the other, it costs roughly $25 just to get one "10 roll" on the character gacha, each roll only having a less than 5% chance of giving you one of the rarer characters (note that you don't need the rarer characters to be very successful, though). So there's not much incentive for me to spend anything because the spending threshold to actually make a difference in my gameplay is too high.

Of course, the reason that everything is so expensive is because the "whales" *do* regularly shell out that much money each month. And considering you could get a brand new console or PC video game for significantly less than that, it's pretty amazing to me.
   
Made in us
Liche Priest Hierophant






The only game that annoys me with that is MWO and their Caches. Mostly because the only way to get keys to open those caches (which you get just through good play) is with their currency. Which means, if you didn't start out with some MC, there would be no way to open your Caches. Even though you can get Cache Key bundles in Caches, it's random chance, and it's just... Urgh.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Executing Exarch




Anvildude wrote:
The only game that annoys me with that is MWO and their Caches. Mostly because the only way to get keys to open those caches (which you get just through good play) is with their currency. Which means, if you didn't start out with some MC, there would be no way to open your Caches. Even though you can get Cache Key bundles in Caches, it's random chance, and it's just... Urgh.


Keyed caches are pretty common these days. Guild Wars 2 does it. The Perfect World games (including D&D, Star Trek, and Champions Online) all do it. Secret World Legends does it. The last one gives you one key a day if you're a subscriber. But iirc the others all require you to purchase the keys. And the chests are random drops that appear quite often as random drops while you play.
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Game's going actually pretty well with total war: warhammer (hopefully don't eat my words). Got about 2 full armies of beastmen and just wrecking the **** out of bretonnia and some minor empire faction. Bretonnia is basically on it's death bed and i managed to avoid what seems to be some of the empire's bigger armies. Wood elves are the strongest power in the game currently. How that is i have no clue (confederated all their sub-factions super quick)? Luckily though i seem to be avoiding wood elves and may be out of their proximity for a time. Rather hating a lot of the enemies are settling the lands i raze and then boosting their empires considerably. Sorta gives them easy access to new territory by settling in the shadow of my devastation. Perhaps if i sow chaos taint more it'll help? That said they repair their armies in like 1-2 turns tops. It's rather stupid. So not only do they not have upkeep but they heal their army faster too. I honestly think horde armies are hard mode. Just so much cat and mouse even when you get a bit more powerful.

This message was edited 1 time. Last update was at 2017/08/13 03:55:34


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

It is balanced by the fact that Horde factions can just run away and/or hide with their entire faction should they see it prudent to do so. Normal factions have to keep their empire in check.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
 
Forum Index » Video Games
Go to: