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Made in gr
Thermo-Optical Spekter





Greece

The Antipodes reboot is absolutely fantastic.
   
Made in pl
Been Around the Block






I was never too keen on ariadna but those new models are jaw dropping. The more I look at all new minis, I think I could play all of the fractions. And I planned to stick to one sectorial and have just few miniatures in my collection. Damn you CB.

This message was edited 1 time. Last update was at 2014/07/16 19:00:28


 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Those new Antipodes are some of the best models I've maybe ever seen, I love all the new Ariadna stuff. Gonna have to write a list with them in. They make the old ones look frankly laughable.
   
Made in us
Aspirant Tech-Adept





Does anyone here know of a service that lets me purchase stuff from Gencon?

Or is anyone here willing to pick up a Cosplay Bolt for me? PM away if you're so inclined.
   
Made in es
Martial Arts SAS





Pamplona, Spain

 Dentry wrote:
Does anyone here know of a service that lets me purchase stuff from Gencon?

Or is anyone here willing to pick up a Cosplay Bolt for me? PM away if you're so inclined.


I can't help you from Spain, sorry but it might be a good idea to open a thread in the Infinity section, because I'm pretty sure you are not the only interested user, and you could probably communicate yourselves better. By yourselves I mean American dakkanauts attending GenCon and not attending but interested in stuff from there.


 
   
Made in ca
Hacking Shang Jí





Calgary, Great White North

Those Antipodes and controller are amazing. They finally got the bulk and the details needed to look like absolute badasses.

Rumour has it melee will be tweaked to be more useful, is that true? I'm just curious how these guys would fare in-game.

   
Made in us
Zealous Sin-Eater



Chico, CA

 Mastiff wrote:
Those Antipodes and controller are amazing. They finally got the bulk and the details needed to look like absolute badasses.

Rumour has it melee will be tweaked to be more useful, is that true? I'm just curious how these guys would fare in-game.


Yes CC is getting a rewrite. But, that is all that is known at this time. We should know more after the Interplanet as someone (I hope) will post the starter set rules.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Aren't they already pretty brutal in CC now?
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Noir wrote:
 Mastiff wrote:
Those Antipodes and controller are amazing. They finally got the bulk and the details needed to look like absolute badasses.

Rumour has it melee will be tweaked to be more useful, is that true? I'm just curious how these guys would fare in-game.


Yes CC is getting a rewrite. But, that is all that is known at this time. We should know more after the Interplanet as someone (I hope) will post the starter set rules.

You don't get "starter set rules". You get "Quick Start Rules".
   
Made in us
Aspirant Tech-Adept





Infinity's newer models are just top notch. From purely a hobby stand point (as I've never played the game), I'm very excited to see what they keep coming out with.

The jaws on those wolves look amazing and their musculature and fur? Fuhgeddaboudit.
   
Made in us
[DCM]
.







ImAGeek wrote:
Aren't they already pretty brutal in CC now?


Maybe?

But I think the question was more about Close Combat in general getting a change, because right now, there isn't a whole lot of CC in Infinity, mostly.
   
Made in us
Zealous Sin-Eater



Chico, CA

 Kanluwen wrote:
Noir wrote:
 Mastiff wrote:
Those Antipodes and controller are amazing. They finally got the bulk and the details needed to look like absolute badasses.

Rumour has it melee will be tweaked to be more useful, is that true? I'm just curious how these guys would fare in-game.


Yes CC is getting a rewrite. But, that is all that is known at this time. We should know more after the Interplanet as someone (I hope) will post the starter set rules.

You don't get "starter set rules". You get "Quick Start Rules".


No, you get the "Introductory Rulebook" if you want to be picky about what we call it .

This message was edited 1 time. Last update was at 2014/07/16 21:19:22


Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 Alpharius wrote:
ImAGeek wrote:
Aren't they already pretty brutal in CC now?


Maybe?

But I think the question was more about Close Combat in general getting a change, because right now, there isn't a whole lot of CC in Infinity, mostly.


Yeah but they also asked it in relation to how the Antipodes will fair in game and i was also just asking if they were good haha, but yeah.
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Oh my... those wolves are unbelievably cool! Love the saddle on the one

Forget there are still normal releases going on in between all the Operation Icestorm and new rule edition stuff..

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in us
Yu Jing Martial Arts Ninja




NJ

Changes to CC rules would be much welcomed from us JSA players.
In my experience elite units that sink points into MA levels & fancy CCWs don't get a return on their investment. One swing in H2H, even if they roll first (not f2f), doesn't stack up against the most basic rifles with Burst 3.

Ever since my Oniwaban got knifed down by a lowly Ghulam one fine day I've almost entirely given up on CC tactics to win the day.


Is that a natural 21?
Nomads & Yu Jing 
   
Made in us
Near Golden Daemon Caliber






Illinois

Holy balls! Those antipode things are amazing, do they belong to a specific ariadna sectorial or are they just general fare?

The current state of CC is why i hypothetically like the chimera/pupniks for getting the job done, the unit is reasonably cheap and the pupniks almost can't fail a normal dodge roll, and three of them piling on ensures things get messy in a hurry... just have to watch out for people throwing something at the chimera to provoke smoke, cause then the pupniks just sit there and eat shots when they'd rather dodge, but she would have failed the dodge etc..

Suffice it to say, i think making cc a little more viable would be totally acceptable.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

They are "general fare" but they will be part of the Kazak Sectorial.
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

 Alkasyn wrote:
The lead Antipode has a saddle for the controller. How sweet.


Not my first reaction. No 'wolf' cavalry CB, Por favor. Os ruego. Admittedly, it is a cute touch though. Perhaps paint its mane and tail in rainbow colors? My Little Antipode?

But wow, just frikkin' wow. The antipodes may even outdo the Kum bikers. Look at that controller's face. Unbelievable. Which sectorial will get them anyway? The Kazak one? Hmm, that is shaping up to have some very good minis in it. Tempting...

The cosplay Bolt, new head on existing body. Not too resource taxing. I suppose the increased price is due to the included Drop Bear mine? It will be interesting to see how close it compares to the actual cosplay, including said drop bear. Will the cosplayer be modfying a Roomba?

CC... kind of silly actually (IMHO, YMMV, eh?). Shooting is and always should be much, much better. This ain't a "Science Fantasy" game. It does have a place when you need the 'quiet kill' like with a Fiday or Speculo. Otherwise, bang, bang, bang. How much does a sword weigh, and instead of carrying it, shouldn't one be carrying that weight in extra ammo instead?

but yes, CC does need to be reworked a bit. I just hope they haven't gone overboard. The assault stuff was one of the things I despised about 40k. </ >




 
   
Made in au
Norn Queen






Bladerunner2019 wrote:
Changes to CC rules would be much welcomed from us JSA players.
In my experience elite units that sink points into MA levels & fancy CCWs don't get a return on their investment. One swing in H2H, even if they roll first (not f2f), doesn't stack up against the most basic rifles with Burst 3.

Ever since my Oniwaban got knifed down by a lowly Ghulam one fine day I've almost entirely given up on CC tactics to win the day.



To be fair, tweaking CC to be more effective isn't going to completely help CC oriented units. They still have to get there, which is the main issue in Infinity. You're more likely to get shot in the head on the charge than get to swing that not-a-lightsaber.

Not that I mind - I think CC should always be a difficult proposition in Infinity. This isn't 40k. This is a sci fi universe where guns are actually dangerous. Someone deciding to charge at you across an open street deserves to have a bullet lodged in his forehead for the trouble.

But CC definitely needs work. Super elite CC units should have more going for them in CC than a few modifiers and a weapon that causes a couple of extra saves or wounds if they win the face to face roll. I've seen the hilarious results of CC, like a Domaru Butai dying to a Ghulam with a knife. Its funny, but it's also too common. If you managed to get your super fragile ninja with not-a-lightsaber into close combat, he deserves to at least a good chance to bisect that enemy before being shot down in a hail of gunfire.

This message was edited 1 time. Last update was at 2014/07/16 23:43:58


 
   
Made in us
Dakka Veteran





Chesapeake Beach, Maryland

 Red Harvest wrote:


The cosplay Bolt, new head on existing body. Not too resource taxing. I suppose the increased price is due to the included Drop Bear mine? It will be interesting to see how close it compares to the actual cosplay, including said drop bear. Will the cosplayer be modfying a Roomba?





She will be cosplaying the blonde bolt in the original 3 as well as herself (mini) as for if they compare


I am sure you can figure out which one she is

   
Made in us
Combat Jumping Ragik






Beyond the Beltway

Man Oh Man, Stan Lee has chaaaanged.

I suppose a scale mail bikini is AC8? Hope she has an awesome Dex bonus.

 
   
Made in us
[DCM]
.







 Kanluwen wrote:
They are "general fare" but they will be part of the Kazak Sectorial.


I' m kind of sad I picked up the originals now - they'll never see the light of day!
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Alkasyn wrote:
The lead Antipode has a saddle for the controller. How sweet.

It's actually not a saddle. Compare it to the back of a standard Line Kazak. It's just the rear part of their vests upsized for an Antipode.

Edit note:
It's also really clear that it's not a saddle when you look at the two Antipodes that have backpacks on over the same 'vest' part. The attachment points you're seeing on the running Antipode are carabiners where the backpacks would be strapped on.

This message was edited 1 time. Last update was at 2014/07/17 00:15:53


 
   
Made in ca
Hauptmann





 -Loki- wrote:
Bladerunner2019 wrote:
Changes to CC rules would be much welcomed from us JSA players.
In my experience elite units that sink points into MA levels & fancy CCWs don't get a return on their investment. One swing in H2H, even if they roll first (not f2f), doesn't stack up against the most basic rifles with Burst 3.

Ever since my Oniwaban got knifed down by a lowly Ghulam one fine day I've almost entirely given up on CC tactics to win the day.



To be fair, tweaking CC to be more effective isn't going to completely help CC oriented units. They still have to get there, which is the main issue in Infinity. You're more likely to get shot in the head on the charge than get to swing that not-a-lightsaber.

Not that I mind - I think CC should always be a difficult proposition in Infinity. This isn't 40k. This is a sci fi universe where guns are actually dangerous. Someone deciding to charge at you across an open street deserves to have a bullet lodged in his forehead for the trouble.

But CC definitely needs work. Super elite CC units should have more going for them in CC than a few modifiers and a weapon that causes a couple of extra saves or wounds if they win the face to face roll. I've seen the hilarious results of CC, like a Domaru Butai dying to a Ghulam with a knife. Its funny, but it's also too common. If you managed to get your super fragile ninja with not-a-lightsaber into close combat, he deserves to at least a good chance to bisect that enemy before being shot down in a hail of gunfire.


Yeah, it's not so much making close combat always a good idea, or making it outright good. It is more important that it gets an actual niche.

Right now, a Ninja standing 3" away from a hapless target is almost always better off just shooting it than charging in. For a game with loads of folks waving around monofilament-exploding-neon swords'o'doom, this seems like a bug rather than a feature.

I think the folks at CB envisioned a game where stealthy ninjas would sneak up on folks and bisect them sneakily. But what we got was a game that managed to make melee an even worse proposition than it is in real life. Having close combat that has a real purpose would be a nice change. Shooting folks will remain the default assumption, but hopefully getting close to a close combat specialist will actually be dangerous in the new edition.
   
Made in ca
Hacking Shang Jí





Calgary, Great White North

Yeah, I was asking about CC's effectiveness in general, since I have ninjas. ("Ninja" must always be written in italics, because it makes the letters more stealthy; the whole word is trying to sneak past your eyes. )

I don't need Infinity's CC to be as effective as WH40k's, but an elite assassin should be a major threat. Considering their cost, ninjas should be more than just idiots with delusions of grandeur, black pajamas, and really pointy sticks. I don't necessarily expect them to survive past the initial attack, but that attack should be devastating.

This message was edited 1 time. Last update was at 2014/07/17 01:04:13


   
Made in us
Dakka Veteran





Hampton Roads, VA

And just when I thought I did not need to buy any more ariadna figures, these beauties come along.

"Hi, I'am Cthulu. I tried to call, but I kept getting your stupid answering machine."
Love's Eldritch Ichor

Blood is best stirred before battle, and nothing does that better than the bagpipes.

 
   
Made in us
Thermo-Optical Tuareg





California

I actually kind of like the old Antipodes. I'm probably in the minority there. Nothing says they can't be a different Antipode breed. Maybe they're from a warmer climate?

Aren't Antipodes supposed to be intelligent? Don't they have their own language? Are the ones working with the Russians enslaved by the Russians? Or are they working with them willingly?

   
Made in au
Norn Queen






The fact that there's an antipode controller at least implies a level of forced cooperation.
   
Made in us
Yu Jing Martial Arts Ninja




NJ

I'm glad to see I'm not alone in my CC inadequacy sentiments.

To those of you who say H2H doesn't even belong in cyberpunk, super guns, aliens & hackers combat:
I present exhibit 1) Molly Millions http://momentumbooks.com.au/wp-content/uploads/2012/07/neuromancer-br2.jpg
Your argument is invalid

Is that a natural 21?
Nomads & Yu Jing 
   
Made in au
Norn Queen






Well, the fact that they've given CC more than a cursory glance shows they intend it to be part of the game. You've got lots of different types of CCW (though they're all based on ranged ammo types too), you've got multiple melee oriented skills like Martial Arts, iKhol, Natural Born Warrior, etc. You've got models proudly brandishing CCW's (Tarik Mansuri's crouched combat pose with his reverse gripped sword is one of my all time favorite miniatures), so they like the futuristic sword wielding badass aesthetic.

They just need to figure out how to make CC itself work properly. Just using the single dice Face to Face rolloff with modifiers doesn't feel right.

This message was edited 1 time. Last update was at 2014/07/17 04:44:50


 
   
 
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