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![[Post New]](/s/i/i.gif) 2012/09/20 02:30:42
Subject: MechWarrior: Online
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Terminator with Assault Cannon
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Had a kinda fatal vidcard crash.... been running on basic... most games won't let me run with the onboard. Getting new system soon though so hoping to be joining you in the fight.
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Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!
Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."
:Nilla Marines: 2500
:Marine "Scouts": 2500 (Systemically Quarantined, Unsupported, Abhuman, Truncated Soldiers)
"On one side of me stand my Homeworld, Stronghold and Brotherhood; On the other, my ancestors. I cannot behave otherwise than honorably."
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![[Post New]](/s/i/i.gif) 2012/09/20 03:26:11
Subject: MechWarrior: Online
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Humorless Arbite
Outside the DarkTower, amongst the roses.
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@ Helgrenze look up putting your vid card in the oven, might sound silly but it totally worked for me. When i fried mine i got it to work for a week while my new one was shipping from newegg.
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Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
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![[Post New]](/s/i/i.gif) 2012/09/20 05:13:44
Subject: MechWarrior: Online
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Hallowed Canoness
Ireland
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Necroshea wrote:Well, if the mwo forums are any indicator, not many people are happy with the cbill nerf
Meh. Forums, shmorums. From what I've seen, people are never happy with a nerf, even if it's for the better of the game. Just look at the many people complaining about engine caps...
Not saying I don't see a certain risk there, though - just ... well, I'm gonna wait a bit and see how much I actually make or lose rather than relying on the panicking rumour mill that is a game's player community.
For the moment, I only see that it's impossible to actually get "locked out" of playing by accumulating too much repair debt, for Trial Mechs are always an option. Beyond that ... well, the devs probably thought that it should take a while to earn a new piece of equipment, for this gives you a longer progression - more time for you to see a goal in the future you can work towards, rather than reaching the "endgame" with a fully equipped battlemech you just take out because you feel like blasting a few enemies. Personally, I'd actually prefer this to a silly grind (I see this game more like a Battlefield, rather than some MMORPG where you have to earn items and level-ups), but I recognise that other people's preferences may differ from mine - and if they do include a progression at all, it makes sense to do it in a way where it doesn't stop after just a few days or weeks.
I'll just try to see it like some "the journey is its own reward" kind of deal where I concern myself more with having fun on the field rather than being concerned about upgrades. Let's see how that turns out - but I think I will have fun either way.
(and yeah, I realise that BF3 now has a "grind" as well - but you really don't feel it very much)
Jihadin wrote:Toying with the idea on submitting a suggestion on hiring tech's to help cut down cost.
Like some sort of "insurance" for people who play often. Pay a monthly flat rate for a percentage drop in repair cost. Yeah, I could get behind that.
Deathshead420 wrote:look up putting your vid card in the oven
What the ...
Technically, wouldn't it be just a huge coincidence if this actually helps, with the opposite being far more likely? I mean, you're basically melting the circuits together, no ...?
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![[Post New]](/s/i/i.gif) 2012/09/20 05:16:23
Subject: MechWarrior: Online
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Devestating Grey Knight Dreadknight
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Necroshea wrote:Well, if the mwo forums are any indicator, not many people are happy with the cbill nerf, and for what It's worth I'm with them on that.
It takes basically 111 matches to make 4 million. That kind of grind is insane. I can see going at it for an hour or 2 tops to get a light, maybe 5 hours to get an assault, but the way it is now simply sucks.
I like making less, I like working towards earning something cool, but when it feels like a grind it worries me. Considering a fancy engine can cost just as much as or more than a mech, have fun spending all that time just for something that's fun to pilot, nevermind any weapons you want, those cost extra.
300k for a win, 75k for a loss. That sounds fine to me.
Pretty much how I feel, grinding for hours to START gaining xp... no thanks. I've got plenty of other things to do.
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![[Post New]](/s/i/i.gif) 2012/09/20 05:18:41
Subject: MechWarrior: Online
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Humorless Arbite
Outside the DarkTower, amongst the roses.
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What it does is heat the solder and reform a connection that was most likely broken from the heat expansion. The only reason i tried it was I had all ready ordered a new one and had nothing to lose..and it worked. Look it up.
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Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
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![[Post New]](/s/i/i.gif) 2012/09/20 05:21:56
Subject: MechWarrior: Online
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Lady of the Lake
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That's sort of what I thought it'd do anyway. It's how the old 360 towel trick worked, the easiest cause of the RRoD was the solder coming loose. Wrapping it in a towel and turning it on, eventually heated it enough to sort of fix that issue.
As for this patch I was ready to grind to get myself a new bird, now it doesn't matter what I do I still earn the same.
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![[Post New]](/s/i/i.gif) 2012/09/20 13:13:31
Subject: MechWarrior: Online
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Terminator with Assault Cannon
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Nice ideas and all but when smoke comes off the vid card its time for something new.... Besides my system is so old it takes an AGP card. But damn that IceQ was nice while it lasted. Just for info's sake.... 110deg temps with a busted AC is not good for most componants just glad the whole thing didn't flameout.
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This message was edited 1 time. Last update was at 2012/09/20 13:13:53
Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!
Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."
:Nilla Marines: 2500
:Marine "Scouts": 2500 (Systemically Quarantined, Unsupported, Abhuman, Truncated Soldiers)
"On one side of me stand my Homeworld, Stronghold and Brotherhood; On the other, my ancestors. I cannot behave otherwise than honorably."
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![[Post New]](/s/i/i.gif) 2012/09/20 13:39:54
Subject: MechWarrior: Online
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Humorless Arbite
Outside the DarkTower, amongst the roses.
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You were able to play MWO with an agp card wow!
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Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
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![[Post New]](/s/i/i.gif) 2012/09/20 14:37:07
Subject: MechWarrior: Online
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Infiltrating Hawwa'
Through the looking glass
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The more I think about it, the more I'm not sure about the grind at all. Back when you made more than you could spend, I still had a blast, and even better I supported the game. But when you make so little you lose the ability to customize to your hearts content. You can't make goofy builds on a whim because it sets you back so far chill wise. Some weapons also become bad to take. You can easily fire 80k worth of lrms in a match. Let's say you win that much, well you just made 85k maybe. After ammo there's repairs. More often than not you go into the negatives.
I also don't like the current concept of trial mechs. In order to pilot something you want you have to use something you might not like at all for light knows how long. I'd rather they let you select one mech in the beginning that you get for free. Perhaps give you 24hrs to choose. That way you'll have an idea of what class you prefer. As it stands piloting trial mechs suck. They have high firepower but their heat management sucks. I'd much rather be shooting alot doing a little damage than firing a little and doing more damage but be prone to overheat.
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“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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![[Post New]](/s/i/i.gif) 2012/09/20 16:16:44
Subject: MechWarrior: Online
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Humorless Arbite
Outside the DarkTower, amongst the roses.
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I have noticed its all the trial atlas or jenners and one or two ravens a match, not very fun.
I'm not liking the grind at all, maybe make the frame cost less and the weapons cost more. They also really need to have more trial mechs.
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Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
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![[Post New]](/s/i/i.gif) 2012/09/20 16:35:21
Subject: MechWarrior: Online
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Lord of the Fleet
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I can say, going from WoT to MWO, I was not impressed. The controls felt awkward to me, being the main problem I had with it.
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2012/09/20 20:55:38
Subject: MechWarrior: Online
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Stealthy Warhound Titan Princeps
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The main problem IMO with the game at this point is lack of content, which worries me. I know its closed beta, and thats fine, but I'm not sure they have a huge reserve of content they aren't letting us test. I would feel better if they straight up said something like they aren't actually releasing the game for another year or so, but I have a bad feeling they are going to go open beta without ANY of the community warfare features promised, like persistent planets / maps to fight over, people will play for a few months, get tired, then quit before they release the features that will actually make this game great.
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![[Post New]](/s/i/i.gif) 2012/09/21 00:55:52
Subject: Re:MechWarrior: Online
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Decrepit Dakkanaut
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There's more content being released.
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Proud Member of the Infidels of OIF/OEF
No longer defending the US Military or US Gov't. Just going to ""**feed into your fears**"" with Duffel Blog
Did not fight my way up on top the food chain to become a Vegan...
Warning: Stupid Allergy
Once you pull the pin, Mr. Grenade is no longer your friend
DE 6700
Harlequin 2500
RIP Muhammad Ali.
Jihadin, Scorched Earth 791. Leader of the Pork Eating Crusader. Alpha
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![[Post New]](/s/i/i.gif) 2012/09/21 03:09:17
Subject: MechWarrior: Online
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Consigned to the Grim Darkness
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For example, not all of the '[mechs have been finalized.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/09/21 03:32:43
Subject: Re:MechWarrior: Online
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Stealthy Warhound Titan Princeps
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oh I know, and I'm very much looking forward to getting into a Jagermech or Cataphract...
but its more than that. The key thing that sold me on the idea of this game is the whole "community warfare" aspect they talked about earlier on, where each faction would have planets, and you could fight for control over them in a persistent universe. THAT sounded cool, THAT was why I plunked down the money for a Legendary Founders package. And while I do like the gameplay so far, I haven't seen any information about factions or any kind of mission / objective structure to the games.
If they have more, I'd love to be blown away by it when its released, but I'm skeptical.
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![[Post New]](/s/i/i.gif) 2012/09/22 22:00:46
Subject: Re:MechWarrior: Online
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Decrepit Dakkanaut
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Looking at the very first tech manual for mechs minus the unseen. Between 10 and 20 mechs to choose from on Open date.. With more to be release over time. I'm interested on how they're going to handle the Clans. How many will jump from IS to Clan. Probaly dealing with IS mech for a year since the game will start a year out from the Clan invasion just to buy them time to figure that one out.
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Proud Member of the Infidels of OIF/OEF
No longer defending the US Military or US Gov't. Just going to ""**feed into your fears**"" with Duffel Blog
Did not fight my way up on top the food chain to become a Vegan...
Warning: Stupid Allergy
Once you pull the pin, Mr. Grenade is no longer your friend
DE 6700
Harlequin 2500
RIP Muhammad Ali.
Jihadin, Scorched Earth 791. Leader of the Pork Eating Crusader. Alpha
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![[Post New]](/s/i/i.gif) 2012/09/23 03:51:15
Subject: MechWarrior: Online
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Lady of the Lake
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Well pretty much everyone would jump to clan, or try to. With their timeline we have something like 6 moths if I remember right.
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![[Post New]](/s/i/i.gif) 2012/09/23 04:32:37
Subject: Re:MechWarrior: Online
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Hallowed Canoness
Ireland
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Pah, those uncivilized tube-bred dogs. Just as well those traitor "warriors" weak of heart may join them - all the more enemies to slay for the greater glory of the Dragon.
Kurita forever!
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![[Post New]](/s/i/i.gif) 2012/09/23 16:05:43
Subject: Re:MechWarrior: Online
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Lord of the Fleet
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Lynata wrote:Pah, those uncivilized tube-bred dogs. Just as well those traitor "warriors" weak of heart may join them - all the more enemies to slay for the greater glory of the Dragon.
Kurita forever! 
Now I'm scared since lynata and I both apparently joined the Combine...
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2012/09/23 18:17:07
Subject: MechWarrior: Online
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Infiltrating Hawwa'
Through the looking glass
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It's sad, only a week ago I couldn't wait to jump on mwo, now when I get on my computer, I'll start up the launcher only to see that there's no patching to be done, so no playing to be done.
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“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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![[Post New]](/s/i/i.gif) 2012/09/25 10:02:38
Subject: MechWarrior: Online
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Humorless Arbite
Outside the DarkTower, amongst the roses.
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Man I really want to play but after the last patch I cant really sink the time into getting a mech just for them to reset the cbills as soon as I do. I'm sure it would happen 24 hours or less after I finally made enough cbills to buy one.
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Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
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![[Post New]](/s/i/i.gif) 2012/09/25 10:06:18
Subject: MechWarrior: Online
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Lady of the Lake
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I bothered to get a Commando then left it there, they have their data.
Hopefully it changes for the better soon.
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![[Post New]](/s/i/i.gif) 2012/09/25 19:10:45
Subject: Re:MechWarrior: Online
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Hallowed Canoness
Ireland
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"The economy has received a tuning pass and players should see between 50 and 100% increase in C-Bill rewards per match. Tuning will be ongoing until Open Beta."
Also, you now get a cash bonus for combat actions like spotting etc.
Looks like they listened.
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This message was edited 1 time. Last update was at 2012/09/25 19:13:33
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![[Post New]](/s/i/i.gif) 2012/09/25 20:00:21
Subject: Re:MechWarrior: Online
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Devestating Grey Knight Dreadknight
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Lynata wrote:"The economy has received a tuning pass and players should see between 50 and 100% increase in C-Bill rewards per match. Tuning will be ongoing until Open Beta."
Also, you now get a cash bonus for combat actions like spotting etc.
Looks like they listened. 
Might be time to give it another try.
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![[Post New]](/s/i/i.gif) 2012/09/25 20:25:41
Subject: Re:MechWarrior: Online
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Stealthy Warhound Titan Princeps
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Lynata wrote:"The economy has received a tuning pass and players should see between 50 and 100% increase in C-Bill rewards per match. Tuning will be ongoing until Open Beta."
Also, you now get a cash bonus for combat actions like spotting etc.
Looks like they listened. 
whats the point of beta if they dont?
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![[Post New]](/s/i/i.gif) 2012/09/25 22:07:57
Subject: MechWarrior: Online
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Infiltrating Hawwa'
Through the looking glass
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While It's great that they did some much needed repairs to things, It's still annoying that I have to grind in a closed beta. I'd rather test out goofy builds to find bugs, or screw around with things to see what happens. Now, being stupid costs too much.
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“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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![[Post New]](/s/i/i.gif) 2012/09/25 22:12:22
Subject: MechWarrior: Online
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Stealthy Warhound Titan Princeps
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Necroshea wrote:While It's great that they did some much needed repairs to things, It's still annoying that I have to grind in a closed beta. I'd rather test out goofy builds to find bugs, or screw around with things to see what happens. Now, being stupid costs too much.
There was a long period of time where you could test that. Now, they need to test the grind. It was too long, so they are adjusting it. They need to test ALL aspects in closed beta, not just the fun ones.
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![[Post New]](/s/i/i.gif) 2012/09/25 22:52:33
Subject: MechWarrior: Online
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Hallowed Canoness
Ireland
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Necroshea wrote:While It's great that they did some much needed repairs to things, It's still annoying that I have to grind in a closed beta. I'd rather test out goofy builds to find bugs, or screw around with things to see what happens. Now, being stupid costs too much.
I think they slowly want to get away from that and focus on normal gameplay, with a focus being on testing server stability and the economy. All players used to start with lots of MC and c-bills to try out the goofy stuff, but now they have to tweak progression, which means they have to monitor people starting with a blank slate -> zero cash and a Trial mech. It may not be as fun (as all progress will be wiped once the game goes live, and potentially in-between the time as well), but then again, that's why it is a beta.
For what it's worth, they also keep introducing completely new features. The recent update e-mail hinted at the Beagle Active Probe coming soon...
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![[Post New]](/s/i/i.gif) 2012/09/25 22:59:31
Subject: MechWarrior: Online
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Liche Priest Hierophant
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Then again, the grinding is in a way what they're bug testing. If you can get enough CBills to do the silly expensive stuff, you deserve the results. But if you find a way to skip the grind, game the system, that's what's not gonna be good.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2012/09/25 23:13:15
Subject: MechWarrior: Online
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Infiltrating Hawwa'
Through the looking glass
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Problem is unless my friend is on, I've got no urge to play. I've got my 2 pulse 2 ssrm jenner. I used to try out other things because I could after a short amount of time. Knowing that everything I do will be wiped pretty shortly, and getting stuck with pugs game after game, just doesn't seem worth it to grind right now.
I understand what going on from the devs point of view, but that doesn't make it fun.
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“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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