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I despise fighting other light mechs when I am in a light mech. Not as bad when I am in my big boys. But my preferred target when in my Spider is assault mechs. Loop around, wait until the battle is fully up and going and run up behind the enemy battleline and start doing pot shots on rear armor. Catapults are really fun to shoot at like this. Usually they will be too focused on the main fight to worry about turning their backs on a bigger more dangerous opponent. They then have to figure out how to disengage which is difficult in many manys.
If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM!
@ col dash If you ever come across an atlas with the name sir deathshead I got some streaks for you. Nothing gives me more joy then turning around and vaporizing spiders and jenners with my ac20 and streaks
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
Huh. It only just occured to me that my target priority may be off. I probably ought to be trying to Dakka Down (with Punch, my Dakkaphract, anyways) Lights and Meds instead of attempting big damage to Assaults and other Heavies.
I'm gonna try that out next time I'm on.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
I run a mix of mechs from all classes under the name
"BaconCouch"
My best is probably my Highlander 333c or my Hunchback 4sp
Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum.
Yeah my primaries are a mastered Jenner and Stalker, then an elite Spider and Cata. Taking a break right now as I am waiting for new stuff to be released and none of the newer chassis interest me.
If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM!
Don't know why, but I just don't feel right running anything with lasers as the primary damage dealers. I can kinda stand it on the Stalker, though I feel I should have gotten the Misery instead and stuck an autocannon in it.
Might have to go with a Dakkapult as well- dual AC/20s in a K2.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
I have Misery. Two ER PPCs and a Gauss Rifle. I havent tried it since the changes to those weapons. My Gauss Cata was deadly with its twin Gauss though, even more so since the firing delay. Now I cant simply snap off shots wasting ammo. If I am not where I want to be I dont release the trigger. My accuracy with the gauss has gone up tremendously and I regularly one shot lights in the back.
If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM!
Lynata
What dragon do you run?
M 5N is one of my better mechs, and I run it with x2 er ppcs and an AC 10, XL 295 engine, fast enough to stay on the edge of a fight and hammer people with that nasty 30 dmg alpha at range
Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum.
I think my loadouts are really not optimised as I'm still staying somewhat close to the canon configurations, keeping my 'Mechs as "allrounders" with weapons for different engagement ranges. Correspondingly, my Dragon currently has an LB 10-X AC, LRMs and MedLas. I've been trying to swap the LB-X for an Ultra AC, but it just kept jamming at the most inappropriate moments.
The "allrounder" configuration works surprisingly well on my Centurion, but on the Dragon it just seems to fail. I may have to drop it and go for a more "focused" loadout, as much as I may dislike it. I suppose the Dragon has to be used like a charger - go in fast, punch things? Its speed is pretty much the only good thing about it, after all. If so, I should probably swap the LRMs for SRMs. I also wondered about perhaps sticking a Flamer to the left arm, but from all I've heard they still suck so it would be mainly for the looks and irritation.
I'm also still somewhat sceptical about using an XL-Engine on anything bigger than a light. That being said, I don't recall ever having had one of my Dragon's side torsos shot off yet. Everything seems to go straight into the so-huge-cannot-miss CT.
I refuse to use XLs on small lights. Jenner and rave maybe. Spider, hell no. Main weapons in center torso. I lose my side torsos too much
If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM!
True on both accounts. On a Light, every single ton counts.
[edit] Okay, I've put my Jenner's XL Two-Eighty in the Dragon and am currently running a setup with two AC5s, 2xSRM4 and a Medium Pulse Laser as backup. Significantly more successful now, though it still feels as if I'm driving a schoolbus as far as battlefield resilience and manoeuverability are concerned.
This message was edited 1 time. Last update was at 2013/09/14 02:16:19
I think my loadouts are really not optimised as I'm still staying somewhat close to the canon configurations, keeping my 'Mechs as "allrounders" with weapons for different engagement ranges. Correspondingly, my Dragon currently has an LB 10-X AC, LRMs and MedLas. I've been trying to swap the LB-X for an Ultra AC, but it just kept jamming at the most inappropriate moments.
The "allrounder" configuration works surprisingly well on my Centurion, but on the Dragon it just seems to fail. I may have to drop it and go for a more "focused" loadout, as much as I may dislike it. I suppose the Dragon has to be used like a charger - go in fast, punch things? Its speed is pretty much the only good thing about it, after all. If so, I should probably swap the LRMs for SRMs. I also wondered about perhaps sticking a Flamer to the left arm, but from all I've heard they still suck so it would be mainly for the looks and irritation.
I'm also still somewhat sceptical about using an XL-Engine on anything bigger than a light. That being said, I don't recall ever having had one of my Dragon's side torsos shot off yet. Everything seems to go straight into the so-huge-cannot-miss CT.
Yep! The XL engine is really no trouble in a dragon, its a mech made with it in mind. The side torsi are tiny compared to the CT With Double Heat sinks, it can run warm, I usually relegate myself as a force multipier and add firepower to whatever mech is being focused from range. After a shot or two, i will go to another piece of cover, cooling as I do so, or just go autocannon only for a short while. On hotter maps, I will set my PPC's to chain fire one after another, helps some
Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum.
Well i started the Kintaro line yesterday. I liked the k-20 and lvl'd that fast, then I bought an k-18 and dont like it nearly as much :(
I loaded it with a 2 med 5 streak build and it just doesn't cut it. I also tried the 5 lrm 5 and a ppc and a tag build and that wasn't very effective either with all the ams. Starting to think I should have just saved my loot for an Orion.
This message was edited 1 time. Last update was at 2013/09/16 00:53:45
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
Even in my Spider I ran into a Streak heavy Kintaro a week or so ago, cannot say I was impressed. I got knocked around a ton(he was chain firing continuously) and couldnt get out of the line of fire while trying to capture and objective even hiding behind big mechs, but when my partner Awesome finished him off I still only had a couple armor spots in the orange and the rest yellow. Streak-2s just dont put out enough fire.
I am looking forward to clans and their Streak 6s, ERPPCs from hell, and ER Medium lasers. Ready to run a Dasher.
If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM!
Back playing again, finally. For a while there I was unable to due to massive neck/arm trauma. (well, not massive- just a pinched spinal cord from a swollen disc in my neck)
Playing again with Punch and Bellepheron, and I think I may have finally figured out how they ought to be used. I had two games, back to back, with each, where I both didn't die, and got over 1000 experience! (lots of assists, a few kills, and some component destruction- and over 400 damage done each time!)
I'm debating taking off my AMS from my Dakkaphract to put on another ton of AC/5 ammo and maybe a flamer or light laser or something, just to help mitigate my utter dependance on my autocannon ammo.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
That was my issue with my Gauss-phract. Devastating strikes, runs out of ammo too fast with a pair. Havent had an issue wince I switched to the LBX10.
I dont have a way to look right now, do clans get LBX-20s or is the LBX one of the few strictly IS weapons? I know they get UltraAC 20s, 10s, and 2s also.
If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM!
Col. Dash wrote: That was my issue with my Gauss-phract. Devastating strikes, runs out of ammo too fast with a pair. Havent had an issue wince I switched to the LBX10.
I dont have a way to look right now, do clans get LBX-20s or is the LBX one of the few strictly IS weapons? I know they get UltraAC 20s, 10s, and 2s also.
Everything the IS gets, but lighter, longer ranged, cooler and more deadly- well, except for basic lasers. The Clans don't use such unspecialized weaponry.
The Hunchbackk IIC will be pure, unmitigated horror when it is released. 2 Ultra AC 20s! Oh, and what are basically 2 IS large lasers as backup. You know, just in case.
Check sarna.net for any questions about anything battletech related.
Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
Ya, unlike the Inner Sphere the Clans never lost access to those weapons, so their forces would (should) have access to them when they become playable.
I would expect Inner Sphere pilots to be able to get their hands on these toys as well, though, out of balancing concerns as well as to represent battlefield salvage of Clantech - either for loads of c-bills or perhaps requiring loyalty points with your faction.
I would hope that Clan 'Mechs, on the other hand, remain exclusive to the Clans. The advantage might be counterbalanced by adapting team sizes, as the Clans also use larger lances, but tend to deploy them in smaller units.
Inner Sphere:
4 BattleMechs = 1 Lance, commanded by a Lieutenant
3 Lances = 1 Company, commanded by a Captain (12 'Mechs)
Clans:
5 BattleMechs = 1 Star, commanded by a Star Commander
2 Stars = 1 Binary, commanded by a Star Captain (10 'Mechs)
3 Stars = 1 Trinary, commanded by a Star Captain (15 'Mechs)
In short, have IS vs Clan matches be 1 IS Company vs 1 Clan Binary - and hope that this is enough to outweigh the advantage in any ClanTech that may remain exclusive to that faction.
The devs didn't say anything about how they plan to pull this off so far, though, so anything might happen.
Anvildude: We saw you in game last night, but you didn't react to Deathshead's message? Keep an eye out for the flashing Social button on the lower right.
This message was edited 2 times. Last update was at 2013/09/16 18:19:20
At work, oddly enough I can hit Dakkadakka but not sarna.net. I doubt we will see any of the IICs any time in the near future after the release of clans. They did not make an appearance until TR 3055. That said, omni's should be really nasty compared to the standard IS mechs we have now. I regularly(not every game but often, especially with a light team mate) take down heavies and assaults with my spider and Jenner. Imagine with a Dasher or the other humanoid frontline light mech clans use at this time. As for IICs, I'll take a Warhammer or Marauder IIC any day of the week.
Hoping the factional warfare will include clan vs clan as well although I definately think the IS invasion thing should be the obvious primary purpose. Some trials of possession for a strategic world to hit the IS from would be in character though.
Did I hear right that tomorrow is supposed to be the actual release date? Any bets on what we will see in game?
My hopes- All the unreleased mechs from the last couple years that havent made it into the game yet.
-Factional warfare(they have been strangely quiet on this point lately)
-Clans, we were supposed to see them the end of this summer. Wont be surprised if we do not however.
-Restarting the timeline back to September 3049 and beginning the work up to the actual Invasion.
Still waiting on an Annihilator with 4 LBX-10s grumble grumble.
This message was edited 1 time. Last update was at 2013/09/16 18:16:57
If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM!
Humh, I only know we can expect the Orion for C-Bills tomorrow. Other than that ...
I wish they'd reset the timeline, just to make sure it remains compatible with the canon. I don't expect Community Warfare or the Clans to be ready that soon - they've kept too quiet about it.
Lame release. They could have at least released new maps and all the mechs they have been holding back. The game should be complete at this point with additional addons down the road. 6 maps isnt enough for a game. Factional warfare should be a basic feature nnot something to be added later. Difference from Beta? Nothing.
If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM!
I agree, the release was pretty lame. I was hoping they'd surprise us with something, but I guess not. I'm not really sure what the point of this was, really. It would have made more sense to go "live" when they released the Phoenix packs at least.
Supposedly the game credits listing the Legendary Founders are posted on the website now, but I can't find the link. Does anyone know where they are posted?
Edit: Nevermind, I found them. They're posted here.
This message was edited 1 time. Last update was at 2013/09/17 21:43:16
Wow, quite a lot of Founders. I don't feel special anymore.
And yeah, launch didn't feel very special. Fortunately I did not have any big expectations either, so...
Plus, at least the current event will net me a new cockpit item for free. Gotta count the little blessings.
Currently planning to join the Kurita launch event on Saturday. Should be a couple nice games.