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Just lonewolfing mostly. Finally ground up to get my Awesome R (or t?- the 4 Missile hardpoint one). Still need a few million more C-bills to get the XL 300 and two more LRM15s, plus the tons of ammo I want.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Soladrin wrote:Out of curiosity, you guys all just going around as lonewolves or with a faction?
Spoiler:
Guess.
But really, it'd be cool to see Dakka Corps get off the ground - you don't need to wait until CW officially launches when the game already offers you to team up with people in your contact list. Y'all just need to find a time when everyone, or at least as many pilots as possible, are available for matches.
I have a liking for any Chassis that has significant hardpoints in the arms. Especially when they're changed up, so I can have different groupings on them- fire one side then the other. The Atlas tends to be difficult for me because I don't like the 'waste' of a grouping just to make my sides fire independantly.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
You think mech is bad , take a look at the Xrebirth forums. People are dogging it so bad i wouldn't be surprised if one of the dev's hang themselves.
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
Soladrin wrote:That said, I'm ashamed that gamers act this way and it's becoming the norm.
Yeah, same.
One should be careful with such statements, but I swear this wasn't normal ten years ago. I'm not exactly sure if this is a generational issue (rising psychological pressure and egoistical entitlement by way of our material lifestyle), or a phenomena of the internet or social media in general and how they are being used by people.
Oh well. New patch tomorrow! Get ready to download a few gigs of data.
This message was edited 1 time. Last update was at 2013/11/18 20:32:49
It may simply be a reaction (sort of a 'path of least resistance' thing) to the nigh instant and completely anonymous communications the Internet allows- That is, people would still have done this ten years ago, if the mail had been instant and anonymous, instead of taking 5 days to get there and plastered with your legal contact information, leaving you plenty of reason to regret any harsh words.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
I guess so. Then again, they also say that violence and lack of respect are gaining. I'm not entirely sure if this may not be a side-effect of how people are treating each other on the web, though. It's almost like a cycle.
Anyways, what are you thinking about the new patch? Got the Advanced Gyro for my Battlemaster, and treated my favourite 'mechs to the new Raider paintjob. Finally they did a pattern that's stripes rather than camo shapes again. Until now, we only had the default one, plus the exclusive PC Gamer camo which was impossible to get for anyone outside the States.
I'm thinking the Raider paintjob would work well as a sort of "field camo", though, wouldn't it? The Battlefield geeks amongst you may know that each regiment in the Inner Sphere tends to have at least two paint jobs - one for parades and one for the field. So I'm thinking these would be mine:
Ooohh.... Think this might be the precursor to the possible inclusion of AI tanks and infantry?
Even if it isn't- this is gonna change things up significantly. You won't be able to do Superlight caps as easily anymore (though I can't imagine the turrets will be indestructible) And the AMS turrets mean that people defending the cap points and bases will have a little better protection.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Exactly! If nothing else, it'll at least give people some time to react and delay the cap.
Perhaps it'll even lead to the development of entirely new tactics, such as dedicated cap teams, where two lances are tasked with delaying the enemy, whilst a third lance moves in on the enemy base and disables their turrets.
Did you catch the bit about some turrets having a front-facing shield? What I take from this is that they're vulnerable from the side or behind, so when you manage to have one 'Mech "distract" the turrets, their partner(s) have an easier time taking them out.
I wouldn't go as far as to even dream about AI infantry and tanks, but ... wow, who knows. Maybe some day!
I was testing out the new nvidia shadow play, thought i would post my mech match, nothing crazy just me and my lance doing well. I do have a nice ac20 vs raven shot at the end, just dont count how many times I shoot Hunt3r, one of my clanmates in the back
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
That build is the classic d-dc for me, ol faithful if you will. I used to use gauss in place of the ac 20 but we all know what happened there
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
Cataphracts are amazing. I'm thinking of actually having a stable of them for when I want to switch things up with energy weapons instead of my 4x.
Still working towards my Awesome's 300XL engine. Missile boat's just slow and fat before then, and I don't have near enough tonnage for Artemis (or to upgrade my two LRM10s to 15s) until then.
Also, I think I've been recruited by n71.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
I'd drop the LPLs down to standard and add heatsinks... but that's me.
Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!
Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."
LPL's make light mechs cry. Lately been my best performing weapon overall. the pulse mechanic just let's you put all that damage in one spot so easily,
The build doesn't get very high damage stats on the scoreboard, but I do get 3+ kills with about 300-500 dmg done. High damage without kills just tells me you are inaccurate.
This message was edited 1 time. Last update was at 2013/11/28 18:56:24
With the amount of spiders and light mechs out there, high dmg vs low killl count doesn't mean you cant aim, just means you got your kills ganked.....or at least thats what i tell my self
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
Deathshead420 wrote: With the amount of spiders and light mechs out there, high dmg vs low killl count doesn't mean you cant aim, just means you got your kills ganked.....or at least thats what i tell my self
See that's why you should use LPL's. Easy to leg lights with those. Experienced light pilots often just bugger off when they realise I'm using LPL's.
See that's why you should use LPL's. Easy to leg lights with those.
So you are advocating team killing so the lights don't get my kills? lol
See that's why you should use LPL's. Easy to leg lights with those.
That's what streaks and bap is for, I can have 3 streaks and a bap for 1 of your dubstep guns.
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss